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/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Vulkan Copies And Blitting Tests
*//*--------------------------------------------------------------------*/
#include "vktApiCopiesAndBlittingTests.hpp"
#include "deStringUtil.hpp"
#include "deUniquePtr.hpp"
#include "tcuImageCompare.hpp"
#include "tcuTexture.hpp"
#include "tcuTextureUtil.hpp"
#include "tcuVectorType.hpp"
#include "tcuVectorUtil.hpp"
#include "vkImageUtil.hpp"
#include "vkMemUtil.hpp"
#include "vkPrograms.hpp"
#include "vkQueryUtil.hpp"
#include "vkRefUtil.hpp"
#include "vktTestCase.hpp"
#include "vktTestCaseUtil.hpp"
#include "vkTypeUtil.hpp"
namespace vkt
{
namespace api
{
using namespace vk;
namespace
{
VkImageAspectFlags getAspectFlags (tcu::TextureFormat format)
{
VkImageAspectFlags aspectFlag = 0;
aspectFlag |= (tcu::hasDepthComponent(format.order)? VK_IMAGE_ASPECT_DEPTH_BIT : 0);
aspectFlag |= (tcu::hasStencilComponent(format.order)? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
if (!aspectFlag)
aspectFlag = VK_IMAGE_ASPECT_COLOR_BIT;
return aspectFlag;
}
// This is effectively same as vk::isFloatFormat(mapTextureFormat(format))
// except that it supports some formats that are not mappable to VkFormat.
// When we are checking combined depth and stencil formats, each aspect is
// checked separately, and in some cases we construct PBA with a format that
// is not mappable to VkFormat.
bool isFloatFormat (tcu::TextureFormat format)
{
return tcu::getTextureChannelClass(format.type) == tcu::TEXTURECHANNELCLASS_FLOATING_POINT;
}
union CopyRegion
{
VkBufferCopy bufferCopy;
VkImageCopy imageCopy;
VkBufferImageCopy bufferImageCopy;
VkImageBlit imageBlit;
VkImageResolve imageResolve;
};
struct TestParams
{
union Data
{
struct Buffer
{
VkDeviceSize size;
} buffer;
struct Image
{
VkFormat format;
VkExtent3D extent;
} image;
} src, dst;
std::vector<CopyRegion> regions;
union
{
VkFilter filter;
VkSampleCountFlagBits samples;
};
};
const tcu::TextureFormat mapCombinedToDepthTransferFormat (const tcu::TextureFormat& combinedFormat)
{
tcu::TextureFormat format;
switch (combinedFormat.type)
{
case tcu::TextureFormat::UNSIGNED_INT_16_8_8:
format = tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::UNORM_INT16);
break;
case tcu::TextureFormat::UNSIGNED_INT_24_8_REV:
format = tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::UNSIGNED_INT_24_8_REV);
break;
case tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV:
format = tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT);
break;
default:
DE_ASSERT(false);
break;
}
return format;
}
class CopiesAndBlittingTestInstance : public vkt::TestInstance
{
public:
CopiesAndBlittingTestInstance (Context& context,
TestParams testParams);
virtual tcu::TestStatus iterate (void) = 0;
enum FillMode
{
FILL_MODE_GRADIENT = 0,
FILL_MODE_WHITE,
FILL_MODE_RED,
FILL_MODE_MULTISAMPLE,
FILL_MODE_LAST
};
protected:
const TestParams m_params;
Move<VkCommandPool> m_cmdPool;
Move<VkCommandBuffer> m_cmdBuffer;
Move<VkFence> m_fence;
de::MovePtr<tcu::TextureLevel> m_sourceTextureLevel;
de::MovePtr<tcu::TextureLevel> m_destinationTextureLevel;
de::MovePtr<tcu::TextureLevel> m_expectedTextureLevel;
VkCommandBufferBeginInfo m_cmdBufferBeginInfo;
void generateBuffer (tcu::PixelBufferAccess buffer, int width, int height, int depth = 1, FillMode = FILL_MODE_GRADIENT);
virtual void generateExpectedResult (void);
void uploadBuffer (tcu::ConstPixelBufferAccess bufferAccess, const Allocation& bufferAlloc);
void uploadImage (const tcu::ConstPixelBufferAccess& src, VkImage dst);
virtual tcu::TestStatus checkTestResult (tcu::ConstPixelBufferAccess result);
virtual void copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region) = 0;
deUint32 calculateSize (tcu::ConstPixelBufferAccess src) const
{
return src.getWidth() * src.getHeight() * src.getDepth() * tcu::getPixelSize(src.getFormat());
}
de::MovePtr<tcu::TextureLevel> readImage (vk::VkImage image,
vk::VkFormat format,
const VkExtent3D imageSize);
private:
void uploadImageAspect (const tcu::ConstPixelBufferAccess& src,
const VkImage& dst);
void readImageAspect (vk::VkImage src,
const tcu::PixelBufferAccess& dst);
};
CopiesAndBlittingTestInstance::CopiesAndBlittingTestInstance (Context& context, TestParams testParams)
: vkt::TestInstance (context)
, m_params (testParams)
{
const DeviceInterface& vk = context.getDeviceInterface();
const VkDevice vkDevice = context.getDevice();
const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
// Create command pool
{
const VkCommandPoolCreateInfo cmdPoolParams =
{
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // VkCmdPoolCreateFlags flags;
queueFamilyIndex, // deUint32 queueFamilyIndex;
};
m_cmdPool = createCommandPool(vk, vkDevice, &cmdPoolParams);
}
// Create command buffer
{
const VkCommandBufferAllocateInfo cmdBufferAllocateInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
*m_cmdPool, // VkCommandPool commandPool;
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level;
1u // deUint32 bufferCount;
};
m_cmdBuffer = allocateCommandBuffer(vk, vkDevice, &cmdBufferAllocateInfo);
}
// Create fence
{
const VkFenceCreateInfo fenceParams =
{
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u // VkFenceCreateFlags flags;
};
m_fence = createFence(vk, vkDevice, &fenceParams);
}
}
void CopiesAndBlittingTestInstance::generateBuffer (tcu::PixelBufferAccess buffer, int width, int height, int depth, FillMode mode)
{
if (mode == FILL_MODE_GRADIENT)
{
tcu::fillWithComponentGradients(buffer, tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
return;
}
const tcu::Vec4 redColor (1.0, 0.0, 0.0, 1.0);
const tcu::Vec4 greenColor (0.0, 1.0, 0.0, 1.0);
const tcu::Vec4 blueColor (0.0, 0.0, 1.0, 1.0);
const tcu::Vec4 whiteColor (1.0, 1.0, 1.0, 1.0);
for (int z = 0; z < depth; z++)
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
switch (mode)
{
case FILL_MODE_WHITE:
if (tcu::isCombinedDepthStencilType(buffer.getFormat().type))
{
buffer.setPixDepth(1.0f, x, y, z);
if (tcu::hasStencilComponent(buffer.getFormat().order))
buffer.setPixStencil(255, x, y, z);
}
else
buffer.setPixel(whiteColor, x, y, z);
break;
case FILL_MODE_RED:
DE_ASSERT(!tcu::isCombinedDepthStencilType(buffer.getFormat().type)); // combined types cannot be accessed directly
buffer.setPixel(redColor, x, y, z);
break;
case FILL_MODE_MULTISAMPLE:
buffer.setPixel((x == y) ? tcu::Vec4(0.0, 0.5, 0.5, 1.0) : ((x > y) ? greenColor : blueColor), x, y, z);
break;
default:
break;
}
}
}
}
}
void CopiesAndBlittingTestInstance::uploadBuffer (tcu::ConstPixelBufferAccess bufferAccess, const Allocation& bufferAlloc)
{
const DeviceInterface& vk = m_context.getDeviceInterface();
const VkDevice vkDevice = m_context.getDevice();
const deUint32 bufferSize = calculateSize(bufferAccess);
// Write buffer data
deMemcpy(bufferAlloc.getHostPtr(), bufferAccess.getDataPtr(), bufferSize);
flushMappedMemoryRange(vk, vkDevice, bufferAlloc.getMemory(), bufferAlloc.getOffset(), bufferSize);
}
void CopiesAndBlittingTestInstance::uploadImageAspect (const tcu::ConstPixelBufferAccess& imageAccess, const VkImage& image)
{
const DeviceInterface& vk = m_context.getDeviceInterface();
const VkDevice vkDevice = m_context.getDevice();
const VkQueue queue = m_context.getUniversalQueue();
const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
Allocator& memAlloc = m_context.getDefaultAllocator();
Move<VkBuffer> buffer;
const deUint32 bufferSize = calculateSize(imageAccess);
de::MovePtr<Allocation> bufferAlloc;
Move<VkCommandBuffer> cmdBuffer;
// Create source buffer
{
const VkBufferCreateInfo bufferParams =
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkBufferCreateFlags flags;
bufferSize, // VkDeviceSize size;
VK_BUFFER_USAGE_TRANSFER_SRC_BIT, // VkBufferUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
};
buffer = createBuffer(vk, vkDevice, &bufferParams);
bufferAlloc = memAlloc.allocate(getBufferMemoryRequirements(vk, vkDevice, *buffer), MemoryRequirement::HostVisible);
VK_CHECK(vk.bindBufferMemory(vkDevice, *buffer, bufferAlloc->getMemory(), bufferAlloc->getOffset()));
}
// Create command buffer
{
const VkCommandBufferAllocateInfo cmdBufferAllocateInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
*m_cmdPool, // VkCommandPool commandPool;
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level;
1u, // deUint32 bufferCount;
};
cmdBuffer = allocateCommandBuffer(vk, vkDevice, &cmdBufferAllocateInfo);
}
// Barriers for copying buffer to image
const VkBufferMemoryBarrier preBufferBarrier =
{
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_HOST_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags dstAccessMask;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
*buffer, // VkBuffer buffer;
0u, // VkDeviceSize offset;
bufferSize // VkDeviceSize size;
};
const VkImageAspectFlags aspect = getAspectFlags(imageAccess.getFormat());
const VkImageMemoryBarrier preImageBarrier =
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
image, // VkImage image;
{ // VkImageSubresourceRange subresourceRange;
aspect, // VkImageAspectFlags aspect;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u, // deUint32 arraySize;
}
};
const VkImageMemoryBarrier postImageBarrier =
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
image, // VkImage image;
{ // VkImageSubresourceRange subresourceRange;
aspect, // VkImageAspectFlags aspect;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u, // deUint32 arraySize;
}
};
const VkExtent3D imageExtent = { (deUint32)imageAccess.getWidth(), (deUint32)imageAccess.getHeight(), 1u };
const VkBufferImageCopy copyRegion =
{
0u, // VkDeviceSize bufferOffset;
(deUint32)imageAccess.getWidth(), // deUint32 bufferRowLength;
(deUint32)imageAccess.getHeight(), // deUint32 bufferImageHeight;
{
getAspectFlags(imageAccess.getFormat()), // VkImageAspectFlags aspect;
0u, // deUint32 mipLevel;
0u, // deUint32 baseArrayLayer;
1u, // deUint32 layerCount;
}, // VkImageSubresourceLayers imageSubresource;
{ 0, 0, 0 }, // VkOffset3D imageOffset;
imageExtent // VkExtent3D imageExtent;
};
// Write buffer data
deMemcpy(bufferAlloc->getHostPtr(), imageAccess.getDataPtr(), bufferSize);
flushMappedMemoryRange(vk, vkDevice, bufferAlloc->getMemory(), bufferAlloc->getOffset(), bufferSize);
// Copy buffer to image
const VkCommandBufferBeginInfo cmdBufferBeginInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
(const VkCommandBufferInheritanceInfo*)DE_NULL,
};
VK_CHECK(vk.beginCommandBuffer(*cmdBuffer, &cmdBufferBeginInfo));
vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &preBufferBarrier, 1, &preImageBarrier);
vk.cmdCopyBufferToImage(*cmdBuffer, *buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1u, &copyRegion);
vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &postImageBarrier);
VK_CHECK(vk.endCommandBuffer(*cmdBuffer));
const VkSubmitInfo submitInfo =
{
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // deUint32 waitSemaphoreCount;
DE_NULL, // const VkSemaphore* pWaitSemaphores;
(const VkPipelineStageFlags*)DE_NULL,
1u, // deUint32 commandBufferCount;
&cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
0u, // deUint32 signalSemaphoreCount;
DE_NULL // const VkSemaphore* pSignalSemaphores;
};
VK_CHECK(vk.resetFences(vkDevice, 1, &m_fence.get()));
VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *m_fence));
VK_CHECK(vk.waitForFences(vkDevice, 1, &m_fence.get(), true, ~(0ull) /* infinity */));
}
void CopiesAndBlittingTestInstance::uploadImage (const tcu::ConstPixelBufferAccess& src, VkImage dst)
{
if (tcu::isCombinedDepthStencilType(src.getFormat().type))
{
if (tcu::hasDepthComponent(src.getFormat().order))
{
tcu::TextureLevel depthTexture (mapCombinedToDepthTransferFormat(src.getFormat()), src.getWidth(), src.getHeight(), src.getDepth());
tcu::copy(depthTexture.getAccess(), tcu::getEffectiveDepthStencilAccess(src, tcu::Sampler::MODE_DEPTH));
uploadImageAspect(depthTexture.getAccess(), dst);
}
if (tcu::hasStencilComponent(src.getFormat().order))
{
tcu::TextureLevel stencilTexture (tcu::getEffectiveDepthStencilTextureFormat(src.getFormat(), tcu::Sampler::MODE_STENCIL), src.getWidth(), src.getHeight(), src.getDepth());
tcu::copy(stencilTexture.getAccess(), tcu::getEffectiveDepthStencilAccess(src, tcu::Sampler::MODE_STENCIL));
uploadImageAspect(stencilTexture.getAccess(), dst);
}
}
else
uploadImageAspect(src, dst);
}
tcu::TestStatus CopiesAndBlittingTestInstance::checkTestResult (tcu::ConstPixelBufferAccess result)
{
const tcu::ConstPixelBufferAccess expected = m_expectedTextureLevel->getAccess();
if (isFloatFormat(result.getFormat()))
{
const tcu::Vec4 threshold (0.0f);
if (!tcu::floatThresholdCompare(m_context.getTestContext().getLog(), "Compare", "Result comparsion", expected, result, threshold, tcu::COMPARE_LOG_RESULT))
return tcu::TestStatus::fail("CopiesAndBlitting test");
}
else
{
const tcu::UVec4 threshold (0u);
if (!tcu::intThresholdCompare(m_context.getTestContext().getLog(), "Compare", "Result comparsion", expected, result, threshold, tcu::COMPARE_LOG_RESULT))
return tcu::TestStatus::fail("CopiesAndBlitting test");
}
return tcu::TestStatus::pass("CopiesAndBlitting test");
}
void CopiesAndBlittingTestInstance::generateExpectedResult (void)
{
const tcu::ConstPixelBufferAccess src = m_sourceTextureLevel->getAccess();
const tcu::ConstPixelBufferAccess dst = m_destinationTextureLevel->getAccess();
m_expectedTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(dst.getFormat(), dst.getWidth(), dst.getHeight(), dst.getDepth()));
tcu::copy(m_expectedTextureLevel->getAccess(), dst);
for (deUint32 i = 0; i < m_params.regions.size(); i++)
copyRegionToTextureLevel(src, m_expectedTextureLevel->getAccess(), m_params.regions[i]);
}
class CopiesAndBlittingTestCase : public vkt::TestCase
{
public:
CopiesAndBlittingTestCase (tcu::TestContext& testCtx,
const std::string& name,
const std::string& description)
: vkt::TestCase (testCtx, name, description)
{}
virtual TestInstance* createInstance (Context& context) const = 0;
};
void CopiesAndBlittingTestInstance::readImageAspect (vk::VkImage image,
const tcu::PixelBufferAccess& dst)
{
const DeviceInterface& vk = m_context.getDeviceInterface();
const VkDevice device = m_context.getDevice();
const VkQueue queue = m_context.getUniversalQueue();
Allocator& allocator = m_context.getDefaultAllocator();
Move<VkBuffer> buffer;
de::MovePtr<Allocation> bufferAlloc;
Move<VkCommandBuffer> cmdBuffer;
const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
const VkDeviceSize pixelDataSize = calculateSize(dst);
// Create destination buffer
{
const VkBufferCreateInfo bufferParams =
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkBufferCreateFlags flags;
pixelDataSize, // VkDeviceSize size;
VK_BUFFER_USAGE_TRANSFER_DST_BIT, // VkBufferUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
};
buffer = createBuffer(vk, device, &bufferParams);
bufferAlloc = allocator.allocate(getBufferMemoryRequirements(vk, device, *buffer), MemoryRequirement::HostVisible);
VK_CHECK(vk.bindBufferMemory(device, *buffer, bufferAlloc->getMemory(), bufferAlloc->getOffset()));
}
// Create command pool and buffer
{
const VkCommandBufferAllocateInfo cmdBufferAllocateInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
*m_cmdPool, // VkCommandPool commandPool;
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level;
1u // deUint32 bufferCount;
};
cmdBuffer = allocateCommandBuffer(vk, device, &cmdBufferAllocateInfo);
}
// Barriers for copying image to buffer
const VkImageAspectFlags aspect = getAspectFlags(dst.getFormat());
const VkImageMemoryBarrier imageBarrier =
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
image, // VkImage image;
{ // VkImageSubresourceRange subresourceRange;
aspect, // VkImageAspectFlags aspectMask;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u // deUint32 arraySize;
}
};
const VkBufferMemoryBarrier bufferBarrier =
{
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_HOST_READ_BIT, // VkAccessFlags dstAccessMask;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
*buffer, // VkBuffer buffer;
0u, // VkDeviceSize offset;
pixelDataSize // VkDeviceSize size;
};
const VkImageMemoryBarrier postImageBarrier =
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
image, // VkImage image;
{
aspect, // VkImageAspectFlags aspectMask;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u, // deUint32 arraySize;
} // VkImageSubresourceRange subresourceRange;
};
// Copy image to buffer
const VkExtent3D imageExtent = { (deUint32)dst.getWidth(), (deUint32)dst.getHeight(), 1u };
const VkBufferImageCopy copyRegion =
{
0u, // VkDeviceSize bufferOffset;
(deUint32)dst.getWidth(), // deUint32 bufferRowLength;
(deUint32)dst.getHeight(), // deUint32 bufferImageHeight;
{
aspect, // VkImageAspectFlags aspect;
0u, // deUint32 mipLevel;
0u, // deUint32 baseArrayLayer;
1u, // deUint32 layerCount;
}, // VkImageSubresourceLayers imageSubresource;
{ 0, 0, 0 }, // VkOffset3D imageOffset;
imageExtent // VkExtent3D imageExtent;
};
const VkCommandBufferBeginInfo cmdBufferBeginInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
(const VkCommandBufferInheritanceInfo*)DE_NULL,
};
VK_CHECK(vk.beginCommandBuffer(*cmdBuffer, &cmdBufferBeginInfo));
vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &imageBarrier);
vk.cmdCopyImageToBuffer(*cmdBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *buffer, 1u, &copyRegion);
vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT|VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &bufferBarrier, 1, &postImageBarrier);
VK_CHECK(vk.endCommandBuffer(*cmdBuffer));
const VkSubmitInfo submitInfo =
{
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // deUint32 waitSemaphoreCount;
DE_NULL, // const VkSemaphore* pWaitSemaphores;
(const VkPipelineStageFlags*)DE_NULL,
1u, // deUint32 commandBufferCount;
&cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
0u, // deUint32 signalSemaphoreCount;
DE_NULL // const VkSemaphore* pSignalSemaphores;
};
VK_CHECK(vk.resetFences(device, 1, &m_fence.get()));
VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *m_fence));
VK_CHECK(vk.waitForFences(device, 1, &m_fence.get(), 0, ~(0ull) /* infinity */));
// Read buffer data
invalidateMappedMemoryRange(vk, device, bufferAlloc->getMemory(), bufferAlloc->getOffset(), pixelDataSize);
tcu::copy(dst, tcu::ConstPixelBufferAccess(dst.getFormat(), dst.getSize(), bufferAlloc->getHostPtr()));
}
de::MovePtr<tcu::TextureLevel> CopiesAndBlittingTestInstance::readImage (vk::VkImage image,
vk::VkFormat format,
const VkExtent3D imageSize)
{
const tcu::TextureFormat imageFormat = mapVkFormat(format);
de::MovePtr<tcu::TextureLevel> resultLevel (new tcu::TextureLevel(imageFormat, imageSize.width, imageSize.height, imageSize.depth));
if (tcu::isCombinedDepthStencilType(imageFormat.type))
{
if (tcu::hasDepthComponent(imageFormat.order))
{
tcu::TextureLevel depthTexture (mapCombinedToDepthTransferFormat(imageFormat), imageSize.width, imageSize.height, imageSize.depth);
readImageAspect(image, depthTexture.getAccess());
tcu::copy(tcu::getEffectiveDepthStencilAccess(resultLevel->getAccess(), tcu::Sampler::MODE_DEPTH), depthTexture.getAccess());
}
if (tcu::hasStencilComponent(imageFormat.order))
{
tcu::TextureLevel stencilTexture (tcu::getEffectiveDepthStencilTextureFormat(imageFormat, tcu::Sampler::MODE_STENCIL), imageSize.width, imageSize.height, imageSize.depth);
readImageAspect(image, stencilTexture.getAccess());
tcu::copy(tcu::getEffectiveDepthStencilAccess(resultLevel->getAccess(), tcu::Sampler::MODE_STENCIL), stencilTexture.getAccess());
}
}
else
readImageAspect(image, resultLevel->getAccess());
return resultLevel;
}
// Copy from image to image.
class CopyImageToImage : public CopiesAndBlittingTestInstance
{
public:
CopyImageToImage (Context& context,
TestParams params);
virtual tcu::TestStatus iterate (void);
private:
Move<VkImage> m_source;
de::MovePtr<Allocation> m_sourceImageAlloc;
Move<VkImage> m_destination;
de::MovePtr<Allocation> m_destinationImageAlloc;
virtual void copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region);
};
CopyImageToImage::CopyImageToImage (Context& context, TestParams params)
: CopiesAndBlittingTestInstance(context, params)
{
const DeviceInterface& vk = context.getDeviceInterface();
const VkDevice vkDevice = context.getDevice();
const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
Allocator& memAlloc = context.getDefaultAllocator();
VkImageFormatProperties properties;
if ((context.getInstanceInterface().getPhysicalDeviceImageFormatProperties (context.getPhysicalDevice(),
m_params.src.image.format,
VK_IMAGE_TYPE_2D,
VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
0,
&properties) == VK_ERROR_FORMAT_NOT_SUPPORTED) ||
(context.getInstanceInterface().getPhysicalDeviceImageFormatProperties (context.getPhysicalDevice(),
m_params.dst.image.format,
VK_IMAGE_TYPE_2D,
VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_TRANSFER_DST_BIT,
0,
&properties) == VK_ERROR_FORMAT_NOT_SUPPORTED))
{
TCU_THROW(NotSupportedError, "Format not supported");
}
// Create source image
{
const VkImageCreateInfo sourceImageParams =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
m_params.src.image.format, // VkFormat format;
m_params.src.image.extent, // VkExtent3D extent;
1u, // deUint32 mipLevels;
1u, // deUint32 arraySize;
VK_SAMPLE_COUNT_1_BIT, // deUint32 samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
};
m_source = createImage(vk, vkDevice, &sourceImageParams);
m_sourceImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_source), MemoryRequirement::Any);
VK_CHECK(vk.bindImageMemory(vkDevice, *m_source, m_sourceImageAlloc->getMemory(), m_sourceImageAlloc->getOffset()));
}
// Create destination image
{
const VkImageCreateInfo destinationImageParams =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
m_params.dst.image.format, // VkFormat format;
m_params.dst.image.extent, // VkExtent3D extent;
1u, // deUint32 mipLevels;
1u, // deUint32 arraySize;
VK_SAMPLE_COUNT_1_BIT, // deUint32 samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
};
m_destination = createImage(vk, vkDevice, &destinationImageParams);
m_destinationImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_destination), MemoryRequirement::Any);
VK_CHECK(vk.bindImageMemory(vkDevice, *m_destination, m_destinationImageAlloc->getMemory(), m_destinationImageAlloc->getOffset()));
}
}
tcu::TestStatus CopyImageToImage::iterate (void)
{
const tcu::TextureFormat srcTcuFormat = mapVkFormat(m_params.src.image.format);
const tcu::TextureFormat dstTcuFormat = mapVkFormat(m_params.dst.image.format);
m_sourceTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(srcTcuFormat,
m_params.src.image.extent.width,
m_params.src.image.extent.height,
m_params.src.image.extent.depth));
generateBuffer(m_sourceTextureLevel->getAccess(), m_params.src.image.extent.width, m_params.src.image.extent.height, m_params.src.image.extent.depth, FILL_MODE_WHITE);
m_destinationTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(dstTcuFormat,
(int)m_params.dst.image.extent.width,
(int)m_params.dst.image.extent.height,
(int)m_params.dst.image.extent.depth));
generateBuffer(m_destinationTextureLevel->getAccess(), m_params.dst.image.extent.width, m_params.dst.image.extent.height, m_params.dst.image.extent.depth, FILL_MODE_GRADIENT);
generateExpectedResult();
uploadImage(m_sourceTextureLevel->getAccess(), m_source.get());
uploadImage(m_destinationTextureLevel->getAccess(), m_destination.get());
const DeviceInterface& vk = m_context.getDeviceInterface();
const VkDevice vkDevice = m_context.getDevice();
const VkQueue queue = m_context.getUniversalQueue();
std::vector<VkImageCopy> imageCopies;
for (deUint32 i = 0; i < m_params.regions.size(); i++)
imageCopies.push_back(m_params.regions[i].imageCopy);
const VkImageMemoryBarrier imageBarriers[] =
{
// source image
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
m_source.get(), // VkImage image;
{ // VkImageSubresourceRange subresourceRange;
getAspectFlags(srcTcuFormat), // VkImageAspectFlags aspectMask;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u // deUint32 arraySize;
}
},
// destination image
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
m_destination.get(), // VkImage image;
{ // VkImageSubresourceRange subresourceRange;
getAspectFlags(dstTcuFormat), // VkImageAspectFlags aspectMask;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u // deUint32 arraySize;
}
},
};
const VkCommandBufferBeginInfo cmdBufferBeginInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
(const VkCommandBufferInheritanceInfo*)DE_NULL,
};
VK_CHECK(vk.beginCommandBuffer(*m_cmdBuffer, &cmdBufferBeginInfo));
vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, DE_LENGTH_OF_ARRAY(imageBarriers), imageBarriers);
vk.cmdCopyImage(*m_cmdBuffer, m_source.get(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, m_destination.get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (deUint32)m_params.regions.size(), imageCopies.data());
VK_CHECK(vk.endCommandBuffer(*m_cmdBuffer));
const VkSubmitInfo submitInfo =
{
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // deUint32 waitSemaphoreCount;
DE_NULL, // const VkSemaphore* pWaitSemaphores;
(const VkPipelineStageFlags*)DE_NULL,
1u, // deUint32 commandBufferCount;
&m_cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
0u, // deUint32 signalSemaphoreCount;
DE_NULL // const VkSemaphore* pSignalSemaphores;
};
VK_CHECK(vk.resetFences(vkDevice, 1, &m_fence.get()));
VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *m_fence));
VK_CHECK(vk.waitForFences(vkDevice, 1, &m_fence.get(), true, ~(0ull) /* infinity */));
de::MovePtr<tcu::TextureLevel> resultTextureLevel = readImage(*m_destination, m_params.dst.image.format, m_params.dst.image.extent);
return checkTestResult(resultTextureLevel->getAccess());
}
void CopyImageToImage::copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region)
{
VkOffset3D srcOffset = region.imageCopy.srcOffset;
VkOffset3D dstOffset = region.imageCopy.dstOffset;
VkExtent3D extent = region.imageCopy.extent;
if (tcu::isCombinedDepthStencilType(src.getFormat().type))
{
DE_ASSERT(src.getFormat() == dst.getFormat());
// Copy depth.
{
const tcu::ConstPixelBufferAccess srcSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_DEPTH);
const tcu::PixelBufferAccess dstWithSrcFormat(srcSubRegion.getFormat(), dst.getSize(), dst.getDataPtr());
const tcu::PixelBufferAccess dstSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(dstWithSrcFormat, dstOffset.x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_DEPTH);
tcu::copy(dstSubRegion, srcSubRegion);
}
// Copy stencil.
if (tcu::hasStencilComponent(src.getFormat().order))
{
const tcu::ConstPixelBufferAccess srcSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_STENCIL);
const tcu::PixelBufferAccess dstWithSrcFormat(srcSubRegion.getFormat(), dst.getSize(), dst.getDataPtr());
const tcu::PixelBufferAccess dstSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(dstWithSrcFormat, dstOffset.x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_STENCIL);
tcu::copy(dstSubRegion, srcSubRegion);
}
}
else
{
const tcu::ConstPixelBufferAccess srcSubRegion = tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth);
// CopyImage acts like a memcpy. Replace the destination format with the srcformat to use a memcpy.
const tcu::PixelBufferAccess dstWithSrcFormat (srcSubRegion.getFormat(), dst.getSize(), dst.getDataPtr());
const tcu::PixelBufferAccess dstSubRegion = tcu::getSubregion(dstWithSrcFormat, dstOffset.x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth);
tcu::copy(dstSubRegion, srcSubRegion);
}
}
class CopyImageToImageTestCase : public vkt::TestCase
{
public:
CopyImageToImageTestCase (tcu::TestContext& testCtx,
const std::string& name,
const std::string& description,
const TestParams params)
: vkt::TestCase (testCtx, name, description)
, m_params (params)
{}
virtual TestInstance* createInstance (Context& context) const
{
return new CopyImageToImage(context, m_params);
}
private:
TestParams m_params;
};
// Copy from buffer to buffer.
class CopyBufferToBuffer : public CopiesAndBlittingTestInstance
{
public:
CopyBufferToBuffer (Context& context, TestParams params);
virtual tcu::TestStatus iterate (void);
private:
virtual void copyRegionToTextureLevel (tcu::ConstPixelBufferAccess, tcu::PixelBufferAccess, CopyRegion);
Move<VkBuffer> m_source;
de::MovePtr<Allocation> m_sourceBufferAlloc;
Move<VkBuffer> m_destination;
de::MovePtr<Allocation> m_destinationBufferAlloc;
};
CopyBufferToBuffer::CopyBufferToBuffer (Context& context, TestParams params)
: CopiesAndBlittingTestInstance (context, params)
{
const DeviceInterface& vk = context.getDeviceInterface();
const VkDevice vkDevice = context.getDevice();
const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
Allocator& memAlloc = context.getDefaultAllocator();
// Create source buffer
{
const VkBufferCreateInfo sourceBufferParams =
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkBufferCreateFlags flags;
m_params.src.buffer.size, // VkDeviceSize size;
VK_BUFFER_USAGE_TRANSFER_SRC_BIT, // VkBufferUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
};
m_source = createBuffer(vk, vkDevice, &sourceBufferParams);
m_sourceBufferAlloc = memAlloc.allocate(getBufferMemoryRequirements(vk, vkDevice, *m_source), MemoryRequirement::HostVisible);
VK_CHECK(vk.bindBufferMemory(vkDevice, *m_source, m_sourceBufferAlloc->getMemory(), m_sourceBufferAlloc->getOffset()));
}
// Create destination buffer
{
const VkBufferCreateInfo destinationBufferParams =
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkBufferCreateFlags flags;
m_params.dst.buffer.size, // VkDeviceSize size;
VK_BUFFER_USAGE_TRANSFER_DST_BIT, // VkBufferUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
};
m_destination = createBuffer(vk, vkDevice, &destinationBufferParams);
m_destinationBufferAlloc = memAlloc.allocate(getBufferMemoryRequirements(vk, vkDevice, *m_destination), MemoryRequirement::HostVisible);
VK_CHECK(vk.bindBufferMemory(vkDevice, *m_destination, m_destinationBufferAlloc->getMemory(), m_destinationBufferAlloc->getOffset()));
}
}
tcu::TestStatus CopyBufferToBuffer::iterate (void)
{
const int srcLevelWidth = (int)(m_params.src.buffer.size/4); // Here the format is VK_FORMAT_R32_UINT, we need to divide the buffer size by 4
m_sourceTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(mapVkFormat(VK_FORMAT_R32_UINT), srcLevelWidth, 1));
generateBuffer(m_sourceTextureLevel->getAccess(), srcLevelWidth, 1, 1, FILL_MODE_RED);
const int dstLevelWidth = (int)(m_params.dst.buffer.size/4);
m_destinationTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(mapVkFormat(VK_FORMAT_R32_UINT), dstLevelWidth, 1));
generateBuffer(m_destinationTextureLevel->getAccess(), dstLevelWidth, 1, 1, FILL_MODE_WHITE);
generateExpectedResult();
uploadBuffer(m_sourceTextureLevel->getAccess(), *m_sourceBufferAlloc);
uploadBuffer(m_destinationTextureLevel->getAccess(), *m_destinationBufferAlloc);
const DeviceInterface& vk = m_context.getDeviceInterface();
const VkDevice vkDevice = m_context.getDevice();
const VkQueue queue = m_context.getUniversalQueue();
const VkBufferMemoryBarrier srcBufferBarrier =
{
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_HOST_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags dstAccessMask;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
*m_source, // VkBuffer buffer;
0u, // VkDeviceSize offset;
m_params.src.buffer.size // VkDeviceSize size;
};
const VkBufferMemoryBarrier dstBufferBarrier =
{
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_HOST_READ_BIT, // VkAccessFlags dstAccessMask;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
*m_destination, // VkBuffer buffer;
0u, // VkDeviceSize offset;
m_params.dst.buffer.size // VkDeviceSize size;
};
std::vector<VkBufferCopy> bufferCopies;
for (deUint32 i = 0; i < m_params.regions.size(); i++)
bufferCopies.push_back(m_params.regions[i].bufferCopy);
const VkCommandBufferBeginInfo cmdBufferBeginInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
(const VkCommandBufferInheritanceInfo*)DE_NULL,
};
VK_CHECK(vk.beginCommandBuffer(*m_cmdBuffer, &cmdBufferBeginInfo));
vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &srcBufferBarrier, 0, (const VkImageMemoryBarrier*)DE_NULL);
vk.cmdCopyBuffer(*m_cmdBuffer, m_source.get(), m_destination.get(), (deUint32)m_params.regions.size(), &bufferCopies[0]);
vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &dstBufferBarrier, 0, (const VkImageMemoryBarrier*)DE_NULL);
VK_CHECK(vk.endCommandBuffer(*m_cmdBuffer));
const VkSubmitInfo submitInfo =
{
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // deUint32 waitSemaphoreCount;
DE_NULL, // const VkSemaphore* pWaitSemaphores;
(const VkPipelineStageFlags*)DE_NULL,
1u, // deUint32 commandBufferCount;
&m_cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
0u, // deUint32 signalSemaphoreCount;
DE_NULL // const VkSemaphore* pSignalSemaphores;
};
VK_CHECK(vk.resetFences(vkDevice, 1, &m_fence.get()));
VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *m_fence));
VK_CHECK(vk.waitForFences(vkDevice, 1, &m_fence.get(), true, ~(0ull) /* infinity */));
// Read buffer data
de::MovePtr<tcu::TextureLevel> resultLevel (new tcu::TextureLevel(mapVkFormat(VK_FORMAT_R32_UINT), dstLevelWidth, 1));
invalidateMappedMemoryRange(vk, vkDevice, m_destinationBufferAlloc->getMemory(), m_destinationBufferAlloc->getOffset(), m_params.dst.buffer.size);
tcu::copy(*resultLevel, tcu::ConstPixelBufferAccess(resultLevel->getFormat(), resultLevel->getSize(), m_destinationBufferAlloc->getHostPtr()));
return checkTestResult(resultLevel->getAccess());
}
void CopyBufferToBuffer::copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region)
{
deMemcpy((deUint8*) dst.getDataPtr() + region.bufferCopy.dstOffset,
(deUint8*) src.getDataPtr() + region.bufferCopy.srcOffset,
(size_t)region.bufferCopy.size);
}
class BufferToBufferTestCase : public vkt::TestCase
{
public:
BufferToBufferTestCase (tcu::TestContext& testCtx,
const std::string& name,
const std::string& description,
const TestParams params)
: vkt::TestCase (testCtx, name, description)
, m_params (params)
{}
virtual TestInstance* createInstance (Context& context) const
{
return new CopyBufferToBuffer(context, m_params);
}
private:
TestParams m_params;
};
// Copy from image to buffer.
class CopyImageToBuffer : public CopiesAndBlittingTestInstance
{
public:
CopyImageToBuffer (Context& context,
TestParams testParams);
virtual tcu::TestStatus iterate (void);
private:
virtual void copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region);
tcu::TextureFormat m_textureFormat;
VkDeviceSize m_bufferSize;
Move<VkImage> m_source;
de::MovePtr<Allocation> m_sourceImageAlloc;
Move<VkBuffer> m_destination;
de::MovePtr<Allocation> m_destinationBufferAlloc;
};
CopyImageToBuffer::CopyImageToBuffer (Context& context, TestParams testParams)
: CopiesAndBlittingTestInstance(context, testParams)
, m_textureFormat(mapVkFormat(testParams.src.image.format))
, m_bufferSize(m_params.dst.buffer.size * tcu::getPixelSize(m_textureFormat))
{
const DeviceInterface& vk = context.getDeviceInterface();
const VkDevice vkDevice = context.getDevice();
const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
Allocator& memAlloc = context.getDefaultAllocator();
// Create source image
{
const VkImageCreateInfo sourceImageParams =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
m_params.src.image.format, // VkFormat format;
m_params.src.image.extent, // VkExtent3D extent;
1u, // deUint32 mipLevels;
1u, // deUint32 arraySize;
VK_SAMPLE_COUNT_1_BIT, // deUint32 samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
};
m_source = createImage(vk, vkDevice, &sourceImageParams);
m_sourceImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_source), MemoryRequirement::Any);
VK_CHECK(vk.bindImageMemory(vkDevice, *m_source, m_sourceImageAlloc->getMemory(), m_sourceImageAlloc->getOffset()));
}
// Create destination buffer
{
const VkBufferCreateInfo destinationBufferParams =
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkBufferCreateFlags flags;
m_bufferSize, // VkDeviceSize size;
VK_BUFFER_USAGE_TRANSFER_DST_BIT, // VkBufferUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
};
m_destination = createBuffer(vk, vkDevice, &destinationBufferParams);
m_destinationBufferAlloc = memAlloc.allocate(getBufferMemoryRequirements(vk, vkDevice, *m_destination), MemoryRequirement::HostVisible);
VK_CHECK(vk.bindBufferMemory(vkDevice, *m_destination, m_destinationBufferAlloc->getMemory(), m_destinationBufferAlloc->getOffset()));
}
}
tcu::TestStatus CopyImageToBuffer::iterate (void)
{
m_sourceTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(m_textureFormat,
m_params.src.image.extent.width,
m_params.src.image.extent.height,
m_params.src.image.extent.depth));
generateBuffer(m_sourceTextureLevel->getAccess(), m_params.src.image.extent.width, m_params.src.image.extent.height, m_params.src.image.extent.depth, FILL_MODE_RED);
m_destinationTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(m_textureFormat, (int)m_params.dst.buffer.size, 1));
generateBuffer(m_destinationTextureLevel->getAccess(), (int)m_params.dst.buffer.size, 1, 1);
generateExpectedResult();
uploadImage(m_sourceTextureLevel->getAccess(), *m_source);
uploadBuffer(m_destinationTextureLevel->getAccess(), *m_destinationBufferAlloc);
const DeviceInterface& vk = m_context.getDeviceInterface();
const VkDevice vkDevice = m_context.getDevice();
const VkQueue queue = m_context.getUniversalQueue();
// Barriers for copying image to buffer
const VkImageMemoryBarrier imageBarrier =
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
*m_source, // VkImage image;
{ // VkImageSubresourceRange subresourceRange;
getAspectFlags(m_textureFormat), // VkImageAspectFlags aspectMask;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u // deUint32 arraySize;
}
};
const VkBufferMemoryBarrier bufferBarrier =
{
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_HOST_READ_BIT, // VkAccessFlags dstAccessMask;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
*m_destination, // VkBuffer buffer;
0u, // VkDeviceSize offset;
m_bufferSize // VkDeviceSize size;
};
// Copy from image to buffer
std::vector<VkBufferImageCopy> bufferImageCopies;
for (deUint32 i = 0; i < m_params.regions.size(); i++)
bufferImageCopies.push_back(m_params.regions[i].bufferImageCopy);
const VkCommandBufferBeginInfo cmdBufferBeginInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
(const VkCommandBufferInheritanceInfo*)DE_NULL,
};
VK_CHECK(vk.beginCommandBuffer(*m_cmdBuffer, &cmdBufferBeginInfo));
vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &imageBarrier);
vk.cmdCopyImageToBuffer(*m_cmdBuffer, m_source.get(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, m_destination.get(), (deUint32)m_params.regions.size(), &bufferImageCopies[0]);
vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &bufferBarrier, 0, (const VkImageMemoryBarrier*)DE_NULL);
VK_CHECK(vk.endCommandBuffer(*m_cmdBuffer));
const VkSubmitInfo submitInfo =
{
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // deUint32 waitSemaphoreCount;
DE_NULL, // const VkSemaphore* pWaitSemaphores;
(const VkPipelineStageFlags*)DE_NULL,
1u, // deUint32 commandBufferCount;
&m_cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
0u, // deUint32 signalSemaphoreCount;
DE_NULL // const VkSemaphore* pSignalSemaphores;
};
VK_CHECK(vk.resetFences(vkDevice, 1, &m_fence.get()));
VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *m_fence));
VK_CHECK(vk.waitForFences(vkDevice, 1, &m_fence.get(), true, ~(0ull) /* infinity */));
// Read buffer data
de::MovePtr<tcu::TextureLevel> resultLevel (new tcu::TextureLevel(m_textureFormat, (int)m_params.dst.buffer.size, 1));
invalidateMappedMemoryRange(vk, vkDevice, m_destinationBufferAlloc->getMemory(), m_destinationBufferAlloc->getOffset(), m_bufferSize);
tcu::copy(*resultLevel, tcu::ConstPixelBufferAccess(resultLevel->getFormat(), resultLevel->getSize(), m_destinationBufferAlloc->getHostPtr()));
return checkTestResult(resultLevel->getAccess());
}
class CopyImageToBufferTestCase : public vkt::TestCase
{
public:
CopyImageToBufferTestCase (tcu::TestContext& testCtx,
const std::string& name,
const std::string& description,
const TestParams params)
: vkt::TestCase (testCtx, name, description)
, m_params (params)
{}
virtual TestInstance* createInstance (Context& context) const
{
return new CopyImageToBuffer(context, m_params);
}
private:
TestParams m_params;
};
void CopyImageToBuffer::copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region)
{
deUint32 rowLength = region.bufferImageCopy.bufferRowLength;
if (!rowLength)
rowLength = region.bufferImageCopy.imageExtent.width;
deUint32 imageHeight = region.bufferImageCopy.bufferImageHeight;
if (!imageHeight)
imageHeight = region.bufferImageCopy.imageExtent.height;
const int texelSize = src.getFormat().getPixelSize();
const VkExtent3D extent = region.bufferImageCopy.imageExtent;
const VkOffset3D srcOffset = region.bufferImageCopy.imageOffset;
const int texelOffset = (int) region.bufferImageCopy.bufferOffset / texelSize;
for (deUint32 z = 0; z < extent.depth; z++)
{
for (deUint32 y = 0; y < extent.height; y++)
{
int texelIndex = texelOffset + (z * imageHeight + y) * rowLength;
const tcu::ConstPixelBufferAccess srcSubRegion = tcu::getSubregion(src, srcOffset.x, srcOffset.y + y, srcOffset.z + z,
region.bufferImageCopy.imageExtent.width, 1, 1);
const tcu::PixelBufferAccess dstSubRegion = tcu::getSubregion(dst, texelIndex, 0, region.bufferImageCopy.imageExtent.width, 1);
tcu::copy(dstSubRegion, srcSubRegion);
}
}
}
// Copy from buffer to image.
class CopyBufferToImage : public CopiesAndBlittingTestInstance
{
public:
CopyBufferToImage (Context& context,
TestParams testParams);
virtual tcu::TestStatus iterate (void);
private:
virtual void copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region);
tcu::TextureFormat m_textureFormat;
VkDeviceSize m_bufferSize;
Move<VkBuffer> m_source;
de::MovePtr<Allocation> m_sourceBufferAlloc;
Move<VkImage> m_destination;
de::MovePtr<Allocation> m_destinationImageAlloc;
};
CopyBufferToImage::CopyBufferToImage (Context& context, TestParams testParams)
: CopiesAndBlittingTestInstance(context, testParams)
, m_textureFormat(mapVkFormat(testParams.dst.image.format))
, m_bufferSize(m_params.src.buffer.size * tcu::getPixelSize(m_textureFormat))
{
const DeviceInterface& vk = context.getDeviceInterface();
const VkDevice vkDevice = context.getDevice();
const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
Allocator& memAlloc = context.getDefaultAllocator();
// Create source buffer
{
const VkBufferCreateInfo sourceBufferParams =
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkBufferCreateFlags flags;
m_bufferSize, // VkDeviceSize size;
VK_BUFFER_USAGE_TRANSFER_SRC_BIT, // VkBufferUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
};
m_source = createBuffer(vk, vkDevice, &sourceBufferParams);
m_sourceBufferAlloc = memAlloc.allocate(getBufferMemoryRequirements(vk, vkDevice, *m_source), MemoryRequirement::HostVisible);
VK_CHECK(vk.bindBufferMemory(vkDevice, *m_source, m_sourceBufferAlloc->getMemory(), m_sourceBufferAlloc->getOffset()));
}
// Create destination image
{
const VkImageCreateInfo destinationImageParams =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
m_params.dst.image.format, // VkFormat format;
m_params.dst.image.extent, // VkExtent3D extent;
1u, // deUint32 mipLevels;
1u, // deUint32 arraySize;
VK_SAMPLE_COUNT_1_BIT, // deUint32 samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
};
m_destination = createImage(vk, vkDevice, &destinationImageParams);
m_destinationImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_destination), MemoryRequirement::Any);
VK_CHECK(vk.bindImageMemory(vkDevice, *m_destination, m_destinationImageAlloc->getMemory(), m_destinationImageAlloc->getOffset()));
}
}
tcu::TestStatus CopyBufferToImage::iterate (void)
{
m_sourceTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(m_textureFormat, (int)m_params.src.buffer.size, 1));
generateBuffer(m_sourceTextureLevel->getAccess(), (int)m_params.src.buffer.size, 1, 1);
m_destinationTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(m_textureFormat,
m_params.dst.image.extent.width,
m_params.dst.image.extent.height,
m_params.dst.image.extent.depth));
generateBuffer(m_destinationTextureLevel->getAccess(), m_params.dst.image.extent.width, m_params.dst.image.extent.height, m_params.dst.image.extent.depth, FILL_MODE_WHITE);
generateExpectedResult();
uploadBuffer(m_sourceTextureLevel->getAccess(), *m_sourceBufferAlloc);
uploadImage(m_destinationTextureLevel->getAccess(), *m_destination);
const DeviceInterface& vk = m_context.getDeviceInterface();
const VkDevice vkDevice = m_context.getDevice();
const VkQueue queue = m_context.getUniversalQueue();
const VkImageMemoryBarrier imageBarrier =
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
*m_destination, // VkImage image;
{ // VkImageSubresourceRange subresourceRange;
getAspectFlags(m_textureFormat), // VkImageAspectFlags aspectMask;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u // deUint32 arraySize;
}
};
// Copy from buffer to image
std::vector<VkBufferImageCopy> bufferImageCopies;
for (deUint32 i = 0; i < m_params.regions.size(); i++)
bufferImageCopies.push_back(m_params.regions[i].bufferImageCopy);
const VkCommandBufferBeginInfo cmdBufferBeginInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
(const VkCommandBufferInheritanceInfo*)DE_NULL,
};
VK_CHECK(vk.beginCommandBuffer(*m_cmdBuffer, &cmdBufferBeginInfo));
vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &imageBarrier);
vk.cmdCopyBufferToImage(*m_cmdBuffer, m_source.get(), m_destination.get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (deUint32)m_params.regions.size(), bufferImageCopies.data());
VK_CHECK(vk.endCommandBuffer(*m_cmdBuffer));
const VkSubmitInfo submitInfo =
{
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // deUint32 waitSemaphoreCount;
DE_NULL, // const VkSemaphore* pWaitSemaphores;
(const VkPipelineStageFlags*)DE_NULL,
1u, // deUint32 commandBufferCount;
&m_cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
0u, // deUint32 signalSemaphoreCount;
DE_NULL // const VkSemaphore* pSignalSemaphores;
};
VK_CHECK(vk.resetFences(vkDevice, 1, &m_fence.get()));
VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *m_fence));
VK_CHECK(vk.waitForFences(vkDevice, 1, &m_fence.get(), true, ~(0ull) /* infinity */));
de::MovePtr<tcu::TextureLevel> resultLevel = readImage(*m_destination, m_params.dst.image.format, m_params.dst.image.extent);
return checkTestResult(resultLevel->getAccess());
}
class CopyBufferToImageTestCase : public vkt::TestCase
{
public:
CopyBufferToImageTestCase (tcu::TestContext& testCtx,
const std::string& name,
const std::string& description,
const TestParams params)
: vkt::TestCase (testCtx, name, description)
, m_params (params)
{}
virtual ~CopyBufferToImageTestCase (void) {}
virtual TestInstance* createInstance (Context& context) const
{
return new CopyBufferToImage(context, m_params);
}
private:
TestParams m_params;
};
void CopyBufferToImage::copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region)
{
deUint32 rowLength = region.bufferImageCopy.bufferRowLength;
if (!rowLength)
rowLength = region.bufferImageCopy.imageExtent.width;
deUint32 imageHeight = region.bufferImageCopy.bufferImageHeight;
if (!imageHeight)
imageHeight = region.bufferImageCopy.imageExtent.height;
const int texelSize = dst.getFormat().getPixelSize();
const VkExtent3D extent = region.bufferImageCopy.imageExtent;
const VkOffset3D dstOffset = region.bufferImageCopy.imageOffset;
const int texelOffset = (int) region.bufferImageCopy.bufferOffset / texelSize;
for (deUint32 z = 0; z < extent.depth; z++)
{
for (deUint32 y = 0; y < extent.height; y++)
{
int texelIndex = texelOffset + (z * imageHeight + y) * rowLength;
const tcu::ConstPixelBufferAccess srcSubRegion = tcu::getSubregion(src, texelIndex, 0, region.bufferImageCopy.imageExtent.width, 1);
const tcu::PixelBufferAccess dstSubRegion = tcu::getSubregion(dst, dstOffset.x, dstOffset.y + y, dstOffset.z + z,
region.bufferImageCopy.imageExtent.width, 1, 1);
tcu::copy(dstSubRegion, srcSubRegion);
}
}
}
// Copy from image to image with scaling.
class BlittingImages : public CopiesAndBlittingTestInstance
{
public:
BlittingImages (Context& context,
TestParams params);
virtual tcu::TestStatus iterate (void);
protected:
virtual tcu::TestStatus checkTestResult (tcu::ConstPixelBufferAccess result);
virtual void copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region);
virtual void generateExpectedResult (void);
private:
bool checkClampedAndUnclampedResult (const tcu::ConstPixelBufferAccess& result,
const tcu::ConstPixelBufferAccess& clampedReference,
const tcu::ConstPixelBufferAccess& unclampedReference,
VkImageAspectFlagBits aspect);
Move<VkImage> m_source;
de::MovePtr<Allocation> m_sourceImageAlloc;
Move<VkImage> m_destination;
de::MovePtr<Allocation> m_destinationImageAlloc;
de::MovePtr<tcu::TextureLevel> m_unclampedExpectedTextureLevel;
};
BlittingImages::BlittingImages (Context& context, TestParams params)
: CopiesAndBlittingTestInstance(context, params)
{
const DeviceInterface& vk = context.getDeviceInterface();
const VkDevice vkDevice = context.getDevice();
const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
Allocator& memAlloc = context.getDefaultAllocator();
VkImageFormatProperties properties;
if ((context.getInstanceInterface().getPhysicalDeviceImageFormatProperties (context.getPhysicalDevice(),
m_params.src.image.format,
VK_IMAGE_TYPE_2D,
VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
0,
&properties) == VK_ERROR_FORMAT_NOT_SUPPORTED) ||
(context.getInstanceInterface().getPhysicalDeviceImageFormatProperties (context.getPhysicalDevice(),
m_params.dst.image.format,
VK_IMAGE_TYPE_2D,
VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_TRANSFER_DST_BIT,
0,
&properties) == VK_ERROR_FORMAT_NOT_SUPPORTED))
{
TCU_THROW(NotSupportedError, "Format not supported");
}
VkFormatProperties srcFormatProperties;
context.getInstanceInterface().getPhysicalDeviceFormatProperties(context.getPhysicalDevice(), m_params.src.image.format, &srcFormatProperties);
if (!(srcFormatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_BLIT_SRC_BIT))
{
TCU_THROW(NotSupportedError, "Format feature blit source not supported");
}
VkFormatProperties dstFormatProperties;
context.getInstanceInterface().getPhysicalDeviceFormatProperties(context.getPhysicalDevice(), m_params.dst.image.format, &dstFormatProperties);
if (!(dstFormatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT))
{
TCU_THROW(NotSupportedError, "Format feature blit destination not supported");
}
if (m_params.filter == VK_FILTER_LINEAR)
{
if (!(srcFormatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT))
TCU_THROW(NotSupportedError, "Source format feature sampled image filter linear not supported");
if (!(dstFormatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT))
TCU_THROW(NotSupportedError, "Destination format feature sampled image filter linear not supported");
}
// Create source image
{
const VkImageCreateInfo sourceImageParams =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
m_params.src.image.format, // VkFormat format;
m_params.src.image.extent, // VkExtent3D extent;
1u, // deUint32 mipLevels;
1u, // deUint32 arraySize;
VK_SAMPLE_COUNT_1_BIT, // deUint32 samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
};
m_source = createImage(vk, vkDevice, &sourceImageParams);
m_sourceImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_source), MemoryRequirement::Any);
VK_CHECK(vk.bindImageMemory(vkDevice, *m_source, m_sourceImageAlloc->getMemory(), m_sourceImageAlloc->getOffset()));
}
// Create destination image
{
const VkImageCreateInfo destinationImageParams =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
m_params.dst.image.format, // VkFormat format;
m_params.dst.image.extent, // VkExtent3D extent;
1u, // deUint32 mipLevels;
1u, // deUint32 arraySize;
VK_SAMPLE_COUNT_1_BIT, // deUint32 samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
};
m_destination = createImage(vk, vkDevice, &destinationImageParams);
m_destinationImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_destination), MemoryRequirement::Any);
VK_CHECK(vk.bindImageMemory(vkDevice, *m_destination, m_destinationImageAlloc->getMemory(), m_destinationImageAlloc->getOffset()));
}
}
tcu::TestStatus BlittingImages::iterate (void)
{
const tcu::TextureFormat srcTcuFormat = mapVkFormat(m_params.src.image.format);
const tcu::TextureFormat dstTcuFormat = mapVkFormat(m_params.dst.image.format);
m_sourceTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(srcTcuFormat,
m_params.src.image.extent.width,
m_params.src.image.extent.height,
m_params.src.image.extent.depth));
generateBuffer(m_sourceTextureLevel->getAccess(), m_params.src.image.extent.width, m_params.src.image.extent.height, m_params.src.image.extent.depth, FILL_MODE_GRADIENT);
m_destinationTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(dstTcuFormat,
(int)m_params.dst.image.extent.width,
(int)m_params.dst.image.extent.height,
(int)m_params.dst.image.extent.depth));
generateBuffer(m_destinationTextureLevel->getAccess(), m_params.dst.image.extent.width, m_params.dst.image.extent.height, m_params.dst.image.extent.depth, FILL_MODE_WHITE);
generateExpectedResult();
uploadImage(m_sourceTextureLevel->getAccess(), m_source.get());
uploadImage(m_destinationTextureLevel->getAccess(), m_destination.get());
const DeviceInterface& vk = m_context.getDeviceInterface();
const VkDevice vkDevice = m_context.getDevice();
const VkQueue queue = m_context.getUniversalQueue();
std::vector<VkImageBlit> regions;
for (deUint32 i = 0; i < m_params.regions.size(); i++)
regions.push_back(m_params.regions[i].imageBlit);
// Barriers for copying image to buffer
const VkImageMemoryBarrier srcImageBarrier =
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
m_source.get(), // VkImage image;
{ // VkImageSubresourceRange subresourceRange;
getAspectFlags(srcTcuFormat), // VkImageAspectFlags aspectMask;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u // deUint32 arraySize;
}
};
const VkImageMemoryBarrier dstImageBarrier =
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
m_destination.get(), // VkImage image;
{ // VkImageSubresourceRange subresourceRange;
getAspectFlags(dstTcuFormat), // VkImageAspectFlags aspectMask;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u // deUint32 arraySize;
}
};
const VkCommandBufferBeginInfo cmdBufferBeginInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
(const VkCommandBufferInheritanceInfo*)DE_NULL,
};
VK_CHECK(vk.beginCommandBuffer(*m_cmdBuffer, &cmdBufferBeginInfo));
vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &srcImageBarrier);
vk.cmdBlitImage(*m_cmdBuffer, m_source.get(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, m_destination.get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (deUint32)m_params.regions.size(), &regions[0], m_params.filter);
vk.cmdPipelineBarrier(*m_cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &dstImageBarrier);
VK_CHECK(vk.endCommandBuffer(*m_cmdBuffer));
const VkSubmitInfo submitInfo =
{
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // deUint32 waitSemaphoreCount;
DE_NULL, // const VkSemaphore* pWaitSemaphores;
(const VkPipelineStageFlags*)DE_NULL,
1u, // deUint32 commandBufferCount;
&m_cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
0u, // deUint32 signalSemaphoreCount;
DE_NULL // const VkSemaphore* pSignalSemaphores;
};
VK_CHECK(vk.resetFences(vkDevice, 1, &m_fence.get()));
VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *m_fence));
VK_CHECK(vk.waitForFences(vkDevice, 1, &m_fence.get(), true, ~(0ull) /* infinity */));
de::MovePtr<tcu::TextureLevel> resultTextureLevel = readImage(*m_destination, m_params.dst.image.format, m_params.dst.image.extent);
return checkTestResult(resultTextureLevel->getAccess());
}
static float calculateFloatConversionError (int srcBits)
{
if (srcBits > 0)
{
const int clampedBits = de::clamp<int>(srcBits, 0, 32);
const float srcMaxValue = de::max((float)(1ULL<<clampedBits) - 1.0f, 1.0f);
const float error = 1.0f / srcMaxValue;
return de::clamp<float>(error, 0.0f, 1.0f);
}
else
return 1.0f;
}
tcu::Vec4 getFormatThreshold (const tcu::TextureFormat& format)
{
tcu::Vec4 threshold(0.01f);
switch (format.type)
{
case tcu::TextureFormat::HALF_FLOAT:
threshold = tcu::Vec4(0.005f);
break;
case tcu::TextureFormat::FLOAT:
case tcu::TextureFormat::FLOAT64:
threshold = tcu::Vec4(0.001f);
break;
case tcu::TextureFormat::UNSIGNED_INT_11F_11F_10F_REV:
threshold = tcu::Vec4(0.02f, 0.02f, 0.0625f, 1.0f);
break;
case tcu::TextureFormat::UNSIGNED_INT_999_E5_REV:
threshold = tcu::Vec4(0.05f, 0.05f, 0.05f, 1.0f);
break;
default:
const tcu::IVec4 bits = tcu::getTextureFormatMantissaBitDepth(format);
threshold = tcu::Vec4(calculateFloatConversionError(bits.x()),
calculateFloatConversionError(bits.y()),
calculateFloatConversionError(bits.z()),
calculateFloatConversionError(bits.w()));
}
// Return value matching the channel order specified by the format
if (format.order == tcu::TextureFormat::BGR || format.order == tcu::TextureFormat::BGRA)
return threshold.swizzle(2, 1, 0, 3);
else
return threshold;
}
tcu::TextureFormat getFormatAspect (VkFormat format, VkImageAspectFlagBits aspect)
{
const tcu::TextureFormat baseFormat = mapVkFormat(format);
if (isCombinedDepthStencilType(baseFormat.type))
{
if (aspect == VK_IMAGE_ASPECT_DEPTH_BIT)
return getEffectiveDepthStencilTextureFormat(baseFormat, tcu::Sampler::MODE_DEPTH);
else if (aspect == VK_IMAGE_ASPECT_STENCIL_BIT)
return getEffectiveDepthStencilTextureFormat(baseFormat, tcu::Sampler::MODE_STENCIL);
else
DE_FATAL("Invalid aspect");
}
return baseFormat;
}
bool BlittingImages::checkClampedAndUnclampedResult (const tcu::ConstPixelBufferAccess& result,
const tcu::ConstPixelBufferAccess& clampedExpected,
const tcu::ConstPixelBufferAccess& unclampedExpected,
VkImageAspectFlagBits aspect)
{
tcu::TestLog& log (m_context.getTestContext().getLog());
const bool isLinear = m_params.filter == VK_FILTER_LINEAR;
const tcu::TextureFormat srcFormat = getFormatAspect(m_params.src.image.format, aspect);
const tcu::TextureFormat dstFormat = result.getFormat();
bool isOk = false;
DE_ASSERT(dstFormat == getFormatAspect(m_params.dst.image.format, aspect));
if (isLinear)
log << tcu::TestLog::Section("ClampedSourceImage", "Region with clamped edges on source image.");
if (isFloatFormat(dstFormat))
{
const bool srcIsSRGB = tcu::isSRGB(srcFormat);
const tcu::Vec4 srcMaxDiff = getFormatThreshold(srcFormat) * tcu::Vec4(srcIsSRGB ? 2 : 1);
const tcu::Vec4 dstMaxDiff = getFormatThreshold(dstFormat);
const tcu::Vec4 threshold = tcu::max(srcMaxDiff, dstMaxDiff);
isOk = tcu::floatThresholdCompare(log, "Compare", "Result comparsion", clampedExpected, result, threshold, tcu::COMPARE_LOG_RESULT);
if (isLinear)
log << tcu::TestLog::EndSection;
if (!isOk && isLinear)
{
log << tcu::TestLog::Section("NonClampedSourceImage", "Region with non-clamped edges on source image.");
isOk = tcu::floatThresholdCompare(log, "Compare", "Result comparsion", unclampedExpected, result, threshold, tcu::COMPARE_LOG_RESULT);
log << tcu::TestLog::EndSection;
}
}
else
{
tcu::UVec4 threshold;
// Calculate threshold depending on channel width of destination format.
const tcu::IVec4 bitDepth = tcu::getTextureFormatBitDepth(dstFormat);
for (deUint32 i = 0; i < 4; ++i)
threshold[i] = de::max( (0x1 << bitDepth[i]) / 256, 1);
isOk = tcu::intThresholdCompare(log, "Compare", "Result comparsion", clampedExpected, result, threshold, tcu::COMPARE_LOG_RESULT);
if (isLinear)
log << tcu::TestLog::EndSection;
if (!isOk && isLinear)
{
log << tcu::TestLog::Section("NonClampedSourceImage", "Region with non-clamped edges on source image.");
isOk = tcu::intThresholdCompare(log, "Compare", "Result comparsion", unclampedExpected, result, threshold, tcu::COMPARE_LOG_RESULT);
log << tcu::TestLog::EndSection;
}
}
return isOk;
}
tcu::TestStatus BlittingImages::checkTestResult (tcu::ConstPixelBufferAccess result)
{
DE_ASSERT(m_params.filter == VK_FILTER_NEAREST || m_params.filter == VK_FILTER_LINEAR);
if (tcu::isCombinedDepthStencilType(result.getFormat().type))
{
if (tcu::hasDepthComponent(result.getFormat().order))
{
const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_DEPTH;
const tcu::ConstPixelBufferAccess depthResult = tcu::getEffectiveDepthStencilAccess(result, mode);
const tcu::ConstPixelBufferAccess clampedExpected = tcu::getEffectiveDepthStencilAccess(m_expectedTextureLevel->getAccess(), mode);
const tcu::ConstPixelBufferAccess unclampedExpected = m_params.filter == VK_FILTER_LINEAR ? tcu::getEffectiveDepthStencilAccess(m_unclampedExpectedTextureLevel->getAccess(), mode) : tcu::ConstPixelBufferAccess();
if (!checkClampedAndUnclampedResult(depthResult, clampedExpected, unclampedExpected, VK_IMAGE_ASPECT_DEPTH_BIT))
{
return tcu::TestStatus::fail("CopiesAndBlitting test");
}
}
if (tcu::hasStencilComponent(result.getFormat().order))
{
const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_STENCIL;
const tcu::ConstPixelBufferAccess stencilResult = tcu::getEffectiveDepthStencilAccess(result, mode);
const tcu::ConstPixelBufferAccess clampedExpected = tcu::getEffectiveDepthStencilAccess(m_expectedTextureLevel->getAccess(), mode);
const tcu::ConstPixelBufferAccess unclampedExpected = m_params.filter == VK_FILTER_LINEAR ? tcu::getEffectiveDepthStencilAccess(m_unclampedExpectedTextureLevel->getAccess(), mode) : tcu::ConstPixelBufferAccess();
if (!checkClampedAndUnclampedResult(stencilResult, clampedExpected, unclampedExpected, VK_IMAGE_ASPECT_STENCIL_BIT))
{
return tcu::TestStatus::fail("CopiesAndBlitting test");
}
}
}
else
{
if (!checkClampedAndUnclampedResult(result, m_expectedTextureLevel->getAccess(), m_params.filter == VK_FILTER_LINEAR ? m_unclampedExpectedTextureLevel->getAccess() : tcu::ConstPixelBufferAccess(), VK_IMAGE_ASPECT_COLOR_BIT))
{
return tcu::TestStatus::fail("CopiesAndBlitting test");
}
}
return tcu::TestStatus::pass("CopiesAndBlitting test");
}
tcu::Vec4 linearToSRGBIfNeeded (const tcu::TextureFormat& format, const tcu::Vec4& color)
{
return isSRGB(format) ? linearToSRGB(color) : color;
}
void scaleFromWholeSrcBuffer (const tcu::PixelBufferAccess& dst, const tcu::ConstPixelBufferAccess& src, const VkOffset3D regionOffset, const VkOffset3D regionExtent, tcu::Sampler::FilterMode filter)
{
DE_ASSERT(filter == tcu::Sampler::LINEAR);
DE_ASSERT(dst.getDepth() == 1 && src.getDepth() == 1);
tcu::Sampler sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE,
filter, filter, 0.0f, false);
float sX = (float)regionExtent.x / (float)dst.getWidth();
float sY = (float)regionExtent.y / (float)dst.getHeight();
for (int y = 0; y < dst.getHeight(); y++)
for (int x = 0; x < dst.getWidth(); x++)
dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample2D(sampler, filter, (float)regionOffset.x + ((float)x+0.5f)*sX, (float)regionOffset.y + ((float)y+0.5f)*sY, 0)), x, y);
}
void BlittingImages::copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region)
{
const VkOffset3D srcOffset = region.imageBlit.srcOffsets[0];
const VkOffset3D srcExtent =
{
region.imageBlit.srcOffsets[1].x - srcOffset.x,
region.imageBlit.srcOffsets[1].y - srcOffset.y,
region.imageBlit.srcOffsets[1].z - srcOffset.z
};
const VkOffset3D dstOffset = region.imageBlit.dstOffsets[0];
const VkOffset3D dstExtent =
{
region.imageBlit.dstOffsets[1].x - dstOffset.x,
region.imageBlit.dstOffsets[1].y - dstOffset.y,
region.imageBlit.dstOffsets[1].z - dstOffset.z
};
const tcu::Sampler::FilterMode filter = (m_params.filter == VK_FILTER_LINEAR) ? tcu::Sampler::LINEAR : tcu::Sampler::NEAREST;
if (tcu::isCombinedDepthStencilType(src.getFormat().type))
{
DE_ASSERT(src.getFormat() == dst.getFormat());
// Scale depth.
if (tcu::hasDepthComponent(src.getFormat().order))
{
const tcu::ConstPixelBufferAccess srcSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcExtent.x, srcExtent.y), tcu::Sampler::MODE_DEPTH);
const tcu::PixelBufferAccess dstSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(dst, dstOffset.x, dstOffset.y, dstExtent.x, dstExtent.y), tcu::Sampler::MODE_DEPTH);
tcu::scale(dstSubRegion, srcSubRegion, filter);
if (filter == tcu::Sampler::LINEAR)
{
const tcu::ConstPixelBufferAccess depthSrc = getEffectiveDepthStencilAccess(src, tcu::Sampler::MODE_DEPTH);
const tcu::PixelBufferAccess unclampedSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(m_unclampedExpectedTextureLevel->getAccess(), dstOffset.x, dstOffset.y, dstExtent.x, dstExtent.y), tcu::Sampler::MODE_DEPTH);
scaleFromWholeSrcBuffer(unclampedSubRegion, depthSrc, srcOffset, srcExtent, filter);
}
}
// Scale stencil.
if (tcu::hasStencilComponent(src.getFormat().order))
{
const tcu::ConstPixelBufferAccess srcSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcExtent.x, srcExtent.y), tcu::Sampler::MODE_STENCIL);
const tcu::PixelBufferAccess dstSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(dst, dstOffset.x, dstOffset.y, dstExtent.x, dstExtent.y), tcu::Sampler::MODE_STENCIL);
tcu::scale(dstSubRegion, srcSubRegion, filter);
if (filter == tcu::Sampler::LINEAR)
{
const tcu::ConstPixelBufferAccess stencilSrc = getEffectiveDepthStencilAccess(src, tcu::Sampler::MODE_STENCIL);
const tcu::PixelBufferAccess unclampedSubRegion = getEffectiveDepthStencilAccess(tcu::getSubregion(m_unclampedExpectedTextureLevel->getAccess(), dstOffset.x, dstOffset.y, dstExtent.x, dstExtent.y), tcu::Sampler::MODE_STENCIL);
scaleFromWholeSrcBuffer(unclampedSubRegion, stencilSrc, srcOffset, srcExtent, filter);
}
}
}
else
{
const tcu::ConstPixelBufferAccess srcSubRegion = tcu::getSubregion(src, srcOffset.x, srcOffset.y, srcExtent.x, srcExtent.y);
const tcu::PixelBufferAccess dstSubRegion = tcu::getSubregion(dst, dstOffset.x, dstOffset.y, dstExtent.x, dstExtent.y);
tcu::scale(dstSubRegion, srcSubRegion, filter);
if (filter == tcu::Sampler::LINEAR)
{
const tcu::PixelBufferAccess unclampedSubRegion = tcu::getSubregion(m_unclampedExpectedTextureLevel->getAccess(), dstOffset.x, dstOffset.y, dstExtent.x, dstExtent.y);
scaleFromWholeSrcBuffer(unclampedSubRegion, src, srcOffset, srcExtent, filter);
}
}
}
void BlittingImages::generateExpectedResult (void)
{
const tcu::ConstPixelBufferAccess src = m_sourceTextureLevel->getAccess();
const tcu::ConstPixelBufferAccess dst = m_destinationTextureLevel->getAccess();
m_expectedTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(dst.getFormat(), dst.getWidth(), dst.getHeight(), dst.getDepth()));
tcu::copy(m_expectedTextureLevel->getAccess(), dst);
if (m_params.filter == VK_FILTER_LINEAR)
{
m_unclampedExpectedTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(dst.getFormat(), dst.getWidth(), dst.getHeight(), dst.getDepth()));
tcu::copy(m_unclampedExpectedTextureLevel->getAccess(), dst);
}
for (deUint32 i = 0; i < m_params.regions.size(); i++)
copyRegionToTextureLevel(src, m_expectedTextureLevel->getAccess(), m_params.regions[i]);
}
class BlittingTestCase : public vkt::TestCase
{
public:
BlittingTestCase (tcu::TestContext& testCtx,
const std::string& name,
const std::string& description,
const TestParams params)
: vkt::TestCase (testCtx, name, description)
, m_params (params)
{}
virtual TestInstance* createInstance (Context& context) const
{
return new BlittingImages(context, m_params);
}
private:
TestParams m_params;
};
// Resolve image to image.
class ResolveImageToImage : public CopiesAndBlittingTestInstance
{
public:
ResolveImageToImage (Context& context,
TestParams params);
virtual tcu::TestStatus iterate (void);
protected:
virtual tcu::TestStatus checkTestResult (tcu::ConstPixelBufferAccess result);
private:
Move<VkImage> m_multisampledImage;
de::MovePtr<Allocation> m_multisampledImageAlloc;
Move<VkImage> m_destination;
de::MovePtr<Allocation> m_destinationImageAlloc;
virtual void copyRegionToTextureLevel (tcu::ConstPixelBufferAccess src, tcu::PixelBufferAccess dst, CopyRegion region);
};
ResolveImageToImage::ResolveImageToImage (Context& context, TestParams params)
: CopiesAndBlittingTestInstance(context, params)
{
const VkSampleCountFlagBits rasterizationSamples = m_params.samples;
if (!(context.getDeviceProperties().limits.framebufferColorSampleCounts & rasterizationSamples))
throw tcu::NotSupportedError("Unsupported number of rasterization samples");
const DeviceInterface& vk = context.getDeviceInterface();
const VkDevice vkDevice = context.getDevice();
const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
Allocator& memAlloc = m_context.getDefaultAllocator();
const VkComponentMapping componentMappingRGBA = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A };
Move<VkImageView> sourceAttachmentView;
Move<VkRenderPass> renderPass;
Move<VkFramebuffer> framebuffer;
Move<VkShaderModule> vertexShaderModule;
Move<VkShaderModule> fragmentShaderModule;
Move<VkBuffer> vertexBuffer;
std::vector<tcu::Vec4> vertices;
de::MovePtr<Allocation> vertexBufferAlloc;
Move<VkPipelineLayout> pipelineLayout;
Move<VkPipeline> graphicsPipeline;
Move<VkCommandPool> cmdPool;
Move<VkCommandBuffer> cmdBuffer;
Move<VkFence> fence;
VkImageFormatProperties properties;
if ((context.getInstanceInterface().getPhysicalDeviceImageFormatProperties (context.getPhysicalDevice(),
m_params.src.image.format,
VK_IMAGE_TYPE_2D,
VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 0,
&properties) == VK_ERROR_FORMAT_NOT_SUPPORTED) ||
(context.getInstanceInterface().getPhysicalDeviceImageFormatProperties (context.getPhysicalDevice(),
m_params.dst.image.format,
VK_IMAGE_TYPE_2D,
VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_TRANSFER_DST_BIT, 0,
&properties) == VK_ERROR_FORMAT_NOT_SUPPORTED))
{
TCU_THROW(NotSupportedError, "Format not supported");
}
// Create color image.
{
const VkImageCreateInfo colorImageParams =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
m_params.src.image.format, // VkFormat format;
m_params.src.image.extent, // VkExtent3D extent;
1u, // deUint32 mipLevels;
1u, // deUint32 arrayLayers;
rasterizationSamples, // VkSampleCountFlagBits samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
};
m_multisampledImage = createImage(vk, vkDevice, &colorImageParams);
// Allocate and bind color image memory.
m_multisampledImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_multisampledImage), MemoryRequirement::Any);
VK_CHECK(vk.bindImageMemory(vkDevice, *m_multisampledImage, m_multisampledImageAlloc->getMemory(), m_multisampledImageAlloc->getOffset()));
}
// Create destination image.
{
const VkImageCreateInfo destinationImageParams =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
m_params.dst.image.format, // VkFormat format;
m_params.dst.image.extent, // VkExtent3D extent;
1u, // deUint32 mipLevels;
1u, // deUint32 arraySize;
VK_SAMPLE_COUNT_1_BIT, // deUint32 samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
};
m_destination = createImage(vk, vkDevice, &destinationImageParams);
m_destinationImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_destination), MemoryRequirement::Any);
VK_CHECK(vk.bindImageMemory(vkDevice, *m_destination, m_destinationImageAlloc->getMemory(), m_destinationImageAlloc->getOffset()));
}
// Create color attachment view.
{
const VkImageViewCreateInfo colorAttachmentViewParams =
{
VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkImageViewCreateFlags flags;
*m_multisampledImage, // VkImage image;
VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType;
m_params.src.image.format, // VkFormat format;
componentMappingRGBA, // VkComponentMapping components;
{ VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u } // VkImageSubresourceRange subresourceRange;
};
sourceAttachmentView = createImageView(vk, vkDevice, &colorAttachmentViewParams);
}
// Create render pass.
{
const VkAttachmentDescription attachmentDescriptions[1] =
{
{
0u, // VkAttachmentDescriptionFlags flags;
m_params.src.image.format, // VkFormat format;
rasterizationSamples, // VkSampleCountFlagBits samples;
VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp;
VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp;
VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp;
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout initialLayout;
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout finalLayout;
},
};
const VkAttachmentReference colorAttachmentReference =
{
0u, // deUint32 attachment;
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout;
};
const VkSubpassDescription subpassDescription =
{
0u, // VkSubpassDescriptionFlags flags;
VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint;
0u, // deUint32 inputAttachmentCount;
DE_NULL, // const VkAttachmentReference* pInputAttachments;
1u, // deUint32 colorAttachmentCount;
&colorAttachmentReference, // const VkAttachmentReference* pColorAttachments;
DE_NULL, // const VkAttachmentReference* pResolveAttachments;
DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment;
0u, // deUint32 preserveAttachmentCount;
DE_NULL // const VkAttachmentReference* pPreserveAttachments;
};
const VkRenderPassCreateInfo renderPassParams =
{
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkRenderPassCreateFlags flags;
1u, // deUint32 attachmentCount;
attachmentDescriptions, // const VkAttachmentDescription* pAttachments;
1u, // deUint32 subpassCount;
&subpassDescription, // const VkSubpassDescription* pSubpasses;
0u, // deUint32 dependencyCount;
DE_NULL // const VkSubpassDependency* pDependencies;
};
renderPass = createRenderPass(vk, vkDevice, &renderPassParams);
}
// Create framebuffer
{
const VkImageView attachments[1] =
{
*sourceAttachmentView,
};
const VkFramebufferCreateInfo framebufferParams =
{
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkFramebufferCreateFlags flags;
*renderPass, // VkRenderPass renderPass;
1u, // deUint32 attachmentCount;
attachments, // const VkImageView* pAttachments;
m_params.src.image.extent.width, // deUint32 width;
m_params.src.image.extent.height, // deUint32 height;
1u // deUint32 layers;
};
framebuffer = createFramebuffer(vk, vkDevice, &framebufferParams);
}
// Create pipeline layout
{
const VkPipelineLayoutCreateInfo pipelineLayoutParams =
{
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineLayoutCreateFlags flags;
0u, // deUint32 setLayoutCount;
DE_NULL, // const VkDescriptorSetLayout* pSetLayouts;
0u, // deUint32 pushConstantRangeCount;
DE_NULL // const VkPushConstantRange* pPushConstantRanges;
};
pipelineLayout = createPipelineLayout(vk, vkDevice, &pipelineLayoutParams);
}
// Create shaders
{
vertexShaderModule = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("vert"), 0);
fragmentShaderModule = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("frag"), 0);
}
// Create pipeline
{
const VkPipelineShaderStageCreateInfo shaderStageParams[2] =
{
{
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineShaderStageCreateFlags flags;
VK_SHADER_STAGE_VERTEX_BIT, // VkShaderStageFlagBits stage;
*vertexShaderModule, // VkShaderModule module;
"main", // const char* pName;
DE_NULL // const VkSpecializationInfo* pSpecializationInfo;
},
{
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineShaderStageCreateFlags flags;
VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlagBits stage;
*fragmentShaderModule, // VkShaderModule module;
"main", // const char* pName;
DE_NULL // const VkSpecializationInfo* pSpecializationInfo;
}
};
const VkVertexInputBindingDescription vertexInputBindingDescription =
{
0u, // deUint32 binding;
sizeof(tcu::Vec4), // deUint32 stride;
VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputRate inputRate;
};
const VkVertexInputAttributeDescription vertexInputAttributeDescriptions[1] =
{
{
0u, // deUint32 location;
0u, // deUint32 binding;
VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format;
0u // deUint32 offset;
}
};
const VkPipelineVertexInputStateCreateInfo vertexInputStateParams =
{
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineVertexInputStateCreateFlags flags;
1u, // deUint32 vertexBindingDescriptionCount;
&vertexInputBindingDescription, // const VkVertexInputBindingDescription* pVertexBindingDescriptions;
1u, // deUint32 vertexAttributeDescriptionCount;
vertexInputAttributeDescriptions // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
};
const VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateParams =
{
VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineInputAssemblyStateCreateFlags flags;
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology;
false // VkBool32 primitiveRestartEnable;
};
const VkViewport viewport =
{
0.0f, // float x;
0.0f, // float y;
(float)m_params.src.image.extent.width, // float width;
(float)m_params.src.image.extent.height, // float height;
0.0f, // float minDepth;
1.0f // float maxDepth;
};
const VkRect2D scissor =
{
{ 0, 0 }, // VkOffset2D offset;
{ m_params.src.image.extent.width, m_params.src.image.extent.height } // VkExtent2D extent;
};
const VkPipelineViewportStateCreateInfo viewportStateParams =
{
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineViewportStateCreateFlags flags;
1u, // deUint32 viewportCount;
&viewport, // const VkViewport* pViewports;
1u, // deUint32 scissorCount;
&scissor // const VkRect2D* pScissors;
};
const VkPipelineRasterizationStateCreateInfo rasterStateParams =
{
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineRasterizationStateCreateFlags flags;
false, // VkBool32 depthClampEnable;
false, // VkBool32 rasterizerDiscardEnable;
VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode;
VK_CULL_MODE_NONE, // VkCullModeFlags cullMode;
VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace;
VK_FALSE, // VkBool32 depthBiasEnable;
0.0f, // float depthBiasConstantFactor;
0.0f, // float depthBiasClamp;
0.0f, // float depthBiasSlopeFactor;
1.0f // float lineWidth;
};
const VkPipelineMultisampleStateCreateInfo multisampleStateParams =
{
VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineMultisampleStateCreateFlags flags;
rasterizationSamples, // VkSampleCountFlagBits rasterizationSamples;
VK_FALSE, // VkBool32 sampleShadingEnable;
0.0f, // float minSampleShading;
DE_NULL, // const VkSampleMask* pSampleMask;
VK_FALSE, // VkBool32 alphaToCoverageEnable;
VK_FALSE // VkBool32 alphaToOneEnable;
};
const VkPipelineColorBlendAttachmentState colorBlendAttachmentState =
{
false, // VkBool32 blendEnable;
VK_BLEND_FACTOR_ONE, // VkBlend srcBlendColor;
VK_BLEND_FACTOR_ZERO, // VkBlend destBlendColor;
VK_BLEND_OP_ADD, // VkBlendOp blendOpColor;
VK_BLEND_FACTOR_ONE, // VkBlend srcBlendAlpha;
VK_BLEND_FACTOR_ZERO, // VkBlend destBlendAlpha;
VK_BLEND_OP_ADD, // VkBlendOp blendOpAlpha;
(VK_COLOR_COMPONENT_R_BIT |
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT) // VkChannelFlags channelWriteMask;
};
const VkPipelineColorBlendStateCreateInfo colorBlendStateParams =
{
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineColorBlendStateCreateFlags flags;
false, // VkBool32 logicOpEnable;
VK_LOGIC_OP_COPY, // VkLogicOp logicOp;
1u, // deUint32 attachmentCount;
&colorBlendAttachmentState, // const VkPipelineColorBlendAttachmentState* pAttachments;
{ 0.0f, 0.0f, 0.0f, 0.0f } // float blendConstants[4];
};
const VkGraphicsPipelineCreateInfo graphicsPipelineParams =
{
VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkPipelineCreateFlags flags;
2u, // deUint32 stageCount;
shaderStageParams, // const VkPipelineShaderStageCreateInfo* pStages;
&vertexInputStateParams, // const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
&inputAssemblyStateParams, // const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
DE_NULL, // const VkPipelineTessellationStateCreateInfo* pTessellationState;
&viewportStateParams, // const VkPipelineViewportStateCreateInfo* pViewportState;
&rasterStateParams, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState;
&multisampleStateParams, // const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
DE_NULL, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
&colorBlendStateParams, // const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
DE_NULL, // const VkPipelineDynamicStateCreateInfo* pDynamicState;
*pipelineLayout, // VkPipelineLayout layout;
*renderPass, // VkRenderPass renderPass;
0u, // deUint32 subpass;
0u, // VkPipeline basePipelineHandle;
0u // deInt32 basePipelineIndex;
};
graphicsPipeline = createGraphicsPipeline(vk, vkDevice, DE_NULL, &graphicsPipelineParams);
}
// Create vertex buffer.
{
// Create upper half triangle.
{
const tcu::Vec4 a (-1.0, -1.0, 0.0, 1.0);
const tcu::Vec4 b (1.0, -1.0, 0.0, 1.0);
const tcu::Vec4 c (1.0, 1.0, 0.0, 1.0);
// Add triangle.
vertices.push_back(a);
vertices.push_back(c);
vertices.push_back(b);
}
const VkDeviceSize vertexDataSize = vertices.size() * sizeof(tcu::Vec4);
const VkBufferCreateInfo vertexBufferParams =
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkBufferCreateFlags flags;
vertexDataSize, // VkDeviceSize size;
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex // const deUint32* pQueueFamilyIndices;
};
vertexBuffer = createBuffer(vk, vkDevice, &vertexBufferParams);
vertexBufferAlloc = memAlloc.allocate(getBufferMemoryRequirements(vk, vkDevice, *vertexBuffer), MemoryRequirement::HostVisible);
VK_CHECK(vk.bindBufferMemory(vkDevice, *vertexBuffer, vertexBufferAlloc->getMemory(), vertexBufferAlloc->getOffset()));
// Load vertices into vertex buffer.
deMemcpy(vertexBufferAlloc->getHostPtr(), vertices.data(), (size_t)vertexDataSize);
flushMappedMemoryRange(vk, vkDevice, vertexBufferAlloc->getMemory(), vertexBufferAlloc->getOffset(), vertexDataSize);
}
// Create command pool
{
const VkCommandPoolCreateInfo cmdPoolParams =
{
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // VkCommandPoolCreateFlags flags;
queueFamilyIndex, // deUint32 queueFamilyIndex;
};
cmdPool = createCommandPool(vk, vkDevice, &cmdPoolParams);
}
// Create command buffer
{
const VkCommandBufferAllocateInfo cmdBufferAllocateInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
*cmdPool, // VkCommandPool commandPool;
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level;
1u // deUint32 bufferCount;
};
const VkCommandBufferBeginInfo cmdBufferBeginInfo =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkCommandBufferUsageFlags flags;
(const VkCommandBufferInheritanceInfo*)DE_NULL,
};
const VkClearValue clearValue = makeClearValueColorF32(0.0f, 0.0f, 1.0f, 1.0f);
const VkClearValue clearValues[1] =
{
clearValue
};
const VkRenderPassBeginInfo renderPassBeginInfo =
{
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
*renderPass, // VkRenderPass renderPass;
*framebuffer, // VkFramebuffer framebuffer;
{
{ 0, 0 },
{ m_params.src.image.extent.width, m_params.src.image.extent.height }
}, // VkRect2D renderArea;
1u, // deUint32 clearValueCount;
clearValues // const VkClearValue* pClearValues;
};
// Barriers for copying image to buffer
const VkImageMemoryBarrier srcImageBarrier =
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkAccessFlags srcAccessMask;
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags dstAccessMask;
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout;
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
m_multisampledImage.get(), // VkImage image;
{ // VkImageSubresourceRange subresourceRange;
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
0u, // deUint32 baseMipLevel;
1u, // deUint32 mipLevels;
0u, // deUint32 baseArraySlice;
1u // deUint32 arraySize;
}
};
cmdBuffer = allocateCommandBuffer(vk, vkDevice, &cmdBufferAllocateInfo);
VK_CHECK(vk.beginCommandBuffer(*cmdBuffer, &cmdBufferBeginInfo));
vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &srcImageBarrier);
vk.cmdBeginRenderPass(*cmdBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
const VkDeviceSize vertexBufferOffset = 0u;
vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *graphicsPipeline);
vk.cmdBindVertexBuffers(*cmdBuffer, 0, 1, &vertexBuffer.get(), &vertexBufferOffset);
vk.cmdDraw(*cmdBuffer, (deUint32)vertices.size(), 1, 0, 0);
vk.cmdEndRenderPass(*cmdBuffer);
VK_CHECK(vk.endCommandBuffer(*cmdBuffer));
}
// Create fence
{
const VkFenceCreateInfo fenceParams =
{
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u // VkFenceCreateFlags flags;
};
fence = createFence(vk, vkDevice, &fenceParams);
}
// Queue submit.
{
const VkQueue queue = m_context.getUniversalQueue();
const VkSubmitInfo submitInfo =
{
VK_STRUCTURE_TYPE_SUBMIT_INFO,
DE_NULL,
0u,
(const VkSemaphore*)DE_NULL,
(const VkPipelineStageFlags*)DE_NULL,
1u,
&cmdBuffer.get(),
0u,
(const VkSemaphore*)DE_NULL,
};
VK_CHECK(vk.resetFences(vkDevice, 1, &fence.get()));
VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *fence));
VK_CHECK(vk.waitForFences(vkDevice, 1, &fence.get(), true, ~(0ull) /* infinity */));
}
}
tcu::TestStatus ResolveImageToImage::iterate (void)
{
const tcu::TextureFormat srcTcuFormat = mapVkFormat(m_params.src.image.format);
const tcu::TextureFormat dstTcuFormat = mapVkFormat(m_params.dst.image.format);
m_sourceTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(srcTcuFormat,
m_params.src.image.extent.width,
m_params.src.image.extent.height,
m_params.src.image.extent.depth));
generateBuffer(m_sourceTextureLevel->getAccess(), m_params.src.image.extent.width, m_params.src.image.extent.height, m_params.src.image.extent.depth, FILL_MODE_MULTISAMPLE);
m_destinationTextureLevel = de::MovePtr<tcu::TextureLevel>(new tcu::TextureLevel(dstTcuFormat,
(int)m_params.dst.image.extent.width,
(int)m_params.dst.image.extent.height,
(int)m_params.dst.image.extent.depth));
generateBuffer(m_destinationTextureLevel->getAccess(), m_params.dst.image.extent.width, m_params.dst.image.extent.height, m_params.dst.image.extent.depth);