blob: 91708708dc1a7b260686e3e1a7208bc75c1a07c9 [file] [log] [blame]
#ifndef _DETHREAD_HPP
#define _DETHREAD_HPP
/*-------------------------------------------------------------------------
* drawElements C++ Base Library
* -----------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Thread base class.
*//*--------------------------------------------------------------------*/
#include "deDefs.hpp"
#include "deThread.h"
namespace de
{
/*--------------------------------------------------------------------*//*!
* \brief Base class for threads
*
* Thread provides base class for implementing threads. To leverage that
* functionality, inherit Thread in your class and implement virtual run()
* method.
*
* \note Thread class is not thread-safe, i.e. thread control functions
* such as start() or join() can not be called from multiple threads
* concurrently.
*//*--------------------------------------------------------------------*/
class Thread
{
public:
Thread (void);
virtual ~Thread (void);
void setPriority (deThreadPriority priority);
void start (void);
void join (void);
bool isStarted (void) const;
/** Thread entry point. */
virtual void run (void) = DE_NULL;
private:
Thread (const Thread& other); // Not allowed!
Thread& operator= (const Thread& other); // Not allowed!
deThreadAttributes m_attribs;
deThread m_thread;
};
/*--------------------------------------------------------------------*//*!
* \brief Get thread launch status.
* \return true if thread has been started and no join() has been called,
* false otherwise.
*//*--------------------------------------------------------------------*/
inline bool Thread::isStarted (void) const
{
return m_thread != 0;
}
} // de
#endif // _DETHREAD_HPP