tag | 2aa0cbd0d281b31e9a90bd6287daeddf99c37ff4 | |
---|---|---|
tagger | Alexander Galazin <alexander.galazin@arm.com> | Mon Nov 11 09:37:48 2019 +0100 |
object | a7d268a6a3ee9655298d61cdb8b5c42306a4e335 |
Vulkan CTS 1.1.6.1 New tests: * Tests for VK_KHR_separate_depth_stencil_layouts Fixes: * Add missing write to PointSize * Add timelineSempahore to mandatory ext features * Fix check in testMandatoryExtensions * Remove deprecated std::bind2nd() call * Add scissor matching renderArea to descriptor indexing tests * Check available functionality with context method * Fix incorrect assumption for pipeline cache hit * Fixes VS num instances assumption
commit | a7d268a6a3ee9655298d61cdb8b5c42306a4e335 | [log] [tgz] |
---|---|---|
author | Piers Daniell <pdaniell@nvidia.com> | Tue Apr 30 16:50:00 2019 -0600 |
committer | Alexander Galazin <Alexander.Galazin@arm.com> | Fri Nov 01 04:15:12 2019 -0400 |
tree | 6d5d15719a490c0235d2c127828058c715202b4d | |
parent | c8a535a8fafe07947d25fad53dd555bab80ed821 [diff] |
Tests for VK_KHR_separate_depth_stencil_layouts Test coverage for VK_KHR_separate_depth_stencil_layouts. See https://gitlab.khronos.org/vulkan/vulkan/merge_requests/3172 This change modifies several test groups to use a single image aspect bit for depth+stencil formats rather than the VU required D+S aspects. Where appropriate the tests are also modified to use the new depth-only or stencil-only optimal layouts. Affects: dEQP-VK.api.copy_and_blit.*d16_unorm_s8_uint* dEQP-VK.api.copy_and_blit.*d24_unorm_s8_uint* dEQP-VK.api.copy_and_blit.*d32_sfloat_s8_uint* dEQP-VK.api.image_clearing*d16_unorm_s8_uint* dEQP-VK.api.image_clearing*d24_unorm_s8_uint* dEQP-VK.api.image_clearing*d32_sfloat_s8_uint* dEQP-VK.pipeline.stencil*d16_unorm_s8_uint* dEQP-VK.pipeline.stencil*d24_unorm_s8_uint* dEQP-VK.pipeline.stencil*d32_sfloat_s8_uint* dEQP-VK.pipeline.depth*d16_unorm_s8_uint* dEQP-VK.pipeline.depth*d24_unorm_s8_uint* dEQP-VK.pipeline.depth*d32_sfloat_s8_uint* dEQP-VK.*.depth_stencil_resolve*d16_unorm_s8_uint* dEQP-VK.*.depth_stencil_resolve*d24_unorm_s8_uint* dEQP-VK.*.depth_stencil_resolve*d32_sfloat_s8_uint* Change-Id: I147f3736614cc897f1319c5aac5ed1fdba2d7b66 Compontents: Vulkan (cherry picked from commit 39e17004ec33f0e546e6f391f933fb938e8c507d)
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
The .qpa logs generated by the conformance tests may contain embedded png images of the results. These can be viewed with the Cherry tool.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.
This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts
directory. For more information see OpenGL / OpenGL ES CTS README.
ANGLE can be built for Android by following the instructions here.
The resulting ANGLE shared object libraries can be linked against and embedded into dEQP.apk
with the --angle-path
option. This will cause dEQP.apk
to use the ANGLE libraries for OpenGL ES calls, rather than the native drivers.
An ABI must be specified and the directory structure containing the ANGLE shared objects must match it so the build system can find the correct *.so
files.
Assuming ANGLE shared objects are generated into ~/chromium/src/out/Release/
and dEQP.apk
will be generated with --abis arm64-v8a
, issue the following commands:
cd ~/chromium/src/out/Release/ mkdir arm64-v8a && cd arm64-v8a cp ../lib*_angle.so .
The --angle-path ~/chromium/src/out/Release/
option can then be used to link against and embed the ANGLE shared object files. The full command would be:
python scripts/android/build_apk.py --sdk <path to Android SDK> --ndk <path to Android NDK> --abis arm64-v8a --angle-path ~/chromium/src/out/Release/