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// Copyright 2016 The Fuchsia Authors
// Copyright (c) 2010 Travis Geiselbrecht
//
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file or at
// https://opensource.org/licenses/MIT
#pragma once
#include <inttypes.h>
#include <stdbool.h>
#include <sys/types.h>
#include <zircon/compiler.h>
#include <zircon/pixelformat.h>
#include <zircon/types.h>
__BEGIN_CDECLS
// gfx library
typedef zx_pixel_format_t gfx_format;
#define MAX_ALPHA 255
// surface flags
#define GFX_FLAG_FREE_ON_DESTROY (1 << 0) // free the ptr at destroy
#define GFX_FLAG_FLUSH_CPU_CACHE (1 << 1) // do a cache flush during gfx_flush
typedef struct gfx_font {
const uint16_t* data;
unsigned width;
unsigned height;
} gfx_font;
/**
* @brief Describe a graphics drawing surface
*
* The gfx_surface object represents a framebuffer that can be rendered
* to. Elements include a pointer to the actual pixel memory, its size, its
* layout, and pointers to basic drawing functions.
*
* @ingroup graphics
*/
typedef struct gfx_surface {
void* ptr;
uint32_t flags;
gfx_format format;
uint width;
uint height;
uint stride;
uint pixelsize;
size_t len;
uint alpha;
// function pointers
uint32_t (*translate_color)(uint32_t input);
void (*copyrect)(struct gfx_surface*, uint x, uint y, uint width, uint height, uint x2, uint y2);
void (*fillrect)(struct gfx_surface*, uint x, uint y, uint width, uint height, uint color);
void (*putpixel)(struct gfx_surface*, uint x, uint y, uint color);
void (*putchar)(struct gfx_surface*, const struct gfx_font*,
uint ch, uint x, uint y, uint fg, uint bg);
void (*flush)(uint starty, uint endy);
} gfx_surface;
extern const struct gfx_font font_9x16;
extern const struct gfx_font font_18x32;
// copy a rect from x,y with width x height to x2, y2
void gfx_copyrect(gfx_surface* surface, uint x, uint y, uint width, uint height, uint x2, uint y2);
// fill a rect within the surface with a color
void gfx_fillrect(gfx_surface* surface, uint x, uint y, uint width, uint height, uint color);
// draw a pixel at x, y in the surface
void gfx_putpixel(gfx_surface* surface, uint x, uint y, uint color);
// draw a single pixel line between x1,y1 and x2,y1
void gfx_line(gfx_surface* surface, uint x1, uint y1, uint x2, uint y2, uint color);
// blend between two surfaces
void gfx_surface_blend(struct gfx_surface* target, struct gfx_surface* source, uint destx, uint desty);
// ensure the surface is written back to memory and optionally backing store
void gfx_flush(struct gfx_surface* surface);
// flush a subset of the surface
void gfx_flush_rows(struct gfx_surface* surface, uint start, uint end);
void gfx_putchar(struct gfx_surface* surface, const struct gfx_font* font,
uint ch, uint x, uint y, uint fg, uint bg);
// clear the entire surface with a color
static inline void gfx_clear(gfx_surface* surface, uint color) {
surface->fillrect(surface, 0, 0, surface->width, surface->height, color);
gfx_flush(surface);
}
// surface setup
gfx_surface* gfx_create_surface(void* ptr, uint width, uint height, uint stride, gfx_format format, uint32_t flags);
zx_status_t gfx_init_surface(gfx_surface* surface, void* ptr, uint width, uint height, uint stride, gfx_format format, uint32_t flags);
// utility routine to make a surface out of a display info
struct display_info;
gfx_surface* gfx_create_surface_from_display(struct display_info*);
zx_status_t gfx_init_surface_from_display(gfx_surface* surface, struct display_info*);
// free the surface
// optionally frees the buffer if the free bit is set
void gfx_surface_destroy(struct gfx_surface* surface);
// utility routine to fill the display with a little moire pattern
void gfx_draw_pattern(void);
__END_CDECLS