tag | b81e9e36f50dd2ed544761960432371fba482b21 | |
---|---|---|
tagger | Alexander Galazin <galazin@protonmail.com> | Thu Aug 19 15:59:10 2021 +0200 |
object | 34639fb3f8b467b261624a1b2863b5e808bb7aef |
Vulkan CTS 1.2.7.1 New tests: * Add tests for VK_EXT_shader_atomic_float2 * Tests for VK_KHR_present_id and VK_KHR_present_wait Fixes: * The existence of a DRM device is not mandatory * Increase error threshold for some geometry shader tests * Fix variable pointer tests for geometry stages on tilers * Fix DRM modifier list tests * Relax protected heap allocation tests * Fix transform_feedback.simple.multiquery* tests * Fix depth/stencil subpass dependencies in renderpass allocation tests * Fix early destruction of VkPipelineLayout * Fix validation errors in AHB tests * Clean ExternalMemoryUtil
commit | 34639fb3f8b467b261624a1b2863b5e808bb7aef | [log] [tgz] |
---|---|---|
author | Alexander Galazin <alexander.galazin@arm.com> | Thu Aug 12 17:23:45 2021 +0200 |
committer | Alexander Galazin <Alexander.Galazin@arm.com> | Fri Aug 13 06:57:52 2021 +0000 |
tree | 00bd9ea477f541cb4c2a1f00f83468e8bc496a2a | |
parent | 300c5767a18695a90918e0386f104d33c1bdf586 [diff] |
Allow Vulkan CTS 1.2.7.1 Affects: dEQP-VK.api.driver_properties.properties Components: Vulkan Change-Id: Ic313a2b15d7c2be5c5b1f95aa189dc6bf1adbf70
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
The .qpa logs generated by the conformance tests may contain embedded PNG images of the results. These can be viewed with scripts/qpa_image_viewer.html
, by opening the file with a web browser and following its instructions, or using the Cherry tool.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.
This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts
directory. For more information see OpenGL / OpenGL ES CTS README.
ANGLE can be built for Android by following the instructions here.
The resulting ANGLE shared object libraries can be linked against and embedded into dEQP.apk
with the --angle-path
option. This will cause dEQP.apk
to use the ANGLE libraries for OpenGL ES calls, rather than the native drivers.
An ABI must be specified and the directory structure containing the ANGLE shared objects must match it so the build system can find the correct *.so
files.
Assuming ANGLE shared objects are generated into ~/chromium/src/out/Release/
and dEQP.apk
will be generated with --abis arm64-v8a
, issue the following commands:
cd ~/chromium/src/out/Release/ mkdir arm64-v8a && cd arm64-v8a cp ../lib*_angle.so .
The --angle-path ~/chromium/src/out/Release/
option can then be used to link against and embed the ANGLE shared object files. The full command would be:
python scripts/android/build_apk.py --sdk <path to Android SDK> --ndk <path to Android NDK> --abis arm64-v8a --angle-path ~/chromium/src/out/Release/