blob: 7160e4048f29d879fdd25523200057a8f2bdaec3 [file] [log] [blame]
#ifndef _DERINGBUFFER_HPP
#define _DERINGBUFFER_HPP
/*-------------------------------------------------------------------------
* drawElements C++ Base Library
* -----------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Ring buffer template.
*//*--------------------------------------------------------------------*/
#include "deDefs.hpp"
namespace de
{
void RingBuffer_selfTest (void);
/** Ring buffer template. */
template <typename T>
class RingBuffer
{
public:
RingBuffer (int size);
~RingBuffer (void);
void clear (void);
void resize (int newSize);
int getSize (void) const { return m_size; }
int getNumElements (void) const { return m_numElements; }
int getNumFree (void) const { return m_size - m_numElements; }
void pushFront (const T& elem);
void pushFront (const T* elemBuf, int count);
void peekBack (T* elemBuf, int count) const;
T peekBack (int offset) const;
T popBack (void);
void popBack (T* elemBuf, int count) { peekBack(elemBuf, count); popBack(count); }
void popBack (int count);
protected:
int m_numElements;
int m_front;
int m_back;
T* m_buffer;
int m_size;
};
// RingBuffer implementation.
template <typename T>
RingBuffer<T>::RingBuffer (int size)
: m_numElements (0)
, m_front (0)
, m_back (0)
, m_size (size)
{
DE_ASSERT(size > 0);
m_buffer = new T[m_size];
}
template <typename T>
RingBuffer<T>::~RingBuffer ()
{
delete[] m_buffer;
}
template <typename T>
void RingBuffer<T>::clear (void)
{
m_numElements = 0;
m_front = 0;
m_back = 0;
}
template <typename T>
void RingBuffer<T>::resize (int newSize)
{
DE_ASSERT(newSize >= m_numElements);
T* buf = new T[newSize];
try
{
// Copy old elements.
for (int ndx = 0; ndx < m_numElements; ndx++)
buf[ndx] = m_buffer[(m_back + ndx) % m_size];
// Reset pointers.
m_front = m_numElements;
m_back = 0;
m_size = newSize;
DE_SWAP(T*, buf, m_buffer);
delete[] buf;
}
catch (...)
{
delete[] buf;
throw;
}
}
template <typename T>
inline void RingBuffer<T>::pushFront (const T& elem)
{
DE_ASSERT(getNumFree() > 0);
m_buffer[m_front] = elem;
m_front = (m_front + 1) % m_size;
m_numElements += 1;
}
template <typename T>
void RingBuffer<T>::pushFront (const T* elemBuf, int count)
{
DE_ASSERT(de::inRange(count, 0, getNumFree()));
for (int i = 0; i < count; i++)
m_buffer[(m_front + i) % m_size] = elemBuf[i];
m_front = (m_front + count) % m_size;
m_numElements += count;
}
template <typename T>
inline T RingBuffer<T>::popBack ()
{
DE_ASSERT(getNumElements() > 0);
int ndx = m_back;
m_back = (m_back + 1) % m_size;
m_numElements -= 1;
return m_buffer[ndx];
}
template <typename T>
inline T RingBuffer<T>::peekBack (int offset) const
{
DE_ASSERT(de::inBounds(offset, 0, getNumElements()));
return m_buffer[(m_back + offset) % m_size];
}
template <typename T>
void RingBuffer<T>::peekBack (T* elemBuf, int count) const
{
DE_ASSERT(de::inRange(count, 0, getNumElements()));
for (int i = 0; i < count; i++)
elemBuf[i] = m_buffer[(m_back + i) % m_size];
}
template <typename T>
void RingBuffer<T>::popBack (int count)
{
DE_ASSERT(de::inRange(count, 0, getNumElements()));
m_back = (m_back + count) % m_size;
m_numElements -= count;
}
} // de
#endif // _DERINGBUFFER_HPP