blob: 1b27e61abedce6526c1a811f04a1bded000c0a2b [file] [log] [blame]
/*
This file is part of the WebKit open source project.
This file has been generated by generate-bindings.pl. DO NOT MODIFY!
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "JSSVGAnimateElement.h"
#include "JSDOMBinding.h"
#include "JSDOMConstructor.h"
#include <wtf/GetPtr.h>
using namespace JSC;
namespace WebCore {
// Attributes
JSC::EncodedJSValue jsSVGAnimateElementConstructor(JSC::ExecState*, JSC::EncodedJSValue, JSC::PropertyName);
bool setJSSVGAnimateElementConstructor(JSC::ExecState*, JSC::EncodedJSValue, JSC::EncodedJSValue);
class JSSVGAnimateElementPrototype : public JSC::JSNonFinalObject {
public:
typedef JSC::JSNonFinalObject Base;
static JSSVGAnimateElementPrototype* create(JSC::VM& vm, JSC::JSGlobalObject* globalObject, JSC::Structure* structure)
{
JSSVGAnimateElementPrototype* ptr = new (NotNull, JSC::allocateCell<JSSVGAnimateElementPrototype>(vm.heap)) JSSVGAnimateElementPrototype(vm, globalObject, structure);
ptr->finishCreation(vm);
return ptr;
}
DECLARE_INFO;
static JSC::Structure* createStructure(JSC::VM& vm, JSC::JSGlobalObject* globalObject, JSC::JSValue prototype)
{
return JSC::Structure::create(vm, globalObject, prototype, JSC::TypeInfo(JSC::ObjectType, StructureFlags), info());
}
private:
JSSVGAnimateElementPrototype(JSC::VM& vm, JSC::JSGlobalObject*, JSC::Structure* structure)
: JSC::JSNonFinalObject(vm, structure)
{
}
void finishCreation(JSC::VM&);
};
typedef JSDOMConstructorNotConstructable<JSSVGAnimateElement> JSSVGAnimateElementConstructor;
template<> JSValue JSSVGAnimateElementConstructor::prototypeForStructure(JSC::VM& vm, const JSDOMGlobalObject& globalObject)
{
return JSSVGAnimationElement::getConstructor(vm, &globalObject);
}
template<> void JSSVGAnimateElementConstructor::initializeProperties(VM& vm, JSDOMGlobalObject& globalObject)
{
putDirect(vm, vm.propertyNames->prototype, JSSVGAnimateElement::prototype(vm, &globalObject), DontDelete | ReadOnly | DontEnum);
putDirect(vm, vm.propertyNames->name, jsNontrivialString(&vm, String(ASCIILiteral("SVGAnimateElement"))), ReadOnly | DontEnum);
putDirect(vm, vm.propertyNames->length, jsNumber(0), ReadOnly | DontEnum);
}
template<> const ClassInfo JSSVGAnimateElementConstructor::s_info = { "SVGAnimateElement", &Base::s_info, 0, CREATE_METHOD_TABLE(JSSVGAnimateElementConstructor) };
/* Hash table for prototype */
static const HashTableValue JSSVGAnimateElementPrototypeTableValues[] =
{
{ "constructor", DontEnum, NoIntrinsic, { (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsSVGAnimateElementConstructor), (intptr_t) static_cast<PutPropertySlot::PutValueFunc>(setJSSVGAnimateElementConstructor) } },
};
const ClassInfo JSSVGAnimateElementPrototype::s_info = { "SVGAnimateElementPrototype", &Base::s_info, 0, CREATE_METHOD_TABLE(JSSVGAnimateElementPrototype) };
void JSSVGAnimateElementPrototype::finishCreation(VM& vm)
{
Base::finishCreation(vm);
reifyStaticProperties(vm, JSSVGAnimateElementPrototypeTableValues, *this);
}
const ClassInfo JSSVGAnimateElement::s_info = { "SVGAnimateElement", &Base::s_info, 0, CREATE_METHOD_TABLE(JSSVGAnimateElement) };
JSSVGAnimateElement::JSSVGAnimateElement(Structure* structure, JSDOMGlobalObject& globalObject, Ref<SVGAnimateElement>&& impl)
: JSSVGAnimationElement(structure, globalObject, WTFMove(impl))
{
}
JSObject* JSSVGAnimateElement::createPrototype(VM& vm, JSGlobalObject* globalObject)
{
return JSSVGAnimateElementPrototype::create(vm, globalObject, JSSVGAnimateElementPrototype::createStructure(vm, globalObject, JSSVGAnimationElement::prototype(vm, globalObject)));
}
JSObject* JSSVGAnimateElement::prototype(VM& vm, JSGlobalObject* globalObject)
{
return getDOMPrototype<JSSVGAnimateElement>(vm, globalObject);
}
EncodedJSValue jsSVGAnimateElementConstructor(ExecState* state, EncodedJSValue thisValue, PropertyName)
{
VM& vm = state->vm();
auto throwScope = DECLARE_THROW_SCOPE(vm);
JSSVGAnimateElementPrototype* domObject = jsDynamicCast<JSSVGAnimateElementPrototype*>(JSValue::decode(thisValue));
if (UNLIKELY(!domObject))
return throwVMTypeError(state, throwScope);
return JSValue::encode(JSSVGAnimateElement::getConstructor(state->vm(), domObject->globalObject()));
}
bool setJSSVGAnimateElementConstructor(ExecState* state, EncodedJSValue thisValue, EncodedJSValue encodedValue)
{
VM& vm = state->vm();
auto throwScope = DECLARE_THROW_SCOPE(vm);
JSValue value = JSValue::decode(encodedValue);
JSSVGAnimateElementPrototype* domObject = jsDynamicCast<JSSVGAnimateElementPrototype*>(JSValue::decode(thisValue));
if (UNLIKELY(!domObject)) {
throwVMTypeError(state, throwScope);
return false;
}
// Shadowing a built-in constructor
return domObject->putDirect(state->vm(), state->propertyNames().constructor, value);
}
JSValue JSSVGAnimateElement::getConstructor(VM& vm, const JSGlobalObject* globalObject)
{
return getDOMConstructor<JSSVGAnimateElementConstructor>(vm, *jsCast<const JSDOMGlobalObject*>(globalObject));
}
void JSSVGAnimateElement::visitChildren(JSCell* cell, SlotVisitor& visitor)
{
auto* thisObject = jsCast<JSSVGAnimateElement*>(cell);
ASSERT_GC_OBJECT_INHERITS(thisObject, info());
Base::visitChildren(thisObject, visitor);
thisObject->wrapped().visitJSEventListeners(visitor);
}
}