blob: d3d8fefc13a03dd2168ee91e5d6164d6a8b3d2a3 [file] [log] [blame]
#ifndef _EGLWLIBRARY_HPP
#define _EGLWLIBRARY_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program EGL Utilities
* ------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief EGL API Library.
*//*--------------------------------------------------------------------*/
#include "eglwDefs.hpp"
#include "eglwFunctions.hpp"
namespace de
{
class DynamicLibrary;
}
namespace eglw
{
class Library
{
public:
// Entry points:
// virtual EGLBoolean initialize (EGLDisplay ...) const = 0;
#include "eglwLibrary.inl"
};
class FuncPtrLibrary : public Library
{
public:
FuncPtrLibrary (void);
~FuncPtrLibrary (void);
#include "eglwFuncPtrLibraryDecl.inl"
protected:
Functions m_egl;
};
class DefaultLibrary : public FuncPtrLibrary
{
public:
DefaultLibrary (const char* dynamicLibraryName = getLibraryFileName());
~DefaultLibrary (void);
static const char* getLibraryFileName (void);
protected:
de::DynamicLibrary* m_dynLib;
};
} // eglw
#endif // _EGLWLIBRARY_HPP