tag | 26526695ec07a6aa790db146437eee0945618949 | |
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tagger | Alexander Galazin <alexander.galazin@arm.com> | Fri Oct 05 10:34:10 2018 +0200 |
object | 89051d61768b3aa1a6cbb20a9bbef58d225f4fb0 |
OpenGL ES CTS 3.2.5.1 Fixes: * Use sRGB encoded reference values for 8-bit Display P3 tests * Add screenLayout to AndroidManifest configChanges * Report NotSupported for GLES1 tests on non-ES1 run * Allow reading GL_BYTE surfaces to GL_RGBA output. * Fix the memory stomp running *core.internalformat.texture2d.depth_stencil* * Add specific RGB10A2 data for BlendHSLHue and BlendHSLSaturation * Fix: rendering complete times not monotonic * Check the bits of channel when calling glCopyTexImage2D * Modify the negative test related to glShaderBinary * Wrong statues effects KHR-GLES32.core.internalformat.* tests * Throw NotSupported if MAX_FRAGMENT_IMAGE_UNIFORMS = 0 * Allow glFramebufferTexture2D with level!=0 in ES2 tests with ES3 * Update transform feedback tests * Call eglSwapBuffers() to ensure wayland surface is attached * Fix dEQP-GLES3.functional.fbo.multiview.* * Loosen threshold in Texture3D tests * Some glCopyTexSubImage3D related tests conflict with GLES3.2 spec * Fix swap_buffers_with_damage.resize* hang on X11 * Correct getProcAddress() handling in robustness tests * Remove shaders.negative.unused_uniform_precision_matching * Shaders Derivate Tests: fix threshold * Exclude tests causing OOM * Allow glReadPixels() differences due precision errors * Robust_buffer_access_behavior.texel_fetch relies on undefined behavior * Increase threshold GLES3 blend tests * Do not fail if no config is available * Get an EGLConfig supporting pbuffers * Remove undefined EGL test cases * wayland: search for GLESv1 toggle DEQP_SUPPORT_GLES1 on if found * generatemipmap_zero_level_array_compressed may reuse stale object * Skip BC/DXT formats in Texture3D tests * GL_SRG8_ALPHA8 also supported in OpenGL ES 3.0+ * GLES 2/3: Fix masked color clear tests.
commit | 89051d61768b3aa1a6cbb20a9bbef58d225f4fb0 | [log] [tgz] |
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author | Weiwan Liu <weiwliu@nvidia.com> | Tue Sep 25 18:47:47 2018 -0700 |
committer | Weiwan Liu <weiwliu@nvidia.com> | Wed Sep 26 10:54:25 2018 -0700 |
tree | 1b3c642842f29fdf73f1e3d0994978978b564c51 | |
parent | 19a58213e3e870bf258118bd3726c8783cd73b74 [diff] |
Use sRGB encoded reference values for 8-bit Display P3 tests Per EGL_EXT_gl_colorspace_display_p3 spec, Display P3 assumes sRGB transfer function. So use the reference values computed in sRGB space for 8-bit Display P3 tests, instead of linear ones. Components: AOSP VK-GL-CTS issue: 1384 Affects: dEQP-EGL.functional.wide_color.pbuffer_8888_colorspace_p3 dEQP-EGL.functional.wide_color.window_8888_colorspace_p3 Change-Id: I77cf0f84b3189ce4e64f28a83d771b21eccd9214
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.
This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts
directory. For more information see OpenGL / OpenGL ES CTS README.