blob: 7a8914019db0a4d1821aff1e3465d7a8c4315de6 [file] [log] [blame]
/*-------------------------------------------------------------------------
* drawElements Quality Program EGL Module
* ---------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Base class for rendering tests.
*//*--------------------------------------------------------------------*/
#include "teglRenderCase.hpp"
#include "teglSimpleConfigCase.hpp"
#include "egluNativeDisplay.hpp"
#include "egluNativeWindow.hpp"
#include "egluNativePixmap.hpp"
#include "egluUtil.hpp"
#include "egluUnique.hpp"
#include "eglwLibrary.hpp"
#include "eglwEnums.hpp"
#include "tcuRenderTarget.hpp"
#include "tcuTestLog.hpp"
#include "tcuCommandLine.hpp"
#include "deStringUtil.hpp"
#include "deUniquePtr.hpp"
#include <algorithm>
#include <iterator>
#include <memory>
#include <set>
namespace deqp
{
namespace egl
{
using std::string;
using std::vector;
using std::set;
using tcu::TestLog;
using namespace eglw;
static void postSurface (const Library& egl, EGLDisplay display, EGLSurface surface, EGLint typeBit)
{
if (typeBit == EGL_WINDOW_BIT)
EGLU_CHECK_CALL(egl, swapBuffers(display, surface));
else if (typeBit == EGL_PIXMAP_BIT)
EGLU_CHECK_CALL(egl, waitClient());
else if (typeBit == EGL_PBUFFER_BIT)
EGLU_CHECK_CALL(egl, waitClient());
else
DE_ASSERT(false);
}
// RenderCase
RenderCase::RenderCase (EglTestContext& eglTestCtx, const char* name, const char* description, EGLint surfaceTypeMask, const eglu::FilterList& filters)
: SimpleConfigCase (eglTestCtx, name, description, filters)
, m_surfaceTypeMask (surfaceTypeMask)
{
}
RenderCase::~RenderCase (void)
{
}
EGLint getBuildClientAPIMask (void)
{
EGLint apiMask = 0;
// Always supported regardless of flags - dynamically loaded
apiMask |= EGL_OPENGL_ES2_BIT;
apiMask |= EGL_OPENGL_ES3_BIT;
apiMask |= EGL_OPENGL_BIT;
#if defined(DEQP_SUPPORT_GLES1)
apiMask |= EGL_OPENGL_ES_BIT;
#endif
#if defined(DEQP_SUPPORT_VG)
apiMask |= EGL_OPENVG_BIT;
#endif
return apiMask;
}
static void checkBuildClientAPISupport (EGLint requiredAPIs)
{
const EGLint builtClientAPIs = getBuildClientAPIMask();
#if !defined(DEQP_SUPPORT_GLES1)
if (requiredAPIs & EGL_OPENGL_ES_BIT)
TCU_THROW(NotSupportedError, "Test case requires ES1.1 API not supported in current build");
else
#endif
if ((requiredAPIs & builtClientAPIs) != requiredAPIs)
TCU_THROW(InternalError, "Test case requires client API not supported in current build");
}
void RenderCase::executeForConfig (EGLDisplay display, EGLConfig config)
{
const Library& egl = m_eglTestCtx.getLibrary();
tcu::TestLog& log = m_testCtx.getLog();
const int width = 128;
const int height = 128;
const EGLint configId = eglu::getConfigID(egl, display, config);
const eglu::NativeDisplayFactory& displayFactory = m_eglTestCtx.getNativeDisplayFactory();
eglu::NativeDisplay& nativeDisplay = m_eglTestCtx.getNativeDisplay();
bool isOk = true;
string failReason = "";
if (m_surfaceTypeMask & EGL_WINDOW_BIT)
{
tcu::ScopedLogSection(log,
string("Config") + de::toString(configId) + "-Window",
string("Config ID ") + de::toString(configId) + ", window surface");
const eglu::NativeWindowFactory& windowFactory = eglu::selectNativeWindowFactory(displayFactory, m_testCtx.getCommandLine());
try
{
const eglu::WindowParams params (width, height, eglu::parseWindowVisibility(m_testCtx.getCommandLine()));
de::UniquePtr<eglu::NativeWindow> window (windowFactory.createWindow(&nativeDisplay, display, config, DE_NULL, params));
EGLSurface eglSurface = createWindowSurface(nativeDisplay, *window, display, config, DE_NULL);
eglu::UniqueSurface surface (egl, display, eglSurface);
executeForSurface(display, *surface, Config(config, EGL_WINDOW_BIT, 0));
}
catch (const tcu::TestError& e)
{
log << e;
isOk = false;
failReason = e.what();
}
}
if (m_surfaceTypeMask & EGL_PIXMAP_BIT)
{
tcu::ScopedLogSection(log,
string("Config") + de::toString(configId) + "-Pixmap",
string("Config ID ") + de::toString(configId) + ", pixmap surface");
const eglu::NativePixmapFactory& pixmapFactory = eglu::selectNativePixmapFactory(displayFactory, m_testCtx.getCommandLine());
try
{
de::UniquePtr<eglu::NativePixmap> pixmap (pixmapFactory.createPixmap(&nativeDisplay, display, config, DE_NULL, width, height));
EGLSurface eglSurface = createPixmapSurface(nativeDisplay, *pixmap, display, config, DE_NULL);
eglu::UniqueSurface surface (egl, display, eglSurface);
executeForSurface(display, *surface, Config(config, EGL_PIXMAP_BIT, 0));
}
catch (const tcu::TestError& e)
{
log << e;
isOk = false;
failReason = e.what();
}
}
if (m_surfaceTypeMask & EGL_PBUFFER_BIT)
{
tcu::ScopedLogSection(log,
string("Config") + de::toString(configId) + "-Pbuffer",
string("Config ID ") + de::toString(configId) + ", pbuffer surface");
try
{
const EGLint surfaceAttribs[] =
{
EGL_WIDTH, width,
EGL_HEIGHT, height,
EGL_NONE
};
eglu::UniqueSurface surface(egl, display, egl.createPbufferSurface(display, config, surfaceAttribs));
EGLU_CHECK_MSG(egl, "eglCreatePbufferSurface()");
executeForSurface(display, *surface, Config(config, EGL_PBUFFER_BIT, 0));
}
catch (const tcu::TestError& e)
{
log << e;
isOk = false;
failReason = e.what();
}
}
if (!isOk && m_testCtx.getTestResult() == QP_TEST_RESULT_PASS)
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, failReason.c_str());
}
// SingleContextRenderCase
SingleContextRenderCase::SingleContextRenderCase (EglTestContext& eglTestCtx, const char* name, const char* description, EGLint apiMask, EGLint surfaceTypeMask, const eglu::FilterList& filters)
: RenderCase (eglTestCtx, name, description, surfaceTypeMask, filters)
, m_apiMask (apiMask)
{
}
SingleContextRenderCase::~SingleContextRenderCase (void)
{
}
void SingleContextRenderCase::executeForSurface (EGLDisplay display, EGLSurface surface, const Config& config)
{
const Library& egl = m_eglTestCtx.getLibrary();
const EGLint apis[] = { EGL_OPENGL_ES2_BIT, EGL_OPENGL_ES3_BIT_KHR, EGL_OPENGL_ES_BIT, EGL_OPENVG_BIT };
tcu::TestLog& log = m_testCtx.getLog();
const EGLint configApiMask = eglu::getConfigAttribInt(egl, display, config.config, EGL_RENDERABLE_TYPE);
checkBuildClientAPISupport(m_apiMask);
for (int apiNdx = 0; apiNdx < DE_LENGTH_OF_ARRAY(apis); apiNdx++)
{
EGLint apiBit = apis[apiNdx];
// Skip API if build or current config doesn't support it.
if ((apiBit & m_apiMask) == 0 || (apiBit & configApiMask) == 0)
continue;
EGLint api = EGL_NONE;
const char* apiName = DE_NULL;
vector<EGLint> contextAttribs;
// Select api enum and build context attributes.
switch (apiBit)
{
case EGL_OPENGL_ES2_BIT:
api = EGL_OPENGL_ES_API;
apiName = "OpenGL ES 2.x";
contextAttribs.push_back(EGL_CONTEXT_CLIENT_VERSION);
contextAttribs.push_back(2);
break;
case EGL_OPENGL_ES3_BIT_KHR:
api = EGL_OPENGL_ES_API;
apiName = "OpenGL ES 3.x";
contextAttribs.push_back(EGL_CONTEXT_MAJOR_VERSION_KHR);
contextAttribs.push_back(3);
break;
case EGL_OPENGL_ES_BIT:
api = EGL_OPENGL_ES_API;
apiName = "OpenGL ES 1.x";
contextAttribs.push_back(EGL_CONTEXT_CLIENT_VERSION);
contextAttribs.push_back(1);
break;
case EGL_OPENVG_BIT:
api = EGL_OPENVG_API;
apiName = "OpenVG";
break;
default:
DE_ASSERT(DE_FALSE);
}
contextAttribs.push_back(EGL_NONE);
log << TestLog::Message << apiName << TestLog::EndMessage;
EGLU_CHECK_CALL(egl, bindAPI(api));
eglu::UniqueContext context (egl, display, egl.createContext(display, config.config, EGL_NO_CONTEXT, &contextAttribs[0]));
EGLU_CHECK_CALL(egl, makeCurrent(display, surface, surface, *context));
executeForContext(display, *context, surface, Config(config.config, config.surfaceTypeBit, apiBit));
// Call SwapBuffers() / WaitClient() to finish rendering
postSurface(egl, display, surface, config.surfaceTypeBit);
}
EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
}
// MultiContextRenderCase
MultiContextRenderCase::MultiContextRenderCase (EglTestContext& eglTestCtx, const char* name, const char* description, EGLint api, EGLint surfaceType, const eglu::FilterList& filters, int numContextsPerApi)
: RenderCase (eglTestCtx, name, description, surfaceType, filters)
, m_numContextsPerApi (numContextsPerApi)
, m_apiMask (api)
{
}
MultiContextRenderCase::~MultiContextRenderCase (void)
{
}
void MultiContextRenderCase::executeForSurface (EGLDisplay display, EGLSurface surface, const Config& config)
{
const Library& egl = m_eglTestCtx.getLibrary();
const EGLint configApiMask = eglu::getConfigAttribInt(egl, display, config.config, EGL_RENDERABLE_TYPE);
vector<std::pair<EGLint, EGLContext> > contexts;
contexts.reserve(3*m_numContextsPerApi); // 3 types of contexts at maximum.
checkBuildClientAPISupport(m_apiMask);
// ConfigFilter should make sure that config always supports all of the APIs.
TCU_CHECK_INTERNAL((configApiMask & m_apiMask) == m_apiMask);
try
{
// Create contexts that will participate in rendering.
for (int ndx = 0; ndx < m_numContextsPerApi; ndx++)
{
if (m_apiMask & EGL_OPENGL_ES2_BIT)
{
static const EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
contexts.push_back(std::make_pair(EGL_OPENGL_ES2_BIT, egl.createContext(display, config.config, EGL_NO_CONTEXT, &attribs[0])));
}
if (m_apiMask & EGL_OPENGL_ES3_BIT_KHR)
{
static const EGLint attribs[] = { EGL_CONTEXT_MAJOR_VERSION_KHR, 3, EGL_NONE };
EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
contexts.push_back(std::make_pair(EGL_OPENGL_ES3_BIT_KHR, egl.createContext(display, config.config, EGL_NO_CONTEXT, &attribs[0])));
}
if (m_apiMask & EGL_OPENGL_ES_BIT)
{
static const EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE };
EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
contexts.push_back(std::make_pair(EGL_OPENGL_ES_BIT, egl.createContext(display, config.config, EGL_NO_CONTEXT, &attribs[0])));
}
if (m_apiMask & EGL_OPENVG_BIT)
{
static const EGLint attribs[] = { EGL_NONE };
EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENVG_API));
contexts.push_back(std::make_pair(EGL_OPENVG_BIT, egl.createContext(display, config.config, EGL_NO_CONTEXT, &attribs[0])));
}
}
EGLU_CHECK_MSG(egl, "eglCreateContext()");
// Execute for contexts.
executeForContexts(display, surface, Config(config.config, config.surfaceTypeBit, m_apiMask), contexts);
EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
}
catch (...)
{
// Make sure all contexts have been destroyed.
for (vector<std::pair<EGLint, EGLContext> >::iterator i = contexts.begin(); i != contexts.end(); i++)
egl.destroyContext(display, i->second);
throw;
}
// Destroy contexts.
for (vector<std::pair<EGLint, EGLContext> >::iterator i = contexts.begin(); i != contexts.end(); i++)
egl.destroyContext(display, i->second);
}
// Utilities
template <int Red, int Green, int Blue, int Alpha>
static bool colorBits (const eglu::CandidateConfig& c)
{
return c.redSize() == Red &&
c.greenSize() == Green &&
c.blueSize() == Blue &&
c.alphaSize() == Alpha;
}
template <int Red, int Green, int Blue, int Alpha>
static bool notColorBits (const eglu::CandidateConfig& c)
{
return c.redSize() != Red ||
c.greenSize() != Green ||
c.blueSize() != Blue ||
c.alphaSize() != Alpha;
}
template <deUint32 Type>
static bool surfaceType (const eglu::CandidateConfig& c)
{
return (c.surfaceType() & Type) == Type;
}
static bool isConformant (const eglu::CandidateConfig& c)
{
return c.get(EGL_CONFIG_CAVEAT) != EGL_NON_CONFORMANT_CONFIG;
}
static bool notFloat (const eglu::CandidateConfig& c)
{
return c.colorComponentType() != EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT;
}
static bool notYUV (const eglu::CandidateConfig& c)
{
return c.colorBufferType() != EGL_YUV_BUFFER_EXT;
}
void getDefaultRenderFilterLists (vector<RenderFilterList>& filterLists, const eglu::FilterList& baseFilters)
{
static const struct
{
const char* name;
eglu::ConfigFilter filter;
} s_colorRules[] =
{
{ "rgb565", colorBits<5, 6, 5, 0> },
{ "rgb888", colorBits<8, 8, 8, 0> },
{ "rgba4444", colorBits<4, 4, 4, 4> },
{ "rgba5551", colorBits<5, 5, 5, 1> },
{ "rgba8888", colorBits<8, 8, 8, 8> },
};
static const struct
{
const char* name;
EGLint bits;
eglu::ConfigFilter filter;
} s_surfaceRules[] =
{
{ "window", EGL_WINDOW_BIT, surfaceType<EGL_WINDOW_BIT> },
{ "pixmap", EGL_PIXMAP_BIT, surfaceType<EGL_PIXMAP_BIT>, },
{ "pbuffer", EGL_PBUFFER_BIT, surfaceType<EGL_PBUFFER_BIT> }
};
for (int colorNdx = 0; colorNdx < DE_LENGTH_OF_ARRAY(s_colorRules); colorNdx++)
{
for (int surfaceNdx = 0; surfaceNdx < DE_LENGTH_OF_ARRAY(s_surfaceRules); surfaceNdx++)
{
const string name = string(s_colorRules[colorNdx].name) + "_" + s_surfaceRules[surfaceNdx].name;
RenderFilterList filters (name.c_str(), "", s_surfaceRules[surfaceNdx].bits);
filters << baseFilters
<< s_colorRules[colorNdx].filter
<< s_surfaceRules[surfaceNdx].filter
<< isConformant;
filterLists.push_back(filters);
}
}
// Add other config ids to "other" set
{
RenderFilterList filters ("other", "", EGL_WINDOW_BIT|EGL_PIXMAP_BIT|EGL_PBUFFER_BIT);
filters << baseFilters
<< notColorBits<5, 6, 5, 0>
<< notColorBits<8, 8, 8, 0>
<< notColorBits<4, 4, 4, 4>
<< notColorBits<5, 5, 5, 1>
<< notColorBits<8, 8, 8, 8>
<< isConformant
<< notFloat
<< notYUV;
filterLists.push_back(filters);
}
}
} // egl
} // deqp