Merge vk-gl-cts/vulkan-cts-1.3.10 into vk-gl-cts/vulkan-cts-1.4.0

Change-Id: I1feef73b5f47ed0548aeb08fe1089fa002780db5
diff --git a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl44-main.txt b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl44-main.txt
index 93002ca..bc1a99d 100644
--- a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl44-main.txt
+++ b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl44-main.txt
@@ -13824,1134 +13824,18 @@
 KHR-GL44.gpu_shader5.texture_gather_offset_depth_clamp_border
 KHR-GL44.gpu_shader5.texture_gather_offset_depth_clamp_edge
 KHR-GL44.tessellation_shader.vertex.vertex_ordering
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_0_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_2_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_3_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_4_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_5_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_6_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_7_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_8_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_9_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_10_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_11_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_12_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_13_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_14_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_15_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_16_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_17_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_18_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_19_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_20_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_21_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_22_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_23_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_24_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_25_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_26_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_27_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_28_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_29_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_30_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_31_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_32_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_33_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_34_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_35_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_36_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_37_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_38_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_39_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_40_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_41_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_42_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_43_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_44_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_45_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_46_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_47_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_48_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_49_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_50_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_51_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_52_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_53_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_54_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_55_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_56_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_57_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_58_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_59_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_60_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_61_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_62_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_63_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_64_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_65_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_66_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_67_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_68_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_69_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_70_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_71_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_72_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_73_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_74_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_75_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_76_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_77_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_78_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_79_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_80_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_81_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_82_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_83_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_84_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_85_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_86_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_87_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_88_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_89_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_90_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_91_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_92_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_93_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_94_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_95_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_96_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_97_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_98_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_99_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_100_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_101_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_102_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_103_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_104_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_105_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_106_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_107_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_108_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_109_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_110_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_111_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_112_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_113_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_114_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_115_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_116_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_117_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_118_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_119_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_120_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_121_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_122_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_123_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_124_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_125_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_126_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_127_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_128_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_129_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_130_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_131_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_132_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_133_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_134_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_135_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_136_primitive_mode_triangles_vs_mode_fractional_odd_spacing
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-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_138_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_139_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_140_primitive_mode_triangles_vs_mode_fractional_odd_spacing
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-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_168_primitive_mode_triangles_vs_mode_
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-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1109_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1110_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1111_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1112_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1113_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1114_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1115_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1116_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1117_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1118_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1119_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1120_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1121_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1122_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1123_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1124_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1125_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1126_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1127_primitive_mode_quads_vs_mode_
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_equal_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_fractional_even_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_fractional_odd_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_equal_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_fractional_even_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_fractional_odd_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_equal_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_even_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_odd_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_
 KHR-GL44.tessellation_shader.single.default_values_of_context_wide_properties
 KHR-GL44.tessellation_shader.single.isolines_tessellation
 KHR-GL44.tessellation_shader.single.ext_program_interface_query_dependency
diff --git a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl45-main.txt b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl45-main.txt
index 52b9352..78be37b 100644
--- a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl45-main.txt
+++ b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl45-main.txt
@@ -13825,1134 +13825,18 @@
 KHR-GL45.gpu_shader5.texture_gather_offset_depth_clamp_border
 KHR-GL45.gpu_shader5.texture_gather_offset_depth_clamp_edge
 KHR-GL45.tessellation_shader.vertex.vertex_ordering
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_0_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_2_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_3_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_4_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_5_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_6_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_7_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_8_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_9_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_10_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_11_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_12_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_13_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_14_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_15_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_16_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_17_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_18_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_19_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_20_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_21_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_22_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_23_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_24_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_25_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_26_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_27_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_28_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_29_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_30_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_31_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_32_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_33_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_34_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_35_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_36_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_37_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_38_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_39_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_40_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_41_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_42_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_43_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_44_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_45_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_46_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_47_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_48_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_49_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_50_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_51_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_52_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_53_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_54_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_55_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_56_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_57_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_58_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_59_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_60_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_61_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_62_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_63_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_64_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_65_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_66_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_67_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_68_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_69_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_70_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_71_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_72_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_73_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_74_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_75_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_76_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_77_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_78_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_79_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_80_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_81_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_82_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_83_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_84_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_85_primitive_mode_triangles_vs_mode_fractional_even_spacing
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-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_87_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_88_primitive_mode_triangles_vs_mode_fractional_even_spacing
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-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_90_primitive_mode_triangles_vs_mode_fractional_even_spacing
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-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_93_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_94_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_95_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_96_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_97_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_98_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_99_primitive_mode_triangles_vs_mode_fractional_even_spacing
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-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1075_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1076_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1077_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1078_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1079_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1080_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1081_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1082_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1083_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1084_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1085_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1086_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1087_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1088_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1089_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1090_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1091_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1092_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1093_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1094_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1095_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1096_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1097_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1098_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1099_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1100_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1101_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1102_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1103_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1104_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1105_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1106_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1107_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1108_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1109_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1110_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1111_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1112_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1113_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1114_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1115_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1116_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1117_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1118_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1119_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1120_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1121_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1122_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1123_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1124_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1125_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1126_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1127_primitive_mode_quads_vs_mode_
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_equal_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_fractional_even_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_fractional_odd_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_equal_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_fractional_even_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_fractional_odd_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_equal_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_even_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_odd_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_
 KHR-GL45.tessellation_shader.single.default_values_of_context_wide_properties
 KHR-GL45.tessellation_shader.single.isolines_tessellation
 KHR-GL45.tessellation_shader.single.ext_program_interface_query_dependency
diff --git a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl46-main.txt b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl46-main.txt
index d9811af..73bb706 100644
--- a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl46-main.txt
+++ b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.0.x/gl46-main.txt
@@ -13825,1134 +13825,18 @@
 KHR-GL46.gpu_shader5.texture_gather_offset_depth_clamp_border
 KHR-GL46.gpu_shader5.texture_gather_offset_depth_clamp_edge
 KHR-GL46.tessellation_shader.vertex.vertex_ordering
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_0_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_2_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_3_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_4_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_5_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_6_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_7_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_8_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_9_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_10_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_11_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_12_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_13_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_14_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_15_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_16_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_17_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_18_primitive_mode_isolines_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_19_primitive_mode_isolines_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_20_primitive_mode_isolines_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_21_primitive_mode_isolines_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_22_primitive_mode_isolines_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_23_primitive_mode_isolines_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_24_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_25_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_26_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_27_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_28_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_29_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_30_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_31_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_32_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_33_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_34_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_35_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_36_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_37_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_38_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_39_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_40_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_41_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_42_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_43_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_44_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_45_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_46_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_47_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_48_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_49_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_50_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_51_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_52_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_53_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_54_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_55_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_56_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_57_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_58_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_59_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_60_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_61_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_62_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_63_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_64_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_65_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_66_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_67_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_68_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_69_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_70_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_71_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_72_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_73_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_74_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_75_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_76_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_77_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_78_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_79_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_80_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_81_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_82_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_83_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_84_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_85_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_86_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_87_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_88_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_89_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_90_primitive_mode_triangles_vs_mode_fractional_even_spacing
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-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_92_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_93_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_94_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_95_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_96_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_97_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_98_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_99_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_100_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_101_primitive_mode_triangles_vs_mode_fractional_even_spacing
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-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1041_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1042_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1043_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1044_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1045_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1046_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1047_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1048_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1049_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1050_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1051_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1052_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1053_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1054_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1055_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1056_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1057_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1058_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1059_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1060_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1061_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1062_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1063_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1064_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1065_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1066_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1067_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1068_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1069_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1070_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1071_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1072_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1073_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1074_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1075_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1076_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1077_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1078_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1079_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1080_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1081_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1082_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1083_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1084_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1085_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1086_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1087_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1088_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1089_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1090_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1091_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1092_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1093_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1094_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1095_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1096_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1097_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1098_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1099_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1100_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1101_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1102_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1103_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1104_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1105_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1106_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1107_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1108_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1109_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1110_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1111_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1112_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1113_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1114_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1115_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1116_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1117_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1118_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1119_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1120_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1121_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1122_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1123_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1124_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1125_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1126_primitive_mode_quads_vs_mode_
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1127_primitive_mode_quads_vs_mode_
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_equal_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_fractional_even_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_fractional_odd_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_equal_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_fractional_even_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_fractional_odd_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_equal_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_even_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_odd_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_
 KHR-GL46.tessellation_shader.single.default_values_of_context_wide_properties
 KHR-GL46.tessellation_shader.single.isolines_tessellation
 KHR-GL46.tessellation_shader.single.ext_program_interface_query_dependency
diff --git a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl44-main.txt b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl44-main.txt
index 66e4077..ded0b9e 100644
--- a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl44-main.txt
+++ b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl44-main.txt
@@ -15452,1134 +15452,18 @@
 KHR-GL44.gpu_shader5.texture_gather_offset_depth_clamp_border
 KHR-GL44.gpu_shader5.texture_gather_offset_depth_clamp_edge
 KHR-GL44.tessellation_shader.vertex.vertex_ordering
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_0_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_2_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_3_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_4_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_5_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_6_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_7_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_8_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_9_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_10_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_11_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_12_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_13_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_14_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_15_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_16_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_17_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_18_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_19_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_20_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_21_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_22_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_23_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_24_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_25_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_26_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_27_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_28_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_29_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_30_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_31_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_32_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_33_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_34_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_35_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_36_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_37_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_38_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_39_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_40_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_41_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_42_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_43_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_44_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_45_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_46_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_47_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_48_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_49_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_50_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_51_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_52_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_53_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_54_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_55_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_56_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_57_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_58_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_59_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_60_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_61_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_62_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_63_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_64_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_65_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_66_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_67_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_68_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_69_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_70_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_71_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_72_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_73_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_74_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_75_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_76_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_77_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_78_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_79_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_80_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_81_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_82_primitive_mode_triangles_vs_mode_fractional_even_spacing
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-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1007_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1008_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1009_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1010_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1011_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1012_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1013_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1014_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1015_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1016_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1017_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1018_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1019_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1020_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1021_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1022_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1023_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1024_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1025_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1026_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1027_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1028_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1029_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1030_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1031_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1032_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1033_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1034_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1035_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1036_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1037_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1038_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1039_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1040_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1041_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1042_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1043_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1044_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1045_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1046_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1047_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1048_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1049_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1050_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1051_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1052_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1053_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1054_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1055_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1056_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1057_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1058_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1059_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1060_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1061_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1062_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1063_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1064_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1065_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1066_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1067_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1068_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1069_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1070_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1071_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1072_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1073_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1074_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1075_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1076_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1077_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1078_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1079_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1080_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1081_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1082_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1083_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1084_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1085_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1086_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1087_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1088_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1089_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1090_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1091_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1092_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1093_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1094_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1095_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1096_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1097_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1098_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1099_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1100_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1101_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1102_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1103_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1104_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1105_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1106_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1107_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1108_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1109_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1110_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1111_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1112_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1113_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1114_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1115_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1116_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1117_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1118_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1119_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1120_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1121_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1122_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1123_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1124_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1125_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1126_primitive_mode_quads_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1127_primitive_mode_quads_vs_mode_
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_equal_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_fractional_even_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_fractional_odd_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_equal_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_fractional_even_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_fractional_odd_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_equal_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_even_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_odd_spacing
+KHR-GL44.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_
 KHR-GL44.tessellation_shader.single.default_values_of_context_wide_properties
 KHR-GL44.tessellation_shader.single.isolines_tessellation
 KHR-GL44.tessellation_shader.single.ext_program_interface_query_dependency
diff --git a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl45-main.txt b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl45-main.txt
index 5087ba4..69dccb5 100644
--- a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl45-main.txt
+++ b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl45-main.txt
@@ -15453,1134 +15453,18 @@
 KHR-GL45.gpu_shader5.texture_gather_offset_depth_clamp_border
 KHR-GL45.gpu_shader5.texture_gather_offset_depth_clamp_edge
 KHR-GL45.tessellation_shader.vertex.vertex_ordering
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_0_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_2_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_3_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_4_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_5_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_6_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_7_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_8_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_9_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_10_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_11_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_12_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_13_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_14_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_15_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_16_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_17_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_18_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_19_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_20_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_21_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_22_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_23_primitive_mode_isolines_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_24_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_25_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_26_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_27_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_28_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_29_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_30_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_31_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_32_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_33_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_34_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_35_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_36_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_37_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_38_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_39_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_40_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_41_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_42_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_43_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_44_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_45_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_46_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_47_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_48_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_49_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_50_primitive_mode_triangles_vs_mode_equal_spacing
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-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_973_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_974_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_975_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_976_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_977_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_978_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_979_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_980_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_981_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_982_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_983_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_984_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_985_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_986_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_987_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_988_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_989_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_990_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_991_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_992_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_993_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_994_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_995_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_996_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_997_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_998_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_999_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1000_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1001_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1002_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1003_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1004_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1005_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1006_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1007_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1008_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1009_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1010_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1011_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1012_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1013_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1014_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1015_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1016_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1017_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1018_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1019_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1020_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1021_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1022_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1023_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1024_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1025_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1026_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1027_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1028_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1029_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1030_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1031_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1032_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1033_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1034_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1035_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1036_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1037_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1038_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1039_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1040_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1041_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1042_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1043_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1044_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1045_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1046_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1047_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1048_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1049_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1050_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1051_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1052_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1053_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1054_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1055_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1056_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1057_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1058_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1059_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1060_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1061_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1062_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1063_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1064_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1065_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1066_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1067_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1068_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1069_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1070_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1071_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1072_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1073_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1074_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1075_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1076_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1077_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1078_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1079_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1080_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1081_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1082_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1083_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1084_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1085_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1086_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1087_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1088_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1089_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1090_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1091_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1092_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1093_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1094_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1095_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1096_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1097_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1098_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1099_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1100_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1101_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1102_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1103_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1104_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1105_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1106_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1107_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1108_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1109_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1110_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1111_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1112_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1113_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1114_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1115_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1116_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1117_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1118_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1119_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1120_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1121_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1122_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1123_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1124_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1125_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1126_primitive_mode_quads_vs_mode_
-KHR-GL45.tessellation_shader.vertex.vertex_spacing_test_index_1127_primitive_mode_quads_vs_mode_
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_equal_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_fractional_even_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_fractional_odd_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_isolines_vs_mode_
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_equal_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_fractional_even_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_fractional_odd_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_triangles_vs_mode_
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_equal_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_even_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_odd_spacing
+KHR-GL45.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_
 KHR-GL45.tessellation_shader.single.default_values_of_context_wide_properties
 KHR-GL45.tessellation_shader.single.isolines_tessellation
 KHR-GL45.tessellation_shader.single.ext_program_interface_query_dependency
diff --git a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl46-main.txt b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl46-main.txt
index 40c7ed7..8639fab 100644
--- a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl46-main.txt
+++ b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/gl46-main.txt
@@ -15453,1134 +15453,18 @@
 KHR-GL46.gpu_shader5.texture_gather_offset_depth_clamp_border
 KHR-GL46.gpu_shader5.texture_gather_offset_depth_clamp_edge
 KHR-GL46.tessellation_shader.vertex.vertex_ordering
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_0_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_1_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_2_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_3_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_4_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_5_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_6_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_7_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_8_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_9_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_10_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_11_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_12_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_13_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_14_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_15_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_16_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_17_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL46.tessellation_shader.vertex.vertex_spacing_test_index_18_primitive_mode_isolines_vs_mode_
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+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_even_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_fractional_odd_spacing
+KHR-GL46.tessellation_shader.vertex.vertex_spacing_primitive_mode_quads_vs_mode_
 KHR-GL46.tessellation_shader.single.default_values_of_context_wide_properties
 KHR-GL46.tessellation_shader.single.isolines_tessellation
 KHR-GL46.tessellation_shader.single.ext_program_interface_query_dependency
diff --git a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/main/gl44-main.txt b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/main/gl44-main.txt
index 66e4077..ded0b9e 100644
--- a/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/main/gl44-main.txt
+++ b/external/openglcts/data/gl_cts/data/mustpass/gl/khronos_mustpass/main/gl44-main.txt
@@ -15452,1134 +15452,18 @@
 KHR-GL44.gpu_shader5.texture_gather_offset_depth_clamp_border
 KHR-GL44.gpu_shader5.texture_gather_offset_depth_clamp_edge
 KHR-GL44.tessellation_shader.vertex.vertex_ordering
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_0_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_1_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_2_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_3_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_4_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_5_primitive_mode_isolines_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_6_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_7_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_8_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_9_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_10_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_11_primitive_mode_isolines_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_12_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_13_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_14_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_15_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_16_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_17_primitive_mode_isolines_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_18_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_19_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_20_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_21_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_22_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_23_primitive_mode_isolines_vs_mode_
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_24_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_25_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_26_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_27_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_28_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_29_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_30_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_31_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_32_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_33_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_34_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_35_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_36_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_37_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_38_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_39_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_40_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_41_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_42_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_43_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_44_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_45_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_46_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_47_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_48_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_49_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_50_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_51_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_52_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_53_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_54_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_55_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_56_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_57_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_58_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_59_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_60_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_61_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_62_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_63_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_64_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_65_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_66_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_67_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_68_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_69_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_70_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_71_primitive_mode_triangles_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_72_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_73_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_74_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_75_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_76_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_77_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_78_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_79_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_80_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_81_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_82_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_83_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_84_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_85_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_86_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_87_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_88_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_89_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_90_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_91_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_92_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_93_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_94_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_95_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_96_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_97_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_98_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_99_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_100_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_101_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_102_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_103_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_104_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_105_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_106_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_107_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_108_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_109_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_110_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_111_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_112_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_113_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_114_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_115_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_116_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_117_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_118_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_119_primitive_mode_triangles_vs_mode_fractional_even_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_120_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_121_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_122_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_123_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_124_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_125_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_126_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_127_primitive_mode_triangles_vs_mode_fractional_odd_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_128_primitive_mode_triangles_vs_mode_fractional_odd_spacing
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-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_132_primitive_mode_triangles_vs_mode_fractional_odd_spacing
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-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_363_primitive_mode_quads_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_index_364_primitive_mode_quads_vs_mode_equal_spacing
-KHR-GL44.tessellation_shader.vertex.vertex_spacing_test_in