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/* Copyright (c) 2015-2017 The Khronos Group Inc.
* Copyright (c) 2015-2017 Valve Corporation
* Copyright (c) 2015-2017 LunarG, Inc.
* Copyright (C) 2015-2017 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Mark Lobodzinski <mark@lunarg.com>
*/
#ifndef CORE_VALIDATION_BUFFER_VALIDATION_H_
#define CORE_VALIDATION_BUFFER_VALIDATION_H_
#include "core_validation_types.h"
#include "core_validation_error_enums.h"
#include "descriptor_sets.h"
#include "vulkan/vk_layer.h"
#include <limits.h>
#include <memory>
#include <unordered_map>
#include <vector>
#include <utility>
#include <algorithm>
#include <bitset>
using core_validation::layer_data;
bool PreCallValidateCreateImage(layer_data *device_data, const VkImageCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkImage *pImage);
void PostCallRecordCreateImage(layer_data *device_data, const VkImageCreateInfo *pCreateInfo, VkImage *pImage);
void PostCallRecordDestroyImage(layer_data *device_data, VkImage image, IMAGE_STATE *image_state, VK_OBJECT obj_struct);
bool PreCallValidateDestroyImage(layer_data *device_data, VkImage image, IMAGE_STATE **image_state, VK_OBJECT *obj_struct);
bool ValidateImageAttributes(layer_data *device_data, IMAGE_STATE *image_state, VkImageSubresourceRange range);
uint32_t ResolveRemainingLevels(const VkImageSubresourceRange *range, uint32_t mip_levels);
uint32_t ResolveRemainingLayers(const VkImageSubresourceRange *range, uint32_t layers);
bool VerifyClearImageLayout(layer_data *device_data, GLOBAL_CB_NODE *cb_node, IMAGE_STATE *image_state,
VkImageSubresourceRange range, VkImageLayout dest_image_layout, const char *func_name);
bool VerifyImageLayout(layer_data const *device_data, GLOBAL_CB_NODE const *cb_node, IMAGE_STATE *image_state,
VkImageSubresourceLayers subLayers, VkImageLayout explicit_layout, VkImageLayout optimal_layout,
const char *caller, UNIQUE_VALIDATION_ERROR_CODE msg_code, bool *error);
void RecordClearImageLayout(layer_data *dev_data, GLOBAL_CB_NODE *cb_node, VkImage image, VkImageSubresourceRange range,
VkImageLayout dest_image_layout);
bool PreCallValidateCmdClearColorImage(layer_data *dev_data, VkCommandBuffer commandBuffer, VkImage image,
VkImageLayout imageLayout, uint32_t rangeCount, const VkImageSubresourceRange *pRanges);
void PreCallRecordCmdClearImage(layer_data *dev_data, VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
uint32_t rangeCount, const VkImageSubresourceRange *pRanges);
bool PreCallValidateCmdClearDepthStencilImage(layer_data *dev_data, VkCommandBuffer commandBuffer, VkImage image,
VkImageLayout imageLayout, uint32_t rangeCount,
const VkImageSubresourceRange *pRanges);
bool FindLayoutVerifyNode(layer_data const *device_data, GLOBAL_CB_NODE const *pCB, ImageSubresourcePair imgpair,
IMAGE_CMD_BUF_LAYOUT_NODE &node, const VkImageAspectFlags aspectMask);
bool FindLayoutVerifyLayout(layer_data const *device_data, ImageSubresourcePair imgpair, VkImageLayout &layout,
const VkImageAspectFlags aspectMask);
bool FindCmdBufLayout(layer_data const *device_data, GLOBAL_CB_NODE const *pCB, VkImage image, VkImageSubresource range,
IMAGE_CMD_BUF_LAYOUT_NODE &node);
bool FindGlobalLayout(layer_data *device_data, ImageSubresourcePair imgpair, VkImageLayout &layout);
bool FindLayouts(layer_data *device_data, VkImage image, std::vector<VkImageLayout> &layouts);
bool FindLayout(const std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE> &imageLayoutMap, ImageSubresourcePair imgpair,
VkImageLayout &layout, const VkImageAspectFlags aspectMask);
bool FindLayout(const std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE> &imageLayoutMap, ImageSubresourcePair imgpair,
VkImageLayout &layout);
void SetGlobalLayout(layer_data *device_data, ImageSubresourcePair imgpair, const VkImageLayout &layout);
void SetLayout(layer_data *device_data, GLOBAL_CB_NODE *pCB, ImageSubresourcePair imgpair, const IMAGE_CMD_BUF_LAYOUT_NODE &node);
void SetLayout(layer_data *device_data, GLOBAL_CB_NODE *pCB, ImageSubresourcePair imgpair, const VkImageLayout &layout);
void SetLayout(std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE> &imageLayoutMap, ImageSubresourcePair imgpair,
VkImageLayout layout);
void SetImageViewLayout(layer_data *device_data, GLOBAL_CB_NODE *pCB, VkImageView imageView,
const VkImageLayout &layout);
bool VerifyFramebufferAndRenderPassLayouts(layer_data *dev_data, GLOBAL_CB_NODE *pCB, const VkRenderPassBeginInfo *pRenderPassBegin,
const FRAMEBUFFER_STATE *framebuffer_state);
void TransitionAttachmentRefLayout(layer_data *dev_data, GLOBAL_CB_NODE *pCB, FRAMEBUFFER_STATE *pFramebuffer,
VkAttachmentReference ref);
void TransitionSubpassLayouts(layer_data *, GLOBAL_CB_NODE *, const RENDER_PASS_STATE *, const int, FRAMEBUFFER_STATE *);
void TransitionBeginRenderPassLayouts(layer_data *, GLOBAL_CB_NODE *, const RENDER_PASS_STATE *, FRAMEBUFFER_STATE *);
bool ValidateImageAspectLayout(layer_data *device_data, GLOBAL_CB_NODE *pCB, const VkImageMemoryBarrier *mem_barrier,
uint32_t level, uint32_t layer, VkImageAspectFlags aspect);
void TransitionImageAspectLayout(layer_data *dev_data, GLOBAL_CB_NODE *pCB, const VkImageMemoryBarrier *mem_barrier, uint32_t level,
uint32_t layer, VkImageAspectFlags aspect);
bool ValidateBarrierLayoutToImageUsage(layer_data *device_data, const VkImageMemoryBarrier *img_barrier, bool new_not_old,
VkImageUsageFlags usage, const char *func_name);
bool ValidateBarriersToImages(layer_data *device_data, GLOBAL_CB_NODE const *cb_state, uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier *pImageMemoryBarriers, const char *func_name);
void TransitionImageLayouts(layer_data *device_data, VkCommandBuffer cmdBuffer, uint32_t memBarrierCount,
const VkImageMemoryBarrier *pImgMemBarriers);
bool VerifySourceImageLayout(layer_data *dev_data, GLOBAL_CB_NODE *cb_node, VkImage srcImage, VkImageSubresourceLayers subLayers,
VkImageLayout srcImageLayout, UNIQUE_VALIDATION_ERROR_CODE msgCode);
bool VerifyDestImageLayout(layer_data *dev_data, GLOBAL_CB_NODE *cb_node, VkImage destImage, VkImageSubresourceLayers subLayers,
VkImageLayout destImageLayout, UNIQUE_VALIDATION_ERROR_CODE msgCode);
void TransitionFinalSubpassLayouts(layer_data *dev_data, GLOBAL_CB_NODE *pCB, const VkRenderPassBeginInfo *pRenderPassBegin,
FRAMEBUFFER_STATE *framebuffer_state);
bool PreCallValidateCmdCopyImage(layer_data *device_data, GLOBAL_CB_NODE *cb_node, IMAGE_STATE *src_image_state,
IMAGE_STATE *dst_image_state, uint32_t region_count, const VkImageCopy *regions,
VkImageLayout src_image_layout, VkImageLayout dst_image_layout);
bool PreCallValidateCmdClearAttachments(layer_data *device_data, VkCommandBuffer commandBuffer, uint32_t attachmentCount,
const VkClearAttachment *pAttachments, uint32_t rectCount, const VkClearRect *pRects);
bool PreCallValidateCmdResolveImage(layer_data *device_data, GLOBAL_CB_NODE *cb_node, IMAGE_STATE *src_image_state,
IMAGE_STATE *dst_image_state, uint32_t regionCount, const VkImageResolve *pRegions);
void PreCallRecordCmdResolveImage(layer_data *device_data, GLOBAL_CB_NODE *cb_node, IMAGE_STATE *src_image_state,
IMAGE_STATE *dst_image_state);
bool PreCallValidateCmdBlitImage(layer_data *device_data, GLOBAL_CB_NODE *cb_node, IMAGE_STATE *src_image_state,
IMAGE_STATE *dst_image_state, uint32_t regionCount, const VkImageBlit *pRegions, VkFilter filter);
void PreCallRecordCmdBlitImage(layer_data *device_data, GLOBAL_CB_NODE *cb_node, IMAGE_STATE *src_image_state,
IMAGE_STATE *dst_image_state);
bool ValidateCmdBufImageLayouts(layer_data *device_data, GLOBAL_CB_NODE *pCB,
std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE> const &globalImageLayoutMap,
std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE> &overlayLayoutMap);
void UpdateCmdBufImageLayouts(layer_data *device_data, GLOBAL_CB_NODE *pCB);
bool ValidateMaskBitsFromLayouts(core_validation::layer_data *device_data, VkCommandBuffer cmdBuffer,
const VkAccessFlags &accessMask, const VkImageLayout &layout, const char *type);
bool ValidateLayoutVsAttachmentDescription(const debug_report_data *report_data, const VkImageLayout first_layout,
const uint32_t attachment, const VkAttachmentDescription &attachment_description);
bool ValidateLayouts(core_validation::layer_data *dev_data, VkDevice device, const VkRenderPassCreateInfo *pCreateInfo);
bool ValidateMapImageLayouts(core_validation::layer_data *dev_data, VkDevice device, DEVICE_MEM_INFO const *mem_info,
VkDeviceSize offset, VkDeviceSize end_offset);
bool ValidateImageUsageFlags(layer_data *dev_data, IMAGE_STATE const *image_state, VkFlags desired, bool strict,
int32_t const msgCode, char const *func_name, char const *usage_string);
bool ValidateBufferUsageFlags(layer_data *dev_data, BUFFER_STATE const *buffer_state, VkFlags desired, bool strict,
int32_t const msgCode, char const *func_name, char const *usage_string);
bool PreCallValidateCreateBuffer(layer_data *dev_data, const VkBufferCreateInfo *pCreateInfo);
void PostCallRecordCreateBuffer(layer_data *device_data, const VkBufferCreateInfo *pCreateInfo, VkBuffer *pBuffer);
bool PreCallValidateCreateBufferView(layer_data *dev_data, const VkBufferViewCreateInfo *pCreateInfo);
void PostCallRecordCreateBufferView(layer_data *device_data, const VkBufferViewCreateInfo *pCreateInfo, VkBufferView *pView);
bool ValidateImageAspectMask(layer_data *device_data, VkImage image, VkFormat format, VkImageAspectFlags aspect_mask,
const char *func_name);
bool ValidateCreateImageViewSubresourceRange(const layer_data *device_data, const IMAGE_STATE *image_state,
bool is_imageview_2d_type, const VkImageSubresourceRange &subresourceRange);
bool ValidateCmdClearColorSubresourceRange(const layer_data *device_data, const IMAGE_STATE *image_state,
const VkImageSubresourceRange &subresourceRange, const char *param_name);
bool ValidateCmdClearDepthSubresourceRange(const layer_data *device_data, const IMAGE_STATE *image_state,
const VkImageSubresourceRange &subresourceRange, const char *param_name);
bool ValidateImageBarrierSubresourceRange(const layer_data *device_data, const IMAGE_STATE *image_state,
const VkImageSubresourceRange &subresourceRange, const char *cmd_name,
const char *param_name);
bool PreCallValidateCreateImageView(layer_data *device_data, const VkImageViewCreateInfo *create_info);
void PostCallRecordCreateImageView(layer_data *device_data, const VkImageViewCreateInfo *create_info, VkImageView view);
bool ValidateCopyBufferImageTransferGranularityRequirements(layer_data *device_data, const GLOBAL_CB_NODE *cb_node,
const IMAGE_STATE *img, const VkBufferImageCopy *region,
const uint32_t i, const char *function);
void PreCallRecordCmdCopyImage(layer_data *device_data, GLOBAL_CB_NODE *cb_node, IMAGE_STATE *src_image_state,
IMAGE_STATE *dst_image_state, uint32_t region_count, const VkImageCopy *regions,
VkImageLayout src_image_layout, VkImageLayout dst_image_layout);
bool PreCallValidateCmdCopyBuffer(layer_data *device_data, GLOBAL_CB_NODE *cb_node, BUFFER_STATE *src_buffer_state,
BUFFER_STATE *dst_buffer_state);
void PreCallRecordCmdCopyBuffer(layer_data *device_data, GLOBAL_CB_NODE *cb_node, BUFFER_STATE *src_buffer_state,
BUFFER_STATE *dst_buffer_state);
bool PreCallValidateDestroyImageView(layer_data *device_data, VkImageView image_view, IMAGE_VIEW_STATE **image_view_state,
VK_OBJECT *obj_struct);
void PostCallRecordDestroyImageView(layer_data *device_data, VkImageView image_view, IMAGE_VIEW_STATE *image_view_state,
VK_OBJECT obj_struct);
bool PreCallValidateDestroyBuffer(layer_data *device_data, VkBuffer buffer, BUFFER_STATE **buffer_state, VK_OBJECT *obj_struct);
void PostCallRecordDestroyBuffer(layer_data *device_data, VkBuffer buffer, BUFFER_STATE *buffer_state, VK_OBJECT obj_struct);
bool PreCallValidateDestroyBufferView(layer_data *device_data, VkBufferView buffer_view, BUFFER_VIEW_STATE **buffer_view_state,
VK_OBJECT *obj_struct);
void PostCallRecordDestroyBufferView(layer_data *device_data, VkBufferView buffer_view, BUFFER_VIEW_STATE *buffer_view_state,
VK_OBJECT obj_struct);
bool PreCallValidateCmdFillBuffer(layer_data *device_data, GLOBAL_CB_NODE *cb_node, BUFFER_STATE *buffer_state);
void PreCallRecordCmdFillBuffer(layer_data *device_data, GLOBAL_CB_NODE *cb_node, BUFFER_STATE *buffer_state);
bool PreCallValidateCmdCopyImageToBuffer(layer_data *device_data, VkImageLayout srcImageLayout, GLOBAL_CB_NODE *cb_node,
IMAGE_STATE *src_image_state, BUFFER_STATE *dst_buff_state, uint32_t regionCount,
const VkBufferImageCopy *pRegions, const char *func_name);
void PreCallRecordCmdCopyImageToBuffer(layer_data *device_data, GLOBAL_CB_NODE *cb_node, IMAGE_STATE *src_image_state,
BUFFER_STATE *dst_buff_state, uint32_t region_count, const VkBufferImageCopy *regions,
VkImageLayout src_image_layout);
bool PreCallValidateCmdCopyBufferToImage(layer_data *dev_data, VkImageLayout dstImageLayout, GLOBAL_CB_NODE *cb_node,
BUFFER_STATE *src_buff_state, IMAGE_STATE *dst_image_state, uint32_t regionCount,
const VkBufferImageCopy *pRegions, const char *func_name);
void PreCallRecordCmdCopyBufferToImage(layer_data *device_data, GLOBAL_CB_NODE *cb_node, BUFFER_STATE *src_buff_state,
IMAGE_STATE *dst_image_state, uint32_t region_count, const VkBufferImageCopy *regions,
VkImageLayout dst_image_layout);
bool PreCallValidateGetImageSubresourceLayout(layer_data *device_data, VkImage image, const VkImageSubresource *pSubresource);
#endif // CORE_VALIDATION_BUFFER_VALIDATION_H_