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/*
* Copyright © 2013 Marek Chalupa
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <assert.h>
#include <sys/socket.h>
#include <unistd.h>
#include <stdint.h>
#include "wayland-server.h"
#include "test-runner.h"
TEST(create_resource_tst)
{
struct wl_display *display;
struct wl_client *client;
struct wl_resource *res;
struct wl_list *link;
int s[2];
uint32_t id;
assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0);
display = wl_display_create();
assert(display);
client = wl_client_create(display, s[0]);
assert(client);
res = wl_resource_create(client, &wl_seat_interface, 4, 0);
assert(res);
/* setters/getters */
assert(wl_resource_get_version(res) == 4);
assert(client == wl_resource_get_client(res));
id = wl_resource_get_id(res);
assert(wl_client_get_object(client, id) == res);
link = wl_resource_get_link(res);
assert(link);
assert(wl_resource_from_link(link) == res);
wl_resource_set_user_data(res, (void *) 0xbee);
assert(wl_resource_get_user_data(res) == (void *) 0xbee);
wl_resource_destroy(res);
wl_client_destroy(client);
wl_display_destroy(display);
close(s[1]);
}
static void
res_destroy_func(struct wl_resource *res)
{
assert(res);
_Bool *destr = wl_resource_get_user_data(res);
*destr = 1;
}
static _Bool notify_called = 0;
static void
destroy_notify(struct wl_listener *l, void *data)
{
assert(l && data);
notify_called = 1;
/* In real code it's common to free the structure holding the
* listener at this point, but not to remove it from the list.
*
* That's fine since this is a destruction notification and
* it's the last time this signal can fire. We set these
* to NULL so we can check them later to ensure no write after
* "free" occurred.
*/
l->link.prev = NULL;
l->link.next = NULL;
}
TEST(destroy_res_tst)
{
struct wl_display *display;
struct wl_client *client;
struct wl_resource *res;
int s[2];
unsigned id;
struct wl_list *link;
_Bool destroyed = 0;
struct wl_listener destroy_listener = {
.notify = &destroy_notify
};
assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0);
display = wl_display_create();
assert(display);
client = wl_client_create(display, s[0]);
assert(client);
res = wl_resource_create(client, &wl_seat_interface, 4, 0);
assert(res);
wl_resource_set_implementation(res, NULL, &destroyed, res_destroy_func);
wl_resource_add_destroy_listener(res, &destroy_listener);
id = wl_resource_get_id(res);
link = wl_resource_get_link(res);
assert(link);
wl_resource_destroy(res);
assert(destroyed);
assert(notify_called); /* check if signal was emitted */
assert(wl_client_get_object(client, id) == NULL);
assert(destroy_listener.link.prev == NULL);
assert(destroy_listener.link.next == NULL);
res = wl_resource_create(client, &wl_seat_interface, 2, 0);
assert(res);
destroyed = 0;
notify_called = 0;
wl_resource_set_destructor(res, res_destroy_func);
wl_resource_set_user_data(res, &destroyed);
wl_resource_add_destroy_listener(res, &destroy_listener);
/* client should destroy the resource upon its destruction */
wl_client_destroy(client);
assert(destroyed);
assert(notify_called);
assert(destroy_listener.link.prev == NULL);
assert(destroy_listener.link.next == NULL);
wl_display_destroy(display);
close(s[1]);
}
TEST(create_resource_with_same_id)
{
struct wl_display *display;
struct wl_client *client;
struct wl_resource *res, *res2;
int s[2];
uint32_t id;
assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0);
display = wl_display_create();
assert(display);
client = wl_client_create(display, s[0]);
assert(client);
res = wl_resource_create(client, &wl_seat_interface, 2, 0);
assert(res);
id = wl_resource_get_id(res);
assert(wl_client_get_object(client, id) == res);
/* this one should replace the old one */
res2 = wl_resource_create(client, &wl_seat_interface, 1, id);
assert(res2 != NULL);
assert(wl_client_get_object(client, id) == res2);
wl_resource_destroy(res2);
wl_resource_destroy(res);
wl_client_destroy(client);
wl_display_destroy(display);
close(s[1]);
}
static void
display_destroy_notify(struct wl_listener *l, void *data)
{
l->link.prev = l->link.next = NULL;
}
TEST(free_without_remove)
{
struct wl_display *display;
struct wl_listener a, b;
display = wl_display_create();
a.notify = display_destroy_notify;
b.notify = display_destroy_notify;
wl_display_add_destroy_listener(display, &a);
wl_display_add_destroy_listener(display, &b);
wl_display_destroy(display);
assert(a.link.next == a.link.prev && a.link.next == NULL);
assert(b.link.next == b.link.prev && b.link.next == NULL);
}