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# -*- coding: utf-8 -*-
#-------------------------------------------------------------------------
# drawElements Quality Program utilities
# --------------------------------------
#
# Copyright 2015 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#-------------------------------------------------------------------------
import sys
from genutil import *
# \todo [arttu 2012-12-20] Current set tests variable names only, add function names, structure names, and field selectors.
# Templates
identifierCaseTemplate = """
case ${{NAME}}
expect compile_fail
values {}
version 300 es
both ""
#version 300 es
precision mediump float;
${DECLARATIONS}
void main()
{
${SETUP}
float ${{IDENTIFIER}} = 1.0;
${OUTPUT}
}
""
end
"""[1:-1]
# Classes
class IdentifierCase(ShaderCase):
def __init__(self, name, identifier):
self.name = name
self.identifier = identifier
def __str__(self):
params = { "NAME" : self.name,
"IDENTIFIER" : self.identifier }
return fillTemplate(identifierCaseTemplate, params)
# Declarations
KEYWORDS = [
"const", "uniform", "layout", "centroid", "flat", "smooth", "break", "continue", "do",
"for", "while", "switch", "case", "default","if", "else", "in", "out", "inout", "float",
"int", "void", "bool", "true", "false", "invariant", "discard", "return", "mat2", "mat3",
"mat4", "mat2x2", "mat2x3", "mat2x4", "mat3x2", "mat3x3", "mat3x4", "mat4x2", "mat4x3", "mat4x4",
"vec2", "vec3", "vec4", "ivec2", "ivec3", "ivec4", "bvec2", "bvec3", "bvec4", "uint", "uvec2",
"uvec3", "uvec4", "lowp", "mediump", "highp", "precision", "sampler2D", "sampler3D", "samplerCube",
"sampler2DShadow", "samplerCubeShadow", "sampler2DArray", "sampler2DArrayShadow", "isampler2D",
"isampler3D", "isamplerCube", "isampler2DArray", "usampler2D", "usampler3D", "usamplerCube",
"usampler2DArray", "struct"
]
RESERVED_KEYWORDS = [
"attribute", "varying", "coherent", "restrict", "readonly", "writeonly",
"resource", "atomic_uint", "noperspective", "patch", "sample", "subroutine", "common",
"partition", "active", "asm", "class", "union", "enum", "typedef", "template", "this",
"goto", "inline", "noinline", "volatile", "public", "static", "extern", "external", "interface",
"long", "short", "double", "half", "fixed", "unsigned", "superp", "input", "output",
"hvec2", "hvec3", "hvec4", "dvec2", "dvec3", "dvec4", "fvec2", "fvec3", "fvec4", "sampler3DRect",
"filter", "image1D", "image2D", "image3D", "imageCube", "iimage1D", "iimage2D", "iimage3D",
"iimageCube", "uimage1D", "uimage2D", "uimage3D", "uimageCube", "image1DArray", "image2DArray",
"iimage1DArray", "iimage2DArray", "uimage1DArray", "uimage2DArray", "image1DShadow", "image2DShadow",
"image1DArrayShadow", "image2DArrayShadow", "imageBuffer", "iimageBuffer", "uimageBuffer",
"sampler1D", "sampler1DShadow", "sampler1DArray", "sampler1DArrayShadow", "isampler1D",
"isampler1DArray", "usampler1D", "usampler1DArray", "sampler2DRect", "sampler2DRectShadow",
"isampler2DRect", "usampler2DRect", "samplerBuffer", "isamplerBuffer", "usamplerBuffer",
"sampler2DMS", "isampler2DMS", "usampler2DMS", "sampler2DMSArray", "isampler2DMSArray",
"usampler2DMSArray", "sizeof", "cast", "namespace", "using"
]
INVALID_IDENTIFIERS = [
("two_underscores_begin", "__invalid"),
("two_underscores_middle", "in__valid"),
("two_underscores_end", "invalid__"),
("gl_begin", "gl_Invalid"),
("digit", "0123"),
("digit_begin", "0invalid"),
("max_length", "abcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdX"),
]
# Keyword usage
keywords = []
reservedKeywords = []
invalidIdentifiers = []
for keyword in KEYWORDS:
keywords.append(IdentifierCase(keyword, keyword)) # Keywords
for keyword in RESERVED_KEYWORDS:
reservedKeywords.append(IdentifierCase(keyword, keyword)) # Reserved keywords
for (name, identifier) in INVALID_IDENTIFIERS:
invalidIdentifiers.append(IdentifierCase(name, identifier)) # Invalid identifiers
keywordCases = [
CaseGroup("keywords", "Usage of keywords as identifiers.", keywords),
CaseGroup("reserved_keywords", "Usage of reserved keywords as identifiers.", reservedKeywords),
CaseGroup("invalid_identifiers", "Usage of invalid identifiers.", invalidIdentifiers)
]
# Main program
if __name__ == "__main__":
print("Generating shader case files.")
writeAllCases("keywords.test", keywordCases)