blob: eb4ebc064b17568a0c9fb5073b1e03e132b80f51 [file] [log] [blame]
#ifndef _ES2FTEXTUREUNITTESTS_HPP
#define _ES2FTEXTUREUNITTESTS_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 2.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Texture unit usage tests.
*//*--------------------------------------------------------------------*/
#include "tes2TestCase.hpp"
namespace deqp
{
namespace gles2
{
namespace Functional
{
class TextureUnitTests : public TestCaseGroup
{
public:
TextureUnitTests (Context& context);
~TextureUnitTests (void);
void init (void);
private:
TextureUnitTests (const TextureUnitTests& other);
TextureUnitTests& operator= (const TextureUnitTests& other);
};
} // Functional
} // gles2
} // deqp
#endif // _ES2FTEXTUREUNITTESTS_HPP