| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Negative Buffer API tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es3fNegativeBufferApiTests.hpp" |
| #include "es3fApiCase.hpp" |
| #include "gluContextInfo.hpp" |
| |
| #include "glwDefs.hpp" |
| #include "glwEnums.hpp" |
| |
| using namespace glw; // GL types |
| |
| namespace deqp |
| { |
| namespace gles3 |
| { |
| namespace Functional |
| { |
| |
| using tcu::TestLog; |
| |
| NegativeBufferApiTests::NegativeBufferApiTests (Context& context) |
| : TestCaseGroup(context, "buffer", "Negative Buffer API Cases") |
| { |
| } |
| |
| NegativeBufferApiTests::~NegativeBufferApiTests (void) |
| { |
| } |
| |
| void NegativeBufferApiTests::init (void) |
| { |
| // Buffers |
| |
| ES3F_ADD_API_CASE(bind_buffer, "Invalid glBindBuffer() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the allowable values."); |
| glBindBuffer(-1, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(delete_buffers, "Invalid glDeleteBuffers() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); |
| glDeleteBuffers(-1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(gen_buffers, "Invalid glGenBuffers() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); |
| glGenBuffers(-1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(buffer_data, "Invalid glBufferData() usage", |
| { |
| GLuint buffer; |
| glGenBuffers(1, &buffer); |
| glBindBuffer(GL_ARRAY_BUFFER, buffer); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER."); |
| glBufferData(-1, 0, NULL, GL_STREAM_DRAW); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if usage is not GL_STREAM_DRAW, GL_STATIC_DRAW, or GL_DYNAMIC_DRAW."); |
| glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if size is negative."); |
| glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); |
| glBindBuffer(GL_ARRAY_BUFFER, 0); |
| glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers(1, &buffer); |
| }); |
| ES3F_ADD_API_CASE(buffer_sub_data, "Invalid glBufferSubData() usage", |
| { |
| GLuint buffer; |
| glGenBuffers(1, &buffer); |
| glBindBuffer(GL_ARRAY_BUFFER, buffer); |
| glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER."); |
| glBufferSubData(-1, 1, 1, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); |
| glBindBuffer(GL_ARRAY_BUFFER, 0); |
| glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer object being updated is mapped."); |
| glBindBuffer(GL_ARRAY_BUFFER, buffer); |
| glMapBufferRange(GL_ARRAY_BUFFER, 0, 5, GL_MAP_READ_BIT); |
| expectError(GL_NO_ERROR); |
| glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers(1, &buffer); |
| }); |
| ES3F_ADD_API_CASE(buffer_sub_data_size_offset, "Invalid glBufferSubData() usage", |
| { |
| GLuint buffer; |
| glGenBuffers(1, &buffer); |
| glBindBuffer(GL_ARRAY_BUFFER, buffer); |
| glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset or size is negative, or if together they define a region of memory that extends beyond the buffer object's allocated data store."); |
| glBufferSubData(GL_ARRAY_BUFFER, -1, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glBufferSubData(GL_ARRAY_BUFFER, -1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glBufferSubData(GL_ARRAY_BUFFER, 1, -1, 0); |
| expectError(GL_INVALID_VALUE); |
| glBufferSubData(GL_ARRAY_BUFFER, 15, 1, 0); |
| expectError(GL_INVALID_VALUE); |
| glBufferSubData(GL_ARRAY_BUFFER, 1, 15, 0); |
| expectError(GL_INVALID_VALUE); |
| glBufferSubData(GL_ARRAY_BUFFER, 8, 8, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers(1, &buffer); |
| }); |
| ES3F_ADD_API_CASE(clear, "Invalid glClear() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any bit other than the three defined bits is set in mask."); |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
| expectError(GL_NO_ERROR); |
| glClear(0x00000200); |
| expectError(GL_INVALID_VALUE); |
| glClear(0x00001000); |
| expectError(GL_INVALID_VALUE); |
| glClear(0x00000010); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(read_pixels, "Invalid glReadPixels() usage", |
| { |
| std::vector<GLubyte> ubyteData(4); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of format and type is unsupported."); |
| glReadPixels(0, 0, 1, 1, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ubyteData[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if either width or height is negative."); |
| glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); |
| expectError(GL_INVALID_VALUE); |
| glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); |
| expectError(GL_INVALID_VALUE); |
| glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); |
| GLuint fbo; |
| glGenFramebuffers(1, &fbo); |
| glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); |
| expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteFramebuffers(1, &fbo); |
| }); |
| ES3F_ADD_API_CASE(read_pixels_format_mismatch, "Invalid glReadPixels() usage", |
| { |
| std::vector<GLubyte> ubyteData(4); |
| std::vector<GLushort> ushortData(4); |
| |
| m_log << TestLog::Section("", "Unsupported combinations of format and type will generate an INVALID_OPERATION error."); |
| glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); |
| expectError(GL_INVALID_OPERATION); |
| glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); |
| expectError(GL_INVALID_OPERATION); |
| glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]); |
| expectError(GL_INVALID_OPERATION); |
| glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]); |
| expectError(GL_INVALID_OPERATION); |
| glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]); |
| expectError(GL_INVALID_OPERATION); |
| glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_RGBA/GL_UNSIGNED_BYTE is always accepted and the other acceptable pair can be discovered by querying GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE."); |
| glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); |
| expectError(GL_NO_ERROR); |
| GLint readFormat; |
| GLint readType; |
| glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); |
| glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); |
| glReadPixels(0, 0, 1, 1, readFormat, readType, &ubyteData[0]); |
| expectError(GL_NO_ERROR); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(read_pixels_fbo_format_mismatch, "Invalid glReadPixels() usage", |
| { |
| std::vector<GLubyte> ubyteData(4); |
| std::vector<float> floatData(4); |
| deUint32 fbo; |
| deUint32 texture; |
| |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glGenFramebuffers (1, &fbo); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if currently bound framebuffer format is incompatible with format and type."); |
| |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); |
| expectError (GL_INVALID_OPERATION); |
| |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); |
| expectError (GL_INVALID_OPERATION); |
| |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); |
| expectError (GL_INVALID_OPERATION); |
| |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_READ_FRAMEBUFFER_BINDING is non-zero, the read framebuffer is complete, and the value of GL_SAMPLE_BUFFERS for the read framebuffer is greater than zero."); |
| |
| int binding = -1; |
| int sampleBuffers; |
| deUint32 rbo; |
| |
| glGenRenderbuffers(1, &rbo); |
| glBindRenderbuffer(GL_RENDERBUFFER, rbo); |
| glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); |
| glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); |
| |
| glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); |
| m_log << TestLog::Message << "// GL_READ_FRAMEBUFFER_BINDING: " << binding << TestLog::EndMessage; |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers); |
| m_log << TestLog::Message << "// GL_SAMPLE_BUFFERS: " << sampleBuffers << TestLog::EndMessage; |
| expectError (GL_NO_ERROR); |
| |
| if (binding == 0 || sampleBuffers <= 0) |
| { |
| m_log << TestLog::Message << "// ERROR: expected GL_READ_FRAMEBUFFER_BINDING to be non-zero and GL_SAMPLE_BUFFERS to be greater than zero" << TestLog::EndMessage; |
| if (m_testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid value"); |
| } |
| else |
| { |
| glReadPixels (0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); |
| expectError (GL_INVALID_OPERATION); |
| } |
| |
| m_log << TestLog::EndSection; |
| |
| glBindRenderbuffer (GL_RENDERBUFFER, 0); |
| glBindTexture (GL_TEXTURE_2D, 0); |
| glBindFramebuffer (GL_FRAMEBUFFER, 0); |
| glDeleteFramebuffers (1, &fbo); |
| glDeleteTextures (1, &texture); |
| glDeleteRenderbuffers (1, &rbo); |
| }); |
| ES3F_ADD_API_CASE(bind_buffer_range, "Invalid glBindBufferRange() usage", |
| { |
| deUint32 bufU; |
| glGenBuffers(1, &bufU); |
| glBindBuffer(GL_UNIFORM_BUFFER, bufU); |
| glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); |
| |
| deUint32 bufTF; |
| glGenBuffers(1, &bufTF); |
| glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); |
| glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER."); |
| glBindBufferRange(GL_ARRAY_BUFFER, 0, bufU, 0, 4); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER and index is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS."); |
| int maxTFSize; |
| glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); |
| glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and index is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS."); |
| int maxUSize; |
| glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); |
| glBindBufferRange(GL_UNIFORM_BUFFER, maxUSize, bufU, 0, 4); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if size is less than or equal to zero."); |
| glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, -1); |
| expectError(GL_INVALID_VALUE); |
| glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER and size or offset are not multiples of 4."); |
| glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5); |
| expectError(GL_INVALID_VALUE); |
| glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4); |
| expectError(GL_INVALID_VALUE); |
| glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and offset is not a multiple of GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT."); |
| int alignment; |
| glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment); |
| |
| if (alignment > 1) |
| { |
| glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, alignment+1, 4); |
| expectError(GL_INVALID_VALUE); |
| } |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers(1, &bufU); |
| glDeleteBuffers(1, &bufTF); |
| }); |
| ES3F_ADD_API_CASE(bind_buffer_base, "Invalid glBindBufferBase() usage", |
| { |
| deUint32 bufU; |
| glGenBuffers(1, &bufU); |
| glBindBuffer(GL_UNIFORM_BUFFER, bufU); |
| glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); |
| |
| deUint32 bufTF; |
| glGenBuffers(1, &bufTF); |
| glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); |
| glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); |
| expectError(GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER."); |
| glBindBufferBase(-1, 0, bufU); |
| expectError(GL_INVALID_ENUM); |
| glBindBufferBase(GL_ARRAY_BUFFER, 0, bufU); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and index is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS."); |
| int maxUSize; |
| glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); |
| glBindBufferBase(GL_UNIFORM_BUFFER, maxUSize, bufU); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER andindex is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS."); |
| int maxTFSize; |
| glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); |
| glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers(1, &bufU); |
| glDeleteBuffers(1, &bufTF); |
| }); |
| ES3F_ADD_API_CASE(clear_bufferiv, "Invalid glClearBufferiv() usage", |
| { |
| std::vector<int> data(32*32); |
| deUint32 fbo; |
| deUint32 texture; |
| |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); |
| glGenFramebuffers (1, &fbo); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value."); |
| glClearBufferiv(-1, 0, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| glClearBufferiv(GL_FRAMEBUFFER, 0, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS."); |
| int maxDrawBuffers; |
| glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); |
| glClearBufferiv(GL_COLOR, maxDrawBuffers, &data[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH or GL_DEPTH_STENCIL."); |
| glClearBufferiv(GL_DEPTH, 1, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| glClearBufferiv(GL_DEPTH_STENCIL, 1, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_STENCIL and drawBuffer is not zero."); |
| glClearBufferiv(GL_STENCIL, 1, &data[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteFramebuffers(1, &fbo); |
| glDeleteTextures(1, &texture); |
| }); |
| ES3F_ADD_API_CASE(clear_bufferuiv, "Invalid glClearBufferuiv() usage", |
| { |
| std::vector<deUint32> data(32*32); |
| deUint32 fbo; |
| deUint32 texture; |
| |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); |
| glGenFramebuffers (1, &fbo); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value."); |
| glClearBufferuiv(-1, 0, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| glClearBufferuiv(GL_FRAMEBUFFER, 0, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS."); |
| int maxDrawBuffers; |
| glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); |
| glClearBufferuiv(GL_COLOR, maxDrawBuffers, &data[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH, GL_STENCIL or GL_DEPTH_STENCIL."); |
| glClearBufferuiv(GL_DEPTH, 1, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| glClearBufferuiv(GL_STENCIL, 1, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| glClearBufferuiv(GL_DEPTH_STENCIL, 1, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| glDeleteFramebuffers(1, &fbo); |
| glDeleteTextures(1, &texture); |
| }); |
| ES3F_ADD_API_CASE(clear_bufferfv, "Invalid glClearBufferfv() usage", |
| { |
| std::vector<float> data(32*32); |
| deUint32 fbo; |
| deUint32 texture; |
| |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL); |
| glGenFramebuffers (1, &fbo); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value."); |
| glClearBufferfv(-1, 0, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| glClearBufferfv(GL_FRAMEBUFFER, 0, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS."); |
| int maxDrawBuffers; |
| glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); |
| glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_STENCIL or GL_DEPTH_STENCIL."); |
| glClearBufferfv(GL_STENCIL, 1, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| glClearBufferfv(GL_DEPTH_STENCIL, 1, &data[0]); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH and drawBuffer is not zero."); |
| glClearBufferfv(GL_DEPTH, 1, &data[0]); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteFramebuffers(1, &fbo); |
| glDeleteTextures(1, &texture); |
| }); |
| ES3F_ADD_API_CASE(clear_bufferfi, "Invalid glClearBufferfi() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value."); |
| glClearBufferfi(-1, 0, 1.0f, 1); |
| expectError(GL_INVALID_ENUM); |
| glClearBufferfi(GL_FRAMEBUFFER, 0, 1.0f, 1); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not GL_DEPTH_STENCIL."); |
| glClearBufferfi(GL_DEPTH, 0, 1.0f, 1); |
| expectError(GL_INVALID_ENUM); |
| glClearBufferfi(GL_STENCIL, 0, 1.0f, 1); |
| expectError(GL_INVALID_ENUM); |
| glClearBufferfi(GL_COLOR, 0, 1.0f, 1); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH_STENCIL and drawBuffer is not zero."); |
| glClearBufferfi(GL_DEPTH_STENCIL, 1, 1.0f, 1); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(copy_buffer_sub_data, "Invalid glCopyBufferSubData() usage", |
| { |
| deUint32 buf[2]; |
| std::vector<float> data(32*32); |
| |
| glGenBuffers (2, buf); |
| glBindBuffer (GL_COPY_READ_BUFFER, buf[0]); |
| glBufferData (GL_COPY_READ_BUFFER, 32, &data[0], GL_DYNAMIC_COPY); |
| glBindBuffer (GL_COPY_WRITE_BUFFER, buf[1]); |
| glBufferData (GL_COPY_WRITE_BUFFER, 32, &data[0], GL_DYNAMIC_COPY); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any of readoffset, writeoffset or size is negative."); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, -4); |
| expectError (GL_INVALID_VALUE); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, -1, 0, 4); |
| expectError (GL_INVALID_VALUE); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, -1, 4); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if readoffset + size exceeds the size of the buffer object bound to readtarget."); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36); |
| expectError (GL_INVALID_VALUE); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 24, 0, 16); |
| expectError (GL_INVALID_VALUE); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 36, 0, 4); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if writeoffset + size exceeds the size of the buffer object bound to writetarget."); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36); |
| expectError (GL_INVALID_VALUE); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 24, 16); |
| expectError (GL_INVALID_VALUE); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 36, 4); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if the same buffer object is bound to both readtarget and writetarget and the ranges [readoffset, readoffset + size) and [writeoffset, writeoffset + size) overlap."); |
| glBindBuffer (GL_COPY_WRITE_BUFFER, buf[0]); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 16, 4); |
| expectError (GL_NO_ERROR); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 4); |
| expectError (GL_INVALID_VALUE); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 16, 18); |
| expectError (GL_INVALID_VALUE); |
| glBindBuffer (GL_COPY_WRITE_BUFFER, buf[1]); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to readtarget or writetarget."); |
| glBindBuffer (GL_COPY_READ_BUFFER, 0); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16); |
| expectError (GL_INVALID_OPERATION); |
| |
| glBindBuffer (GL_COPY_READ_BUFFER, buf[0]); |
| glBindBuffer (GL_COPY_WRITE_BUFFER, 0); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16); |
| expectError (GL_INVALID_OPERATION); |
| |
| glBindBuffer (GL_COPY_WRITE_BUFFER, buf[1]); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer object bound to either readtarget or writetarget is mapped."); |
| glMapBufferRange (GL_COPY_READ_BUFFER, 0, 4, GL_MAP_READ_BIT); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16); |
| expectError (GL_INVALID_OPERATION); |
| glUnmapBuffer (GL_COPY_READ_BUFFER); |
| |
| glMapBufferRange (GL_COPY_WRITE_BUFFER, 0, 4, GL_MAP_READ_BIT); |
| glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16); |
| expectError (GL_INVALID_OPERATION); |
| glUnmapBuffer (GL_COPY_WRITE_BUFFER); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers(2, buf); |
| }); |
| ES3F_ADD_API_CASE(draw_buffers, "Invalid glDrawBuffers() usage", |
| { |
| deUint32 fbo; |
| deUint32 texture; |
| int maxDrawBuffers; |
| glGetIntegerv (GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); |
| std::vector<deUint32> values(maxDrawBuffers+1); |
| values[0] = GL_NONE; |
| values[1] = GL_BACK; |
| values[2] = GL_COLOR_ATTACHMENT0; |
| values[3] = GL_DEPTH_ATTACHMENT; |
| std::vector<GLfloat> data(32*32); |
| |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glGenFramebuffers (1, &fbo); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if one of the values in bufs is not an accepted value."); |
| glDrawBuffers (2, &values[2]); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to the default framebuffer and n is not 1."); |
| glBindFramebuffer (GL_FRAMEBUFFER, 0); |
| glDrawBuffers (2, &values[0]); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to the default framebuffer and the value in bufs is one of the GL_COLOR_ATTACHMENTn tokens."); |
| glBindFramebuffer (GL_FRAMEBUFFER, 0); |
| glDrawBuffers (1, &values[2]); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to a framebuffer object and the ith buffer listed in bufs is anything other than GL_NONE or GL_COLOR_ATTACHMENTSi."); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glDrawBuffers (1, &values[1]); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is less than 0 or greater than GL_MAX_DRAW_BUFFERS."); |
| glDrawBuffers (-1, &values[1]); |
| expectError (GL_INVALID_VALUE); |
| glDrawBuffers (maxDrawBuffers+1, &values[0]); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| glDeleteFramebuffers(1, &fbo); |
| }); |
| ES3F_ADD_API_CASE(flush_mapped_buffer_range, "Invalid glFlushMappedBufferRange() usage", |
| { |
| deUint32 buf; |
| std::vector<GLfloat> data(32); |
| |
| glGenBuffers (1, &buf); |
| glBindBuffer (GL_ARRAY_BUFFER, buf); |
| glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_STATIC_READ); |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset or length is negative, or if offset + length exceeds the size of the mapping."); |
| glFlushMappedBufferRange(GL_ARRAY_BUFFER, -1, 1); |
| expectError (GL_INVALID_VALUE); |
| glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, -1); |
| expectError (GL_INVALID_VALUE); |
| glFlushMappedBufferRange(GL_ARRAY_BUFFER, 12, 8); |
| expectError (GL_INVALID_VALUE); |
| glFlushMappedBufferRange(GL_ARRAY_BUFFER, 24, 4); |
| expectError (GL_INVALID_VALUE); |
| glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 24); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target."); |
| glBindBuffer (GL_ARRAY_BUFFER, 0); |
| glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer bound to target is not mapped, or is mapped without the GL_MAP_FLUSH_EXPLICIT flag."); |
| glBindBuffer (GL_ARRAY_BUFFER, buf); |
| glUnmapBuffer (GL_ARRAY_BUFFER); |
| glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); |
| expectError (GL_INVALID_OPERATION); |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT); |
| glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glUnmapBuffer (GL_ARRAY_BUFFER); |
| glDeleteBuffers (1, &buf); |
| }); |
| ES3F_ADD_API_CASE(map_buffer_range, "Invalid glMapBufferRange() usage", |
| { |
| deUint32 buf; |
| std::vector<GLfloat> data(32); |
| |
| glGenBuffers (1, &buf); |
| glBindBuffer (GL_ARRAY_BUFFER, buf); |
| glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if either of offset or length is negative."); |
| glMapBufferRange (GL_ARRAY_BUFFER, -1, 1, GL_MAP_READ_BIT); |
| expectError (GL_INVALID_VALUE); |
| |
| glMapBufferRange (GL_ARRAY_BUFFER, 1, -1, GL_MAP_READ_BIT); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset + length is greater than the value of GL_BUFFER_SIZE."); |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 33, GL_MAP_READ_BIT); |
| expectError (GL_INVALID_VALUE); |
| |
| glMapBufferRange (GL_ARRAY_BUFFER, 32, 1, GL_MAP_READ_BIT); |
| expectError (GL_INVALID_VALUE); |
| |
| glMapBufferRange (GL_ARRAY_BUFFER, 16, 17, GL_MAP_READ_BIT); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if access has any bits set other than those accepted."); |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | 0x1000); |
| expectError (GL_INVALID_VALUE); |
| |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | 0x1000); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer is already in a mapped state."); |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT); |
| expectError (GL_NO_ERROR); |
| glMapBufferRange (GL_ARRAY_BUFFER, 16, 8, GL_MAP_READ_BIT); |
| expectError (GL_INVALID_OPERATION); |
| glUnmapBuffer (GL_ARRAY_BUFFER); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if neither GL_MAP_READ_BIT or GL_MAP_WRITE_BIT is set."); |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if "); |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_MAP_READ_BIT is set and any of GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, or GL_MAP_UNSYNCHRONIZED_BIT is set."); |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_RANGE_BIT); |
| expectError (GL_INVALID_OPERATION); |
| |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_BUFFER_BIT); |
| expectError (GL_INVALID_OPERATION); |
| |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_UNSYNCHRONIZED_BIT); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_MAP_FLUSH_EXPLICIT_BIT is set and GL_MAP_WRITE_BIT is not set."); |
| glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_FLUSH_EXPLICIT_BIT); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers (1, &buf); |
| }); |
| ES3F_ADD_API_CASE(read_buffer, "Invalid glReadBuffer() usage", |
| { |
| deUint32 fbo; |
| deUint32 texture; |
| int maxColorAttachments; |
| |
| glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments); |
| glGenTextures (1, &texture); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glGenFramebuffers (1, &fbo); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not GL_BACK, GL_NONE, or GL_COLOR_ATTACHMENTi."); |
| glReadBuffer (GL_NONE); |
| expectError (GL_NO_ERROR); |
| glReadBuffer (1); |
| expectError (GL_INVALID_ENUM); |
| glReadBuffer (GL_FRAMEBUFFER); |
| expectError (GL_INVALID_ENUM); |
| glReadBuffer (GL_COLOR_ATTACHMENT0 - 1); |
| expectError (GL_INVALID_ENUM); |
| glReadBuffer (GL_FRONT); |
| expectError (GL_INVALID_ENUM); |
| |
| // \ note Spec isn't actually clear here, but it is safe to assume that |
| // GL_DEPTH_ATTACHMENT can't be interpreted as GL_COLOR_ATTACHMENTm |
| // where m = (GL_DEPTH_ATTACHMENT - GL_COLOR_ATTACHMENT0). |
| glReadBuffer (GL_DEPTH_ATTACHMENT); |
| expectError (GL_INVALID_ENUM); |
| glReadBuffer (GL_STENCIL_ATTACHMENT); |
| expectError (GL_INVALID_ENUM); |
| glReadBuffer (GL_STENCIL_ATTACHMENT+1); |
| expectError (GL_INVALID_ENUM); |
| glReadBuffer (0xffffffffu); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION error is generated if src is GL_BACK or if src is GL_COLOR_ATTACHMENTm where m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS."); |
| glReadBuffer (GL_BACK); |
| expectError (GL_INVALID_OPERATION); |
| glReadBuffer (GL_COLOR_ATTACHMENT0 + maxColorAttachments); |
| expectError (GL_INVALID_OPERATION); |
| |
| if (GL_COLOR_ATTACHMENT0+maxColorAttachments < GL_DEPTH_ATTACHMENT-1) |
| { |
| glReadBuffer (GL_DEPTH_ATTACHMENT - 1); |
| expectError (GL_INVALID_OPERATION); |
| } |
| |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the current framebuffer is the default framebuffer and mode is not GL_NONE or GL_BACK."); |
| glBindFramebuffer (GL_FRAMEBUFFER, 0); |
| glReadBuffer (GL_COLOR_ATTACHMENT0); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the current framebuffer is a named framebuffer and mode is not GL_NONE or GL_COLOR_ATTACHMENTi."); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glReadBuffer (GL_BACK); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures(1, &texture); |
| glDeleteFramebuffers(1, &fbo); |
| }); |
| ES3F_ADD_API_CASE(unmap_buffer, "Invalid glUnmapBuffer() usage", |
| { |
| deUint32 buf; |
| std::vector<GLfloat> data(32); |
| |
| glGenBuffers (1, &buf); |
| glBindBuffer (GL_ARRAY_BUFFER, buf); |
| glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer data store is already in an unmapped state."); |
| glUnmapBuffer (GL_ARRAY_BUFFER); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteBuffers (1, &buf); |
| }); |
| // Framebuffer Objects |
| |
| ES3F_ADD_API_CASE(bind_framebuffer, "Invalid glBindFramebuffer() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER."); |
| glBindFramebuffer(-1, 0); |
| expectError(GL_INVALID_ENUM); |
| glBindFramebuffer(GL_RENDERBUFFER, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(bind_renderbuffer, "Invalid glBindRenderbuffer() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); |
| glBindRenderbuffer(-1, 0); |
| expectError(GL_INVALID_ENUM); |
| glBindRenderbuffer(GL_FRAMEBUFFER, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(check_framebuffer_status, "Invalid glCheckFramebufferStatus() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER."); |
| glCheckFramebufferStatus(-1); |
| expectError(GL_INVALID_ENUM); |
| glCheckFramebufferStatus(GL_RENDERBUFFER); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(gen_framebuffers, "Invalid glGenFramebuffers() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); |
| glGenFramebuffers(-1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(gen_renderbuffers, "Invalid glGenRenderbuffers() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); |
| glGenRenderbuffers(-1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(delete_framebuffers, "Invalid glDeleteFramebuffers() usage", |
| { |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); |
| glDeleteFramebuffers(-1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(delete_renderbuffers, "Invalid glDeleteRenderbuffers() usage", |
| {; |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); |
| glDeleteRenderbuffers(-1, 0); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| }); |
| ES3F_ADD_API_CASE(framebuffer_renderbuffer, "Invalid glFramebufferRenderbuffer() usage", |
| { |
| GLuint fbo; |
| GLuint rbo; |
| glGenFramebuffers(1, &fbo); |
| glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| glGenRenderbuffers(1, &rbo); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens."); |
| glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER."); |
| glBindRenderbuffer(GL_RENDERBUFFER, rbo); |
| glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo); |
| expectError(GL_INVALID_ENUM); |
| glBindRenderbuffer(GL_RENDERBUFFER, 0); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if renderbuffer is neither 0 nor the name of an existing renderbuffer object."); |
| glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target."); |
| glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteRenderbuffers(1, &rbo); |
| glDeleteFramebuffers(1, &fbo); |
| }); |
| ES3F_ADD_API_CASE(framebuffer_texture2d, "Invalid glFramebufferTexture2D() usage", |
| { |
| GLuint fbo; |
| GLuint tex2D; |
| GLuint texCube; |
| glGenFramebuffers(1, &fbo); |
| glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| glGenTextures(1, &tex2D); |
| glBindTexture(GL_TEXTURE_2D, tex2D); |
| glGenTextures(1, &texCube); |
| glBindTexture(GL_TEXTURE_CUBE_MAP, texCube); |
| expectError(GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens."); |
| glFramebufferTexture2D(-1, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if textarget is not an accepted texture target."); |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, tex2D, 0); |
| expectError(GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0 or larger than log_2 of maximum texture size."); |
| int maxSize; |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, -1); |
| expectError(GL_INVALID_VALUE); |
| maxSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, maxSize); |
| expectError(GL_INVALID_VALUE); |
| maxSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, maxSize); |
| expectError(GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is neither 0 nor the name of an existing texture object."); |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, -1, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if textarget and texture are not compatible."); |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0); |
| expectError(GL_INVALID_OPERATION); |
| glDeleteTextures(1, &tex2D); |
| |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0); |
| expectError(GL_INVALID_OPERATION); |
| glDeleteTextures(1, &texCube); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target."); |
| glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); |
| expectError(GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteFramebuffers(1, &fbo); |
| }); |
| ES3F_ADD_API_CASE(renderbuffer_storage, "Invalid glRenderbufferStorage() usage", |
| { |
| deUint32 rbo; |
| glGenRenderbuffers (1, &rbo); |
| glBindRenderbuffer (GL_RENDERBUFFER, rbo); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); |
| glRenderbufferStorage (-1, GL_RGBA4, 1, 1); |
| expectError (GL_INVALID_ENUM); |
| glRenderbufferStorage (GL_FRAMEBUFFER, GL_RGBA4, 1, 1); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format."); |
| glRenderbufferStorage (GL_RENDERBUFFER, -1, 1, 1); |
| expectError (GL_INVALID_ENUM); |
| |
| if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_half_float")) // GL_EXT_color_buffer_half_float disables error |
| { |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_RGB16F, 1, 1); |
| expectError (GL_INVALID_ENUM); |
| } |
| |
| if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_render_snorm")) // GL_EXT_render_snorm disables error |
| { |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1); |
| expectError (GL_INVALID_ENUM); |
| } |
| |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero."); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, 1); |
| expectError (GL_INVALID_VALUE); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, -1); |
| expectError (GL_INVALID_VALUE); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, -1); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_RENDERBUFFER_SIZE."); |
| GLint maxSize; |
| glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1); |
| expectError (GL_INVALID_VALUE); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1); |
| expectError (GL_INVALID_VALUE); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteRenderbuffers(1, &rbo); |
| }); |
| ES3F_ADD_API_CASE(blit_framebuffer, "Invalid glBlitFramebuffer() usage", |
| { |
| deUint32 fbo[2]; |
| deUint32 rbo[2]; |
| deUint32 texture[2]; |
| |
| glGenFramebuffers (2, fbo); |
| glGenTextures (2, texture); |
| glGenRenderbuffers (2, rbo); |
| |
| glBindTexture (GL_TEXTURE_2D, texture[0]); |
| glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); |
| glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]); |
| |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32); |
| glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0); |
| glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]); |
| glCheckFramebufferStatus(GL_READ_FRAMEBUFFER); |
| |
| glBindTexture (GL_TEXTURE_2D, texture[1]); |
| glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]); |
| glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]); |
| |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32); |
| glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0); |
| glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]); |
| glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains any of the GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and filter is not GL_NEAREST."); |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_LINEAR); |
| expectError (GL_INVALID_OPERATION); |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_LINEAR); |
| expectError (GL_INVALID_OPERATION); |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_LINEAR); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT and read buffer format is incompatible with draw buffer format."); |
| glBindTexture (GL_TEXTURE_2D, texture[0]); |
| |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); |
| glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0); |
| m_log << TestLog::Message << "// Read buffer: GL_RGBA32UI, draw buffer: GL_RGBA" << TestLog::EndMessage; |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| expectError (GL_INVALID_OPERATION); |
| |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); |
| glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0); |
| m_log << TestLog::Message << "// Read buffer: GL_RGBA32I, draw buffer: GL_RGBA" << TestLog::EndMessage; |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| expectError (GL_INVALID_OPERATION); |
| |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0); |
| glBindTexture (GL_TEXTURE_2D, texture[1]); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); |
| glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0); |
| m_log << TestLog::Message << "// Read buffer: GL_RGBA8, draw buffer: GL_RGBA32I" << TestLog::EndMessage; |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if filter is GL_LINEAR and the read buffer contains integer data."); |
| glBindTexture (GL_TEXTURE_2D, texture[0]); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); |
| glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0); |
| |
| glBindTexture (GL_TEXTURE_2D, texture[1]); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); |
| glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0); |
| m_log << TestLog::Message << "// Read buffer: GL_RGBA32UI, draw buffer: GL_RGBA32UI" << TestLog::EndMessage; |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_LINEAR); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and the source and destination depth and stencil formats do not match."); |
| glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH32F_STENCIL8, 32, 32); |
| glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]); |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_DEPTH_BUFFER_BIT, GL_NEAREST); |
| expectError (GL_INVALID_OPERATION); |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_STENCIL_BUFFER_BIT, GL_NEAREST); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glBindFramebuffer (GL_FRAMEBUFFER, 0); |
| glDeleteFramebuffers (2, fbo); |
| glDeleteTextures (2, texture); |
| glDeleteRenderbuffers (2, rbo); |
| }); |
| ES3F_ADD_API_CASE(blit_framebuffer_multisample, "Invalid glBlitFramebuffer() usage", |
| { |
| deUint32 fbo[2]; |
| deUint32 rbo[2]; |
| |
| glGenFramebuffers (2, fbo); |
| glGenRenderbuffers (2, rbo); |
| |
| glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); |
| glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]); |
| glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); |
| glFramebufferRenderbuffer (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[0]); |
| glCheckFramebufferStatus (GL_READ_FRAMEBUFFER); |
| |
| glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]); |
| glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]); |
| |
| expectError (GL_NO_ERROR); |
| |
| if (!m_context.getContextInfo().isExtensionSupported("GL_NV_framebuffer_multisample")) |
| { |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the value of GL_SAMPLE_BUFFERS for the draw buffer is greater than zero."); |
| glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); |
| glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]); |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_SAMPLE_BUFFERS for the read buffer is greater than zero and the formats of draw and read buffers are not identical."); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 32, 32); |
| glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]); |
| glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_SAMPLE_BUFFERS for the read buffer is greater than zero and the source and destination rectangles are not defined with the same (X0, Y0) and (X1, Y1) bounds."); |
| glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8, 32, 32); |
| glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]); |
| glBlitFramebuffer (0, 0, 16, 16, 2, 2, 18, 18, GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| } |
| |
| glBindFramebuffer (GL_FRAMEBUFFER, 0); |
| glDeleteRenderbuffers (2, rbo); |
| glDeleteFramebuffers (2, fbo); |
| }); |
| ES3F_ADD_API_CASE(framebuffer_texture_layer, "Invalid glFramebufferTextureLayer() usage", |
| { |
| deUint32 fbo; |
| deUint32 tex3D; |
| deUint32 tex2DArray; |
| deUint32 tex2D; |
| |
| glGenFramebuffers (1, &fbo); |
| glGenTextures (1, &tex3D); |
| glGenTextures (1, &tex2DArray); |
| glGenTextures (1, &tex2D); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| |
| glBindTexture (GL_TEXTURE_3D, tex3D); |
| glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glBindTexture (GL_TEXTURE_2D_ARRAY, tex2DArray); |
| glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glBindTexture (GL_TEXTURE_2D, tex2D); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens."); |
| glFramebufferTextureLayer (-1, GL_COLOR_ATTACHMENT0, tex3D, 0, 1); |
| expectError (GL_INVALID_ENUM); |
| glFramebufferTextureLayer (GL_RENDERBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, 1); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if attachment is not one of the accepted tokens."); |
| glFramebufferTextureLayer (GL_FRAMEBUFFER, -1, tex3D, 0, 1); |
| expectError (GL_INVALID_ENUM); |
| glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_BACK, tex3D, 0, 1); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is non-zero and not the name of a 3D texture or 2D array texture."); |
| glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, 0, 0); |
| expectError (GL_INVALID_OPERATION); |
| glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 0); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is negative."); |
| glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, -1); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is greater than GL_MAX_3D_TEXTURE_SIZE-1 for a 3D texture."); |
| int max3DTexSize; |
| glGetIntegerv (GL_MAX_3D_TEXTURE_SIZE, &max3DTexSize); |
| glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, max3DTexSize); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is greater than GL_MAX_ARRAY_TEXTURE_LAYERS-1 for a 2D array texture."); |
| int maxArrayTexLayers; |
| glGetIntegerv (GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTexLayers); |
| glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2DArray, 0, maxArrayTexLayers); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target."); |
| glBindFramebuffer (GL_FRAMEBUFFER, 0); |
| glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, 1); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures (1, &tex3D); |
| glDeleteTextures (1, &tex2DArray); |
| glDeleteTextures (1, &tex2D); |
| glDeleteFramebuffers (1, &fbo); |
| }); |
| ES3F_ADD_API_CASE(invalidate_framebuffer, "Invalid glInvalidateFramebuffer() usage", |
| { |
| deUint32 fbo; |
| deUint32 texture; |
| deUint32 attachments[2]; |
| int maxColorAttachments; |
| glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments); |
| attachments[0] = GL_COLOR_ATTACHMENT0; |
| attachments[1] = GL_COLOR_ATTACHMENT0 + maxColorAttachments; |
| |
| glGenFramebuffers (1, &fbo); |
| glGenTextures (1, &texture); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| glCheckFramebufferStatus (GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER, GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER."); |
| glInvalidateFramebuffer (-1, 1, &attachments[0]); |
| expectError (GL_INVALID_ENUM); |
| glInvalidateFramebuffer (GL_BACK, 1, &attachments[0]); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if attachments contains GL_COLOR_ATTACHMENTm and m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS."); |
| glInvalidateFramebuffer (GL_FRAMEBUFFER, 1, &attachments[1]); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures (1, &texture); |
| glDeleteFramebuffers (1, &fbo); |
| }); |
| ES3F_ADD_API_CASE(invalidate_sub_framebuffer, "Invalid glInvalidateSubFramebuffer() usage", |
| { |
| deUint32 fbo; |
| deUint32 texture; |
| deUint32 attachments[2]; |
| int maxColorAttachments; |
| glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments); |
| attachments[0] = GL_COLOR_ATTACHMENT0; |
| attachments[1] = GL_COLOR_ATTACHMENT0 + maxColorAttachments; |
| |
| glGenFramebuffers (1, &fbo); |
| glGenTextures (1, &texture); |
| glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| glBindTexture (GL_TEXTURE_2D, texture); |
| glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| glCheckFramebufferStatus (GL_FRAMEBUFFER); |
| expectError (GL_NO_ERROR); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER, GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER."); |
| glInvalidateSubFramebuffer (-1, 1, &attachments[0], 0, 0, 16, 16); |
| expectError (GL_INVALID_ENUM); |
| glInvalidateSubFramebuffer (GL_BACK, 1, &attachments[0], 0, 0, 16, 16); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if attachments contains GL_COLOR_ATTACHMENTm and m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS."); |
| glInvalidateSubFramebuffer (GL_FRAMEBUFFER, 1, &attachments[1], 0, 0, 16, 16); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| glDeleteTextures (1, &texture); |
| glDeleteFramebuffers (1, &fbo); |
| }); |
| ES3F_ADD_API_CASE(renderbuffer_storage_multisample, "Invalid glRenderbufferStorageMultisample() usage", |
| { |
| deUint32 rbo; |
| int maxSamplesSupportedRGBA4 = -1; |
| |
| glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA4, GL_SAMPLES, 1, &maxSamplesSupportedRGBA4); |
| glGenRenderbuffers (1, &rbo); |
| glBindRenderbuffer (GL_RENDERBUFFER, rbo); |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); |
| glRenderbufferStorageMultisample (-1, 2, GL_RGBA4, 1, 1); |
| expectError (GL_INVALID_ENUM); |
| glRenderbufferStorageMultisample (GL_FRAMEBUFFER, 2, GL_RGBA4, 1, 1); |
| expectError (GL_INVALID_ENUM); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if samples is greater than the maximum number of samples supported for internalformat."); |
| glRenderbufferStorageMultisample (GL_RENDERBUFFER, maxSamplesSupportedRGBA4+1, GL_RGBA4, 1, 1); |
| expectError (GL_INVALID_OPERATION); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format."); |
| glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, -1, 1, 1); |
| expectError (GL_INVALID_ENUM); |
| |
| if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_half_float")) // GL_EXT_color_buffer_half_float disables error |
| { |
| glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGB16F, 1, 1); |
| expectError (GL_INVALID_ENUM); |
| } |
| |
| if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_render_snorm")) // GL_EXT_render_snorm disables error |
| { |
| glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1); |
| expectError (GL_INVALID_ENUM); |
| } |
| |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero."); |
| glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, 1); |
| expectError (GL_INVALID_VALUE); |
| glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, 1, -1); |
| expectError (GL_INVALID_VALUE); |
| glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, -1); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_RENDERBUFFER_SIZE."); |
| GLint maxSize; |
| glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize); |
| glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, 1, maxSize+1); |
| expectError (GL_INVALID_VALUE); |
| glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, 1); |
| expectError (GL_INVALID_VALUE); |
| glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, maxSize+1); |
| expectError (GL_INVALID_VALUE); |
| m_log << TestLog::EndSection; |
| |
| glDeleteRenderbuffers(1, &rbo); |
| }); |
| } |
| |
| } // Functional |
| } // gles3 |
| } // deqp |