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/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 3.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Uniform block tests.
*//*--------------------------------------------------------------------*/
#include "es3fUniformBlockTests.hpp"
#include "glsUniformBlockCase.hpp"
#include "glsRandomUniformBlockCase.hpp"
#include "tcuCommandLine.hpp"
#include "deRandom.hpp"
#include "deStringUtil.hpp"
using std::string;
using std::vector;
namespace deqp
{
namespace gles3
{
namespace Functional
{
using gls::UniformBlockCase;
using gls::RandomUniformBlockCase;
using namespace gls::ub;
static void createRandomCaseGroup (tcu::TestCaseGroup* parentGroup, Context& context, const char* groupName, const char* description, UniformBlockCase::BufferMode bufferMode, deUint32 features, int numCases, deUint32 baseSeed)
{
tcu::TestCaseGroup* group = new tcu::TestCaseGroup(context.getTestContext(), groupName, description);
parentGroup->addChild(group);
baseSeed += (deUint32)context.getTestContext().getCommandLine().getBaseSeed();
for (int ndx = 0; ndx < numCases; ndx++)
group->addChild(new RandomUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES,
de::toString(ndx).c_str(), "", bufferMode, features, (deUint32)ndx+baseSeed));
}
class BlockBasicTypeCase : public UniformBlockCase
{
public:
BlockBasicTypeCase (Context& context, const char* name, const char* description, const VarType& type, deUint32 layoutFlags, int numInstances)
: UniformBlockCase(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE_PER_BLOCK)
{
UniformBlock& block = m_interface.allocBlock("Block");
block.addUniform(Uniform("var", type, 0));
block.setFlags(layoutFlags);
if (numInstances > 0)
{
block.setArraySize(numInstances);
block.setInstanceName("block");
}
}
};
static void createBlockBasicTypeCases (tcu::TestCaseGroup* group, Context& context, const char* name, const VarType& type, deUint32 layoutFlags, int numInstances = 0)
{
group->addChild(new BlockBasicTypeCase(context, (string(name) + "_vertex").c_str(), "", type, layoutFlags|DECLARE_VERTEX, numInstances));
group->addChild(new BlockBasicTypeCase(context, (string(name) + "_fragment").c_str(), "", type, layoutFlags|DECLARE_FRAGMENT, numInstances));
if (!(layoutFlags & LAYOUT_PACKED))
group->addChild(new BlockBasicTypeCase(context, (string(name) + "_both").c_str(), "", type, layoutFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, numInstances));
}
class BlockSingleStructCase : public UniformBlockCase
{
public:
BlockSingleStructCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
: UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
, m_layoutFlags (layoutFlags)
, m_numInstances (numInstances)
{
}
void init (void)
{
StructType& typeS = m_interface.allocStruct("S");
typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH), UNUSED_BOTH); // First member is unused.
typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM), 4));
typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH));
UniformBlock& block = m_interface.allocBlock("Block");
block.addUniform(Uniform("s", VarType(&typeS), 0));
block.setFlags(m_layoutFlags);
if (m_numInstances > 0)
{
block.setInstanceName("block");
block.setArraySize(m_numInstances);
}
}
private:
deUint32 m_layoutFlags;
int m_numInstances;
};
class BlockSingleStructArrayCase : public UniformBlockCase
{
public:
BlockSingleStructArrayCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
: UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
, m_layoutFlags (layoutFlags)
, m_numInstances (numInstances)
{
}
void init (void)
{
StructType& typeS = m_interface.allocStruct("S");
typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH), UNUSED_BOTH);
typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM), 4));
typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH));
UniformBlock& block = m_interface.allocBlock("Block");
block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_LOW)));
block.addUniform(Uniform("s", VarType(VarType(&typeS), 3)));
block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_MEDIUM)));
block.setFlags(m_layoutFlags);
if (m_numInstances > 0)
{
block.setInstanceName("block");
block.setArraySize(m_numInstances);
}
}
private:
deUint32 m_layoutFlags;
int m_numInstances;
};
class BlockSingleNestedStructCase : public UniformBlockCase
{
public:
BlockSingleNestedStructCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
: UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
, m_layoutFlags (layoutFlags)
, m_numInstances (numInstances)
{
}
void init (void)
{
StructType& typeS = m_interface.allocStruct("S");
typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH));
typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM), 4));
typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH);
StructType& typeT = m_interface.allocStruct("T");
typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM));
typeT.addMember("b", VarType(&typeS));
UniformBlock& block = m_interface.allocBlock("Block");
block.addUniform(Uniform("s", VarType(&typeS), 0));
block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC2, PRECISION_LOW), UNUSED_BOTH));
block.addUniform(Uniform("t", VarType(&typeT), 0));
block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_HIGH), 0));
block.setFlags(m_layoutFlags);
if (m_numInstances > 0)
{
block.setInstanceName("block");
block.setArraySize(m_numInstances);
}
}
private:
deUint32 m_layoutFlags;
int m_numInstances;
};
class BlockSingleNestedStructMixedMatrixPackingCase : public UniformBlockCase
{
public:
BlockSingleNestedStructMixedMatrixPackingCase (Context& context, const char* name, const char* description, deUint32 blockLayoutFlags, deUint32 matrixLayoutFlags, deUint32 matrixArrayLayoutFlags, BufferMode bufferMode, int numInstances)
: UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
, m_blockLayoutFlags (blockLayoutFlags)
, m_matrixLayoutFlags (matrixLayoutFlags)
, m_matrixArrayLayoutFlags (matrixArrayLayoutFlags)
, m_numInstances (numInstances)
{
}
void init (void)
{
StructType& typeS = m_interface.allocStruct("S");
typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH));
typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM), 4));
typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH);
StructType& typeT = m_interface.allocStruct("T");
typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM));
typeT.addMember("b", VarType(&typeS));
UniformBlock& block = m_interface.allocBlock("Block");
block.addUniform(Uniform("s", VarType(&typeS, m_matrixArrayLayoutFlags), 0));
block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC2, PRECISION_LOW), UNUSED_BOTH));
block.addUniform(Uniform("t", VarType(&typeT, m_matrixLayoutFlags), 0));
block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_HIGH), 0));
block.setFlags(m_blockLayoutFlags);
if (m_numInstances > 0)
{
block.setInstanceName("block");
block.setArraySize(m_numInstances);
}
}
private:
deUint32 m_blockLayoutFlags;
deUint32 m_matrixLayoutFlags;
deUint32 m_matrixArrayLayoutFlags;
int m_numInstances;
};
class BlockSingleNestedStructArrayCase : public UniformBlockCase
{
public:
BlockSingleNestedStructArrayCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
: UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
, m_layoutFlags (layoutFlags)
, m_numInstances (numInstances)
{
}
void init (void)
{
StructType& typeS = m_interface.allocStruct("S");
typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH));
typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, PRECISION_MEDIUM), 4));
typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH);
StructType& typeT = m_interface.allocStruct("T");
typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM));
typeT.addMember("b", VarType(VarType(&typeS), 3));
UniformBlock& block = m_interface.allocBlock("Block");
block.addUniform(Uniform("s", VarType(&typeS), 0));
block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC2, PRECISION_LOW), UNUSED_BOTH));
block.addUniform(Uniform("t", VarType(VarType(&typeT), 2), 0));
block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_HIGH), 0));
block.setFlags(m_layoutFlags);
if (m_numInstances > 0)
{
block.setInstanceName("block");
block.setArraySize(m_numInstances);
}
}
private:
deUint32 m_layoutFlags;
int m_numInstances;
};
class BlockMultiBasicTypesCase : public UniformBlockCase
{
public:
BlockMultiBasicTypesCase (Context& context, const char* name, const char* description, deUint32 flagsA, deUint32 flagsB, BufferMode bufferMode, int numInstances)
: UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
, m_flagsA (flagsA)
, m_flagsB (flagsB)
, m_numInstances (numInstances)
{
}
void init (void)
{
UniformBlock& blockA = m_interface.allocBlock("BlockA");
blockA.addUniform(Uniform("a", VarType(glu::TYPE_FLOAT, PRECISION_HIGH)));
blockA.addUniform(Uniform("b", VarType(glu::TYPE_UINT_VEC3, PRECISION_LOW), UNUSED_BOTH));
blockA.addUniform(Uniform("c", VarType(glu::TYPE_FLOAT_MAT2, PRECISION_MEDIUM)));
blockA.setInstanceName("blockA");
blockA.setFlags(m_flagsA);
UniformBlock& blockB = m_interface.allocBlock("BlockB");
blockB.addUniform(Uniform("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM)));
blockB.addUniform(Uniform("b", VarType(glu::TYPE_INT_VEC2, PRECISION_LOW)));
blockB.addUniform(Uniform("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH));
blockB.addUniform(Uniform("d", VarType(glu::TYPE_BOOL, 0)));
blockB.setInstanceName("blockB");
blockB.setFlags(m_flagsB);
if (m_numInstances > 0)
{
blockA.setArraySize(m_numInstances);
blockB.setArraySize(m_numInstances);
}
}
private:
deUint32 m_flagsA;
deUint32 m_flagsB;
int m_numInstances;
};
class BlockMultiNestedStructCase : public UniformBlockCase
{
public:
BlockMultiNestedStructCase (Context& context, const char* name, const char* description, deUint32 flagsA, deUint32 flagsB, BufferMode bufferMode, int numInstances)
: UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
, m_flagsA (flagsA)
, m_flagsB (flagsB)
, m_numInstances (numInstances)
{
}
void init (void)
{
StructType& typeS = m_interface.allocStruct("S");
typeS.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_LOW));
typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, PRECISION_MEDIUM), 4));
typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH));
StructType& typeT = m_interface.allocStruct("T");
typeT.addMember("a", VarType(glu::TYPE_UINT, PRECISION_MEDIUM), UNUSED_BOTH);
typeT.addMember("b", VarType(&typeS));
typeT.addMember("c", VarType(glu::TYPE_BOOL_VEC4, 0));
UniformBlock& blockA = m_interface.allocBlock("BlockA");
blockA.addUniform(Uniform("a", VarType(glu::TYPE_FLOAT, PRECISION_HIGH)));
blockA.addUniform(Uniform("b", VarType(&typeS)));
blockA.addUniform(Uniform("c", VarType(glu::TYPE_UINT_VEC3, PRECISION_LOW), UNUSED_BOTH));
blockA.setInstanceName("blockA");
blockA.setFlags(m_flagsA);
UniformBlock& blockB = m_interface.allocBlock("BlockB");
blockB.addUniform(Uniform("a", VarType(glu::TYPE_FLOAT_MAT2, PRECISION_MEDIUM)));
blockB.addUniform(Uniform("b", VarType(&typeT)));
blockB.addUniform(Uniform("c", VarType(glu::TYPE_BOOL_VEC4, 0), UNUSED_BOTH));
blockB.addUniform(Uniform("d", VarType(glu::TYPE_BOOL, 0)));
blockB.setInstanceName("blockB");
blockB.setFlags(m_flagsB);
if (m_numInstances > 0)
{
blockA.setArraySize(m_numInstances);
blockB.setArraySize(m_numInstances);
}
}
private:
deUint32 m_flagsA;
deUint32 m_flagsB;
int m_numInstances;
};
UniformBlockTests::UniformBlockTests (Context& context)
: TestCaseGroup(context, "ubo", "Uniform Block tests")
{
}
UniformBlockTests::~UniformBlockTests (void)
{
}
void UniformBlockTests::init (void)
{
static const glu::DataType basicTypes[] =
{
glu::TYPE_FLOAT,
glu::TYPE_FLOAT_VEC2,
glu::TYPE_FLOAT_VEC3,
glu::TYPE_FLOAT_VEC4,
glu::TYPE_INT,
glu::TYPE_INT_VEC2,
glu::TYPE_INT_VEC3,
glu::TYPE_INT_VEC4,
glu::TYPE_UINT,
glu::TYPE_UINT_VEC2,
glu::TYPE_UINT_VEC3,
glu::TYPE_UINT_VEC4,
glu::TYPE_BOOL,
glu::TYPE_BOOL_VEC2,
glu::TYPE_BOOL_VEC3,
glu::TYPE_BOOL_VEC4,
glu::TYPE_FLOAT_MAT2,
glu::TYPE_FLOAT_MAT3,
glu::TYPE_FLOAT_MAT4,
glu::TYPE_FLOAT_MAT2X3,
glu::TYPE_FLOAT_MAT2X4,
glu::TYPE_FLOAT_MAT3X2,
glu::TYPE_FLOAT_MAT3X4,
glu::TYPE_FLOAT_MAT4X2,
glu::TYPE_FLOAT_MAT4X3
};
static const struct
{
const char* name;
deUint32 flags;
} precisionFlags[] =
{
{ "lowp", PRECISION_LOW },
{ "mediump", PRECISION_MEDIUM },
{ "highp", PRECISION_HIGH }
};
static const struct
{
const char* name;
deUint32 flags;
} layoutFlags[] =
{
{ "shared", LAYOUT_SHARED },
{ "packed", LAYOUT_PACKED },
{ "std140", LAYOUT_STD140 }
};
static const struct
{
const char* name;
deUint32 flags;
} matrixFlags[] =
{
{ "row_major", LAYOUT_ROW_MAJOR },
{ "column_major", LAYOUT_COLUMN_MAJOR }
};
static const struct
{
const char* name;
UniformBlockCase::BufferMode mode;
} bufferModes[] =
{
{ "per_block_buffer", UniformBlockCase::BUFFERMODE_PER_BLOCK },
{ "single_buffer", UniformBlockCase::BUFFERMODE_SINGLE }
};
// ubo.single_basic_type
{
tcu::TestCaseGroup* singleBasicTypeGroup = new tcu::TestCaseGroup(m_testCtx, "single_basic_type", "Single basic variable in single buffer");
addChild(singleBasicTypeGroup);
for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
{
tcu::TestCaseGroup* layoutGroup = new tcu::TestCaseGroup(m_testCtx, layoutFlags[layoutFlagNdx].name, "");
singleBasicTypeGroup->addChild(layoutGroup);
for (int basicTypeNdx = 0; basicTypeNdx < DE_LENGTH_OF_ARRAY(basicTypes); basicTypeNdx++)
{
glu::DataType type = basicTypes[basicTypeNdx];
const char* typeName = glu::getDataTypeName(type);
if (glu::isDataTypeBoolOrBVec(type))
createBlockBasicTypeCases(layoutGroup, m_context, typeName, VarType(type, 0), layoutFlags[layoutFlagNdx].flags);
else
{
for (int precNdx = 0; precNdx < DE_LENGTH_OF_ARRAY(precisionFlags); precNdx++)
createBlockBasicTypeCases(layoutGroup, m_context, (string(precisionFlags[precNdx].name) + "_" + typeName).c_str(),
VarType(type, precisionFlags[precNdx].flags), layoutFlags[layoutFlagNdx].flags);
}
if (glu::isDataTypeMatrix(type))
{
for (int matFlagNdx = 0; matFlagNdx < DE_LENGTH_OF_ARRAY(matrixFlags); matFlagNdx++)
{
for (int precNdx = 0; precNdx < DE_LENGTH_OF_ARRAY(precisionFlags); precNdx++)
createBlockBasicTypeCases(layoutGroup, m_context, (string(matrixFlags[matFlagNdx].name) + "_" + precisionFlags[precNdx].name + "_" + typeName).c_str(),
VarType(type, precisionFlags[precNdx].flags), layoutFlags[layoutFlagNdx].flags|matrixFlags[matFlagNdx].flags);
}
}
}
}
}
// ubo.single_basic_array
{
tcu::TestCaseGroup* singleBasicArrayGroup = new tcu::TestCaseGroup(m_testCtx, "single_basic_array", "Single basic array variable in single buffer");
addChild(singleBasicArrayGroup);
for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
{
tcu::TestCaseGroup* layoutGroup = new tcu::TestCaseGroup(m_testCtx, layoutFlags[layoutFlagNdx].name, "");
singleBasicArrayGroup->addChild(layoutGroup);
for (int basicTypeNdx = 0; basicTypeNdx < DE_LENGTH_OF_ARRAY(basicTypes); basicTypeNdx++)
{
glu::DataType type = basicTypes[basicTypeNdx];
const char* typeName = glu::getDataTypeName(type);
const int arraySize = 3;
createBlockBasicTypeCases(layoutGroup, m_context, typeName,
VarType(VarType(type, glu::isDataTypeBoolOrBVec(type) ? 0 : PRECISION_HIGH), arraySize),
layoutFlags[layoutFlagNdx].flags);
if (glu::isDataTypeMatrix(type))
{
for (int matFlagNdx = 0; matFlagNdx < DE_LENGTH_OF_ARRAY(matrixFlags); matFlagNdx++)
createBlockBasicTypeCases(layoutGroup, m_context, (string(matrixFlags[matFlagNdx].name) + "_" + typeName).c_str(),
VarType(VarType(type, PRECISION_HIGH), arraySize),
layoutFlags[layoutFlagNdx].flags|matrixFlags[matFlagNdx].flags);
}
}
}
}
// ubo.single_struct
{
tcu::TestCaseGroup* singleStructGroup = new tcu::TestCaseGroup(m_testCtx, "single_struct", "Single struct in uniform block");
addChild(singleStructGroup);
for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
{
tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
singleStructGroup->addChild(modeGroup);
for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
{
for (int isArray = 0; isArray < 2; isArray++)
{
std::string baseName = layoutFlags[layoutFlagNdx].name;
deUint32 baseFlags = layoutFlags[layoutFlagNdx].flags;
if (bufferModes[modeNdx].mode == UniformBlockCase::BUFFERMODE_SINGLE && isArray == 0)
continue; // Doesn't make sense to add this variant.
if (isArray)
baseName += "_instance_array";
modeGroup->addChild(new BlockSingleStructCase(m_context, (baseName + "_vertex").c_str(), "", baseFlags|DECLARE_VERTEX, bufferModes[modeNdx].mode, isArray ? 3 : 0));
modeGroup->addChild(new BlockSingleStructCase(m_context, (baseName + "_fragment").c_str(), "", baseFlags|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
if (!(baseFlags & LAYOUT_PACKED))
modeGroup->addChild(new BlockSingleStructCase(m_context, (baseName + "_both").c_str(), "", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
}
}
}
}
// ubo.single_struct_array
{
tcu::TestCaseGroup* singleStructArrayGroup = new tcu::TestCaseGroup(m_testCtx, "single_struct_array", "Struct array in one uniform block");
addChild(singleStructArrayGroup);
for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
{
tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
singleStructArrayGroup->addChild(modeGroup);
for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
{
for (int isArray = 0; isArray < 2; isArray++)
{
std::string baseName = layoutFlags[layoutFlagNdx].name;
deUint32 baseFlags = layoutFlags[layoutFlagNdx].flags;
if (bufferModes[modeNdx].mode == UniformBlockCase::BUFFERMODE_SINGLE && isArray == 0)
continue; // Doesn't make sense to add this variant.
if (isArray)
baseName += "_instance_array";
modeGroup->addChild(new BlockSingleStructArrayCase(m_context, (baseName + "_vertex").c_str(), "", baseFlags|DECLARE_VERTEX, bufferModes[modeNdx].mode, isArray ? 3 : 0));
modeGroup->addChild(new BlockSingleStructArrayCase(m_context, (baseName + "_fragment").c_str(), "", baseFlags|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
if (!(baseFlags & LAYOUT_PACKED))
modeGroup->addChild(new BlockSingleStructArrayCase(m_context, (baseName + "_both").c_str(), "", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
}
}
}
}
// ubo.single_nested_struct
{
tcu::TestCaseGroup* singleNestedStructGroup = new tcu::TestCaseGroup(m_testCtx, "single_nested_struct", "Nested struct in one uniform block");
addChild(singleNestedStructGroup);
for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
{
tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
singleNestedStructGroup->addChild(modeGroup);
for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
{
for (int isArray = 0; isArray < 2; isArray++)
{
std::string baseName = layoutFlags[layoutFlagNdx].name;
deUint32 baseFlags = layoutFlags[layoutFlagNdx].flags;
if (bufferModes[modeNdx].mode == UniformBlockCase::BUFFERMODE_SINGLE && isArray == 0)
continue; // Doesn't make sense to add this variant.
if (isArray)
baseName += "_instance_array";
modeGroup->addChild(new BlockSingleNestedStructCase(m_context, (baseName + "_vertex").c_str(), "", baseFlags|DECLARE_VERTEX, bufferModes[modeNdx].mode, isArray ? 3 : 0));
modeGroup->addChild(new BlockSingleNestedStructCase(m_context, (baseName + "_fragment").c_str(), "", baseFlags|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
if (!(baseFlags & LAYOUT_PACKED))
modeGroup->addChild(new BlockSingleNestedStructCase(m_context, (baseName + "_both").c_str(), "", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
}
}
}
}
// ubo.single_nested_struct_mixed_matrix_packing
{
tcu::TestCaseGroup* singleNestedStructMixedMatrixPackingGroup = new tcu::TestCaseGroup(m_testCtx, "single_nested_struct_mixed_matrix_packing", "Nested struct in one uniform block with a mixed matrix packing");
addChild(singleNestedStructMixedMatrixPackingGroup);
for (const auto& bufferMode : bufferModes)
{
tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferMode.name, "");
singleNestedStructMixedMatrixPackingGroup->addChild(modeGroup);
for (const auto& layoutFlag : layoutFlags)
for (const auto& blockMatrixFlag : matrixFlags)
for (const auto& singleMatrixFlag : matrixFlags)
for (const auto& arrayMatrixFlag : matrixFlags)
for (int isArray = 0; isArray < 2; isArray++)
{
std::string baseName = layoutFlag.name;
deUint32 baseFlags = layoutFlag.flags;
deUint32 blockFlags = baseFlags | blockMatrixFlag.flags;
baseName += std::string("_block_") + blockMatrixFlag.name;
baseName += std::string("_matrix_") + singleMatrixFlag.name;
baseName += std::string("_matrixarray_") + arrayMatrixFlag.name;
if (bufferMode.mode == UniformBlockCase::BUFFERMODE_SINGLE && isArray == 0)
continue; // Doesn't make sense to add this variant.
if (isArray)
baseName += "_instance_array";
modeGroup->addChild(new BlockSingleNestedStructMixedMatrixPackingCase(m_context, (baseName + "_vertex").c_str(), "", blockFlags | DECLARE_VERTEX, singleMatrixFlag.flags, arrayMatrixFlag.flags, bufferMode.mode, isArray ? 3 : 0));
modeGroup->addChild(new BlockSingleNestedStructMixedMatrixPackingCase(m_context, (baseName + "_fragment").c_str(), "", blockFlags | DECLARE_FRAGMENT, singleMatrixFlag.flags, arrayMatrixFlag.flags, bufferMode.mode, isArray ? 3 : 0));
if (!(baseFlags & LAYOUT_PACKED))
modeGroup->addChild(new BlockSingleNestedStructMixedMatrixPackingCase(m_context, (baseName + "_both").c_str(), "", blockFlags | DECLARE_VERTEX | DECLARE_FRAGMENT, singleMatrixFlag.flags, arrayMatrixFlag.flags, bufferMode.mode, isArray ? 3 : 0));
}
}
}
// ubo.single_nested_struct_array
{
tcu::TestCaseGroup* singleNestedStructArrayGroup = new tcu::TestCaseGroup(m_testCtx, "single_nested_struct_array", "Nested struct array in one uniform block");
addChild(singleNestedStructArrayGroup);
for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
{
tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
singleNestedStructArrayGroup->addChild(modeGroup);
for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
{
for (int isArray = 0; isArray < 2; isArray++)
{
std::string baseName = layoutFlags[layoutFlagNdx].name;
deUint32 baseFlags = layoutFlags[layoutFlagNdx].flags;
if (bufferModes[modeNdx].mode == UniformBlockCase::BUFFERMODE_SINGLE && isArray == 0)
continue; // Doesn't make sense to add this variant.
if (isArray)
baseName += "_instance_array";
modeGroup->addChild(new BlockSingleNestedStructArrayCase(m_context, (baseName + "_vertex").c_str(), "", baseFlags|DECLARE_VERTEX, bufferModes[modeNdx].mode, isArray ? 3 : 0));
modeGroup->addChild(new BlockSingleNestedStructArrayCase(m_context, (baseName + "_fragment").c_str(), "", baseFlags|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
if (!(baseFlags & LAYOUT_PACKED))
modeGroup->addChild(new BlockSingleNestedStructArrayCase(m_context, (baseName + "_both").c_str(), "", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
}
}
}
}
// ubo.instance_array_basic_type
{
tcu::TestCaseGroup* instanceArrayBasicTypeGroup = new tcu::TestCaseGroup(m_testCtx, "instance_array_basic_type", "Single basic variable in instance array");
addChild(instanceArrayBasicTypeGroup);
for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
{
tcu::TestCaseGroup* layoutGroup = new tcu::TestCaseGroup(m_testCtx, layoutFlags[layoutFlagNdx].name, "");
instanceArrayBasicTypeGroup->addChild(layoutGroup);
for (int basicTypeNdx = 0; basicTypeNdx < DE_LENGTH_OF_ARRAY(basicTypes); basicTypeNdx++)
{
glu::DataType type = basicTypes[basicTypeNdx];
const char* typeName = glu::getDataTypeName(type);
const int numInstances = 3;
createBlockBasicTypeCases(layoutGroup, m_context, typeName,
VarType(type, glu::isDataTypeBoolOrBVec(type) ? 0 : PRECISION_HIGH),
layoutFlags[layoutFlagNdx].flags, numInstances);
if (glu::isDataTypeMatrix(type))
{
for (int matFlagNdx = 0; matFlagNdx < DE_LENGTH_OF_ARRAY(matrixFlags); matFlagNdx++)
createBlockBasicTypeCases(layoutGroup, m_context, (string(matrixFlags[matFlagNdx].name) + "_" + typeName).c_str(),
VarType(type, PRECISION_HIGH), layoutFlags[layoutFlagNdx].flags|matrixFlags[matFlagNdx].flags,
numInstances);
}
}
}
}
// ubo.multi_basic_types
{
tcu::TestCaseGroup* multiBasicTypesGroup = new tcu::TestCaseGroup(m_testCtx, "multi_basic_types", "Multiple buffers with basic types");
addChild(multiBasicTypesGroup);
for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
{
tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
multiBasicTypesGroup->addChild(modeGroup);
for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
{
for (int isArray = 0; isArray < 2; isArray++)
{
std::string baseName = layoutFlags[layoutFlagNdx].name;
deUint32 baseFlags = layoutFlags[layoutFlagNdx].flags;
if (isArray)
baseName += "_instance_array";
modeGroup->addChild(new BlockMultiBasicTypesCase(m_context, (baseName + "_vertex").c_str(), "", baseFlags|DECLARE_VERTEX, baseFlags|DECLARE_VERTEX, bufferModes[modeNdx].mode, isArray ? 3 : 0));
modeGroup->addChild(new BlockMultiBasicTypesCase(m_context, (baseName + "_fragment").c_str(), "", baseFlags|DECLARE_FRAGMENT, baseFlags|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
if (!(baseFlags & LAYOUT_PACKED))
modeGroup->addChild(new BlockMultiBasicTypesCase(m_context, (baseName + "_both").c_str(), "", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
modeGroup->addChild(new BlockMultiBasicTypesCase(m_context, (baseName + "_mixed").c_str(), "", baseFlags|DECLARE_VERTEX, baseFlags|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
}
}
}
}
// ubo.multi_nested_struct
{
tcu::TestCaseGroup* multiNestedStructGroup = new tcu::TestCaseGroup(m_testCtx, "multi_nested_struct", "Multiple buffers with nested structs");
addChild(multiNestedStructGroup);
for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
{
tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
multiNestedStructGroup->addChild(modeGroup);
for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
{
for (int isArray = 0; isArray < 2; isArray++)
{
std::string baseName = layoutFlags[layoutFlagNdx].name;
deUint32 baseFlags = layoutFlags[layoutFlagNdx].flags;
if (isArray)
baseName += "_instance_array";
modeGroup->addChild(new BlockMultiNestedStructCase(m_context, (baseName + "_vertex").c_str(), "", baseFlags|DECLARE_VERTEX, baseFlags|DECLARE_VERTEX, bufferModes[modeNdx].mode, isArray ? 3 : 0));
modeGroup->addChild(new BlockMultiNestedStructCase(m_context, (baseName + "_fragment").c_str(), "", baseFlags|DECLARE_FRAGMENT, baseFlags|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
if (!(baseFlags & LAYOUT_PACKED))
modeGroup->addChild(new BlockMultiNestedStructCase(m_context, (baseName + "_both").c_str(), "", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
modeGroup->addChild(new BlockMultiNestedStructCase(m_context, (baseName + "_mixed").c_str(), "", baseFlags|DECLARE_VERTEX, baseFlags|DECLARE_FRAGMENT, bufferModes[modeNdx].mode, isArray ? 3 : 0));
}
}
}
}
// ubo.random
{
const deUint32 allShaders = FEATURE_VERTEX_BLOCKS|FEATURE_FRAGMENT_BLOCKS|FEATURE_SHARED_BLOCKS;
const deUint32 allLayouts = FEATURE_PACKED_LAYOUT|FEATURE_SHARED_LAYOUT|FEATURE_STD140_LAYOUT;
const deUint32 allBasicTypes = FEATURE_VECTORS|FEATURE_MATRICES;
const deUint32 unused = FEATURE_UNUSED_MEMBERS|FEATURE_UNUSED_UNIFORMS;
const deUint32 matFlags = FEATURE_MATRIX_LAYOUT;
const deUint32 allFeatures = ~FEATURE_ARRAYS_OF_ARRAYS;
tcu::TestCaseGroup* randomGroup = new tcu::TestCaseGroup(m_testCtx, "random", "Random Uniform Block cases");
addChild(randomGroup);
// Basic types.
createRandomCaseGroup(randomGroup, m_context, "scalar_types", "Scalar types only, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused, 25, 0);
createRandomCaseGroup(randomGroup, m_context, "vector_types", "Scalar and vector types only, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|FEATURE_VECTORS, 25, 25);
createRandomCaseGroup(randomGroup, m_context, "basic_types", "All basic types, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|matFlags, 25, 50);
createRandomCaseGroup(randomGroup, m_context, "basic_arrays", "Arrays, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_ARRAYS, 25, 50);
createRandomCaseGroup(randomGroup, m_context, "basic_instance_arrays", "Basic instance arrays, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_INSTANCE_ARRAYS, 25, 75);
createRandomCaseGroup(randomGroup, m_context, "nested_structs", "Nested structs, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_STRUCTS, 25, 100);
createRandomCaseGroup(randomGroup, m_context, "nested_structs_arrays", "Nested structs, arrays, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_STRUCTS|FEATURE_ARRAYS, 25, 150);
createRandomCaseGroup(randomGroup, m_context, "nested_structs_instance_arrays", "Nested structs, instance arrays, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_STRUCTS|FEATURE_INSTANCE_ARRAYS, 25, 125);
createRandomCaseGroup(randomGroup, m_context, "nested_structs_arrays_instance_arrays", "Nested structs, instance arrays, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_STRUCTS|FEATURE_ARRAYS|FEATURE_INSTANCE_ARRAYS, 25, 175);
createRandomCaseGroup(randomGroup, m_context, "all_per_block_buffers", "All random features, per-block buffers", UniformBlockCase::BUFFERMODE_PER_BLOCK, allFeatures, 50, 200);
createRandomCaseGroup(randomGroup, m_context, "all_shared_buffer", "All random features, shared buffer", UniformBlockCase::BUFFERMODE_SINGLE, allFeatures, 50, 250);
}
}
} // Functional
} // gles3
} // deqp