| #ifndef _GLSSHADERLIBRARY_HPP |
| #define _GLSSHADERLIBRARY_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL (ES) Module |
| * ----------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Shader case library. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "gluDefs.hpp" |
| #include "tcuTestCase.hpp" |
| #include "gluRenderContext.hpp" |
| #include "gluContextInfo.hpp" |
| |
| #include <vector> |
| |
| namespace deqp |
| { |
| namespace gls |
| { |
| |
| class ShaderLibrary |
| { |
| public: |
| ShaderLibrary(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &contextInfo); |
| ~ShaderLibrary(void); |
| |
| std::vector<tcu::TestNode *> loadShaderFile(const char *fileName); |
| |
| private: |
| ShaderLibrary(const ShaderLibrary &); // not allowed! |
| ShaderLibrary &operator=(const ShaderLibrary &); // not allowed! |
| |
| tcu::TestContext &m_testCtx; |
| glu::RenderContext &m_renderCtx; |
| const glu::ContextInfo &m_contextInfo; |
| }; |
| |
| } // namespace gls |
| } // namespace deqp |
| |
| #endif // _GLSSHADERLIBRARY_HPP |