blob: 0ad0e8d9592cd8cd876d29ed1b01f3ee4b651082 [file]
#ifndef _EGLUGLUTIL_HPP
#define _EGLUGLUTIL_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program Tester Core
* ----------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief EGL utilities for interfacing with GL APIs.
*//*--------------------------------------------------------------------*/
#include "egluDefs.hpp"
#include "eglwDefs.hpp"
#include "eglwEnums.hpp"
#include "gluRenderConfig.hpp"
#include "glwDefs.hpp"
namespace eglw
{
class Library;
}
namespace eglu
{
glw::GLenum getImageGLTarget(eglw::EGLenum source);
eglw::EGLint apiRenderableType(glu::ApiType apiType);
eglw::EGLContext createGLContext(
const eglw::Library &egl, eglw::EGLDisplay display, eglw::EGLConfig config, const glu::ContextType &contextType,
eglw::EGLContext sharedContext = EGL_NO_CONTEXT,
glu::ResetNotificationStrategy resetNotificationStrategy = glu::RESET_NOTIFICATION_STRATEGY_NOT_SPECIFIED);
eglw::EGLConfig chooseConfig(const eglw::Library &egl, eglw::EGLDisplay display, const glu::RenderConfig &config);
} // namespace eglu
#endif // _EGLUGLUTIL_HPP