blob: bd63a4f74b497185d5b8e4309952af73340cde79 [file] [log] [blame] [edit]
#ifndef _GLSSHADERLIBRARY_HPP
#define _GLSSHADERLIBRARY_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL (ES) Module
* -----------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Shader case library.
*//*--------------------------------------------------------------------*/
#include "gluDefs.hpp"
#include "tcuTestCase.hpp"
#include "gluRenderContext.hpp"
#include "gluContextInfo.hpp"
#include <vector>
namespace deqp
{
namespace gls
{
class ShaderLibrary
{
public:
ShaderLibrary(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &contextInfo);
~ShaderLibrary(void);
std::vector<tcu::TestNode *> loadShaderFile(const char *fileName);
private:
ShaderLibrary(const ShaderLibrary &); // not allowed!
ShaderLibrary &operator=(const ShaderLibrary &); // not allowed!
tcu::TestContext &m_testCtx;
glu::RenderContext &m_renderCtx;
const glu::ContextInfo &m_contextInfo;
};
} // namespace gls
} // namespace deqp
#endif // _GLSSHADERLIBRARY_HPP