Socket - Bidirectional streaming IPC transport
Sockets are a bidirectional stream transport. Unlike channels, sockets only move data (not handles).
Data is written into one end of a socket via zx_socket_write and read from the opposing end via zx_socket_read.
Upon creation, both ends of the socket are writable and readable. Via the ZX_SOCKET_SHUTDOWN_READ and ZX_SOCKET_SHUTDOWN_WRITE options to zx_socket_write, one end of the socket can be closed for reading and/or writing.
The following signals may be set for a socket object.
ZX_SOCKET_READABLE data is available to read from the socket
ZX_SOCKET_WRITABLE data may be written to the socket
ZX_SOCKET_PEER_CLOSED the other endpoint of this socket has been closed.
ZX_SOCKET_READ_DISABLED reading (beyond already buffered data) is disabled permanently for this endpoint either because of passing ZX_SOCKET_SHUTDOWN_READ to this endpoint or passing ZX_SOCKET_SHUTDOWN_WRITE to the peer. Reads on a socket endpoint with this signal raised will succeed so long as there is data in the socket that was written before reading was disabled.
ZX_SOCKET_WRITE_DISABLED writing is disabled permanently for this endpoing either because of passing ZX_SOCKET_SHUTDOWN_WRITE to this endpoint or passing ZX_SOCKET_SHUTDOWN_READ to the peer.
ZX_SOCKET_CONTROL_READABLE data is available to read from the socket control plane.
ZX_SOCKET_CONTROL_WRITABLE data may be written to the socket control plane.
ZX_SOCKET_SHARE a socket may be sent via zx_socket_share.
ZX_SOCKET_ACCEPT a socket may be received via zx_shocket_accept*