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/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 2.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Texture State Query tests.
*//*--------------------------------------------------------------------*/
#include "es2fTextureStateQueryTests.hpp"
#include "es2fApiCase.hpp"
#include "glsStateQueryUtil.hpp"
#include "gluRenderContext.hpp"
#include "glwEnums.hpp"
#include "glwFunctions.hpp"
#include "deRandom.hpp"
#include "deMath.h"
using namespace glw; // GLint and other GL types
using namespace deqp::gls;
using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
namespace deqp
{
namespace gles2
{
namespace Functional
{
namespace TextureParamVerifiers
{
// TexParamVerifier
class TexParamVerifier : protected glu::CallLogWrapper
{
public:
TexParamVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix);
virtual ~TexParamVerifier (); // make GCC happy
const char* getTestNamePostfix (void) const;
virtual void verifyInteger (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint reference) = DE_NULL;
virtual void verifyFloat (tcu::TestContext& testCtx, GLenum target, GLenum name, GLfloat reference) = DE_NULL;
private:
const char* const m_testNamePostfix;
};
TexParamVerifier::TexParamVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix)
: glu::CallLogWrapper (gl, log)
, m_testNamePostfix (testNamePostfix)
{
enableLogging(true);
}
TexParamVerifier::~TexParamVerifier ()
{
}
const char* TexParamVerifier::getTestNamePostfix (void) const
{
return m_testNamePostfix;
}
class GetTexParameterIVerifier : public TexParamVerifier
{
public:
GetTexParameterIVerifier (const glw::Functions& gl, tcu::TestLog& log);
void verifyInteger (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint reference);
void verifyFloat (tcu::TestContext& testCtx, GLenum target, GLenum name, GLfloat reference);
};
GetTexParameterIVerifier::GetTexParameterIVerifier (const glw::Functions& gl, tcu::TestLog& log)
: TexParamVerifier(gl, log, "_gettexparameteri")
{
}
void GetTexParameterIVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint reference)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLint> state;
glGetTexParameteriv(target, name, &state);
if (!state.verifyValidity(testCtx))
return;
if (state != reference)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid texture param value");
}
}
void GetTexParameterIVerifier::verifyFloat (tcu::TestContext& testCtx, GLenum target, GLenum name, GLfloat reference)
{
using tcu::TestLog;
const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(reference);
const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference);
StateQueryMemoryWriteGuard<GLint> state;
glGetTexParameteriv(target, name, &state);
if (!state.verifyValidity(testCtx))
return;
if (state < expectedGLStateMin || state > expectedGLStateMax)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected in range [" << expectedGLStateMin << ", " << expectedGLStateMax << "]; got " << state << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid texture param value");
}
}
class GetTexParameterFVerifier : public TexParamVerifier
{
public:
GetTexParameterFVerifier (const glw::Functions& gl, tcu::TestLog& log);
void verifyInteger (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint reference);
void verifyFloat (tcu::TestContext& testCtx, GLenum target, GLenum name, GLfloat reference);
};
GetTexParameterFVerifier::GetTexParameterFVerifier (const glw::Functions& gl, tcu::TestLog& log)
: TexParamVerifier(gl, log, "_gettexparameterf")
{
}
void GetTexParameterFVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint reference)
{
DE_ASSERT(reference == GLint(GLfloat(reference))); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests
using tcu::TestLog;
const GLfloat referenceAsFloat = GLfloat(reference);
StateQueryMemoryWriteGuard<GLfloat> state;
glGetTexParameterfv(target, name, &state);
if (!state.verifyValidity(testCtx))
return;
if (state != referenceAsFloat)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected " << referenceAsFloat << "; got " << state << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
}
}
void GetTexParameterFVerifier::verifyFloat (tcu::TestContext& testCtx, GLenum target, GLenum name, GLfloat reference)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLfloat> state;
glGetTexParameterfv(target, name, &state);
if (!state.verifyValidity(testCtx))
return;
if (state != reference)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
}
}
} // TextureParamVerifiers
namespace
{
using namespace TextureParamVerifiers;
// Tests
class TextureCase : public ApiCase
{
public:
TextureCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget)
: ApiCase (context, name, description)
, m_textureTarget (textureTarget)
, m_verifier (verifier)
{
}
virtual void testTexture (void) = DE_NULL;
void test (void)
{
GLuint textureId = 0;
glGenTextures(1, &textureId);
glBindTexture(m_textureTarget, textureId);
expectError(GL_NO_ERROR);
testTexture();
glDeleteTextures(1, &textureId);
expectError(GL_NO_ERROR);
}
protected:
GLenum m_textureTarget;
TexParamVerifier* m_verifier;
};
class TextureWrapCase : public TextureCase
{
public:
TextureWrapCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget, GLenum valueName)
: TextureCase (context, verifier, name, description, textureTarget)
, m_valueName (valueName)
{
}
void testTexture (void)
{
const GLenum wrapValues[] = {GL_CLAMP_TO_EDGE, GL_REPEAT, GL_MIRRORED_REPEAT};
m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, GL_REPEAT);
expectError(GL_NO_ERROR);
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx)
{
glTexParameteri(m_textureTarget, m_valueName, wrapValues[ndx]);
expectError(GL_NO_ERROR);
m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, wrapValues[ndx]);
expectError(GL_NO_ERROR);
}
//check unit conversions with float
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx)
{
glTexParameterf(m_textureTarget, m_valueName, (GLfloat)wrapValues[ndx]);
expectError(GL_NO_ERROR);
m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, wrapValues[ndx]);
expectError(GL_NO_ERROR);
}
}
private:
GLenum m_valueName;
};
class TextureMagFilterCase : public TextureCase
{
public:
TextureMagFilterCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget)
: TextureCase(context, verifier, name, description, textureTarget)
{
}
void testTexture (void)
{
const GLenum magValues[] = {GL_NEAREST, GL_LINEAR};
m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
expectError(GL_NO_ERROR);
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx)
{
glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]);
expectError(GL_NO_ERROR);
m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]);
expectError(GL_NO_ERROR);
}
//check unit conversions with float
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx)
{
glTexParameterf(m_textureTarget, GL_TEXTURE_MAG_FILTER, (GLfloat)magValues[ndx]);
expectError(GL_NO_ERROR);
m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]);
expectError(GL_NO_ERROR);
}
}
};
class TextureMinFilterCase : public TextureCase
{
public:
TextureMinFilterCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget)
: TextureCase(context, verifier, name, description, textureTarget)
{
}
void testTexture (void)
{
const GLenum minValues[] = {GL_NEAREST, GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR};
m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR);
expectError(GL_NO_ERROR);
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx)
{
glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]);
expectError(GL_NO_ERROR);
m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]);
expectError(GL_NO_ERROR);
}
//check unit conversions with float
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx)
{
glTexParameterf(m_textureTarget, GL_TEXTURE_MIN_FILTER, (GLfloat)minValues[ndx]);
expectError(GL_NO_ERROR);
m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]);
expectError(GL_NO_ERROR);
}
}
};
} // anonymous
#define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK) \
for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++) \
{ \
TexParamVerifier* verifier = (VERIFIERS)[_verifierNdx]; \
CODE_BLOCK; \
}
TextureStateQueryTests::TextureStateQueryTests (Context& context)
: TestCaseGroup (context, "texture", "Texture State Query tests")
, m_verifierInt (DE_NULL)
, m_verifierFloat (DE_NULL)
{
}
TextureStateQueryTests::~TextureStateQueryTests (void)
{
deinit();
}
void TextureStateQueryTests::init (void)
{
using namespace TextureParamVerifiers;
DE_ASSERT(m_verifierInt == DE_NULL);
DE_ASSERT(m_verifierFloat == DE_NULL);
m_verifierInt = new GetTexParameterIVerifier(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
m_verifierFloat = new GetTexParameterFVerifier(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
TexParamVerifier* verifiers[] = {m_verifierInt, m_verifierFloat};
const struct
{
const char* name;
GLenum textureTarget;
} textureTargets[] =
{
{ "texture_2d", GL_TEXTURE_2D},
{ "texture_cube_map", GL_TEXTURE_CUBE_MAP}
};
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(textureTargets); ++ndx)
{
FOR_EACH_VERIFIER(verifiers, addChild(new TextureWrapCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_wrap_s" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_S", textureTargets[ndx].textureTarget, GL_TEXTURE_WRAP_S)));
FOR_EACH_VERIFIER(verifiers, addChild(new TextureWrapCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_wrap_t" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_T", textureTargets[ndx].textureTarget, GL_TEXTURE_WRAP_T)));
FOR_EACH_VERIFIER(verifiers, addChild(new TextureMagFilterCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_mag_filter" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_MAG_FILTER", textureTargets[ndx].textureTarget)));
FOR_EACH_VERIFIER(verifiers, addChild(new TextureMinFilterCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_min_filter" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_MIN_FILTER", textureTargets[ndx].textureTarget)));
}
}
void TextureStateQueryTests::deinit (void)
{
if (m_verifierInt)
{
delete m_verifierInt;
m_verifierInt = NULL;
}
if (m_verifierFloat)
{
delete m_verifierFloat;
m_verifierFloat = NULL;
}
this->TestCaseGroup::deinit();
}
} // Functional
} // gles2
} // deqp