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/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef WAYLAND_SERVER_CORE_H
#define WAYLAND_SERVER_CORE_H
#include <sys/types.h>
#include <stdint.h>
#include <stdbool.h>
#include "wayland-util.h"
#include "wayland-version.h"
#ifdef __cplusplus
extern "C" {
#endif
enum {
WL_EVENT_READABLE = 0x01,
WL_EVENT_WRITABLE = 0x02,
WL_EVENT_HANGUP = 0x04,
WL_EVENT_ERROR = 0x08
};
/** File descriptor dispatch function type
*
* Functions of this type are used as callbacks for file descriptor events.
*
* \param fd The file descriptor delivering the event.
* \param mask Describes the kind of the event as a bitwise-or of:
* \c WL_EVENT_READABLE, \c WL_EVENT_WRITABLE, \c WL_EVENT_HANGUP,
* \c WL_EVENT_ERROR.
* \param data The user data argument of the related wl_event_loop_add_fd()
* call.
* \return If the event source is registered for re-check with
* wl_event_source_check(): 0 for all done, 1 for needing a re-check.
* If not registered, the return value is ignored and should be zero.
*
* \sa wl_event_loop_add_fd()
* \memberof wl_event_source
*/
typedef int (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data);
/** Timer dispatch function type
*
* Functions of this type are used as callbacks for timer expiry.
*
* \param data The user data argument of the related wl_event_loop_add_timer()
* call.
* \return If the event source is registered for re-check with
* wl_event_source_check(): 0 for all done, 1 for needing a re-check.
* If not registered, the return value is ignored and should be zero.
*
* \sa wl_event_loop_add_timer()
* \memberof wl_event_source
*/
typedef int (*wl_event_loop_timer_func_t)(void *data);
/** Signal dispatch function type
*
* Functions of this type are used as callbacks for (POSIX) signals.
*
* \param signal_number
* \param data The user data argument of the related wl_event_loop_add_signal()
* call.
* \return If the event source is registered for re-check with
* wl_event_source_check(): 0 for all done, 1 for needing a re-check.
* If not registered, the return value is ignored and should be zero.
*
* \sa wl_event_loop_add_signal()
* \memberof wl_event_source
*/
typedef int (*wl_event_loop_signal_func_t)(int signal_number, void *data);
/** Idle task function type
*
* Functions of this type are used as callbacks before blocking in
* wl_event_loop_dispatch().
*
* \param data The user data argument of the related wl_event_loop_add_idle()
* call.
*
* \sa wl_event_loop_add_idle() wl_event_loop_dispatch()
* \memberof wl_event_source
*/
typedef void (*wl_event_loop_idle_func_t)(void *data);
/** \struct wl_event_loop
*
* \brief An event loop context
*
* Usually you create an event loop context, add sources to it, and call
* wl_event_loop_dispatch() in a loop to process events.
*
* \sa wl_event_source
*/
/** \struct wl_event_source
*
* \brief An abstract event source
*
* This is the generic type for fd, timer, signal, and idle sources.
* Functions that operate on specific source types must not be used with
* a different type, even if the function signature allows it.
*/
struct wl_event_loop *
wl_event_loop_create(void);
void
wl_event_loop_destroy(struct wl_event_loop *loop);
struct wl_event_source *
wl_event_loop_add_fd(struct wl_event_loop *loop,
int fd, uint32_t mask,
wl_event_loop_fd_func_t func,
void *data);
int
wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask);
struct wl_event_source *
wl_event_loop_add_timer(struct wl_event_loop *loop,
wl_event_loop_timer_func_t func,
void *data);
struct wl_event_source *
wl_event_loop_add_signal(struct wl_event_loop *loop,
int signal_number,
wl_event_loop_signal_func_t func,
void *data);
int
wl_event_source_timer_update(struct wl_event_source *source,
int ms_delay);
int
wl_event_source_remove(struct wl_event_source *source);
void
wl_event_source_check(struct wl_event_source *source);
int
wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout);
void
wl_event_loop_dispatch_idle(struct wl_event_loop *loop);
struct wl_event_source *
wl_event_loop_add_idle(struct wl_event_loop *loop,
wl_event_loop_idle_func_t func,
void *data);
int
wl_event_loop_get_fd(struct wl_event_loop *loop);
struct wl_listener;
typedef void (*wl_notify_func_t)(struct wl_listener *listener, void *data);
void
wl_event_loop_add_destroy_listener(struct wl_event_loop *loop,
struct wl_listener *listener);
struct wl_listener *
wl_event_loop_get_destroy_listener(struct wl_event_loop *loop,
wl_notify_func_t notify);
struct wl_display *
wl_display_create(void);
void
wl_display_destroy(struct wl_display *display);
struct wl_event_loop *
wl_display_get_event_loop(struct wl_display *display);
int
wl_display_add_socket(struct wl_display *display, const char *name);
const char *
wl_display_add_socket_auto(struct wl_display *display);
int
wl_display_add_socket_fd(struct wl_display *display, int sock_fd);
void
wl_display_terminate(struct wl_display *display);
void
wl_display_run(struct wl_display *display);
void
wl_display_flush_clients(struct wl_display *display);
void
wl_display_destroy_clients(struct wl_display *display);
struct wl_client;
typedef void (*wl_global_bind_func_t)(struct wl_client *client, void *data,
uint32_t version, uint32_t id);
uint32_t
wl_display_get_serial(struct wl_display *display);
uint32_t
wl_display_next_serial(struct wl_display *display);
void
wl_display_add_destroy_listener(struct wl_display *display,
struct wl_listener *listener);
void
wl_display_add_client_created_listener(struct wl_display *display,
struct wl_listener *listener);
struct wl_listener *
wl_display_get_destroy_listener(struct wl_display *display,
wl_notify_func_t notify);
struct wl_global *
wl_global_create(struct wl_display *display,
const struct wl_interface *interface,
int version,
void *data, wl_global_bind_func_t bind);
void
wl_global_destroy(struct wl_global *global);
/** A filter function for wl_global objects
*
* \param client The client object
* \param global The global object to show or hide
* \param data The user data pointer
*
* A filter function enables the server to decide which globals to
* advertise to each client.
*
* When a wl_global filter is set, the given callback funtion will be
* called during wl_global advertisment and binding.
*
* This function should return true if the global object should be made
* visible to the client or false otherwise.
*/
typedef bool (*wl_display_global_filter_func_t)(const struct wl_client *client,
const struct wl_global *global,
void *data);
void
wl_display_set_global_filter(struct wl_display *display,
wl_display_global_filter_func_t filter,
void *data);
const struct wl_interface *
wl_global_get_interface(const struct wl_global *global);
void *
wl_global_get_user_data(const struct wl_global *global);
struct wl_client *
wl_client_create(struct wl_display *display, int fd);
struct wl_list *
wl_display_get_client_list(struct wl_display *display);
struct wl_list *
wl_client_get_link(struct wl_client *client);
struct wl_client *
wl_client_from_link(struct wl_list *link);
/** Iterate over a list of clients. */
#define wl_client_for_each(client, list) \
for (client = wl_client_from_link((list)->next); \
wl_client_get_link(client) != (list); \
client = wl_client_from_link(wl_client_get_link(client)->next))
void
wl_client_destroy(struct wl_client *client);
void
wl_client_flush(struct wl_client *client);
void
wl_client_get_credentials(struct wl_client *client,
pid_t *pid, uid_t *uid, gid_t *gid);
int
wl_client_get_fd(struct wl_client *client);
void
wl_client_add_destroy_listener(struct wl_client *client,
struct wl_listener *listener);
struct wl_listener *
wl_client_get_destroy_listener(struct wl_client *client,
wl_notify_func_t notify);
struct wl_resource *
wl_client_get_object(struct wl_client *client, uint32_t id);
void
wl_client_post_no_memory(struct wl_client *client);
void
wl_client_add_resource_created_listener(struct wl_client *client,
struct wl_listener *listener);
typedef enum wl_iterator_result (*wl_client_for_each_resource_iterator_func_t)(
struct wl_resource *resource,
void *user_data);
void
wl_client_for_each_resource(struct wl_client *client,
wl_client_for_each_resource_iterator_func_t iterator,
void *user_data);
/** \class wl_listener
*
* \brief A single listener for Wayland signals
*
* wl_listener provides the means to listen for wl_signal notifications. Many
* Wayland objects use wl_listener for notification of significant events like
* object destruction.
*
* Clients should create wl_listener objects manually and can register them as
* listeners to signals using #wl_signal_add, assuming the signal is
* directly accessible. For opaque structs like wl_event_loop, adding a
* listener should be done through provided accessor methods. A listener can
* only listen to one signal at a time.
*
* \code
* struct wl_listener your_listener;
*
* your_listener.notify = your_callback_method;
*
* // Direct access
* wl_signal_add(&some_object->destroy_signal, &your_listener);
*
* // Accessor access
* wl_event_loop *loop = ...;
* wl_event_loop_add_destroy_listener(loop, &your_listener);
* \endcode
*
* If the listener is part of a larger struct, #wl_container_of can be used
* to retrieve a pointer to it:
*
* \code
* void your_listener(struct wl_listener *listener, void *data)
* {
* struct your_data *data;
*
* your_data = wl_container_of(listener, data, your_member_name);
* }
* \endcode
*
* If you need to remove a listener from a signal, use wl_list_remove().
*
* \code
* wl_list_remove(&your_listener.link);
* \endcode
*
* \sa wl_signal
*/
struct wl_listener {
struct wl_list link;
wl_notify_func_t notify;
};
/** \class wl_signal
*
* \brief A source of a type of observable event
*
* Signals are recognized points where significant events can be observed.
* Compositors as well as the server can provide signals. Observers are
* wl_listener's that are added through #wl_signal_add. Signals are emitted
* using #wl_signal_emit, which will invoke all listeners until that
* listener is removed by wl_list_remove() (or whenever the signal is
* destroyed).
*
* \sa wl_listener for more information on using wl_signal
*/
struct wl_signal {
struct wl_list listener_list;
};
/** Initialize a new \ref wl_signal for use.
*
* \param signal The signal that will be initialized
*
* \memberof wl_signal
*/
static inline void
wl_signal_init(struct wl_signal *signal)
{
wl_list_init(&signal->listener_list);
}
/** Add the specified listener to this signal.
*
* \param signal The signal that will emit events to the listener
* \param listener The listener to add
*
* \memberof wl_signal
*/
static inline void
wl_signal_add(struct wl_signal *signal, struct wl_listener *listener)
{
wl_list_insert(signal->listener_list.prev, &listener->link);
}
/** Gets the listener struct for the specified callback.
*
* \param signal The signal that contains the specified listener
* \param notify The listener that is the target of this search
* \return the list item that corresponds to the specified listener, or NULL
* if none was found
*
* \memberof wl_signal
*/
static inline struct wl_listener *
wl_signal_get(struct wl_signal *signal, wl_notify_func_t notify)
{
struct wl_listener *l;
wl_list_for_each(l, &signal->listener_list, link)
if (l->notify == notify)
return l;
return NULL;
}
/** Emits this signal, notifying all registered listeners.
*
* \param signal The signal object that will emit the signal
* \param data The data that will be emitted with the signal
*
* \memberof wl_signal
*/
static inline void
wl_signal_emit(struct wl_signal *signal, void *data)
{
struct wl_listener *l, *next;
wl_list_for_each_safe(l, next, &signal->listener_list, link)
l->notify(l, data);
}
typedef void (*wl_resource_destroy_func_t)(struct wl_resource *resource);
/*
* Post an event to the client's object referred to by 'resource'.
* 'opcode' is the event number generated from the protocol XML
* description (the event name). The variable arguments are the event
* parameters, in the order they appear in the protocol XML specification.
*
* The variable arguments' types are:
* - type=uint: uint32_t
* - type=int: int32_t
* - type=fixed: wl_fixed_t
* - type=string: (const char *) to a nil-terminated string
* - type=array: (struct wl_array *)
* - type=fd: int, that is an open file descriptor
* - type=new_id: (struct wl_object *) or (struct wl_resource *)
* - type=object: (struct wl_object *) or (struct wl_resource *)
*/
void
wl_resource_post_event(struct wl_resource *resource,
uint32_t opcode, ...);
void
wl_resource_post_event_array(struct wl_resource *resource,
uint32_t opcode, union wl_argument *args);
void
wl_resource_queue_event(struct wl_resource *resource,
uint32_t opcode, ...);
void
wl_resource_queue_event_array(struct wl_resource *resource,
uint32_t opcode, union wl_argument *args);
/* msg is a printf format string, variable args are its args. */
void
wl_resource_post_error(struct wl_resource *resource,
uint32_t code, const char *msg, ...) WL_PRINTF(3, 4);
void
wl_resource_post_no_memory(struct wl_resource *resource);
struct wl_display *
wl_client_get_display(struct wl_client *client);
struct wl_resource *
wl_resource_create(struct wl_client *client,
const struct wl_interface *interface,
int version, uint32_t id);
void
wl_resource_set_implementation(struct wl_resource *resource,
const void *implementation,
void *data,
wl_resource_destroy_func_t destroy);
void
wl_resource_set_dispatcher(struct wl_resource *resource,
wl_dispatcher_func_t dispatcher,
const void *implementation,
void *data,
wl_resource_destroy_func_t destroy);
void
wl_resource_destroy(struct wl_resource *resource);
uint32_t
wl_resource_get_id(struct wl_resource *resource);
struct wl_list *
wl_resource_get_link(struct wl_resource *resource);
struct wl_resource *
wl_resource_from_link(struct wl_list *resource);
struct wl_resource *
wl_resource_find_for_client(struct wl_list *list, struct wl_client *client);
struct wl_client *
wl_resource_get_client(struct wl_resource *resource);
void
wl_resource_set_user_data(struct wl_resource *resource, void *data);
void *
wl_resource_get_user_data(struct wl_resource *resource);
int
wl_resource_get_version(struct wl_resource *resource);
void
wl_resource_set_destructor(struct wl_resource *resource,
wl_resource_destroy_func_t destroy);
int
wl_resource_instance_of(struct wl_resource *resource,
const struct wl_interface *interface,
const void *implementation);
const char *
wl_resource_get_class(struct wl_resource *resource);
void
wl_resource_add_destroy_listener(struct wl_resource *resource,
struct wl_listener *listener);
struct wl_listener *
wl_resource_get_destroy_listener(struct wl_resource *resource,
wl_notify_func_t notify);
#define wl_resource_for_each(resource, list) \
for (resource = 0, resource = wl_resource_from_link((list)->next); \
wl_resource_get_link(resource) != (list); \
resource = wl_resource_from_link(wl_resource_get_link(resource)->next))
#define wl_resource_for_each_safe(resource, tmp, list) \
for (resource = 0, tmp = 0, \
resource = wl_resource_from_link((list)->next), \
tmp = wl_resource_from_link((list)->next->next); \
wl_resource_get_link(resource) != (list); \
resource = tmp, \
tmp = wl_resource_from_link(wl_resource_get_link(resource)->next))
struct wl_shm_buffer *
wl_shm_buffer_get(struct wl_resource *resource);
void
wl_shm_buffer_begin_access(struct wl_shm_buffer *buffer);
void
wl_shm_buffer_end_access(struct wl_shm_buffer *buffer);
void *
wl_shm_buffer_get_data(struct wl_shm_buffer *buffer);
int32_t
wl_shm_buffer_get_stride(struct wl_shm_buffer *buffer);
uint32_t
wl_shm_buffer_get_format(struct wl_shm_buffer *buffer);
int32_t
wl_shm_buffer_get_width(struct wl_shm_buffer *buffer);
int32_t
wl_shm_buffer_get_height(struct wl_shm_buffer *buffer);
struct wl_shm_pool *
wl_shm_buffer_ref_pool(struct wl_shm_buffer *buffer);
void
wl_shm_pool_unref(struct wl_shm_pool *pool);
int
wl_display_init_shm(struct wl_display *display);
uint32_t *
wl_display_add_shm_format(struct wl_display *display, uint32_t format);
struct wl_shm_buffer *
wl_shm_buffer_create(struct wl_client *client,
uint32_t id, int32_t width, int32_t height,
int32_t stride, uint32_t format) WL_DEPRECATED;
void
wl_log_set_handler_server(wl_log_func_t handler);
enum wl_protocol_logger_type {
WL_PROTOCOL_LOGGER_REQUEST,
WL_PROTOCOL_LOGGER_EVENT,
};
struct wl_protocol_logger_message {
struct wl_resource *resource;
int message_opcode;
const struct wl_message *message;
int arguments_count;
const union wl_argument *arguments;
};
typedef void (*wl_protocol_logger_func_t)(void *user_data,
enum wl_protocol_logger_type direction,
const struct wl_protocol_logger_message *message);
struct wl_protocol_logger *
wl_display_add_protocol_logger(struct wl_display *display,
wl_protocol_logger_func_t, void *user_data);
void
wl_protocol_logger_destroy(struct wl_protocol_logger *logger);
#ifdef __cplusplus
}
#endif
#endif