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/*
* This file is part of the WebKit project.
*
* Copyright (C) 2006 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderThemeWin_h
#define RenderThemeWin_h
#include "RenderTheme.h"
#if WIN32
typedef void* HANDLE;
typedef struct HINSTANCE__* HINSTANCE;
typedef HINSTANCE HMODULE;
#endif
namespace WebCore {
struct ThemeData {
ThemeData() :m_part(0), m_state(0), m_classicState(0) {}
unsigned m_part;
unsigned m_state;
unsigned m_classicState;
};
class RenderThemeWin : public RenderTheme {
public:
RenderThemeWin();
~RenderThemeWin();
// A method asking if the theme's controls actually care about redrawing when hovered.
virtual bool supportsHover(const RenderStyle*) const { return true; }
virtual Color platformActiveSelectionBackgroundColor() const;
virtual Color platformInactiveSelectionBackgroundColor() const;
virtual Color platformActiveSelectionForegroundColor() const;
virtual Color platformInactiveSelectionForegroundColor() const;
// System fonts.
virtual void systemFont(int propId, FontDescription&) const;
virtual bool paintCheckbox(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r)
{ return paintButton(o, i, r); }
virtual void setCheckboxSize(RenderStyle*) const;
virtual bool paintRadio(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r)
{ return paintButton(o, i, r); }
virtual void setRadioSize(RenderStyle* style) const
{ return setCheckboxSize(style); }
virtual bool paintButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual bool paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual bool paintTextArea(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r)
{ return paintTextField(o, i, r); }
void adjustMenuListStyle(CSSStyleSelector* selector, RenderStyle* style, Element* e) const;
virtual bool paintMenuList(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual bool paintMenuListButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
private:
void addIntrinsicMargins(RenderStyle*) const;
void close();
unsigned determineState(RenderObject*);
unsigned determineClassicState(RenderObject*);
bool supportsFocus(EAppearance);
ThemeData getThemeData(RenderObject*);
HMODULE m_themeDLL;
mutable HANDLE m_buttonTheme;
mutable HANDLE m_textFieldTheme;
mutable HANDLE m_menuListTheme;
};
};
#endif