| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL (ES) Module |
| * ----------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Draw tests |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "glsDrawTest.hpp" |
| |
| #include "deRandom.h" |
| #include "deRandom.hpp" |
| #include "deMath.h" |
| #include "deStringUtil.hpp" |
| #include "deFloat16.h" |
| #include "deUniquePtr.hpp" |
| #include "deArrayUtil.hpp" |
| |
| #include "tcuTestLog.hpp" |
| #include "tcuPixelFormat.hpp" |
| #include "tcuRGBA.hpp" |
| #include "tcuSurface.hpp" |
| #include "tcuVector.hpp" |
| #include "tcuTestLog.hpp" |
| #include "tcuRenderTarget.hpp" |
| #include "tcuStringTemplate.hpp" |
| #include "tcuImageCompare.hpp" |
| #include "tcuFloat.hpp" |
| #include "tcuTextureUtil.hpp" |
| |
| #include "gluContextInfo.hpp" |
| #include "gluPixelTransfer.hpp" |
| #include "gluCallLogWrapper.hpp" |
| |
| #include "sglrContext.hpp" |
| #include "sglrReferenceContext.hpp" |
| #include "sglrGLContext.hpp" |
| |
| #include "rrGenericVector.hpp" |
| |
| #include <cstring> |
| #include <cmath> |
| #include <vector> |
| #include <sstream> |
| #include <limits> |
| |
| #include "glwDefs.hpp" |
| #include "glwEnums.hpp" |
| |
| namespace deqp |
| { |
| namespace gls |
| { |
| namespace |
| { |
| |
| using tcu::TestLog; |
| using namespace glw; // GL types |
| |
| const int MAX_RENDER_TARGET_SIZE = 512; |
| |
| // Utils |
| |
| static GLenum targetToGL (DrawTestSpec::Target target) |
| { |
| static const GLenum targets[] = |
| { |
| GL_ELEMENT_ARRAY_BUFFER, // TARGET_ELEMENT_ARRAY = 0, |
| GL_ARRAY_BUFFER // TARGET_ARRAY, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::TARGET_LAST>(targets, (int)target); |
| } |
| |
| static GLenum usageToGL (DrawTestSpec::Usage usage) |
| { |
| static const GLenum usages[] = |
| { |
| GL_DYNAMIC_DRAW, // USAGE_DYNAMIC_DRAW = 0, |
| GL_STATIC_DRAW, // USAGE_STATIC_DRAW, |
| GL_STREAM_DRAW, // USAGE_STREAM_DRAW, |
| |
| GL_STREAM_READ, // USAGE_STREAM_READ, |
| GL_STREAM_COPY, // USAGE_STREAM_COPY, |
| |
| GL_STATIC_READ, // USAGE_STATIC_READ, |
| GL_STATIC_COPY, // USAGE_STATIC_COPY, |
| |
| GL_DYNAMIC_READ, // USAGE_DYNAMIC_READ, |
| GL_DYNAMIC_COPY // USAGE_DYNAMIC_COPY, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::USAGE_LAST>(usages, (int)usage); |
| } |
| |
| static GLenum inputTypeToGL (DrawTestSpec::InputType type) |
| { |
| static const GLenum types[] = |
| { |
| GL_FLOAT, // INPUTTYPE_FLOAT = 0, |
| GL_FIXED, // INPUTTYPE_FIXED, |
| GL_DOUBLE, // INPUTTYPE_DOUBLE |
| GL_BYTE, // INPUTTYPE_BYTE, |
| GL_SHORT, // INPUTTYPE_SHORT, |
| GL_UNSIGNED_BYTE, // INPUTTYPE_UNSIGNED_BYTE, |
| GL_UNSIGNED_SHORT, // INPUTTYPE_UNSIGNED_SHORT, |
| |
| GL_INT, // INPUTTYPE_INT, |
| GL_UNSIGNED_INT, // INPUTTYPE_UNSIGNED_INT, |
| GL_HALF_FLOAT, // INPUTTYPE_HALF, |
| GL_UNSIGNED_INT_2_10_10_10_REV, // INPUTTYPE_UNSIGNED_INT_2_10_10_10, |
| GL_INT_2_10_10_10_REV // INPUTTYPE_INT_2_10_10_10, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::INPUTTYPE_LAST>(types, (int)type); |
| } |
| |
| static std::string outputTypeToGLType (DrawTestSpec::OutputType type) |
| { |
| static const char* types[] = |
| { |
| "float", // OUTPUTTYPE_FLOAT = 0, |
| "vec2", // OUTPUTTYPE_VEC2, |
| "vec3", // OUTPUTTYPE_VEC3, |
| "vec4", // OUTPUTTYPE_VEC4, |
| |
| "int", // OUTPUTTYPE_INT, |
| "uint", // OUTPUTTYPE_UINT, |
| |
| "ivec2", // OUTPUTTYPE_IVEC2, |
| "ivec3", // OUTPUTTYPE_IVEC3, |
| "ivec4", // OUTPUTTYPE_IVEC4, |
| |
| "uvec2", // OUTPUTTYPE_UVEC2, |
| "uvec3", // OUTPUTTYPE_UVEC3, |
| "uvec4", // OUTPUTTYPE_UVEC4, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::OUTPUTTYPE_LAST>(types, (int)type); |
| } |
| |
| static GLenum primitiveToGL (DrawTestSpec::Primitive primitive) |
| { |
| static const GLenum primitives[] = |
| { |
| GL_POINTS, // PRIMITIVE_POINTS = 0, |
| GL_TRIANGLES, // PRIMITIVE_TRIANGLES, |
| GL_TRIANGLE_FAN, // PRIMITIVE_TRIANGLE_FAN, |
| GL_TRIANGLE_STRIP, // PRIMITIVE_TRIANGLE_STRIP, |
| GL_LINES, // PRIMITIVE_LINES |
| GL_LINE_STRIP, // PRIMITIVE_LINE_STRIP |
| GL_LINE_LOOP, // PRIMITIVE_LINE_LOOP |
| GL_LINES_ADJACENCY, // PRIMITIVE_LINES_ADJACENCY |
| GL_LINE_STRIP_ADJACENCY, // PRIMITIVE_LINE_STRIP_ADJACENCY |
| GL_TRIANGLES_ADJACENCY, // PRIMITIVE_TRIANGLES_ADJACENCY |
| GL_TRIANGLE_STRIP_ADJACENCY, // PRIMITIVE_TRIANGLE_STRIP_ADJACENCY |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::PRIMITIVE_LAST>(primitives, (int)primitive); |
| } |
| |
| static deUint32 indexTypeToGL (DrawTestSpec::IndexType indexType) |
| { |
| static const GLenum indexTypes[] = |
| { |
| GL_UNSIGNED_BYTE, // INDEXTYPE_BYTE = 0, |
| GL_UNSIGNED_SHORT, // INDEXTYPE_SHORT, |
| GL_UNSIGNED_INT, // INDEXTYPE_INT, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::INDEXTYPE_LAST>(indexTypes, (int)indexType); |
| } |
| |
| static bool inputTypeIsFloatType (DrawTestSpec::InputType type) |
| { |
| if (type == DrawTestSpec::INPUTTYPE_FLOAT) |
| return true; |
| if (type == DrawTestSpec::INPUTTYPE_FIXED) |
| return true; |
| if (type == DrawTestSpec::INPUTTYPE_HALF) |
| return true; |
| if (type == DrawTestSpec::INPUTTYPE_DOUBLE) |
| return true; |
| return false; |
| } |
| |
| static bool outputTypeIsFloatType (DrawTestSpec::OutputType type) |
| { |
| if (type == DrawTestSpec::OUTPUTTYPE_FLOAT |
| || type == DrawTestSpec::OUTPUTTYPE_VEC2 |
| || type == DrawTestSpec::OUTPUTTYPE_VEC3 |
| || type == DrawTestSpec::OUTPUTTYPE_VEC4) |
| return true; |
| |
| return false; |
| } |
| |
| static bool outputTypeIsIntType (DrawTestSpec::OutputType type) |
| { |
| if (type == DrawTestSpec::OUTPUTTYPE_INT |
| || type == DrawTestSpec::OUTPUTTYPE_IVEC2 |
| || type == DrawTestSpec::OUTPUTTYPE_IVEC3 |
| || type == DrawTestSpec::OUTPUTTYPE_IVEC4) |
| return true; |
| |
| return false; |
| } |
| |
| static bool outputTypeIsUintType (DrawTestSpec::OutputType type) |
| { |
| if (type == DrawTestSpec::OUTPUTTYPE_UINT |
| || type == DrawTestSpec::OUTPUTTYPE_UVEC2 |
| || type == DrawTestSpec::OUTPUTTYPE_UVEC3 |
| || type == DrawTestSpec::OUTPUTTYPE_UVEC4) |
| return true; |
| |
| return false; |
| } |
| |
| static size_t getElementCount (DrawTestSpec::Primitive primitive, size_t primitiveCount) |
| { |
| switch (primitive) |
| { |
| case DrawTestSpec::PRIMITIVE_POINTS: return primitiveCount; |
| case DrawTestSpec::PRIMITIVE_TRIANGLES: return primitiveCount * 3; |
| case DrawTestSpec::PRIMITIVE_TRIANGLE_FAN: return primitiveCount + 2; |
| case DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP: return primitiveCount + 2; |
| case DrawTestSpec::PRIMITIVE_LINES: return primitiveCount * 2; |
| case DrawTestSpec::PRIMITIVE_LINE_STRIP: return primitiveCount + 1; |
| case DrawTestSpec::PRIMITIVE_LINE_LOOP: return (primitiveCount==1) ? (2) : (primitiveCount); |
| case DrawTestSpec::PRIMITIVE_LINES_ADJACENCY: return primitiveCount * 4; |
| case DrawTestSpec::PRIMITIVE_LINE_STRIP_ADJACENCY: return primitiveCount + 3; |
| case DrawTestSpec::PRIMITIVE_TRIANGLES_ADJACENCY: return primitiveCount * 6; |
| case DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP_ADJACENCY: return primitiveCount * 2 + 4; |
| default: |
| DE_ASSERT(false); |
| return 0; |
| } |
| } |
| |
| struct MethodInfo |
| { |
| bool indexed; |
| bool instanced; |
| bool ranged; |
| bool first; |
| bool baseVertex; |
| bool indirect; |
| }; |
| |
| static MethodInfo getMethodInfo (gls::DrawTestSpec::DrawMethod method) |
| { |
| static const MethodInfo infos[] = |
| { |
| // indexed instanced ranged first baseVertex indirect |
| { false, false, false, true, false, false }, //!< DRAWMETHOD_DRAWARRAYS, |
| { false, true, false, true, false, false }, //!< DRAWMETHOD_DRAWARRAYS_INSTANCED, |
| { false, true, false, true, false, true }, //!< DRAWMETHOD_DRAWARRAYS_INDIRECT, |
| { true, false, false, false, false, false }, //!< DRAWMETHOD_DRAWELEMENTS, |
| { true, false, true, false, false, false }, //!< DRAWMETHOD_DRAWELEMENTS_RANGED, |
| { true, true, false, false, false, false }, //!< DRAWMETHOD_DRAWELEMENTS_INSTANCED, |
| { true, true, false, false, true, true }, //!< DRAWMETHOD_DRAWELEMENTS_INDIRECT, |
| { true, false, false, false, true, false }, //!< DRAWMETHOD_DRAWELEMENTS_BASEVERTEX, |
| { true, true, false, false, true, false }, //!< DRAWMETHOD_DRAWELEMENTS_INSTANCED_BASEVERTEX, |
| { true, false, true, false, true, false }, //!< DRAWMETHOD_DRAWELEMENTS_RANGED_BASEVERTEX, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::DRAWMETHOD_LAST>(infos, (int)method); |
| } |
| |
| template<class T> |
| inline static void alignmentSafeAssignment (char* dst, T val) |
| { |
| std::memcpy(dst, &val, sizeof(T)); |
| } |
| |
| static bool checkSpecsShaderCompatible (const DrawTestSpec& a, const DrawTestSpec& b) |
| { |
| // Only the attributes matter |
| if (a.attribs.size() != b.attribs.size()) |
| return false; |
| |
| for (size_t ndx = 0; ndx < a.attribs.size(); ++ndx) |
| { |
| // Only the output type (== shader input type) matters and the usage in the shader. |
| |
| if (a.attribs[ndx].additionalPositionAttribute != b.attribs[ndx].additionalPositionAttribute) |
| return false; |
| |
| // component counts need not to match |
| if (outputTypeIsFloatType(a.attribs[ndx].outputType) && outputTypeIsFloatType(b.attribs[ndx].outputType)) |
| continue; |
| if (outputTypeIsIntType(a.attribs[ndx].outputType) && outputTypeIsIntType(b.attribs[ndx].outputType)) |
| continue; |
| if (outputTypeIsUintType(a.attribs[ndx].outputType) && outputTypeIsUintType(b.attribs[ndx].outputType)) |
| continue; |
| |
| return false; |
| } |
| |
| return true; |
| } |
| |
| // generate random vectors in a way that does not depend on argument evaluation order |
| |
| tcu::Vec4 generateRandomVec4 (de::Random& random) |
| { |
| tcu::Vec4 retVal; |
| |
| for (int i = 0; i < 4; ++i) |
| retVal[i] = random.getFloat(); |
| |
| return retVal; |
| } |
| |
| tcu::IVec4 generateRandomIVec4 (de::Random& random) |
| { |
| tcu::IVec4 retVal; |
| |
| for (int i = 0; i < 4; ++i) |
| retVal[i] = random.getUint32(); |
| |
| return retVal; |
| } |
| |
| tcu::UVec4 generateRandomUVec4 (de::Random& random) |
| { |
| tcu::UVec4 retVal; |
| |
| for (int i = 0; i < 4; ++i) |
| retVal[i] = random.getUint32(); |
| |
| return retVal; |
| } |
| |
| // IterationLogSectionEmitter |
| |
| class IterationLogSectionEmitter |
| { |
| public: |
| IterationLogSectionEmitter (tcu::TestLog& log, size_t testIteration, size_t testIterations, const std::string& description, bool enabled); |
| ~IterationLogSectionEmitter (void); |
| private: |
| IterationLogSectionEmitter (const IterationLogSectionEmitter&); // delete |
| IterationLogSectionEmitter& operator= (const IterationLogSectionEmitter&); // delete |
| |
| tcu::TestLog& m_log; |
| bool m_enabled; |
| }; |
| |
| IterationLogSectionEmitter::IterationLogSectionEmitter (tcu::TestLog& log, size_t testIteration, size_t testIterations, const std::string& description, bool enabled) |
| : m_log (log) |
| , m_enabled (enabled) |
| { |
| if (m_enabled) |
| { |
| std::ostringstream buf; |
| buf << "Iteration " << (testIteration+1) << "/" << testIterations; |
| |
| if (!description.empty()) |
| buf << " - " << description; |
| |
| m_log << tcu::TestLog::Section(buf.str(), buf.str()); |
| } |
| } |
| |
| IterationLogSectionEmitter::~IterationLogSectionEmitter (void) |
| { |
| if (m_enabled) |
| m_log << tcu::TestLog::EndSection; |
| } |
| |
| // GLValue |
| |
| class GLValue |
| { |
| public: |
| |
| template<class Type> |
| class WrappedType |
| { |
| public: |
| static WrappedType<Type> create (Type value) { WrappedType<Type> v; v.m_value = value; return v; } |
| inline Type getValue (void) const { return m_value; } |
| |
| inline WrappedType<Type> operator+ (const WrappedType<Type>& other) const { return WrappedType<Type>::create((Type)(m_value + other.getValue())); } |
| inline WrappedType<Type> operator* (const WrappedType<Type>& other) const { return WrappedType<Type>::create((Type)(m_value * other.getValue())); } |
| inline WrappedType<Type> operator/ (const WrappedType<Type>& other) const { return WrappedType<Type>::create((Type)(m_value / other.getValue())); } |
| inline WrappedType<Type> operator- (const WrappedType<Type>& other) const { return WrappedType<Type>::create((Type)(m_value - other.getValue())); } |
| |
| inline WrappedType<Type>& operator+= (const WrappedType<Type>& other) { m_value += other.getValue(); return *this; } |
| inline WrappedType<Type>& operator*= (const WrappedType<Type>& other) { m_value *= other.getValue(); return *this; } |
| inline WrappedType<Type>& operator/= (const WrappedType<Type>& other) { m_value /= other.getValue(); return *this; } |
| inline WrappedType<Type>& operator-= (const WrappedType<Type>& other) { m_value -= other.getValue(); return *this; } |
| |
| inline bool operator== (const WrappedType<Type>& other) const { return m_value == other.m_value; } |
| inline bool operator!= (const WrappedType<Type>& other) const { return m_value != other.m_value; } |
| inline bool operator< (const WrappedType<Type>& other) const { return m_value < other.m_value; } |
| inline bool operator> (const WrappedType<Type>& other) const { return m_value > other.m_value; } |
| inline bool operator<= (const WrappedType<Type>& other) const { return m_value <= other.m_value; } |
| inline bool operator>= (const WrappedType<Type>& other) const { return m_value >= other.m_value; } |
| |
| inline operator Type (void) const { return m_value; } |
| template<class T> |
| inline T to (void) const { return (T)m_value; } |
| private: |
| Type m_value; |
| }; |
| |
| typedef WrappedType<deInt16> Short; |
| typedef WrappedType<deUint16> Ushort; |
| |
| typedef WrappedType<deInt8> Byte; |
| typedef WrappedType<deUint8> Ubyte; |
| |
| typedef WrappedType<float> Float; |
| typedef WrappedType<double> Double; |
| |
| typedef WrappedType<deInt32> Int; |
| typedef WrappedType<deUint32> Uint; |
| |
| class Half |
| { |
| public: |
| static Half create (float value) { Half h; h.m_value = floatToHalf(value); return h; } |
| inline deFloat16 getValue (void) const { return m_value; } |
| |
| inline Half operator+ (const Half& other) const { return create(halfToFloat(m_value) + halfToFloat(other.getValue())); } |
| inline Half operator* (const Half& other) const { return create(halfToFloat(m_value) * halfToFloat(other.getValue())); } |
| inline Half operator/ (const Half& other) const { return create(halfToFloat(m_value) / halfToFloat(other.getValue())); } |
| inline Half operator- (const Half& other) const { return create(halfToFloat(m_value) - halfToFloat(other.getValue())); } |
| |
| inline Half& operator+= (const Half& other) { m_value = floatToHalf(halfToFloat(other.getValue()) + halfToFloat(m_value)); return *this; } |
| inline Half& operator*= (const Half& other) { m_value = floatToHalf(halfToFloat(other.getValue()) * halfToFloat(m_value)); return *this; } |
| inline Half& operator/= (const Half& other) { m_value = floatToHalf(halfToFloat(other.getValue()) / halfToFloat(m_value)); return *this; } |
| inline Half& operator-= (const Half& other) { m_value = floatToHalf(halfToFloat(other.getValue()) - halfToFloat(m_value)); return *this; } |
| |
| inline bool operator== (const Half& other) const { return m_value == other.m_value; } |
| inline bool operator!= (const Half& other) const { return m_value != other.m_value; } |
| inline bool operator< (const Half& other) const { return halfToFloat(m_value) < halfToFloat(other.m_value); } |
| inline bool operator> (const Half& other) const { return halfToFloat(m_value) > halfToFloat(other.m_value); } |
| inline bool operator<= (const Half& other) const { return halfToFloat(m_value) <= halfToFloat(other.m_value); } |
| inline bool operator>= (const Half& other) const { return halfToFloat(m_value) >= halfToFloat(other.m_value); } |
| |
| template<class T> |
| inline T to (void) const { return (T)halfToFloat(m_value); } |
| |
| inline static deFloat16 floatToHalf (float f); |
| inline static float halfToFloat (deFloat16 h); |
| private: |
| deFloat16 m_value; |
| }; |
| |
| class Fixed |
| { |
| public: |
| static Fixed create (deInt32 value) { Fixed v; v.m_value = value; return v; } |
| inline deInt32 getValue (void) const { return m_value; } |
| |
| inline Fixed operator+ (const Fixed& other) const { return create(m_value + other.getValue()); } |
| inline Fixed operator* (const Fixed& other) const { return create(m_value * other.getValue()); } |
| inline Fixed operator/ (const Fixed& other) const { return create(m_value / other.getValue()); } |
| inline Fixed operator- (const Fixed& other) const { return create(m_value - other.getValue()); } |
| |
| inline Fixed& operator+= (const Fixed& other) { m_value += other.getValue(); return *this; } |
| inline Fixed& operator*= (const Fixed& other) { m_value *= other.getValue(); return *this; } |
| inline Fixed& operator/= (const Fixed& other) { m_value /= other.getValue(); return *this; } |
| inline Fixed& operator-= (const Fixed& other) { m_value -= other.getValue(); return *this; } |
| |
| inline bool operator== (const Fixed& other) const { return m_value == other.m_value; } |
| inline bool operator!= (const Fixed& other) const { return m_value != other.m_value; } |
| inline bool operator< (const Fixed& other) const { return m_value < other.m_value; } |
| inline bool operator> (const Fixed& other) const { return m_value > other.m_value; } |
| inline bool operator<= (const Fixed& other) const { return m_value <= other.m_value; } |
| inline bool operator>= (const Fixed& other) const { return m_value >= other.m_value; } |
| |
| inline operator deInt32 (void) const { return m_value; } |
| template<class T> |
| inline T to (void) const { return (T)m_value; } |
| private: |
| deInt32 m_value; |
| }; |
| |
| // \todo [mika] This is pretty messy |
| GLValue (void) : type(DrawTestSpec::INPUTTYPE_LAST) {} |
| explicit GLValue (Float value) : type(DrawTestSpec::INPUTTYPE_FLOAT), fl(value) {} |
| explicit GLValue (Fixed value) : type(DrawTestSpec::INPUTTYPE_FIXED), fi(value) {} |
| explicit GLValue (Byte value) : type(DrawTestSpec::INPUTTYPE_BYTE), b(value) {} |
| explicit GLValue (Ubyte value) : type(DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE), ub(value) {} |
| explicit GLValue (Short value) : type(DrawTestSpec::INPUTTYPE_SHORT), s(value) {} |
| explicit GLValue (Ushort value) : type(DrawTestSpec::INPUTTYPE_UNSIGNED_SHORT), us(value) {} |
| explicit GLValue (Int value) : type(DrawTestSpec::INPUTTYPE_INT), i(value) {} |
| explicit GLValue (Uint value) : type(DrawTestSpec::INPUTTYPE_UNSIGNED_INT), ui(value) {} |
| explicit GLValue (Half value) : type(DrawTestSpec::INPUTTYPE_HALF), h(value) {} |
| explicit GLValue (Double value) : type(DrawTestSpec::INPUTTYPE_DOUBLE), d(value) {} |
| |
| float toFloat (void) const; |
| |
| static GLValue getMaxValue (DrawTestSpec::InputType type); |
| static GLValue getMinValue (DrawTestSpec::InputType type); |
| |
| DrawTestSpec::InputType type; |
| |
| union |
| { |
| Float fl; |
| Fixed fi; |
| Double d; |
| Byte b; |
| Ubyte ub; |
| Short s; |
| Ushort us; |
| Int i; |
| Uint ui; |
| Half h; |
| }; |
| }; |
| |
| inline deFloat16 GLValue::Half::floatToHalf (float f) |
| { |
| // No denorm support. |
| tcu::Float<deUint16, 5, 10, 15, tcu::FLOAT_HAS_SIGN> v(f); |
| DE_ASSERT(!v.isNaN() && !v.isInf()); |
| return v.bits(); |
| } |
| |
| inline float GLValue::Half::halfToFloat (deFloat16 h) |
| { |
| return tcu::Float16((deUint16)h).asFloat(); |
| } |
| |
| float GLValue::toFloat (void) const |
| { |
| switch (type) |
| { |
| case DrawTestSpec::INPUTTYPE_FLOAT: |
| return fl.getValue(); |
| break; |
| |
| case DrawTestSpec::INPUTTYPE_BYTE: |
| return b.getValue(); |
| break; |
| |
| case DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE: |
| return ub.getValue(); |
| break; |
| |
| case DrawTestSpec::INPUTTYPE_SHORT: |
| return s.getValue(); |
| break; |
| |
| case DrawTestSpec::INPUTTYPE_UNSIGNED_SHORT: |
| return us.getValue(); |
| break; |
| |
| case DrawTestSpec::INPUTTYPE_FIXED: |
| { |
| int maxValue = 65536; |
| return (float)(double(2 * fi.getValue() + 1) / (maxValue - 1)); |
| |
| break; |
| } |
| |
| case DrawTestSpec::INPUTTYPE_UNSIGNED_INT: |
| return (float)ui.getValue(); |
| break; |
| |
| case DrawTestSpec::INPUTTYPE_INT: |
| return (float)i.getValue(); |
| break; |
| |
| case DrawTestSpec::INPUTTYPE_HALF: |
| return h.to<float>(); |
| break; |
| |
| case DrawTestSpec::INPUTTYPE_DOUBLE: |
| return d.to<float>(); |
| break; |
| |
| default: |
| DE_ASSERT(false); |
| return 0.0f; |
| break; |
| }; |
| } |
| |
| GLValue GLValue::getMaxValue (DrawTestSpec::InputType type) |
| { |
| GLValue rangesHi[(int)DrawTestSpec::INPUTTYPE_LAST]; |
| |
| rangesHi[(int)DrawTestSpec::INPUTTYPE_FLOAT] = GLValue(Float::create(127.0f)); |
| rangesHi[(int)DrawTestSpec::INPUTTYPE_DOUBLE] = GLValue(Double::create(127.0f)); |
| rangesHi[(int)DrawTestSpec::INPUTTYPE_BYTE] = GLValue(Byte::create(127)); |
| rangesHi[(int)DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE] = GLValue(Ubyte::create(255)); |
| rangesHi[(int)DrawTestSpec::INPUTTYPE_UNSIGNED_SHORT] = GLValue(Ushort::create(65530)); |
| rangesHi[(int)DrawTestSpec::INPUTTYPE_SHORT] = GLValue(Short::create(32760)); |
| rangesHi[(int)DrawTestSpec::INPUTTYPE_FIXED] = GLValue(Fixed::create(32760)); |
| rangesHi[(int)DrawTestSpec::INPUTTYPE_INT] = GLValue(Int::create(2147483647)); |
| rangesHi[(int)DrawTestSpec::INPUTTYPE_UNSIGNED_INT] = GLValue(Uint::create(4294967295u)); |
| rangesHi[(int)DrawTestSpec::INPUTTYPE_HALF] = GLValue(Half::create(256.0f)); |
| |
| return rangesHi[(int)type]; |
| } |
| |
| GLValue GLValue::getMinValue (DrawTestSpec::InputType type) |
| { |
| GLValue rangesLo[(int)DrawTestSpec::INPUTTYPE_LAST]; |
| |
| rangesLo[(int)DrawTestSpec::INPUTTYPE_FLOAT] = GLValue(Float::create(-127.0f)); |
| rangesLo[(int)DrawTestSpec::INPUTTYPE_DOUBLE] = GLValue(Double::create(-127.0f)); |
| rangesLo[(int)DrawTestSpec::INPUTTYPE_BYTE] = GLValue(Byte::create(-127)); |
| rangesLo[(int)DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE] = GLValue(Ubyte::create(0)); |
| rangesLo[(int)DrawTestSpec::INPUTTYPE_UNSIGNED_SHORT] = GLValue(Ushort::create(0)); |
| rangesLo[(int)DrawTestSpec::INPUTTYPE_SHORT] = GLValue(Short::create(-32760)); |
| rangesLo[(int)DrawTestSpec::INPUTTYPE_FIXED] = GLValue(Fixed::create(-32760)); |
| rangesLo[(int)DrawTestSpec::INPUTTYPE_INT] = GLValue(Int::create(-2147483647)); |
| rangesLo[(int)DrawTestSpec::INPUTTYPE_UNSIGNED_INT] = GLValue(Uint::create(0)); |
| rangesLo[(int)DrawTestSpec::INPUTTYPE_HALF] = GLValue(Half::create(-256.0f)); |
| |
| return rangesLo[(int)type]; |
| } |
| |
| template<typename T> |
| struct GLValueTypeTraits; |
| |
| template<> struct GLValueTypeTraits<GLValue::Float> { static const DrawTestSpec::InputType Type = DrawTestSpec::INPUTTYPE_FLOAT; }; |
| template<> struct GLValueTypeTraits<GLValue::Double> { static const DrawTestSpec::InputType Type = DrawTestSpec::INPUTTYPE_DOUBLE; }; |
| template<> struct GLValueTypeTraits<GLValue::Byte> { static const DrawTestSpec::InputType Type = DrawTestSpec::INPUTTYPE_BYTE; }; |
| template<> struct GLValueTypeTraits<GLValue::Ubyte> { static const DrawTestSpec::InputType Type = DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE; }; |
| template<> struct GLValueTypeTraits<GLValue::Ushort> { static const DrawTestSpec::InputType Type = DrawTestSpec::INPUTTYPE_UNSIGNED_SHORT; }; |
| template<> struct GLValueTypeTraits<GLValue::Short> { static const DrawTestSpec::InputType Type = DrawTestSpec::INPUTTYPE_SHORT; }; |
| template<> struct GLValueTypeTraits<GLValue::Fixed> { static const DrawTestSpec::InputType Type = DrawTestSpec::INPUTTYPE_FIXED; }; |
| template<> struct GLValueTypeTraits<GLValue::Int> { static const DrawTestSpec::InputType Type = DrawTestSpec::INPUTTYPE_INT; }; |
| template<> struct GLValueTypeTraits<GLValue::Uint> { static const DrawTestSpec::InputType Type = DrawTestSpec::INPUTTYPE_UNSIGNED_INT; }; |
| template<> struct GLValueTypeTraits<GLValue::Half> { static const DrawTestSpec::InputType Type = DrawTestSpec::INPUTTYPE_HALF; }; |
| |
| template<typename T> |
| inline T extractGLValue (const GLValue& v); |
| |
| template<> GLValue::Float inline extractGLValue<GLValue::Float> (const GLValue& v) { return v.fl; }; |
| template<> GLValue::Double inline extractGLValue<GLValue::Double> (const GLValue& v) { return v.d; }; |
| template<> GLValue::Byte inline extractGLValue<GLValue::Byte> (const GLValue& v) { return v.b; }; |
| template<> GLValue::Ubyte inline extractGLValue<GLValue::Ubyte> (const GLValue& v) { return v.ub; }; |
| template<> GLValue::Ushort inline extractGLValue<GLValue::Ushort> (const GLValue& v) { return v.us; }; |
| template<> GLValue::Short inline extractGLValue<GLValue::Short> (const GLValue& v) { return v.s; }; |
| template<> GLValue::Fixed inline extractGLValue<GLValue::Fixed> (const GLValue& v) { return v.fi; }; |
| template<> GLValue::Int inline extractGLValue<GLValue::Int> (const GLValue& v) { return v.i; }; |
| template<> GLValue::Uint inline extractGLValue<GLValue::Uint> (const GLValue& v) { return v.ui; }; |
| template<> GLValue::Half inline extractGLValue<GLValue::Half> (const GLValue& v) { return v.h; }; |
| |
| template<class T> |
| inline T getRandom (deRandom& rnd, T min, T max); |
| |
| template<> |
| inline GLValue::Float getRandom (deRandom& rnd, GLValue::Float min, GLValue::Float max) |
| { |
| if (max < min) |
| return min; |
| |
| return GLValue::Float::create(min + deRandom_getFloat(&rnd) * (max.to<float>() - min.to<float>())); |
| } |
| |
| template<> |
| inline GLValue::Double getRandom (deRandom& rnd, GLValue::Double min, GLValue::Double max) |
| { |
| if (max < min) |
| return min; |
| |
| return GLValue::Double::create(min + deRandom_getFloat(&rnd) * (max.to<float>() - min.to<float>())); |
| } |
| |
| template<> |
| inline GLValue::Short getRandom (deRandom& rnd, GLValue::Short min, GLValue::Short max) |
| { |
| if (max < min) |
| return min; |
| |
| return GLValue::Short::create((min == max ? min : (deInt16)(min + (deRandom_getUint32(&rnd) % (max.to<int>() - min.to<int>()))))); |
| } |
| |
| template<> |
| inline GLValue::Ushort getRandom (deRandom& rnd, GLValue::Ushort min, GLValue::Ushort max) |
| { |
| if (max < min) |
| return min; |
| |
| return GLValue::Ushort::create((min == max ? min : (deUint16)(min + (deRandom_getUint32(&rnd) % (max.to<int>() - min.to<int>()))))); |
| } |
| |
| template<> |
| inline GLValue::Byte getRandom (deRandom& rnd, GLValue::Byte min, GLValue::Byte max) |
| { |
| if (max < min) |
| return min; |
| |
| return GLValue::Byte::create((min == max ? min : (deInt8)(min + (deRandom_getUint32(&rnd) % (max.to<int>() - min.to<int>()))))); |
| } |
| |
| template<> |
| inline GLValue::Ubyte getRandom (deRandom& rnd, GLValue::Ubyte min, GLValue::Ubyte max) |
| { |
| if (max < min) |
| return min; |
| |
| return GLValue::Ubyte::create((min == max ? min : (deUint8)(min + (deRandom_getUint32(&rnd) % (max.to<int>() - min.to<int>()))))); |
| } |
| |
| template<> |
| inline GLValue::Fixed getRandom (deRandom& rnd, GLValue::Fixed min, GLValue::Fixed max) |
| { |
| if (max < min) |
| return min; |
| |
| return GLValue::Fixed::create((min == max ? min : min + (deRandom_getUint32(&rnd) % (max.to<deUint32>() - min.to<deUint32>())))); |
| } |
| |
| template<> |
| inline GLValue::Half getRandom (deRandom& rnd, GLValue::Half min, GLValue::Half max) |
| { |
| if (max < min) |
| return min; |
| |
| float fMax = max.to<float>(); |
| float fMin = min.to<float>(); |
| GLValue::Half h = GLValue::Half::create(fMin + deRandom_getFloat(&rnd) * (fMax - fMin)); |
| return h; |
| } |
| |
| template<> |
| inline GLValue::Int getRandom (deRandom& rnd, GLValue::Int min, GLValue::Int max) |
| { |
| if (max < min) |
| return min; |
| |
| return GLValue::Int::create((min == max ? min : min + (deRandom_getUint32(&rnd) % (max.to<deUint32>() - min.to<deUint32>())))); |
| } |
| |
| template<> |
| inline GLValue::Uint getRandom (deRandom& rnd, GLValue::Uint min, GLValue::Uint max) |
| { |
| if (max < min) |
| return min; |
| |
| return GLValue::Uint::create((min == max ? min : min + (deRandom_getUint32(&rnd) % (max.to<deUint32>() - min.to<deUint32>())))); |
| } |
| |
| // Minimum difference required between coordinates |
| template<class T> |
| inline T minValue (void); |
| |
| template<> |
| inline GLValue::Float minValue (void) |
| { |
| return GLValue::Float::create(4 * 1.0f); |
| } |
| |
| template<> |
| inline GLValue::Double minValue (void) |
| { |
| return GLValue::Double::create(4 * 1.0f); |
| } |
| |
| template<> |
| inline GLValue::Short minValue (void) |
| { |
| return GLValue::Short::create(4 * 256); |
| } |
| |
| template<> |
| inline GLValue::Ushort minValue (void) |
| { |
| return GLValue::Ushort::create(4 * 256); |
| } |
| |
| template<> |
| inline GLValue::Byte minValue (void) |
| { |
| return GLValue::Byte::create(4 * 1); |
| } |
| |
| template<> |
| inline GLValue::Ubyte minValue (void) |
| { |
| return GLValue::Ubyte::create(4 * 2); |
| } |
| |
| template<> |
| inline GLValue::Fixed minValue (void) |
| { |
| return GLValue::Fixed::create(4 * 1); |
| } |
| |
| template<> |
| inline GLValue::Int minValue (void) |
| { |
| return GLValue::Int::create(4 * 16777216); |
| } |
| |
| template<> |
| inline GLValue::Uint minValue (void) |
| { |
| return GLValue::Uint::create(4 * 16777216); |
| } |
| |
| template<> |
| inline GLValue::Half minValue (void) |
| { |
| return GLValue::Half::create(4 * 1.0f); |
| } |
| |
| template<class T> |
| inline T abs (T val); |
| |
| template<> |
| inline GLValue::Fixed abs (GLValue::Fixed val) |
| { |
| return GLValue::Fixed::create(0x7FFFu & val.getValue()); |
| } |
| |
| template<> |
| inline GLValue::Ubyte abs (GLValue::Ubyte val) |
| { |
| return val; |
| } |
| |
| template<> |
| inline GLValue::Byte abs (GLValue::Byte val) |
| { |
| return GLValue::Byte::create(0x7Fu & val.getValue()); |
| } |
| |
| template<> |
| inline GLValue::Ushort abs (GLValue::Ushort val) |
| { |
| return val; |
| } |
| |
| template<> |
| inline GLValue::Short abs (GLValue::Short val) |
| { |
| return GLValue::Short::create(0x7FFFu & val.getValue()); |
| } |
| |
| template<> |
| inline GLValue::Float abs (GLValue::Float val) |
| { |
| return GLValue::Float::create(std::fabs(val.to<float>())); |
| } |
| |
| template<> |
| inline GLValue::Double abs (GLValue::Double val) |
| { |
| return GLValue::Double::create(std::fabs(val.to<float>())); |
| } |
| |
| template<> |
| inline GLValue::Uint abs (GLValue::Uint val) |
| { |
| return val; |
| } |
| |
| template<> |
| inline GLValue::Int abs (GLValue::Int val) |
| { |
| return GLValue::Int::create(0x7FFFFFFFu & val.getValue()); |
| } |
| |
| template<> |
| inline GLValue::Half abs (GLValue::Half val) |
| { |
| return GLValue::Half::create(std::fabs(val.to<float>())); |
| } |
| |
| // AttributeArray |
| |
| class AttributeArray |
| { |
| public: |
| AttributeArray (DrawTestSpec::Storage storage, sglr::Context& context); |
| ~AttributeArray (void); |
| |
| void data (DrawTestSpec::Target target, size_t size, const char* data, DrawTestSpec::Usage usage); |
| void setupArray (bool bound, int offset, int size, DrawTestSpec::InputType inType, DrawTestSpec::OutputType outType, bool normalized, int stride, int instanceDivisor, const rr::GenericVec4& defaultAttrib, bool isPositionAttr, bool bgraComponentOrder); |
| void bindAttribute (deUint32 loc); |
| void bindIndexArray (DrawTestSpec::Target storage); |
| |
| int getComponentCount (void) const { return m_componentCount; } |
| DrawTestSpec::Target getTarget (void) const { return m_target; } |
| DrawTestSpec::InputType getInputType (void) const { return m_inputType; } |
| DrawTestSpec::OutputType getOutputType (void) const { return m_outputType; } |
| DrawTestSpec::Storage getStorageType (void) const { return m_storage; } |
| bool getNormalized (void) const { return m_normalize; } |
| int getStride (void) const { return m_stride; } |
| bool isBound (void) const { return m_bound; } |
| bool isPositionAttribute (void) const { return m_isPositionAttr; } |
| |
| private: |
| DrawTestSpec::Storage m_storage; |
| sglr::Context& m_ctx; |
| deUint32 m_glBuffer; |
| |
| int m_size; |
| char* m_data; |
| int m_componentCount; |
| bool m_bound; |
| DrawTestSpec::Target m_target; |
| DrawTestSpec::InputType m_inputType; |
| DrawTestSpec::OutputType m_outputType; |
| bool m_normalize; |
| int m_stride; |
| int m_offset; |
| rr::GenericVec4 m_defaultAttrib; |
| int m_instanceDivisor; |
| bool m_isPositionAttr; |
| bool m_bgraOrder; |
| }; |
| |
| AttributeArray::AttributeArray (DrawTestSpec::Storage storage, sglr::Context& context) |
| : m_storage (storage) |
| , m_ctx (context) |
| , m_glBuffer (0) |
| , m_size (0) |
| , m_data (DE_NULL) |
| , m_componentCount (1) |
| , m_bound (false) |
| , m_target (DrawTestSpec::TARGET_ARRAY) |
| , m_inputType (DrawTestSpec::INPUTTYPE_FLOAT) |
| , m_outputType (DrawTestSpec::OUTPUTTYPE_VEC4) |
| , m_normalize (false) |
| , m_stride (0) |
| , m_offset (0) |
| , m_instanceDivisor (0) |
| , m_isPositionAttr (false) |
| , m_bgraOrder (false) |
| { |
| if (m_storage == DrawTestSpec::STORAGE_BUFFER) |
| { |
| m_ctx.genBuffers(1, &m_glBuffer); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glGenBuffers()"); |
| } |
| } |
| |
| AttributeArray::~AttributeArray (void) |
| { |
| if (m_storage == DrawTestSpec::STORAGE_BUFFER) |
| { |
| m_ctx.deleteBuffers(1, &m_glBuffer); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDeleteBuffers()"); |
| } |
| else if (m_storage == DrawTestSpec::STORAGE_USER) |
| delete[] m_data; |
| else |
| DE_ASSERT(false); |
| } |
| |
| void AttributeArray::data (DrawTestSpec::Target target, size_t size, const char* ptr, DrawTestSpec::Usage usage) |
| { |
| m_size = (int)size; |
| m_target = target; |
| |
| if (m_storage == DrawTestSpec::STORAGE_BUFFER) |
| { |
| m_ctx.bindBuffer(targetToGL(target), m_glBuffer); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glBindBuffer()"); |
| |
| m_ctx.bufferData(targetToGL(target), size, ptr, usageToGL(usage)); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glBufferData()"); |
| } |
| else if (m_storage == DrawTestSpec::STORAGE_USER) |
| { |
| if (m_data) |
| delete[] m_data; |
| |
| m_data = new char[size]; |
| std::memcpy(m_data, ptr, size); |
| } |
| else |
| DE_ASSERT(false); |
| } |
| |
| void AttributeArray::setupArray (bool bound, int offset, int size, DrawTestSpec::InputType inputType, DrawTestSpec::OutputType outType, bool normalized, int stride, int instanceDivisor, const rr::GenericVec4& defaultAttrib, bool isPositionAttr, bool bgraComponentOrder) |
| { |
| m_componentCount = size; |
| m_bound = bound; |
| m_inputType = inputType; |
| m_outputType = outType; |
| m_normalize = normalized; |
| m_stride = stride; |
| m_offset = offset; |
| m_defaultAttrib = defaultAttrib; |
| m_instanceDivisor = instanceDivisor; |
| m_isPositionAttr = isPositionAttr; |
| m_bgraOrder = bgraComponentOrder; |
| } |
| |
| void AttributeArray::bindAttribute (deUint32 loc) |
| { |
| if (!isBound()) |
| { |
| switch (m_inputType) |
| { |
| case DrawTestSpec::INPUTTYPE_FLOAT: |
| { |
| tcu::Vec4 attr = m_defaultAttrib.get<float>(); |
| |
| switch (m_componentCount) |
| { |
| case 1: m_ctx.vertexAttrib1f(loc, attr.x()); break; |
| case 2: m_ctx.vertexAttrib2f(loc, attr.x(), attr.y()); break; |
| case 3: m_ctx.vertexAttrib3f(loc, attr.x(), attr.y(), attr.z()); break; |
| case 4: m_ctx.vertexAttrib4f(loc, attr.x(), attr.y(), attr.z(), attr.w()); break; |
| default: DE_ASSERT(DE_FALSE); break; |
| } |
| break; |
| } |
| case DrawTestSpec::INPUTTYPE_INT: |
| { |
| tcu::IVec4 attr = m_defaultAttrib.get<deInt32>(); |
| m_ctx.vertexAttribI4i(loc, attr.x(), attr.y(), attr.z(), attr.w()); |
| break; |
| } |
| case DrawTestSpec::INPUTTYPE_UNSIGNED_INT: |
| { |
| tcu::UVec4 attr = m_defaultAttrib.get<deUint32>(); |
| m_ctx.vertexAttribI4ui(loc, attr.x(), attr.y(), attr.z(), attr.w()); |
| break; |
| } |
| default: |
| DE_ASSERT(DE_FALSE); |
| break; |
| } |
| } |
| else |
| { |
| const deUint8* basePtr = DE_NULL; |
| |
| if (m_storage == DrawTestSpec::STORAGE_BUFFER) |
| { |
| m_ctx.bindBuffer(targetToGL(m_target), m_glBuffer); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glBindBuffer()"); |
| |
| basePtr = DE_NULL; |
| } |
| else if (m_storage == DrawTestSpec::STORAGE_USER) |
| { |
| m_ctx.bindBuffer(targetToGL(m_target), 0); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glBindBuffer()"); |
| |
| basePtr = (const deUint8*)m_data; |
| } |
| else |
| DE_ASSERT(DE_FALSE); |
| |
| if (!inputTypeIsFloatType(m_inputType)) |
| { |
| // Input is not float type |
| |
| if (outputTypeIsFloatType(m_outputType)) |
| { |
| const int size = (m_bgraOrder) ? (GL_BGRA) : (m_componentCount); |
| |
| DE_ASSERT(!(m_bgraOrder && m_componentCount != 4)); |
| |
| // Output type is float type |
| m_ctx.vertexAttribPointer(loc, size, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + m_offset); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glVertexAttribPointer()"); |
| } |
| else |
| { |
| // Output type is int type |
| m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, basePtr + m_offset); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glVertexAttribIPointer()"); |
| } |
| } |
| else |
| { |
| // Input type is float type |
| |
| // Output type must be float type |
| DE_ASSERT(outputTypeIsFloatType(m_outputType)); |
| |
| m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + m_offset); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glVertexAttribPointer()"); |
| } |
| |
| if (m_instanceDivisor) |
| m_ctx.vertexAttribDivisor(loc, m_instanceDivisor); |
| } |
| } |
| |
| void AttributeArray::bindIndexArray (DrawTestSpec::Target target) |
| { |
| if (m_storage == DrawTestSpec::STORAGE_USER) |
| { |
| } |
| else if (m_storage == DrawTestSpec::STORAGE_BUFFER) |
| { |
| m_ctx.bindBuffer(targetToGL(target), m_glBuffer); |
| } |
| } |
| |
| // DrawTestShaderProgram |
| |
| class DrawTestShaderProgram : public sglr::ShaderProgram |
| { |
| public: |
| DrawTestShaderProgram (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays); |
| |
| void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; |
| void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; |
| |
| private: |
| static std::string genVertexSource (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays); |
| static std::string genFragmentSource (const glu::RenderContext& ctx); |
| static void generateShaderParams (std::map<std::string, std::string>& params, glu::ContextType type); |
| static rr::GenericVecType mapOutputType (const DrawTestSpec::OutputType& type); |
| static int getComponentCount (const DrawTestSpec::OutputType& type); |
| |
| static sglr::pdec::ShaderProgramDeclaration createProgramDeclaration (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays); |
| |
| std::vector<int> m_componentCount; |
| std::vector<bool> m_isCoord; |
| std::vector<rr::GenericVecType> m_attrType; |
| }; |
| |
| DrawTestShaderProgram::DrawTestShaderProgram (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays) |
| : sglr::ShaderProgram (createProgramDeclaration(ctx, arrays)) |
| , m_componentCount (arrays.size()) |
| , m_isCoord (arrays.size()) |
| , m_attrType (arrays.size()) |
| { |
| for (int arrayNdx = 0; arrayNdx < (int)arrays.size(); arrayNdx++) |
| { |
| m_componentCount[arrayNdx] = getComponentCount(arrays[arrayNdx]->getOutputType()); |
| m_isCoord[arrayNdx] = arrays[arrayNdx]->isPositionAttribute(); |
| m_attrType[arrayNdx] = mapOutputType(arrays[arrayNdx]->getOutputType()); |
| } |
| } |
| |
| template <typename T> |
| void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue, bool isCoordinate, int numComponents) |
| { |
| if (isCoordinate) |
| switch (numComponents) |
| { |
| case 1: coord += tcu::Vec2((float)attribValue.x(), (float)attribValue.x()); break; |
| case 2: coord += tcu::Vec2((float)attribValue.x(), (float)attribValue.y()); break; |
| case 3: coord += tcu::Vec2((float)attribValue.x() + (float)attribValue.z(), (float)attribValue.y()); break; |
| case 4: coord += tcu::Vec2((float)attribValue.x() + (float)attribValue.z(), (float)attribValue.y() + (float)attribValue.w()); break; |
| |
| default: |
| DE_ASSERT(false); |
| } |
| else |
| { |
| switch (numComponents) |
| { |
| case 1: |
| color = color * (float)attribValue.x(); |
| break; |
| |
| case 2: |
| color.x() = color.x() * (float)attribValue.x(); |
| color.y() = color.y() * (float)attribValue.y(); |
| break; |
| |
| case 3: |
| color.x() = color.x() * (float)attribValue.x(); |
| color.y() = color.y() * (float)attribValue.y(); |
| color.z() = color.z() * (float)attribValue.z(); |
| break; |
| |
| case 4: |
| color.x() = color.x() * (float)attribValue.x() * (float)attribValue.w(); |
| color.y() = color.y() * (float)attribValue.y() * (float)attribValue.w(); |
| color.z() = color.z() * (float)attribValue.z() * (float)attribValue.w(); |
| break; |
| |
| default: |
| DE_ASSERT(false); |
| } |
| } |
| } |
| |
| void DrawTestShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const |
| { |
| const float u_coordScale = getUniformByName("u_coordScale").value.f; |
| const float u_colorScale = getUniformByName("u_colorScale").value.f; |
| |
| for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) |
| { |
| const size_t varyingLocColor = 0; |
| |
| rr::VertexPacket& packet = *packets[packetNdx]; |
| |
| // Calc output color |
| tcu::Vec2 coord = tcu::Vec2(0.0, 0.0); |
| tcu::Vec3 color = tcu::Vec3(1.0, 1.0, 1.0); |
| |
| for (int attribNdx = 0; attribNdx < (int)m_attrType.size(); attribNdx++) |
| { |
| const int numComponents = m_componentCount[attribNdx]; |
| const bool isCoord = m_isCoord[attribNdx]; |
| |
| switch (m_attrType[attribNdx]) |
| { |
| case rr::GENERICVECTYPE_FLOAT: calcShaderColorCoord(coord, color, rr::readVertexAttribFloat(inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break; |
| case rr::GENERICVECTYPE_INT32: calcShaderColorCoord(coord, color, rr::readVertexAttribInt (inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break; |
| case rr::GENERICVECTYPE_UINT32: calcShaderColorCoord(coord, color, rr::readVertexAttribUint (inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break; |
| default: |
| DE_ASSERT(false); |
| } |
| } |
| |
| // Transform position |
| { |
| packet.position = tcu::Vec4(u_coordScale * coord.x(), u_coordScale * coord.y(), 1.0f, 1.0f); |
| packet.pointSize = 1.0f; |
| } |
| |
| // Pass color to FS |
| { |
| packet.outputs[varyingLocColor] = tcu::Vec4(u_colorScale * color.x(), u_colorScale * color.y(), u_colorScale * color.z(), 1.0f) * 0.5f + tcu::Vec4(0.5f, 0.5f, 0.5f, 0.5f); |
| } |
| } |
| } |
| |
| void DrawTestShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const |
| { |
| const size_t varyingLocColor = 0; |
| |
| for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) |
| { |
| rr::FragmentPacket& packet = packets[packetNdx]; |
| |
| for (int fragNdx = 0; fragNdx < 4; ++fragNdx) |
| rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, varyingLocColor, fragNdx)); |
| } |
| } |
| |
| std::string DrawTestShaderProgram::genVertexSource (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays) |
| { |
| std::map<std::string, std::string> params; |
| std::stringstream vertexShaderTmpl; |
| |
| generateShaderParams(params, ctx.getType()); |
| |
| vertexShaderTmpl << "${VTX_HDR}"; |
| |
| for (int arrayNdx = 0; arrayNdx < (int)arrays.size(); arrayNdx++) |
| { |
| vertexShaderTmpl |
| << "${VTX_IN} highp " << outputTypeToGLType(arrays[arrayNdx]->getOutputType()) << " a_" << arrayNdx << ";\n"; |
| } |
| |
| vertexShaderTmpl << |
| "uniform highp float u_coordScale;\n" |
| "uniform highp float u_colorScale;\n" |
| "${VTX_OUT} ${COL_PRECISION} vec4 v_color;\n" |
| "void main(void)\n" |
| "{\n" |
| "\tgl_PointSize = 1.0;\n" |
| "\thighp vec2 coord = vec2(0.0, 0.0);\n" |
| "\thighp vec3 color = vec3(1.0, 1.0, 1.0);\n"; |
| |
| for (int arrayNdx = 0; arrayNdx < (int)arrays.size(); arrayNdx++) |
| { |
| const bool isPositionAttr = arrays[arrayNdx]->isPositionAttribute(); |
| |
| if (isPositionAttr) |
| { |
| switch (arrays[arrayNdx]->getOutputType()) |
| { |
| case (DrawTestSpec::OUTPUTTYPE_FLOAT): |
| case (DrawTestSpec::OUTPUTTYPE_INT): |
| case (DrawTestSpec::OUTPUTTYPE_UINT): |
| vertexShaderTmpl << |
| "\tcoord += vec2(float(a_" << arrayNdx << "), float(a_" << arrayNdx << "));\n"; |
| break; |
| |
| case (DrawTestSpec::OUTPUTTYPE_VEC2): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC2): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC2): |
| vertexShaderTmpl << |
| "\tcoord += vec2(a_" << arrayNdx << ".xy);\n"; |
| break; |
| |
| case (DrawTestSpec::OUTPUTTYPE_VEC3): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC3): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC3): |
| vertexShaderTmpl << |
| "\tcoord += vec2(a_" << arrayNdx << ".xy);\n" |
| "\tcoord.x += float(a_" << arrayNdx << ".z);\n"; |
| break; |
| |
| case (DrawTestSpec::OUTPUTTYPE_VEC4): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC4): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC4): |
| vertexShaderTmpl << |
| "\tcoord += vec2(a_" << arrayNdx << ".xy);\n" |
| "\tcoord += vec2(a_" << arrayNdx << ".zw);\n"; |
| break; |
| |
| default: |
| DE_ASSERT(false); |
| break; |
| } |
| } |
| else |
| { |
| switch (arrays[arrayNdx]->getOutputType()) |
| { |
| case (DrawTestSpec::OUTPUTTYPE_FLOAT): |
| case (DrawTestSpec::OUTPUTTYPE_INT): |
| case (DrawTestSpec::OUTPUTTYPE_UINT): |
| vertexShaderTmpl << |
| "\tcolor = color * float(a_" << arrayNdx << ");\n"; |
| break; |
| |
| case (DrawTestSpec::OUTPUTTYPE_VEC2): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC2): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC2): |
| vertexShaderTmpl << |
| "\tcolor.rg = color.rg * vec2(a_" << arrayNdx << ".xy);\n"; |
| break; |
| |
| case (DrawTestSpec::OUTPUTTYPE_VEC3): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC3): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC3): |
| vertexShaderTmpl << |
| "\tcolor = color.rgb * vec3(a_" << arrayNdx << ".xyz);\n"; |
| break; |
| |
| case (DrawTestSpec::OUTPUTTYPE_VEC4): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC4): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC4): |
| vertexShaderTmpl << |
| "\tcolor = color.rgb * vec3(a_" << arrayNdx << ".xyz) * float(a_" << arrayNdx << ".w);\n"; |
| break; |
| |
| default: |
| DE_ASSERT(false); |
| break; |
| } |
| } |
| } |
| |
| vertexShaderTmpl << |
| "\tv_color = vec4(u_colorScale * color, 1.0) * 0.5 + vec4(0.5, 0.5, 0.5, 0.5);\n" |
| "\tgl_Position = vec4(u_coordScale * coord, 1.0, 1.0);\n" |
| "}\n"; |
| |
| return tcu::StringTemplate(vertexShaderTmpl.str().c_str()).specialize(params); |
| } |
| |
| std::string DrawTestShaderProgram::genFragmentSource (const glu::RenderContext& ctx) |
| { |
| std::map<std::string, std::string> params; |
| |
| generateShaderParams(params, ctx.getType()); |
| |
| static const char* fragmentShaderTmpl = |
| "${FRAG_HDR}" |
| "${FRAG_IN} ${COL_PRECISION} vec4 v_color;\n" |
| "void main(void)\n" |
| "{\n" |
| "\t${FRAG_COLOR} = v_color;\n" |
| "}\n"; |
| |
| return tcu::StringTemplate(fragmentShaderTmpl).specialize(params); |
| } |
| |
| void DrawTestShaderProgram::generateShaderParams (std::map<std::string, std::string>& params, glu::ContextType type) |
| { |
| if (glu::isGLSLVersionSupported(type, glu::GLSL_VERSION_300_ES)) |
| { |
| params["VTX_IN"] = "in"; |
| params["VTX_OUT"] = "out"; |
| params["FRAG_IN"] = "in"; |
| params["FRAG_COLOR"] = "dEQP_FragColor"; |
| params["VTX_HDR"] = "#version 300 es\n"; |
| params["FRAG_HDR"] = "#version 300 es\nlayout(location = 0) out mediump vec4 dEQP_FragColor;\n"; |
| params["COL_PRECISION"] = "mediump"; |
| } |
| else if (glu::isGLSLVersionSupported(type, glu::GLSL_VERSION_100_ES)) |
| { |
| params["VTX_IN"] = "attribute"; |
| params["VTX_OUT"] = "varying"; |
| params["FRAG_IN"] = "varying"; |
| params["FRAG_COLOR"] = "gl_FragColor"; |
| params["VTX_HDR"] = ""; |
| params["FRAG_HDR"] = ""; |
| params["COL_PRECISION"] = "mediump"; |
| } |
| else if (glu::isGLSLVersionSupported(type, glu::GLSL_VERSION_430)) |
| { |
| params["VTX_IN"] = "in"; |
| params["VTX_OUT"] = "out"; |
| params["FRAG_IN"] = "in"; |
| params["FRAG_COLOR"] = "dEQP_FragColor"; |
| params["VTX_HDR"] = "#version 430\n"; |
| params["FRAG_HDR"] = "#version 430\nlayout(location = 0) out highp vec4 dEQP_FragColor;\n"; |
| params["COL_PRECISION"] = "highp"; |
| } |
| else if (glu::isGLSLVersionSupported(type, glu::GLSL_VERSION_330)) |
| { |
| params["VTX_IN"] = "in"; |
| params["VTX_OUT"] = "out"; |
| params["FRAG_IN"] = "in"; |
| params["FRAG_COLOR"] = "dEQP_FragColor"; |
| params["VTX_HDR"] = "#version 330\n"; |
| params["FRAG_HDR"] = "#version 330\nlayout(location = 0) out mediump vec4 dEQP_FragColor;\n"; |
| params["COL_PRECISION"] = "mediump"; |
| } |
| else |
| DE_ASSERT(DE_FALSE); |
| } |
| |
| rr::GenericVecType DrawTestShaderProgram::mapOutputType (const DrawTestSpec::OutputType& type) |
| { |
| switch (type) |
| { |
| case (DrawTestSpec::OUTPUTTYPE_FLOAT): |
| case (DrawTestSpec::OUTPUTTYPE_VEC2): |
| case (DrawTestSpec::OUTPUTTYPE_VEC3): |
| case (DrawTestSpec::OUTPUTTYPE_VEC4): |
| return rr::GENERICVECTYPE_FLOAT; |
| |
| case (DrawTestSpec::OUTPUTTYPE_INT): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC2): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC3): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC4): |
| return rr::GENERICVECTYPE_INT32; |
| |
| case (DrawTestSpec::OUTPUTTYPE_UINT): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC2): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC3): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC4): |
| return rr::GENERICVECTYPE_UINT32; |
| |
| default: |
| DE_ASSERT(false); |
| return rr::GENERICVECTYPE_LAST; |
| } |
| } |
| |
| int DrawTestShaderProgram::getComponentCount (const DrawTestSpec::OutputType& type) |
| { |
| switch (type) |
| { |
| case (DrawTestSpec::OUTPUTTYPE_FLOAT): |
| case (DrawTestSpec::OUTPUTTYPE_INT): |
| case (DrawTestSpec::OUTPUTTYPE_UINT): |
| return 1; |
| |
| case (DrawTestSpec::OUTPUTTYPE_VEC2): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC2): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC2): |
| return 2; |
| |
| case (DrawTestSpec::OUTPUTTYPE_VEC3): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC3): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC3): |
| return 3; |
| |
| case (DrawTestSpec::OUTPUTTYPE_VEC4): |
| case (DrawTestSpec::OUTPUTTYPE_IVEC4): |
| case (DrawTestSpec::OUTPUTTYPE_UVEC4): |
| return 4; |
| |
| default: |
| DE_ASSERT(false); |
| return 0; |
| } |
| } |
| |
| sglr::pdec::ShaderProgramDeclaration DrawTestShaderProgram::createProgramDeclaration (const glu::RenderContext& ctx, const std::vector<AttributeArray*>& arrays) |
| { |
| sglr::pdec::ShaderProgramDeclaration decl; |
| |
| for (int arrayNdx = 0; arrayNdx < (int)arrays.size(); arrayNdx++) |
| decl << sglr::pdec::VertexAttribute(std::string("a_") + de::toString(arrayNdx), mapOutputType(arrays[arrayNdx]->getOutputType())); |
| |
| decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT); |
| decl << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT); |
| |
| decl << sglr::pdec::VertexSource(genVertexSource(ctx, arrays)); |
| decl << sglr::pdec::FragmentSource(genFragmentSource(ctx)); |
| |
| decl << sglr::pdec::Uniform("u_coordScale", glu::TYPE_FLOAT); |
| decl << sglr::pdec::Uniform("u_colorScale", glu::TYPE_FLOAT); |
| |
| return decl; |
| } |
| |
| class RandomArrayGenerator |
| { |
| public: |
| static char* generateArray (int seed, int elementCount, int componentCount, int offset, int stride, DrawTestSpec::InputType type); |
| static char* generateIndices (int seed, int elementCount, DrawTestSpec::IndexType type, int offset, int min, int max, int indexBase); |
| static rr::GenericVec4 generateAttributeValue (int seed, DrawTestSpec::InputType type); |
| |
| private: |
| template<typename T> |
| static char* createIndices (int seed, int elementCount, int offset, int min, int max, int indexBase); |
| |
| static char* generateBasicArray (int seed, int elementCount, int componentCount, int offset, int stride, DrawTestSpec::InputType type); |
| template<typename T, typename GLType> |
| static char* createBasicArray (int seed, int elementCount, int componentCount, int offset, int stride); |
| static char* generatePackedArray (int seed, int elementCount, int componentCount, int offset, int stride); |
| }; |
| |
| char* RandomArrayGenerator::generateArray (int seed, int elementCount, int componentCount, int offset, int stride, DrawTestSpec::InputType type) |
| { |
| if (type == DrawTestSpec::INPUTTYPE_INT_2_10_10_10 || type == DrawTestSpec::INPUTTYPE_UNSIGNED_INT_2_10_10_10) |
| return generatePackedArray(seed, elementCount, componentCount, offset, stride); |
| else |
| return generateBasicArray(seed, elementCount, componentCount, offset, stride, type); |
| } |
| |
| char* RandomArrayGenerator::generateBasicArray (int seed, int elementCount, int componentCount, int offset, int stride, DrawTestSpec::InputType type) |
| { |
| switch (type) |
| { |
| case DrawTestSpec::INPUTTYPE_FLOAT: return createBasicArray<float, GLValue::Float> (seed, elementCount, componentCount, offset, stride); |
| case DrawTestSpec::INPUTTYPE_DOUBLE: return createBasicArray<double, GLValue::Double>(seed, elementCount, componentCount, offset, stride); |
| case DrawTestSpec::INPUTTYPE_SHORT: return createBasicArray<deInt16, GLValue::Short> (seed, elementCount, componentCount, offset, stride); |
| case DrawTestSpec::INPUTTYPE_UNSIGNED_SHORT: return createBasicArray<deUint16, GLValue::Ushort>(seed, elementCount, componentCount, offset, stride); |
| case DrawTestSpec::INPUTTYPE_BYTE: return createBasicArray<deInt8, GLValue::Byte> (seed, elementCount, componentCount, offset, stride); |
| case DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE: return createBasicArray<deUint8, GLValue::Ubyte> (seed, elementCount, componentCount, offset, stride); |
| case DrawTestSpec::INPUTTYPE_FIXED: return createBasicArray<deInt32, GLValue::Fixed> (seed, elementCount, componentCount, offset, stride); |
| case DrawTestSpec::INPUTTYPE_INT: return createBasicArray<deInt32, GLValue::Int> (seed, elementCount, componentCount, offset, stride); |
| case DrawTestSpec::INPUTTYPE_UNSIGNED_INT: return createBasicArray<deUint32, GLValue::Uint> (seed, elementCount, componentCount, offset, stride); |
| case DrawTestSpec::INPUTTYPE_HALF: return createBasicArray<deFloat16, GLValue::Half> (seed, elementCount, componentCount, offset, stride); |
| default: |
| DE_ASSERT(false); |
| break; |
| } |
| return DE_NULL; |
| } |
| |
| #if (DE_COMPILER == DE_COMPILER_GCC) && (__GNUC__ == 4) && (__GNUC_MINOR__ >= 8) |
| // GCC 4.8/4.9 incorrectly emits array-bounds warning from createBasicArray() |
| # define GCC_ARRAY_BOUNDS_FALSE_NEGATIVE 1 |
| #endif |
| |
| #if defined(GCC_ARRAY_BOUNDS_FALSE_NEGATIVE) |
| # pragma GCC diagnostic push |
| # pragma GCC diagnostic ignored "-Warray-bounds" |
| #endif |
| |
| template<typename T, typename GLType> |
| char* RandomArrayGenerator::createBasicArray (int seed, int elementCount, int componentCount, int offset, int stride) |
| { |
| DE_ASSERT(componentCount >= 1 && componentCount <= 4); |
| |
| const GLType min = extractGLValue<GLType>(GLValue::getMinValue(GLValueTypeTraits<GLType>::Type)); |
| const GLType max = extractGLValue<GLType>(GLValue::getMaxValue(GLValueTypeTraits<GLType>::Type)); |
| |
| const size_t componentSize = sizeof(T); |
| const size_t elementSize = componentSize * componentCount; |
| const size_t bufferSize = offset + (elementCount - 1) * stride + elementSize; |
| |
| char* data = new char[bufferSize]; |
| char* writePtr = data + offset; |
| |
| GLType previousComponents[4]; |
| |
| deRandom rnd; |
| deRandom_init(&rnd, seed); |
| |
| for (int vertexNdx = 0; vertexNdx < elementCount; vertexNdx++) |
| { |
| GLType components[4]; |
| |
| for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) |
| { |
| components[componentNdx] = getRandom<GLType>(rnd, min, max); |
| |
| // Try to not create vertex near previous |
| if (vertexNdx != 0 && abs(components[componentNdx] - previousComponents[componentNdx]) < minValue<GLType>()) |
| { |
| // Too close, try again (but only once) |
| components[componentNdx] = getRandom<GLType>(rnd, min, max); |
| } |
| } |
| |
| for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) |
| previousComponents[componentNdx] = components[componentNdx]; |
| |
| for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) |
| alignmentSafeAssignment(writePtr + componentNdx*componentSize, components[componentNdx].getValue()); |
| |
| writePtr += stride; |
| } |
| |
| return data; |
| } |
| |
| #if defined(GCC_ARRAY_BOUNDS_FALSE_NEGATIVE) |
| # pragma GCC diagnostic pop |
| #endif |
| |
| char* RandomArrayGenerator::generatePackedArray (int seed, int elementCount, int componentCount, int offset, int stride) |
| { |
| DE_ASSERT(componentCount == 4); |
| DE_UNREF(componentCount); |
| |
| const deUint32 limit10 = (1 << 10); |
| const deUint32 limit2 = (1 << 2); |
| const size_t elementSize = 4; |
| const size_t bufferSize = offset + (elementCount - 1) * stride + elementSize; |
| |
| char* data = new char[bufferSize]; |
| char* writePtr = data + offset; |
| |
| deRandom rnd; |
| deRandom_init(&rnd, seed); |
| |
| for (int vertexNdx = 0; vertexNdx < elementCount; vertexNdx++) |
| { |
| const deUint32 x = deRandom_getUint32(&rnd) % limit10; |
| const deUint32 y = deRandom_getUint32(&rnd) % limit10; |
| const deUint32 z = deRandom_getUint32(&rnd) % limit10; |
| const deUint32 w = deRandom_getUint32(&rnd) % limit2; |
| const deUint32 packedValue = (w << 30) | (z << 20) | (y << 10) | (x); |
| |
| alignmentSafeAssignment(writePtr, packedValue); |
| writePtr += stride; |
| } |
| |
| return data; |
| } |
| |
| char* RandomArrayGenerator::generateIndices (int seed, int elementCount, DrawTestSpec::IndexType type, int offset, int min, int max, int indexBase) |
| { |
| char* data = DE_NULL; |
| |
| switch (type) |
| { |
| case DrawTestSpec::INDEXTYPE_BYTE: |
| data = createIndices<deUint8>(seed, elementCount, offset, min, max, indexBase); |
| break; |
| |
| case DrawTestSpec::INDEXTYPE_SHORT: |
| data = createIndices<deUint16>(seed, elementCount, offset, min, max, indexBase); |
| break; |
| |
| case DrawTestSpec::INDEXTYPE_INT: |
| data = createIndices<deUint32>(seed, elementCount, offset, min, max, indexBase); |
| break; |
| |
| default: |
| DE_ASSERT(false); |
| break; |
| } |
| |
| return data; |
| } |
| |
| template<typename T> |
| char* RandomArrayGenerator::createIndices (int seed, int elementCount, int offset, int min, int max, int indexBase) |
| { |
| const size_t elementSize = sizeof(T); |
| const size_t bufferSize = offset + elementCount * elementSize; |
| |
| char* data = new char[bufferSize]; |
| char* writePtr = data + offset; |
| |
| deUint32 oldNdx1 = deUint32(-1); |
| deUint32 oldNdx2 = deUint32(-1); |
| |
| deRandom rnd; |
| deRandom_init(&rnd, seed); |
| |
| DE_ASSERT(indexBase >= 0); // watch for underflows |
| |
| if (min < 0 || (size_t)min > std::numeric_limits<T>::max() || |
| max < 0 || (size_t)max > std::numeric_limits<T>::max() || |
| min > max) |
| DE_FATAL("Invalid range"); |
| |
| for (int elementNdx = 0; elementNdx < elementCount; ++elementNdx) |
| { |
| deUint32 ndx = getRandom(rnd, GLValue::Uint::create(min), GLValue::Uint::create(max)).getValue(); |
| |
| // Try not to generate same index as any of previous two. This prevents |
| // generation of degenerate triangles and lines. If [min, max] is too |
| // small this cannot be guaranteed. |
| |
| if (ndx == oldNdx1) ++ndx; |
| if (ndx > (deUint32)max) ndx = min; |
| if (ndx == oldNdx2) ++ndx; |
| if (ndx > (deUint32)max) ndx = min; |
| if (ndx == oldNdx1) ++ndx; |
| if (ndx > (deUint32)max) ndx = min; |
| |
| oldNdx2 = oldNdx1; |
| oldNdx1 = ndx; |
| |
| ndx += indexBase; |
| |
| alignmentSafeAssignment<T>(writePtr + elementSize * elementNdx, T(ndx)); |
| } |
| |
| return data; |
| } |
| |
| rr::GenericVec4 RandomArrayGenerator::generateAttributeValue (int seed, DrawTestSpec::InputType type) |
| { |
| de::Random random(seed); |
| |
| switch (type) |
| { |
| case DrawTestSpec::INPUTTYPE_FLOAT: |
| return rr::GenericVec4(generateRandomVec4(random)); |
| |
| case DrawTestSpec::INPUTTYPE_INT: |
| return rr::GenericVec4(generateRandomIVec4(random)); |
| |
| case DrawTestSpec::INPUTTYPE_UNSIGNED_INT: |
| return rr::GenericVec4(generateRandomUVec4(random)); |
| |
| default: |
| DE_ASSERT(false); |
| return rr::GenericVec4(tcu::Vec4(1, 1, 1, 1)); |
| } |
| } |
| |
| } // anonymous |
| |
| // AttributePack |
| |
| class AttributePack |
| { |
| public: |
| |
| AttributePack (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, sglr::Context& drawContext, const tcu::UVec2& screenSize, bool useVao, bool logEnabled); |
| ~AttributePack (void); |
| |
| AttributeArray* getArray (int i); |
| int getArrayCount (void); |
| |
| void newArray (DrawTestSpec::Storage storage); |
| void clearArrays (void); |
| void updateProgram (void); |
| |
| void render (DrawTestSpec::Primitive primitive, DrawTestSpec::DrawMethod drawMethod, int firstVertex, int vertexCount, DrawTestSpec::IndexType indexType, const void* indexOffset, int rangeStart, int rangeEnd, int instanceCount, int indirectOffset, int baseVertex, float coordScale, float colorScale, AttributeArray* indexArray); |
| |
| const tcu::Surface& getSurface (void) const { return m_screen; } |
| private: |
| tcu::TestContext& m_testCtx; |
| glu::RenderContext& m_renderCtx; |
| sglr::Context& m_ctx; |
| |
| std::vector<AttributeArray*>m_arrays; |
| sglr::ShaderProgram* m_program; |
| tcu::Surface m_screen; |
| const bool m_useVao; |
| const bool m_logEnabled; |
| deUint32 m_programID; |
| deUint32 m_vaoID; |
| }; |
| |
| AttributePack::AttributePack (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, sglr::Context& drawContext, const tcu::UVec2& screenSize, bool useVao, bool logEnabled) |
| : m_testCtx (testCtx) |
| , m_renderCtx (renderCtx) |
| , m_ctx (drawContext) |
| , m_program (DE_NULL) |
| , m_screen (screenSize.x(), screenSize.y()) |
| , m_useVao (useVao) |
| , m_logEnabled (logEnabled) |
| , m_programID (0) |
| , m_vaoID (0) |
| { |
| if (m_useVao) |
| m_ctx.genVertexArrays(1, &m_vaoID); |
| } |
| |
| AttributePack::~AttributePack (void) |
| { |
| clearArrays(); |
| |
| if (m_programID) |
| m_ctx.deleteProgram(m_programID); |
| |
| if (m_program) |
| delete m_program; |
| |
| if (m_useVao) |
| m_ctx.deleteVertexArrays(1, &m_vaoID); |
| } |
| |
| AttributeArray* AttributePack::getArray (int i) |
| { |
| return m_arrays.at(i); |
| } |
| |
| int AttributePack::getArrayCount (void) |
| { |
| return (int)m_arrays.size(); |
| } |
| |
| void AttributePack::newArray (DrawTestSpec::Storage storage) |
| { |
| m_arrays.push_back(new AttributeArray(storage, m_ctx)); |
| } |
| |
| void AttributePack::clearArrays (void) |
| { |
| for (std::vector<AttributeArray*>::iterator itr = m_arrays.begin(); itr != m_arrays.end(); itr++) |
| delete *itr; |
| m_arrays.clear(); |
| } |
| |
| void AttributePack::updateProgram (void) |
| { |
| if (m_programID) |
| m_ctx.deleteProgram(m_programID); |
| if (m_program) |
| delete m_program; |
| |
| m_program = new DrawTestShaderProgram(m_renderCtx, m_arrays); |
| m_programID = m_ctx.createProgram(m_program); |
| } |
| |
| void AttributePack::render (DrawTestSpec::Primitive primitive, DrawTestSpec::DrawMethod drawMethod, int firstVertex, int vertexCount, DrawTestSpec::IndexType indexType, const void* indexOffset, int rangeStart, int rangeEnd, int instanceCount, int indirectOffset, int baseVertex, float coordScale, float colorScale, AttributeArray* indexArray) |
| { |
| DE_ASSERT(m_program != DE_NULL); |
| DE_ASSERT(m_programID != 0); |
| |
| m_ctx.viewport(0, 0, m_screen.getWidth(), m_screen.getHeight()); |
| m_ctx.clearColor(0.0, 0.0, 0.0, 1.0); |
| m_ctx.clear(GL_COLOR_BUFFER_BIT); |
| |
| m_ctx.useProgram(m_programID); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glUseProgram()"); |
| |
| m_ctx.uniform1f(m_ctx.getUniformLocation(m_programID, "u_coordScale"), coordScale); |
| m_ctx.uniform1f(m_ctx.getUniformLocation(m_programID, "u_colorScale"), colorScale); |
| |
| if (m_useVao) |
| m_ctx.bindVertexArray(m_vaoID); |
| |
| if (indexArray) |
| indexArray->bindIndexArray(DrawTestSpec::TARGET_ELEMENT_ARRAY); |
| |
| for (int arrayNdx = 0; arrayNdx < (int)m_arrays.size(); arrayNdx++) |
| { |
| std::stringstream attribName; |
| attribName << "a_" << arrayNdx; |
| |
| deUint32 loc = m_ctx.getAttribLocation(m_programID, attribName.str().c_str()); |
| |
| if (m_arrays[arrayNdx]->isBound()) |
| { |
| m_ctx.enableVertexAttribArray(loc); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glEnableVertexAttribArray()"); |
| } |
| |
| m_arrays[arrayNdx]->bindAttribute(loc); |
| } |
| |
| if (drawMethod == DrawTestSpec::DRAWMETHOD_DRAWARRAYS) |
| { |
| m_ctx.drawArrays(primitiveToGL(primitive), firstVertex, vertexCount); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDrawArrays()"); |
| } |
| else if (drawMethod == DrawTestSpec::DRAWMETHOD_DRAWARRAYS_INSTANCED) |
| { |
| m_ctx.drawArraysInstanced(primitiveToGL(primitive), firstVertex, vertexCount, instanceCount); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDrawArraysInstanced()"); |
| } |
| else if (drawMethod == DrawTestSpec::DRAWMETHOD_DRAWELEMENTS) |
| { |
| m_ctx.drawElements(primitiveToGL(primitive), vertexCount, indexTypeToGL(indexType), indexOffset); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDrawElements()"); |
| } |
| else if (drawMethod == DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED) |
| { |
| m_ctx.drawRangeElements(primitiveToGL(primitive), rangeStart, rangeEnd, vertexCount, indexTypeToGL(indexType), indexOffset); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDrawRangeElements()"); |
| } |
| else if (drawMethod == DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_INSTANCED) |
| { |
| m_ctx.drawElementsInstanced(primitiveToGL(primitive), vertexCount, indexTypeToGL(indexType), indexOffset, instanceCount); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDrawElementsInstanced()"); |
| } |
| else if (drawMethod == DrawTestSpec::DRAWMETHOD_DRAWARRAYS_INDIRECT) |
| { |
| struct DrawCommand |
| { |
| GLuint count; |
| GLuint primCount; |
| GLuint first; |
| GLuint reservedMustBeZero; |
| }; |
| deUint8* buffer = new deUint8[sizeof(DrawCommand) + indirectOffset]; |
| |
| { |
| DrawCommand command; |
| |
| command.count = vertexCount; |
| command.primCount = instanceCount; |
| command.first = firstVertex; |
| command.reservedMustBeZero = 0; |
| |
| memcpy(buffer + indirectOffset, &command, sizeof(command)); |
| |
| if (m_logEnabled) |
| m_testCtx.getLog() |
| << tcu::TestLog::Message |
| << "DrawArraysIndirectCommand:\n" |
| << "\tcount: " << command.count << "\n" |
| << "\tprimCount: " << command.primCount << "\n" |
| << "\tfirst: " << command.first << "\n" |
| << "\treservedMustBeZero: " << command.reservedMustBeZero << "\n" |
| << tcu::TestLog::EndMessage; |
| } |
| |
| GLuint indirectBuf = 0; |
| m_ctx.genBuffers(1, &indirectBuf); |
| m_ctx.bindBuffer(GL_DRAW_INDIRECT_BUFFER, indirectBuf); |
| m_ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(DrawCommand) + indirectOffset, buffer, GL_STATIC_DRAW); |
| delete [] buffer; |
| |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "Setup draw indirect buffer"); |
| |
| m_ctx.drawArraysIndirect(primitiveToGL(primitive), glu::BufferOffsetAsPointer(indirectOffset)); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDrawArraysIndirect()"); |
| |
| m_ctx.deleteBuffers(1, &indirectBuf); |
| } |
| else if (drawMethod == DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_INDIRECT) |
| { |
| struct DrawCommand |
| { |
| GLuint count; |
| GLuint primCount; |
| GLuint firstIndex; |
| GLint baseVertex; |
| GLuint reservedMustBeZero; |
| }; |
| deUint8* buffer = new deUint8[sizeof(DrawCommand) + indirectOffset]; |
| |
| { |
| DrawCommand command; |
| |
| // index offset must be converted to firstIndex by dividing with the index element size |
| DE_ASSERT(((const deUint8*)indexOffset - (const deUint8*)DE_NULL) % gls::DrawTestSpec::indexTypeSize(indexType) == 0); // \note This is checked in spec validation |
| |
| command.count = vertexCount; |
| command.primCount = instanceCount; |
| command.firstIndex = (glw::GLuint)(((const deUint8*)indexOffset - (const deUint8*)DE_NULL) / gls::DrawTestSpec::indexTypeSize(indexType)); |
| command.baseVertex = baseVertex; |
| command.reservedMustBeZero = 0; |
| |
| memcpy(buffer + indirectOffset, &command, sizeof(command)); |
| |
| if (m_logEnabled) |
| m_testCtx.getLog() |
| << tcu::TestLog::Message |
| << "DrawElementsIndirectCommand:\n" |
| << "\tcount: " << command.count << "\n" |
| << "\tprimCount: " << command.primCount << "\n" |
| << "\tfirstIndex: " << command.firstIndex << "\n" |
| << "\tbaseVertex: " << command.baseVertex << "\n" |
| << "\treservedMustBeZero: " << command.reservedMustBeZero << "\n" |
| << tcu::TestLog::EndMessage; |
| } |
| |
| GLuint indirectBuf = 0; |
| m_ctx.genBuffers(1, &indirectBuf); |
| m_ctx.bindBuffer(GL_DRAW_INDIRECT_BUFFER, indirectBuf); |
| m_ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(DrawCommand) + indirectOffset, buffer, GL_STATIC_DRAW); |
| delete [] buffer; |
| |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "Setup draw indirect buffer"); |
| |
| m_ctx.drawElementsIndirect(primitiveToGL(primitive), indexTypeToGL(indexType), glu::BufferOffsetAsPointer(indirectOffset)); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDrawArraysIndirect()"); |
| |
| m_ctx.deleteBuffers(1, &indirectBuf); |
| } |
| else if (drawMethod == DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_BASEVERTEX) |
| { |
| m_ctx.drawElementsBaseVertex(primitiveToGL(primitive), vertexCount, indexTypeToGL(indexType), indexOffset, baseVertex); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDrawElementsBaseVertex()"); |
| } |
| else if (drawMethod == DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_INSTANCED_BASEVERTEX) |
| { |
| m_ctx.drawElementsInstancedBaseVertex(primitiveToGL(primitive), vertexCount, indexTypeToGL(indexType), indexOffset, instanceCount, baseVertex); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDrawElementsInstancedBaseVertex()"); |
| } |
| else if (drawMethod == DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED_BASEVERTEX) |
| { |
| m_ctx.drawRangeElementsBaseVertex(primitiveToGL(primitive), rangeStart, rangeEnd, vertexCount, indexTypeToGL(indexType), indexOffset, baseVertex); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDrawRangeElementsBaseVertex()"); |
| } |
| else |
| DE_ASSERT(DE_FALSE); |
| |
| for (int arrayNdx = 0; arrayNdx < (int)m_arrays.size(); arrayNdx++) |
| { |
| if (m_arrays[arrayNdx]->isBound()) |
| { |
| std::stringstream attribName; |
| attribName << "a_" << arrayNdx; |
| |
| deUint32 loc = m_ctx.getAttribLocation(m_programID, attribName.str().c_str()); |
| |
| m_ctx.disableVertexAttribArray(loc); |
| GLU_EXPECT_NO_ERROR(m_ctx.getError(), "glDisableVertexAttribArray()"); |
| } |
| } |
| |
| if (m_useVao) |
| m_ctx.bindVertexArray(0); |
| |
| m_ctx.useProgram(0); |
| m_ctx.readPixels(m_screen, 0, 0, m_screen.getWidth(), m_screen.getHeight()); |
| } |
| |
| // DrawTestSpec |
| |
| DrawTestSpec::AttributeSpec DrawTestSpec::AttributeSpec::createAttributeArray (InputType inputType, OutputType outputType, Storage storage, Usage usage, int componentCount, int offset, int stride, bool normalize, int instanceDivisor) |
| { |
| DrawTestSpec::AttributeSpec spec; |
| |
| spec.inputType = inputType; |
| spec.outputType = outputType; |
| spec.storage = storage; |
| spec.usage = usage; |
| spec.componentCount = componentCount; |
| spec.offset = offset; |
| spec.stride = stride; |
| spec.normalize = normalize; |
| spec.instanceDivisor = instanceDivisor; |
| |
| spec.useDefaultAttribute= false; |
| |
| return spec; |
| } |
| |
| DrawTestSpec::AttributeSpec DrawTestSpec::AttributeSpec::createDefaultAttribute (InputType inputType, OutputType outputType, int componentCount) |
| { |
| DE_ASSERT(inputType == INPUTTYPE_INT || inputType == INPUTTYPE_UNSIGNED_INT || inputType == INPUTTYPE_FLOAT); |
| DE_ASSERT(inputType == INPUTTYPE_FLOAT || componentCount == 4); |
| |
| DrawTestSpec::AttributeSpec spec; |
| |
| spec.inputType = inputType; |
| spec.outputType = outputType; |
| spec.storage = DrawTestSpec::STORAGE_LAST; |
| spec.usage = DrawTestSpec::USAGE_LAST; |
| spec.componentCount = componentCount; |
| spec.offset = 0; |
| spec.stride = 0; |
| spec.normalize = 0; |
| spec.instanceDivisor = 0; |
| |
| spec.useDefaultAttribute = true; |
| |
| return spec; |
| } |
| |
| DrawTestSpec::AttributeSpec::AttributeSpec (void) |
| { |
| inputType = DrawTestSpec::INPUTTYPE_LAST; |
| outputType = DrawTestSpec::OUTPUTTYPE_LAST; |
| storage = DrawTestSpec::STORAGE_LAST; |
| usage = DrawTestSpec::USAGE_LAST; |
| componentCount = 0; |
| offset = 0; |
| stride = 0; |
| normalize = false; |
| instanceDivisor = 0; |
| useDefaultAttribute = false; |
| additionalPositionAttribute = false; |
| bgraComponentOrder = false; |
| } |
| |
| int DrawTestSpec::AttributeSpec::hash (void) const |
| { |
| if (useDefaultAttribute) |
| { |
| return 1 * int(inputType) + 7 * int(outputType) + 13 * componentCount; |
| } |
| else |
| { |
| return 1 * int(inputType) + 2 * int(outputType) + 3 * int(storage) + 5 * int(usage) + 7 * componentCount + 11 * offset + 13 * stride + 17 * (normalize ? 0 : 1) + 19 * instanceDivisor; |
| } |
| } |
| |
| bool DrawTestSpec::AttributeSpec::valid (glu::ApiType ctxType) const |
| { |
| const bool inputTypeFloat = inputType == DrawTestSpec::INPUTTYPE_FLOAT || inputType == DrawTestSpec::INPUTTYPE_FIXED || inputType == DrawTestSpec::INPUTTYPE_HALF; |
| const bool inputTypeUnsignedInteger = inputType == DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE || inputType == DrawTestSpec::INPUTTYPE_UNSIGNED_SHORT || inputType == DrawTestSpec::INPUTTYPE_UNSIGNED_INT || inputType == DrawTestSpec::INPUTTYPE_UNSIGNED_INT_2_10_10_10; |
| const bool inputTypeSignedInteger = inputType == DrawTestSpec::INPUTTYPE_BYTE || inputType == DrawTestSpec::INPUTTYPE_SHORT || inputType == DrawTestSpec::INPUTTYPE_INT || inputType == DrawTestSpec::INPUTTYPE_INT_2_10_10_10; |
| const bool inputTypePacked = inputType == DrawTestSpec::INPUTTYPE_UNSIGNED_INT_2_10_10_10 || inputType == DrawTestSpec::INPUTTYPE_INT_2_10_10_10; |
| |
| const bool outputTypeFloat = outputType == DrawTestSpec::OUTPUTTYPE_FLOAT || outputType == DrawTestSpec::OUTPUTTYPE_VEC2 || outputType == DrawTestSpec::OUTPUTTYPE_VEC3 || outputType == DrawTestSpec::OUTPUTTYPE_VEC4; |
| const bool outputTypeSignedInteger = outputType == DrawTestSpec::OUTPUTTYPE_INT || outputType == DrawTestSpec::OUTPUTTYPE_IVEC2 || outputType == DrawTestSpec::OUTPUTTYPE_IVEC3 || outputType == DrawTestSpec::OUTPUTTYPE_IVEC4; |
| const bool outputTypeUnsignedInteger = outputType == DrawTestSpec::OUTPUTTYPE_UINT || outputType == DrawTestSpec::OUTPUTTYPE_UVEC2 || outputType == DrawTestSpec::OUTPUTTYPE_UVEC3 || outputType == DrawTestSpec::OUTPUTTYPE_UVEC4; |
| |
| if (useDefaultAttribute) |
| { |
| if (inputType != DrawTestSpec::INPUTTYPE_INT && inputType != DrawTestSpec::INPUTTYPE_UNSIGNED_INT && inputType != DrawTestSpec::INPUTTYPE_FLOAT) |
| return false; |
| |
| if (inputType != DrawTestSpec::INPUTTYPE_FLOAT && componentCount != 4) |
| return false; |
| |
| // no casting allowed (undefined results) |
| if (inputType == DrawTestSpec::INPUTTYPE_INT && !outputTypeSignedInteger) |
| return false; |
| if (inputType == DrawTestSpec::INPUTTYPE_UNSIGNED_INT && !outputTypeUnsignedInteger) |
| return false; |
| } |
| |
| if (inputTypePacked && componentCount != 4) |
| return false; |
| |
| // Invalid conversions: |
| |
| // float -> [u]int |
| if (inputTypeFloat && !outputTypeFloat) |
| return false; |
| |
| // uint -> int (undefined results) |
| if (inputTypeUnsignedInteger && outputTypeSignedInteger) |
| return false; |
| |
| // int -> uint (undefined results) |
| if (inputTypeSignedInteger && outputTypeUnsignedInteger) |
| return false; |
| |
| // packed -> non-float (packed formats are converted to floats) |
| if (inputTypePacked && !outputTypeFloat) |
| return false; |
| |
| // Invalid normalize. Normalize is only valid if output type is float |
| if (normalize && !outputTypeFloat) |
| return false; |
| |
| // Allow reverse order (GL_BGRA) only for packed and 4-component ubyte |
| if (bgraComponentOrder && componentCount != 4) |
| return false; |
| if (bgraComponentOrder && inputType != DrawTestSpec::INPUTTYPE_UNSIGNED_INT_2_10_10_10 && inputType != DrawTestSpec::INPUTTYPE_INT_2_10_10_10 && inputType != DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE) |
| return false; |
| if (bgraComponentOrder && normalize != true) |
| return false; |
| |
| // GLES2 limits |
| if (ctxType == glu::ApiType::es(2,0)) |
| { |
| if (inputType != DrawTestSpec::INPUTTYPE_FLOAT && inputType != DrawTestSpec::INPUTTYPE_FIXED && |
| inputType != DrawTestSpec::INPUTTYPE_BYTE && inputType != DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE && |
| inputType != DrawTestSpec::INPUTTYPE_SHORT && inputType != DrawTestSpec::INPUTTYPE_UNSIGNED_SHORT) |
| return false; |
| |
| if (!outputTypeFloat) |
| return false; |
| |
| if (bgraComponentOrder) |
| return false; |
| } |
| |
| // GLES3 limits |
| if (ctxType.getProfile() == glu::PROFILE_ES && ctxType.getMajorVersion() == 3) |
| { |
| if (bgraComponentOrder) |
| return false; |
| } |
| |
| // No user pointers in GL core |
| if (ctxType.getProfile() == glu::PROFILE_CORE) |
| { |
| if (!useDefaultAttribute && storage == DrawTestSpec::STORAGE_USER) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool DrawTestSpec::AttributeSpec::isBufferAligned (void) const |
| { |
| const bool inputTypePacked = inputType == DrawTestSpec::INPUTTYPE_UNSIGNED_INT_2_10_10_10 || inputType == DrawTestSpec::INPUTTYPE_INT_2_10_10_10; |
| |
| // Buffer alignment, offset is a multiple of underlying data type size? |
| if (storage == STORAGE_BUFFER) |
| { |
| int dataTypeSize = gls::DrawTestSpec::inputTypeSize(inputType); |
| if (inputTypePacked) |
| dataTypeSize = 4; |
| |
| if (offset % dataTypeSize != 0) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool DrawTestSpec::AttributeSpec::isBufferStrideAligned (void) const |
| { |
| const bool inputTypePacked = inputType == DrawTestSpec::INPUTTYPE_UNSIGNED_INT_2_10_10_10 || inputType == DrawTestSpec::INPUTTYPE_INT_2_10_10_10; |
| |
| // Buffer alignment, offset is a multiple of underlying data type size? |
| if (storage == STORAGE_BUFFER) |
| { |
| int dataTypeSize = gls::DrawTestSpec::inputTypeSize(inputType); |
| if (inputTypePacked) |
| dataTypeSize = 4; |
| |
| if (stride % dataTypeSize != 0) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| std::string DrawTestSpec::targetToString(Target target) |
| { |
| static const char* targets[] = |
| { |
| "element_array", // TARGET_ELEMENT_ARRAY = 0, |
| "array" // TARGET_ARRAY, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::TARGET_LAST>(targets, (int)target); |
| } |
| |
| std::string DrawTestSpec::inputTypeToString(InputType type) |
| { |
| static const char* types[] = |
| { |
| "float", // INPUTTYPE_FLOAT = 0, |
| "fixed", // INPUTTYPE_FIXED, |
| "double", // INPUTTYPE_DOUBLE |
| |
| "byte", // INPUTTYPE_BYTE, |
| "short", // INPUTTYPE_SHORT, |
| |
| "unsigned_byte", // INPUTTYPE_UNSIGNED_BYTE, |
| "unsigned_short", // INPUTTYPE_UNSIGNED_SHORT, |
| |
| "int", // INPUTTYPE_INT, |
| "unsigned_int", // INPUTTYPE_UNSIGNED_INT, |
| "half", // INPUTTYPE_HALF, |
| "unsigned_int2_10_10_10", // INPUTTYPE_UNSIGNED_INT_2_10_10_10, |
| "int2_10_10_10" // INPUTTYPE_INT_2_10_10_10, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::INPUTTYPE_LAST>(types, (int)type); |
| } |
| |
| std::string DrawTestSpec::outputTypeToString(OutputType type) |
| { |
| static const char* types[] = |
| { |
| "float", // OUTPUTTYPE_FLOAT = 0, |
| "vec2", // OUTPUTTYPE_VEC2, |
| "vec3", // OUTPUTTYPE_VEC3, |
| "vec4", // OUTPUTTYPE_VEC4, |
| |
| "int", // OUTPUTTYPE_INT, |
| "uint", // OUTPUTTYPE_UINT, |
| |
| "ivec2", // OUTPUTTYPE_IVEC2, |
| "ivec3", // OUTPUTTYPE_IVEC3, |
| "ivec4", // OUTPUTTYPE_IVEC4, |
| |
| "uvec2", // OUTPUTTYPE_UVEC2, |
| "uvec3", // OUTPUTTYPE_UVEC3, |
| "uvec4", // OUTPUTTYPE_UVEC4, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::OUTPUTTYPE_LAST>(types, (int)type); |
| } |
| |
| std::string DrawTestSpec::usageTypeToString(Usage usage) |
| { |
| static const char* usages[] = |
| { |
| "dynamic_draw", // USAGE_DYNAMIC_DRAW = 0, |
| "static_draw", // USAGE_STATIC_DRAW, |
| "stream_draw", // USAGE_STREAM_DRAW, |
| |
| "stream_read", // USAGE_STREAM_READ, |
| "stream_copy", // USAGE_STREAM_COPY, |
| |
| "static_read", // USAGE_STATIC_READ, |
| "static_copy", // USAGE_STATIC_COPY, |
| |
| "dynamic_read", // USAGE_DYNAMIC_READ, |
| "dynamic_copy", // USAGE_DYNAMIC_COPY, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::USAGE_LAST>(usages, (int)usage); |
| } |
| |
| std::string DrawTestSpec::storageToString (Storage storage) |
| { |
| static const char* storages[] = |
| { |
| "user_ptr", // STORAGE_USER = 0, |
| "buffer" // STORAGE_BUFFER, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::STORAGE_LAST>(storages, (int)storage); |
| } |
| |
| std::string DrawTestSpec::primitiveToString (Primitive primitive) |
| { |
| static const char* primitives[] = |
| { |
| "points", // PRIMITIVE_POINTS , |
| "triangles", // PRIMITIVE_TRIANGLES, |
| "triangle_fan", // PRIMITIVE_TRIANGLE_FAN, |
| "triangle_strip", // PRIMITIVE_TRIANGLE_STRIP, |
| "lines", // PRIMITIVE_LINES |
| "line_strip", // PRIMITIVE_LINE_STRIP |
| "line_loop", // PRIMITIVE_LINE_LOOP |
| "lines_adjacency", // PRIMITIVE_LINES_ADJACENCY |
| "line_strip_adjacency", // PRIMITIVE_LINE_STRIP_ADJACENCY |
| "triangles_adjacency", // PRIMITIVE_TRIANGLES_ADJACENCY |
| "triangle_strip_adjacency", // PRIMITIVE_TRIANGLE_STRIP_ADJACENCY |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::PRIMITIVE_LAST>(primitives, (int)primitive); |
| } |
| |
| std::string DrawTestSpec::indexTypeToString (IndexType type) |
| { |
| static const char* indexTypes[] = |
| { |
| "byte", // INDEXTYPE_BYTE = 0, |
| "short", // INDEXTYPE_SHORT, |
| "int", // INDEXTYPE_INT, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::INDEXTYPE_LAST>(indexTypes, (int)type); |
| } |
| |
| std::string DrawTestSpec::drawMethodToString (DrawTestSpec::DrawMethod method) |
| { |
| static const char* methods[] = |
| { |
| "draw_arrays", //!< DRAWMETHOD_DRAWARRAYS |
| "draw_arrays_instanced", //!< DRAWMETHOD_DRAWARRAYS_INSTANCED |
| "draw_arrays_indirect", //!< DRAWMETHOD_DRAWARRAYS_INDIRECT |
| "draw_elements", //!< DRAWMETHOD_DRAWELEMENTS |
| "draw_range_elements", //!< DRAWMETHOD_DRAWELEMENTS_RANGED |
| "draw_elements_instanced", //!< DRAWMETHOD_DRAWELEMENTS_INSTANCED |
| "draw_elements_indirect", //!< DRAWMETHOD_DRAWELEMENTS_INDIRECT |
| "draw_elements_base_vertex", //!< DRAWMETHOD_DRAWELEMENTS_BASEVERTEX, |
| "draw_elements_instanced_base_vertex", //!< DRAWMETHOD_DRAWELEMENTS_INSTANCED_BASEVERTEX, |
| "draw_range_elements_base_vertex", //!< DRAWMETHOD_DRAWELEMENTS_RANGED_BASEVERTEX, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::DRAWMETHOD_LAST>(methods, (int)method); |
| } |
| |
| int DrawTestSpec::inputTypeSize (InputType type) |
| { |
| static const int size[] = |
| { |
| (int)sizeof(float), // INPUTTYPE_FLOAT = 0, |
| (int)sizeof(deInt32), // INPUTTYPE_FIXED, |
| (int)sizeof(double), // INPUTTYPE_DOUBLE |
| |
| (int)sizeof(deInt8), // INPUTTYPE_BYTE, |
| (int)sizeof(deInt16), // INPUTTYPE_SHORT, |
| |
| (int)sizeof(deUint8), // INPUTTYPE_UNSIGNED_BYTE, |
| (int)sizeof(deUint16), // INPUTTYPE_UNSIGNED_SHORT, |
| |
| (int)sizeof(deInt32), // INPUTTYPE_INT, |
| (int)sizeof(deUint32), // INPUTTYPE_UNSIGNED_INT, |
| (int)sizeof(deFloat16), // INPUTTYPE_HALF, |
| (int)sizeof(deUint32) / 4, // INPUTTYPE_UNSIGNED_INT_2_10_10_10, |
| (int)sizeof(deUint32) / 4 // INPUTTYPE_INT_2_10_10_10, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::INPUTTYPE_LAST>(size, (int)type); |
| } |
| |
| int DrawTestSpec::indexTypeSize (IndexType type) |
| { |
| static const int size[] = |
| { |
| sizeof(deUint8), // INDEXTYPE_BYTE, |
| sizeof(deUint16), // INDEXTYPE_SHORT, |
| sizeof(deUint32), // INDEXTYPE_INT, |
| }; |
| |
| return de::getSizedArrayElement<DrawTestSpec::INDEXTYPE_LAST>(size, (int)type); |
| } |
| |
| std::string DrawTestSpec::getName (void) const |
| { |
| const MethodInfo methodInfo = getMethodInfo(drawMethod); |
| const bool hasFirst = methodInfo.first; |
| const bool instanced = methodInfo.instanced; |
| const bool ranged = methodInfo.ranged; |
| const bool indexed = methodInfo.indexed; |
| |
| std::stringstream name; |
| |
| for (size_t ndx = 0; ndx < attribs.size(); ++ndx) |
| { |
| const AttributeSpec& attrib = attribs[ndx]; |
| |
| if (attribs.size() > 1) |
| name << "attrib" << ndx << "_"; |
| |
| if (ndx == 0|| attrib.additionalPositionAttribute) |
| name << "pos_"; |
| else |
| name << "col_"; |
| |
| if (attrib.useDefaultAttribute) |
| { |
| name |
| << "non_array_" |
| << DrawTestSpec::inputTypeToString((DrawTestSpec::InputType)attrib.inputType) << "_" |
| << attrib.componentCount << "_" |
| << DrawTestSpec::outputTypeToString(attrib.outputType) << "_"; |
| } |
| else |
| { |
| name |
| << DrawTestSpec::storageToString(attrib.storage) << "_" |
| << attrib.offset << "_" |
| << attrib.stride << "_" |
| << DrawTestSpec::inputTypeToString((DrawTestSpec::InputType)attrib.inputType); |
| if (attrib.inputType != DrawTestSpec::INPUTTYPE_UNSIGNED_INT_2_10_10_10 && attrib.inputType != DrawTestSpec::INPUTTYPE_INT_2_10_10_10) |
| name << attrib.componentCount; |
| name |
| << "_" |
| << (attrib.normalize ? "normalized_" : "") |
| << DrawTestSpec::outputTypeToString(attrib.outputType) << "_" |
| << DrawTestSpec::usageTypeToString(attrib.usage) << "_" |
| << attrib.instanceDivisor << "_"; |
| } |
| } |
| |
| if (indexed) |
| name |
| << "index_" << DrawTestSpec::indexTypeToString(indexType) << "_" |
| << DrawTestSpec::storageToString(indexStorage) << "_" |
| << "offset" << indexPointerOffset << "_"; |
| if (hasFirst) |
| name << "first" << first << "_"; |
| if (ranged) |
| name << "ranged_" << indexMin << "_" << indexMax << "_"; |
| if (instanced) |
| name << "instances" << instanceCount << "_"; |
| |
| switch (primitive) |
| { |
| case DrawTestSpec::PRIMITIVE_POINTS: |
| name << "points_"; |
| break; |
| case DrawTestSpec::PRIMITIVE_TRIANGLES: |
| name << "triangles_"; |
| break; |
| case DrawTestSpec::PRIMITIVE_TRIANGLE_FAN: |
| name << "triangle_fan_"; |
| break; |
| case DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP: |
| name << "triangle_strip_"; |
| break; |
| case DrawTestSpec::PRIMITIVE_LINES: |
| name << "lines_"; |
| break; |
| case DrawTestSpec::PRIMITIVE_LINE_STRIP: |
| name << "line_strip_"; |
| break; |
| case DrawTestSpec::PRIMITIVE_LINE_LOOP: |
| name << "line_loop_"; |
| break; |
| case DrawTestSpec::PRIMITIVE_LINES_ADJACENCY: |
| name << "line_adjancency"; |
| break; |
| case DrawTestSpec::PRIMITIVE_LINE_STRIP_ADJACENCY: |
| name << "line_strip_adjancency"; |
| break; |
| case DrawTestSpec::PRIMITIVE_TRIANGLES_ADJACENCY: |
| name << "triangles_adjancency"; |
| break; |
| case DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP_ADJACENCY: |
| name << "triangle_strip_adjancency"; |
| break; |
| default: |
| DE_ASSERT(false); |
| break; |
| } |
| |
| name << primitiveCount; |
| |
| return name.str(); |
| } |
| |
| std::string DrawTestSpec::getDesc (void) const |
| { |
| std::stringstream desc; |
| |
| for (size_t ndx = 0; ndx < attribs.size(); ++ndx) |
| { |
| const AttributeSpec& attrib = attribs[ndx]; |
| |
| if (attrib.useDefaultAttribute) |
| { |
| desc |
| << "Attribute " << ndx << ": default, " << ((ndx == 0|| attrib.additionalPositionAttribute) ? ("position ,") : ("color ,")) |
| << "input datatype " << DrawTestSpec::inputTypeToString((DrawTestSpec::InputType)attrib.inputType) << ", " |
| << "input component count " << attrib.componentCount << ", " |
| << "used as " << DrawTestSpec::outputTypeToString(attrib.outputType) << ", "; |
| } |
| else |
| { |
| desc |
| << "Attribute " << ndx << ": " << ((ndx == 0|| attrib.additionalPositionAttribute) ? ("position ,") : ("color ,")) |
| << "Storage in " << DrawTestSpec::storageToString(attrib.storage) << ", " |
| << "stride " << attrib.stride << ", " |
| << "input datatype " << DrawTestSpec::inputTypeToString((DrawTestSpec::InputType)attrib.inputType) << ", " |
| << "input component count " << attrib.componentCount << ", " |
| << (attrib.normalize ? "normalized, " : "") |
| << "used as " << DrawTestSpec::outputTypeToString(attrib.outputType) << ", " |
| << "instance divisor " << attrib.instanceDivisor << ", "; |
| } |
| } |
| |
| if (drawMethod == DRAWMETHOD_DRAWARRAYS) |
| { |
| desc |
| << "drawArrays(), " |
| << "first " << first << ", "; |
| } |
| else if (drawMethod == DRAWMETHOD_DRAWARRAYS_INSTANCED) |
| { |
| desc |
| << "drawArraysInstanced(), " |
| << "first " << first << ", " |
| << "instance count " << instanceCount << ", "; |
| } |
| else if (drawMethod == DRAWMETHOD_DRAWELEMENTS) |
| { |
| desc |
| << "drawElements(), " |
| << "index type " << DrawTestSpec::indexTypeToString(indexType) << ", " |
| << "index storage in " << DrawTestSpec::storageToString(indexStorage) << ", " |
| << "index offset " << indexPointerOffset << ", "; |
| } |
| else if (drawMethod == DRAWMETHOD_DRAWELEMENTS_RANGED) |
| { |
| desc |
| << "drawElementsRanged(), " |
| << "index type " << DrawTestSpec::indexTypeToString(indexType) << ", " |
| << "index storage in " << DrawTestSpec::storageToString(indexStorage) << ", " |
| << "index offset " << indexPointerOffset << ", " |
| << "range start " << indexMin << ", " |
| << "range end " << indexMax << ", "; |
| } |
| else if (drawMethod == DRAWMETHOD_DRAWELEMENTS_INSTANCED) |
| { |
| desc |
| << "drawElementsInstanced(), " |
| << "index type " << DrawTestSpec::indexTypeToString(indexType) << ", " |
| << "index storage in " << DrawTestSpec::storageToString(indexStorage) << ", " |
| << "index offset " << indexPointerOffset << ", " |
| << "instance count " << instanceCount << ", "; |
| } |
| else if (drawMethod == DRAWMETHOD_DRAWARRAYS_INDIRECT) |
| { |
| desc |
| << "drawArraysIndirect(), " |
| << "first " << first << ", " |
| << "instance count " << instanceCount << ", " |
| << "indirect offset " << indirectOffset << ", "; |
| } |
| else if (drawMethod == DRAWMETHOD_DRAWELEMENTS_INDIRECT) |
| { |
|