commit | 9c97d200e33e781ebb9f85df1195bcb84e013833 | [log] [tgz] |
---|---|---|
author | Chris Forbes <chrisforbes@google.com> | Mon Apr 15 16:03:23 2019 -0700 |
committer | Chris Forbes <chrisforbes@google.com> | Mon Apr 15 19:48:18 2019 -0400 |
tree | 1669284852aa43f5d86444abb73de39fa9f1a93e | |
parent | 32bbcdb3f63a3c2a24144ed364e5cc31d14e5e63 [diff] |
Check for geometry shader support when testing adjacency topologies Clipping tests would attempt to create pipelines using adjacency topologies without checking for geometry shader support. This seems to be a benign failure on most real implementations, but is a VU violation. Affects: dEQP-VK.clipping.clip_volume.* VK-GL-CTS Issue: 1738 Change-Id: Iac6cfc6a669f2e533ce8ceaf4e7c2448b9fe4883
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.
This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts
directory. For more information see OpenGL / OpenGL ES CTS README.