blob: e0be17822dddf8d3a4ed76df39f6f7a3b11f85e9 [file] [log] [blame]
#ifndef _ES2FSHADEREXECUTETEST_HPP
#define _ES2FSHADEREXECUTETEST_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 2.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Shader execute test.
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
#include "tes2TestCase.hpp"
namespace deqp
{
namespace gles2
{
namespace Functional
{
class ShaderExecuteTest : public TestCaseGroup
{
public:
ShaderExecuteTest (Context& context, const char* groupName, const char* description);
virtual ~ShaderExecuteTest (void);
virtual void init (void);
private:
ShaderExecuteTest (const ShaderExecuteTest&); // not allowed!
ShaderExecuteTest& operator= (const ShaderExecuteTest&); // not allowed!
};
} // Functional
} // gles2
} // deqp
#endif // _ES2FSHADEREXECUTETEST_HPP