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#ifndef _GLSSTATEQUERYUTIL_HPP
#define _GLSSTATEQUERYUTIL_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL (ES) Module
* -----------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief State Query test utils.
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
#include "tcuTestLog.hpp"
#include "tcuTestContext.hpp"
#include "tcuResultCollector.hpp"
#include "glwDefs.hpp"
#include "deMath.h"
namespace glu
{
class CallLogWrapper;
} // glu
namespace deqp
{
namespace gls
{
namespace StateQueryUtil
{
#define GLS_COLLECT_GL_ERROR(RES, ERR, MSG) \
do \
{ \
const deUint32 err = (ERR); \
if (err != GL_NO_ERROR) \
(RES).fail(std::string("Got Error ") + glu::getErrorStr(err).toString() + ": " + (MSG)); \
} \
while (deGetFalse())
/*--------------------------------------------------------------------*//*!
* \brief Rounds given float to the nearest integer (half up).
*
* Returns the nearest integer for a float argument. In the case that there
* are two nearest integers at the equal distance (aka. the argument is of
* form x.5), the integer with the higher value is chosen. (x.5 rounds to x+1)
*//*--------------------------------------------------------------------*/
template <typename T>
T roundGLfloatToNearestIntegerHalfUp (float val)
{
return (T)(deFloatFloor(val + 0.5f));
}
/*--------------------------------------------------------------------*//*!
* \brief Rounds given float to the nearest integer (half down).
*
* Returns the nearest integer for a float argument. In the case that there
* are two nearest integers at the equal distance (aka. the argument is of
* form x.5), the integer with the higher value is chosen. (x.5 rounds to x)
*//*--------------------------------------------------------------------*/
template <typename T>
T roundGLfloatToNearestIntegerHalfDown (float val)
{
return (T)(deFloatCeil(val - 0.5f));
}
template <typename T>
class StateQueryMemoryWriteGuard
{
public:
StateQueryMemoryWriteGuard (void);
operator T& (void);
T* operator & (void);
bool isUndefined (void) const;
bool isMemoryContaminated (void) const;
bool isPreguardContaminated (void) const;
bool isPostguardContaminated (void) const;
bool verifyValidity (tcu::TestContext& testCtx) const;
bool verifyValidity (tcu::ResultCollector& result) const;
const T& get (void) const { return m_value; }
private:
enum
{
WRITE_GUARD_VALUE = 0xDE
};
T m_preguard;
T m_value;
T m_postguard; // \note guards are not const qualified since the GL implementation might modify them
};
template <typename T>
StateQueryMemoryWriteGuard<T>::StateQueryMemoryWriteGuard (void)
{
DE_STATIC_ASSERT(sizeof(T) * 3 == sizeof(StateQueryMemoryWriteGuard<T>)); // tightly packed
for (size_t i = 0; i < sizeof(T); ++i)
{
((deUint8*)&m_preguard)[i] = (deUint8)WRITE_GUARD_VALUE;
((deUint8*)&m_value)[i] = (deUint8)WRITE_GUARD_VALUE;
((deUint8*)&m_postguard)[i] = (deUint8)WRITE_GUARD_VALUE;
}
}
template <typename T>
StateQueryMemoryWriteGuard<T>::operator T& (void)
{
return m_value;
}
template <typename T>
T* StateQueryMemoryWriteGuard<T>::operator & (void)
{
return &m_value;
}
template <typename T>
bool StateQueryMemoryWriteGuard<T>::isUndefined () const
{
for (size_t i = 0; i < sizeof(T); ++i)
if (((deUint8*)&m_value)[i] != (deUint8)WRITE_GUARD_VALUE)
return false;
return true;
}
template <typename T>
bool StateQueryMemoryWriteGuard<T>::isMemoryContaminated () const
{
return isPreguardContaminated() || isPostguardContaminated();
}
template <typename T>
bool StateQueryMemoryWriteGuard<T>::isPreguardContaminated (void) const
{
for (size_t i = 0; i < sizeof(T); ++i)
if (((deUint8*)&m_preguard)[i] != (deUint8)WRITE_GUARD_VALUE)
return true;
return false;
}
template <typename T>
bool StateQueryMemoryWriteGuard<T>::isPostguardContaminated (void) const
{
for (size_t i = 0; i < sizeof(T); ++i)
if (((deUint8*)&m_postguard)[i] != (deUint8)WRITE_GUARD_VALUE)
return true;
return false;
}
template <typename T>
bool StateQueryMemoryWriteGuard<T>::verifyValidity (tcu::TestContext& testCtx) const
{
using tcu::TestLog;
if (isPreguardContaminated())
{
testCtx.getLog() << TestLog::Message << "// ERROR: Pre-guard value was modified " << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS ||
testCtx.getTestResult() == QP_TEST_RESULT_LAST)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Get* did an illegal memory write");
return false;
}
else if (isPostguardContaminated())
{
testCtx.getLog() << TestLog::Message << "// ERROR: Post-guard value was modified " << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS ||
testCtx.getTestResult() == QP_TEST_RESULT_LAST)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Get* did an illegal memory write");
return false;
}
else if (isUndefined())
{
testCtx.getLog() << TestLog::Message << "// ERROR: Get* did not return a value" << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS ||
testCtx.getTestResult() == QP_TEST_RESULT_LAST)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Get* did not return a value");
return false;
}
return true;
}
template <typename T>
bool StateQueryMemoryWriteGuard<T>::verifyValidity (tcu::ResultCollector& result) const
{
using tcu::TestLog;
if (isPreguardContaminated())
{
result.fail("pre-guard value was modified");
return false;
}
else if (isPostguardContaminated())
{
result.fail("post-guard value was modified");
return false;
}
else if (isUndefined())
{
result.fail("Get* did not return a value");
return false;
}
return true;
}
template<typename T>
std::ostream& operator<< (std::ostream& str, const StateQueryMemoryWriteGuard<T>& guard)
{
return str << guard.get();
}
// Verifiers
enum QueryType
{
QUERY_BOOLEAN = 0,
QUERY_BOOLEAN_VEC4,
QUERY_ISENABLED,
QUERY_INTEGER,
QUERY_INTEGER64,
QUERY_FLOAT,
// indexed
QUERY_INDEXED_BOOLEAN,
QUERY_INDEXED_BOOLEAN_VEC4,
QUERY_INDEXED_ISENABLED,
QUERY_INDEXED_INTEGER,
QUERY_INDEXED_INTEGER_VEC4,
QUERY_INDEXED_INTEGER64,
QUERY_INDEXED_INTEGER64_VEC4,
// attributes
QUERY_ATTRIBUTE_INTEGER,
QUERY_ATTRIBUTE_FLOAT,
QUERY_ATTRIBUTE_PURE_INTEGER,
QUERY_ATTRIBUTE_PURE_UNSIGNED_INTEGER,
// fb
QUERY_FRAMEBUFFER_INTEGER,
// program
QUERY_PROGRAM_INTEGER,
QUERY_PROGRAM_INTEGER_VEC3,
// program pipeline
QUERY_PIPELINE_INTEGER,
// texture param
QUERY_TEXTURE_PARAM_INTEGER,
QUERY_TEXTURE_PARAM_FLOAT,
QUERY_TEXTURE_PARAM_PURE_INTEGER,
QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER,
QUERY_TEXTURE_PARAM_INTEGER_VEC4,
QUERY_TEXTURE_PARAM_FLOAT_VEC4,
QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4,
QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4,
// texture level
QUERY_TEXTURE_LEVEL_INTEGER,
QUERY_TEXTURE_LEVEL_FLOAT,
// pointer
QUERY_POINTER,
// object states
QUERY_ISTEXTURE,
// query queries
QUERY_QUERY,
// sampler state
QUERY_SAMPLER_PARAM_INTEGER,
QUERY_SAMPLER_PARAM_FLOAT,
QUERY_SAMPLER_PARAM_PURE_INTEGER,
QUERY_SAMPLER_PARAM_PURE_UNSIGNED_INTEGER,
QUERY_SAMPLER_PARAM_INTEGER_VEC4,
QUERY_SAMPLER_PARAM_FLOAT_VEC4,
QUERY_SAMPLER_PARAM_PURE_INTEGER_VEC4,
QUERY_SAMPLER_PARAM_PURE_UNSIGNED_INTEGER_VEC4,
QUERY_LAST
};
enum DataType
{
DATATYPE_BOOLEAN = 0,
DATATYPE_INTEGER,
DATATYPE_INTEGER64,
DATATYPE_FLOAT16,
DATATYPE_FLOAT,
DATATYPE_UNSIGNED_INTEGER,
DATATYPE_INTEGER_VEC3,
DATATYPE_FLOAT_VEC4,
DATATYPE_INTEGER_VEC4,
DATATYPE_INTEGER64_VEC4,
DATATYPE_UNSIGNED_INTEGER_VEC4,
DATATYPE_BOOLEAN_VEC4,
DATATYPE_POINTER,
DATATYPE_LAST
};
class QueriedState
{
public:
typedef glw::GLint GLIntVec3[3];
typedef glw::GLint GLIntVec4[4];
typedef glw::GLuint GLUintVec4[4];
typedef glw::GLfloat GLFloatVec4[4];
typedef bool BooleanVec4[4];
typedef glw::GLint64 GLInt64Vec4[4];
QueriedState (void);
explicit QueriedState (glw::GLint);
explicit QueriedState (glw::GLint64);
explicit QueriedState (bool);
explicit QueriedState (glw::GLfloat);
explicit QueriedState (glw::GLuint);
explicit QueriedState (const GLIntVec3&);
explicit QueriedState (void*);
explicit QueriedState (const GLIntVec4&);
explicit QueriedState (const GLUintVec4&);
explicit QueriedState (const GLFloatVec4&);
explicit QueriedState (const BooleanVec4&);
explicit QueriedState (const GLInt64Vec4&);
bool isUndefined (void) const;
DataType getType (void) const;
glw::GLint& getIntAccess (void);
glw::GLint64& getInt64Access (void);
bool& getBoolAccess (void);
glw::GLfloat& getFloatAccess (void);
glw::GLuint& getUintAccess (void);
GLIntVec3& getIntVec3Access (void);
void*& getPtrAccess (void);
GLIntVec4& getIntVec4Access (void);
GLUintVec4& getUintVec4Access (void);
GLFloatVec4& getFloatVec4Access (void);
BooleanVec4& getBooleanVec4Access (void);
GLInt64Vec4& getInt64Vec4Access (void);
private:
DataType m_type;
union
{
glw::GLint vInt;
glw::GLint64 vInt64;
bool vBool;
glw::GLfloat vFloat;
glw::GLuint vUint;
GLIntVec3 vIntVec3;
void* vPtr;
GLIntVec4 vIntVec4;
GLUintVec4 vUintVec4;
GLFloatVec4 vFloatVec4;
BooleanVec4 vBooleanVec4;
GLInt64Vec4 vInt64Vec4;
} m_v;
};
// query functions
void queryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum pname, QueriedState& state);
void queryIndexedState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, int index, QueriedState& state);
void queryAttributeState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, int index, QueriedState& state);
void queryFramebufferState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, glw::GLenum pname, QueriedState& state);
void queryProgramState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint program, glw::GLenum pname, QueriedState& state);
void queryPipelineState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint pipeline, glw::GLenum pname, QueriedState& state);
void queryTextureParamState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, glw::GLenum pname, QueriedState& state);
void queryTextureLevelState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, int level, glw::GLenum pname, QueriedState& state);
void queryPointerState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum pname, QueriedState& state);
void queryObjectState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint handle, QueriedState& state);
void queryQueryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, glw::GLenum pname, QueriedState& state);
void querySamplerState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint sampler, glw::GLenum pname, QueriedState& state);
// verification functions
void verifyBoolean (tcu::ResultCollector& result, QueriedState& state, bool expected);
void verifyInteger (tcu::ResultCollector& result, QueriedState& state, int expected);
void verifyIntegerMin (tcu::ResultCollector& result, QueriedState& state, int minValue);
void verifyIntegerMax (tcu::ResultCollector& result, QueriedState& state, int maxValue);
void verifyIntegersEqual (tcu::ResultCollector& result, QueriedState& stateA, QueriedState& stateB);
void verifyFloat (tcu::ResultCollector& result, QueriedState& state, float expected);
void verifyFloatMin (tcu::ResultCollector& result, QueriedState& state, float minValue);
void verifyFloatMax (tcu::ResultCollector& result, QueriedState& state, float maxValue);
void verifyIntegerVec3 (tcu::ResultCollector& result, QueriedState& state, const tcu::IVec3& expected);
void verifyIntegerVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::IVec4& expected);
void verifyUnsignedIntegerVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::UVec4& expected);
void verifyFloatVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::Vec4& expected);
void verifyBooleanVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::BVec4& expected);
void verifyPointer (tcu::ResultCollector& result, QueriedState& state, const void* expected);
void verifyNormalizedI32Vec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::IVec4& expected);
// Helper functions that both query and verify
void verifyStateBoolean (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, bool expected, QueryType type);
void verifyStateInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int expected, QueryType type);
void verifyStateIntegerMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int minValue, QueryType type);
void verifyStateIntegerMax (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int maxValue, QueryType type);
void verifyStateIntegerEqualToOther (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum other, QueryType type);
void verifyStateFloat (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, float reference, QueryType type);
void verifyStateFloatMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, float minValue, QueryType type);
void verifyStateFloatMax (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, float maxValue, QueryType type);
void verifyStatePointer (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, const void* expected, QueryType type);
void verifyStateIndexedBoolean (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, bool expected, QueryType type);
void verifyStateIndexedBooleanVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, const tcu::BVec4& expected, QueryType type);
void verifyStateIndexedInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, int expected, QueryType type);
void verifyStateIndexedIntegerMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, int minValue, QueryType type);
void verifyStateAttributeInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, int expected, QueryType type);
void verifyStateFramebufferInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int expected, QueryType type);
void verifyStateFramebufferIntegerMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int minValue, QueryType type);
void verifyStateProgramInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint program, glw::GLenum pname, int expected, QueryType type);
void verifyStateProgramIntegerVec3 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint program, glw::GLenum pname, const tcu::IVec3& expected, QueryType type);
void verifyStatePipelineInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint pipeline, glw::GLenum pname, int expected, QueryType type);
void verifyStateTextureParamInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int expected, QueryType type);
void verifyStateTextureParamFloat (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, float expected, QueryType type);
void verifyStateTextureParamFloatVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::Vec4& expected, QueryType type);
void verifyStateTextureParamNormalizedI32Vec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::IVec4& expected, QueryType type);
void verifyStateTextureParamIntegerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::IVec4& expected, QueryType type);
void verifyStateTextureParamUnsignedIntegerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::UVec4& expected, QueryType type);
void verifyStateTextureLevelInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int level, glw::GLenum pname, int expected, QueryType type);
void verifyStateObjectBoolean (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint handle, bool expected, QueryType type);
void verifyStateQueryInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int expected, QueryType type);
void verifyStateSamplerParamInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, int expected, QueryType type);
void verifyStateSamplerParamFloat (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, float expected, QueryType type);
void verifyStateSamplerParamFloatVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::Vec4& expected, QueryType type);
void verifyStateSamplerParamNormalizedI32Vec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::IVec4& expected, QueryType type);
void verifyStateSamplerParamIntegerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::IVec4& expected, QueryType type);
void verifyStateSamplerParamUnsignedIntegerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::UVec4& expected, QueryType type);
} // StateQueryUtil
} // gls
} // deqp
#endif // _GLSSTATEQUERYUTIL_HPP