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#ifndef _GLSSHADERPERFORMANCEMEASURER_HPP
#define _GLSSHADERPERFORMANCEMEASURER_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL (ES) Module
* -----------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Shader performance measurer; handles calibration and measurement
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
#include "tcuTestCase.hpp"
#include "tcuVector.hpp"
#include "gluRenderContext.hpp"
#include "glsCalibration.hpp"
namespace deqp
{
namespace gls
{
enum PerfCaseType
{
CASETYPE_VERTEX = 0,
CASETYPE_FRAGMENT,
CASETYPE_BALANCED,
CASETYPE_LAST
};
struct AttribSpec
{
AttribSpec (const char* name_, const tcu::Vec4& p00_, const tcu::Vec4& p01_, const tcu::Vec4& p10_, const tcu::Vec4& p11_)
: name (name_)
, p00 (p00_)
, p01 (p01_)
, p10 (p10_)
, p11 (p11_)
{
}
AttribSpec (void) {}
std::string name;
tcu::Vec4 p00; //!< Bottom left.
tcu::Vec4 p01; //!< Bottom right.
tcu::Vec4 p10; //!< Top left.
tcu::Vec4 p11; //!< Top right.
};
class ShaderPerformanceMeasurer
{
public:
struct Result
{
float megaVertPerSec;
float megaFragPerSec;
Result (float megaVertPerSec_, float megaFragPerSec_) : megaVertPerSec(megaVertPerSec_), megaFragPerSec(megaFragPerSec_) {}
};
ShaderPerformanceMeasurer (const glu::RenderContext& renderCtx, PerfCaseType measureType);
~ShaderPerformanceMeasurer (void) { deinit(); }
void init (deUint32 program, const std::vector<AttribSpec>& attributes, int calibratorInitialNumCalls);
void deinit (void);
void iterate (void);
void logParameters (tcu::TestLog& log) const;
bool isFinished (void) const { return m_state == STATE_FINISHED; }
Result getResult (void) const { DE_ASSERT(m_state == STATE_FINISHED); return m_result; }
void logMeasurementInfo (tcu::TestLog& log) const;
void setGridSize (int gridW, int gridH);
void setViewportSize (int width, int height);
int getGridWidth (void) const { return m_gridSizeX; }
int getGridHeight (void) const { return m_gridSizeY; }
int getViewportWidth (void) const { return m_viewportWidth; }
int getViewportHeight (void) const { return m_viewportHeight; }
int getFinalCallCount (void) const { DE_ASSERT(m_state == STATE_FINISHED); return m_calibrator.getCallCount(); }
private:
enum State
{
STATE_UNINITIALIZED = 0,
STATE_MEASURING,
STATE_FINISHED,
STATE_LAST
};
void render (int numDrawCalls);
const glu::RenderContext& m_renderCtx;
int m_gridSizeX;
int m_gridSizeY;
int m_viewportWidth;
int m_viewportHeight;
State m_state;
bool m_isFirstIteration;
deUint64 m_prevRenderStartTime;
Result m_result;
TheilSenCalibrator m_calibrator;
deUint32 m_indexBuffer;
std::vector<AttribSpec> m_attributes;
std::vector<deUint32> m_attribBuffers;
deUint32 m_vao;
};
} // gls
} // deqp
#endif // _GLSSHADERPERFORMANCEMEASURER_HPP