commit | 354ad3ba8b88136b82b712acab9b8fcb981beaff | [log] [tgz] |
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author | John Zulauf <jzulauf@lunarg.com> | Fri Mar 02 09:24:43 2018 -0700 |
committer | jzulauf-lunarg <32470354+jzulauf-lunarg@users.noreply.github.com> | Mon Mar 05 11:48:31 2018 -0700 |
tree | 39c72f5f56048d8b0eff7efe6d96b2505313767c | |
parent | b21f73410246b6fffa42b69290f951f2757bc503 [diff] |
tests: Add unit tests for dedicated memory binding Added unit tests for the following valid usage checks w.r.t. binding dedicated allocations to buffers and images. VALIDATION_ERROR_17000bc8 VUID-vkBindBufferMemory-memory-01508 VALIDATION_ERROR_17400bca VUID-vkBindImageMemory-memory-01509 As same code path checks the BindImage2/BufferMemory2, but has no matching valid usage, no tests are added for those cases. Change-Id: Id8845d3cdb85731142ca0dca381a5e9157118a25
This project provides the Khronos official Vulkan ICD desktop loader and the Vulkan validation layers for Windows, Linux, Android, and MacOS.
Platform | Build Status |
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Linux/Android | |
Windows |
Vulkan is an Explicit API, enabling direct control over how GPUs actually work. By design, minimal error checking is done inside a Vulkan driver. Applications have full control and responsibility for correct operation. Any errors in how Vulkan is used can result in a crash. This project provides Vulkan validation layers that can be enabled to assist development by enabling developers to verify their applications correct use of the Vulkan API.
Vulkan supports multiple GPUs and multiple global contexts (VkInstance). The ICD loader is necessary to support multiple GPUs and VkInstance-level Vulkan commands. Additionally, the loader manages inserting Vulkan layer libraries such as validation layers between the application and the ICD.
The following components are available in this repository:
Please see the CONTRIBUTING.md file in this repository for more details. Please see the GOVERNANCE.md file in this repository for repository management details.
BUILD.md Includes directions for building all components as well as running validation tests and demo applications.
Information on how to enable the various Validation layers is in layers/README.md.
Architecture and interface information for the loader is in loader/LoaderAndLayerInterface.md.
This work is released as open source under a Apache-style license from Khronos including a Khronos copyright.
See COPYRIGHT.txt for a full list of licenses used in this repository.
While this project has been developed primarily by LunarG, Inc., there are many other companies and individuals making this possible: Valve Corporation, funding project development; Google providing significant contributions to the validation layers; Khronos providing oversight and hosting of the project.