blob: 58b09e2042834802f813f633d14373f2cbb5d8ae [file] [log] [blame]
#ifndef _GLCSHADERSTRUCTTESTS_HPP
#define _GLCSHADERSTRUCTTESTS_HPP
/*-------------------------------------------------------------------------
* OpenGL Conformance Test Suite
* -----------------------------
*
* Copyright (c) 2016 Google Inc.
* Copyright (c) 2016 The Khronos Group Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/ /*!
* \file
* \brief Shader struct tests.
*/ /*-------------------------------------------------------------------*/
#include "glcTestCase.hpp"
#include "gluShaderUtil.hpp"
namespace deqp
{
class ShaderStructTests : public TestCaseGroup
{
public:
ShaderStructTests(Context& context, glu::GLSLVersion glslVersion);
virtual ~ShaderStructTests(void);
virtual void init(void);
private:
ShaderStructTests(const ShaderStructTests&); // not allowed!
ShaderStructTests& operator=(const ShaderStructTests&); // not allowed!
glu::GLSLVersion m_glslVersion;
};
} // deqp
#endif // _GLCSHADERSTRUCTTESTS_HPP