| #ifndef _GLSSHADERPERFORMANCECASE_HPP |
| #define _GLSSHADERPERFORMANCECASE_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL (ES) Module |
| * ----------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Single-program test case wrapper for ShaderPerformanceMeasurer. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "tcuDefs.hpp" |
| #include "tcuTestCase.hpp" |
| #include "gluRenderContext.hpp" |
| #include "gluShaderProgram.hpp" |
| #include "glsShaderPerformanceMeasurer.hpp" |
| #include "deSharedPtr.hpp" |
| |
| namespace deqp |
| { |
| namespace gls |
| { |
| |
| class ShaderPerformanceCase : public tcu::TestCase |
| { |
| public: |
| struct InitialCalibration |
| { |
| int initialNumCalls; |
| InitialCalibration (void) : initialNumCalls(1) {} |
| }; |
| |
| ShaderPerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, PerfCaseType caseType); |
| ~ShaderPerformanceCase (void); |
| |
| void setCalibrationInitialParamStorage (const de::SharedPtr<InitialCalibration>& storage) { m_initialCalibration = storage; } |
| |
| void init (void); |
| void deinit (void); |
| |
| IterateResult iterate (void); |
| |
| protected: |
| virtual void setupProgram (deUint32 program); |
| virtual void setupRenderState (void); |
| |
| void setGridSize (int gridW, int gridH); |
| void setViewportSize (int width, int height); |
| void setVertexFragmentRatio (float fragmentsPerVertices); |
| |
| int getGridWidth (void) const { return m_measurer.getGridWidth(); } |
| int getGridHeight (void) const { return m_measurer.getGridHeight(); } |
| int getViewportWidth (void) const { return m_measurer.getViewportWidth(); } |
| int getViewportHeight (void) const { return m_measurer.getViewportHeight(); } |
| |
| virtual void reportResult (float mvertPerSecond, float mfragPerSecond); |
| |
| glu::RenderContext& m_renderCtx; |
| |
| PerfCaseType m_caseType; |
| |
| std::string m_vertShaderSource; |
| std::string m_fragShaderSource; |
| std::vector<AttribSpec> m_attributes; |
| |
| private: |
| glu::ShaderProgram* m_program; |
| ShaderPerformanceMeasurer m_measurer; |
| |
| de::SharedPtr<InitialCalibration> m_initialCalibration; |
| }; |
| |
| class ShaderPerformanceCaseGroup : public tcu::TestCaseGroup |
| { |
| public: |
| ShaderPerformanceCaseGroup (tcu::TestContext& testCtx, const char* name, const char* description); |
| void addChild (ShaderPerformanceCase*); |
| |
| private: |
| de::SharedPtr<ShaderPerformanceCase::InitialCalibration> m_initialCalibrationStorage; |
| }; |
| |
| } // gls |
| } // deqp |
| |
| #endif // _GLSSHADERPERFORMANCECASE_HPP |