blob: 9b79452d178ea375e770564b8e512b188bd79e3d [file] [log] [blame]
case precision_specifier
expect compile_fail
values {}
vertex ""
${VERTEX_DECLARATIONS}
uniform lowp sampler2D s;
void main()
{
mediump vec2 v = mediump vec2(1.0, 1.0);
${VERTEX_OUTPUT}
}
""
fragment ""
void main()
{
gl_FragColor = vec4(1.0);
}
""
end