blob: 8da01a3e132d0d3be2514c2e7d1bd475b5e42891 [file] [log] [blame]
#ifndef _TCUNULLRENDERCONTEXT_HPP
#define _TCUNULLRENDERCONTEXT_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES Utilities
* ------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Render context implementation that does no rendering.
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
#include "gluRenderContext.hpp"
#include "tcuRenderTarget.hpp"
#include "glwFunctions.hpp"
namespace glu
{
class Platform;
struct RenderConfig;
} // glu
namespace tcu
{
namespace null
{
class Context;
/*--------------------------------------------------------------------*//*!
* \brief Dummy render context.
*
* Dummy render context implements basic object management functionality
* but doesn't do actual rendering. It is intended to be used for
* checking test code for memory access and initialization bugs.
*//*--------------------------------------------------------------------*/
class RenderContext : public glu::RenderContext
{
public:
RenderContext (const glu::RenderConfig& config);
virtual ~RenderContext (void);
virtual glu::ContextType getType (void) const { return m_ctxType; }
virtual const glw::Functions& getFunctions (void) const { return m_functions; }
virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; }
virtual deUint32 getDefaultFramebuffer (void) const { return 0; }
virtual void postIterate (void);
virtual void makeCurrent (void);
private:
const glu::ContextType m_ctxType;
const tcu::RenderTarget m_renderTarget;
Context* m_context;
glw::Functions m_functions;
};
} // null
} // tcu
#endif // _TCUNULLRENDERCONTEXT_HPP