tag | 7de743e7a248f66eea61c37c8ef5856b007c0912 | |
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tagger | Alexander Galazin <alexander.galazin@arm.com> | Fri Sep 15 10:20:23 2017 +0200 |
object | 6b3bca439862e986409ffd76e857ada0cc7c9080 |
Vulkan CTS 1.0.2.6 New tests: * Add tests for VK_KHR_bind_memory2 * Add tests for VK_KHR_maintenance2 * Add tests for VK_KHR_image_format_list * Add tests for VK_KHR_sampler_ycbcr_conversion Fixes: * Change required sample counts for storage images * Fixup some missing/incorrect flushes and invalidates * Make create_buffer test use platform limits * dEQP-VK.geometry: use proper layout for sampling the image * Fix flakiness in mailbox.display_timing * Add more allowed 'dot' alternatives * Keep buffer memory alive through BufferView creation * Fix combined depth/stencil clear colors. * Fixed incorrect calculation of GCD * Fix layout transition for WSI tests * Respect sampleRateShading availability in interpolate tests * Fix regressions in synchronization tests for dedicated allocations * Respect maximum workgroup count in SpvAsmInstructionTests * Sparse buffer test: allocate memory in one big chunk
commit | 6b3bca439862e986409ffd76e857ada0cc7c9080 | [log] [tgz] |
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author | Tony Wasserka <tony.wasserka@imgtec.com> | Tue Sep 12 12:03:13 2017 +0100 |
committer | Tony Wasserka <tony.wasserka@imgtec.com> | Tue Sep 12 15:22:12 2017 +0100 |
tree | 100dec30a41fbf2033acdeb67c9bc372dc99eb16 | |
parent | 9edc70a960946b98c280a5941bf68abfb5c8e58e [diff] |
Check for depthBounds support in shader builtin frag depth tests Depth bounds testing was enabled without checking for feature support in a couple of tests. With this change, tests that don't need this feature leave it disabled, whereas other tests (currently only dEQP-VK.glsl.builtin_var.fragdepth.*) now throw NotSupported when the device doesn't support it. Affects: dEQP-VK.clipping.* dEQP-VK.glsl.builtin_var.* Components: Vulkan VK-GL-CTS issue: 685 Change-Id: I44d94142e295ff135ad1a55d0d6e212b65994257
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.