| #ifndef _GLSSHADERCONSTEXPRTESTS_HPP |
| #define _GLSSHADERCONSTEXPRTESTS_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL Shared Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Shared shader constant expression test components |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "tcuDefs.hpp" |
| #include "gluShaderUtil.hpp" |
| |
| #include <vector> |
| |
| namespace tcu |
| { |
| class TestNode; |
| class TestContext; |
| } |
| |
| namespace glu |
| { |
| class RenderContext; |
| } |
| |
| namespace deqp |
| { |
| namespace gls |
| { |
| namespace ShaderConstExpr |
| { |
| using glu::DataType; |
| |
| struct TestParams |
| { |
| const char* name; |
| const char* expression; |
| |
| DataType inType; |
| int minComponents; |
| int maxComponents; |
| |
| DataType outType; |
| float output; |
| }; |
| |
| enum TestShaderStage |
| { |
| SHADER_VERTEX = 1<<0, |
| SHADER_FRAGMENT = 1<<2, |
| SHADER_BOTH = SHADER_VERTEX | SHADER_FRAGMENT, |
| }; |
| |
| std::vector<tcu::TestNode*> createTests (tcu::TestContext& testContext, |
| glu::RenderContext& renderContext, |
| const glu::ContextInfo& contextInfo, |
| const TestParams* cases, |
| int numCases, |
| glu::GLSLVersion version, |
| TestShaderStage testStage = SHADER_BOTH); |
| |
| } // ShaderConstExpr |
| } // gls |
| } // deqp |
| |
| #endif // _GLSSHADERCONSTEXPRTESTS_HPP |