| /*------------------------------------------------------------------------- |
| * OpenGL Conformance Test Suite |
| * ----------------------------- |
| * |
| * Copyright (c) 2014-2016 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ /*! |
| * \file |
| * \brief |
| */ /*-------------------------------------------------------------------*/ |
| |
| /*! |
| * \file esextcGPUShader5SSBOArrayIndexing.cpp |
| * \brief GPUShader5 SSBO Array Indexing (Test 5) |
| */ /*-------------------------------------------------------------------*/ |
| |
| #include "esextcGPUShader5SSBOArrayIndexing.hpp" |
| #include "gluContextInfo.hpp" |
| #include "gluDefs.hpp" |
| #include "glwEnums.hpp" |
| #include "glwFunctions.hpp" |
| #include "tcuTestLog.hpp" |
| #include <cstring> |
| |
| namespace glcts |
| { |
| |
| /* Compute shader code */ |
| const char* GPUShader5SSBOArrayIndexing::m_compute_shader_code = |
| "${VERSION}\n" |
| "\n" |
| "${GPU_SHADER5_REQUIRE}\n" |
| "\n" |
| "#define LOCAL_SIZE_X 3u\n" |
| "#define LOCAL_SIZE_Y 3u\n" |
| "\n" |
| "layout (local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y) in;\n" |
| "\n" |
| "layout(binding = 0) buffer ComputeSSBO\n" |
| "{\n" |
| " uint value;\n" |
| "} computeSSBO[4];\n" |
| "\n" |
| "uniform uint index;\n" |
| "\n" |
| "void main(void)\n" |
| "{\n" |
| " uint id = gl_LocalInvocationID.x * LOCAL_SIZE_Y + gl_LocalInvocationID.y;\n" |
| "\n" |
| " for (uint i = 0u; i < LOCAL_SIZE_X * LOCAL_SIZE_Y; ++i)\n" |
| " {\n" |
| " if (id == i)\n" |
| " {\n" |
| " computeSSBO[index].value += id;\n" |
| " }\n" |
| "\n" |
| " memoryBarrier();\n" |
| " }\n" |
| "}\n"; |
| |
| /* Size of the ssbo array */ |
| const glw::GLuint GPUShader5SSBOArrayIndexing::m_n_arrays = 4; |
| |
| /** Constructor |
| * |
| * @param context Test context |
| * @param name Test case's name |
| * @param description Test case's description |
| **/ |
| GPUShader5SSBOArrayIndexing::GPUShader5SSBOArrayIndexing(Context& context, const ExtParameters& extParams, |
| const char* name, const char* description) |
| : TestCaseBase(context, extParams, name, description) |
| , m_compute_shader_id(0) |
| , m_program_id(0) |
| , m_ssbo_buffer_ids(DE_NULL) |
| { |
| /* Nothing to be done here */ |
| } |
| |
| /** Initializes GLES objects used during the test. |
| * |
| */ |
| void GPUShader5SSBOArrayIndexing::initTest(void) |
| { |
| /* Check if gpu_shader5 extension is supported */ |
| if (!m_is_gpu_shader5_supported) |
| { |
| throw tcu::NotSupportedError(GPU_SHADER5_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__); |
| } |
| |
| const glw::Functions& gl = m_context.getRenderContext().getFunctions(); |
| |
| m_program_id = gl.createProgram(); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not create program object!"); |
| |
| m_compute_shader_id = gl.createShader(GL_COMPUTE_SHADER); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not create shader object!"); |
| |
| if (!buildProgram(m_program_id, m_compute_shader_id, 1, &m_compute_shader_code)) |
| { |
| TCU_FAIL("Could not build program from valid compute shader!"); |
| } |
| |
| m_ssbo_buffer_ids = new glw::GLuint[m_n_arrays]; |
| memset(m_ssbo_buffer_ids, 0, m_n_arrays * sizeof(glw::GLuint)); |
| |
| gl.genBuffers(m_n_arrays, m_ssbo_buffer_ids); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers() call failed"); |
| |
| for (glw::GLuint index = 0; index < m_n_arrays; ++index) |
| { |
| gl.bindBuffer(GL_ARRAY_BUFFER, m_ssbo_buffer_ids[index]); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind buffer object!"); |
| |
| const glw::GLuint ssbo_data = 0; |
| |
| gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLuint), &ssbo_data, GL_DYNAMIC_COPY); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set buffer object data!"); |
| |
| gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, index, m_ssbo_buffer_ids[index]); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind buffer object to shader storage binding point!"); |
| } |
| } |
| |
| /** Executes the test. |
| * Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise. |
| * |
| * @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again. |
| * |
| * Note the function throws exception should an error occur! |
| **/ |
| tcu::TestNode::IterateResult GPUShader5SSBOArrayIndexing::iterate(void) |
| { |
| initTest(); |
| |
| const glw::Functions& gl = m_context.getRenderContext().getFunctions(); |
| |
| /* Activate the program object and retrieve index uniform location */ |
| gl.useProgram(m_program_id); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not use program!"); |
| |
| glw::GLint index_location = gl.getUniformLocation(m_program_id, "index"); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation() call failed!"); |
| |
| if (index_location == -1) |
| { |
| TCU_FAIL("Index uniform location is inactive which is invalid!"); |
| } |
| |
| /* Issue a few compute operations */ |
| gl.uniform1ui(index_location, 1); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set value of index uniform variable!"); |
| |
| gl.dispatchCompute(1, /* num_groups_x */ |
| 1, /* num_groups_y */ |
| 1); /* num_groups_z */ |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not dispatch compute!"); |
| |
| gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set memory barrier!"); |
| |
| gl.uniform1ui(index_location, 3); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set value to index uniform variable!"); |
| |
| gl.dispatchCompute(1, /* num_groups_x */ |
| 1, /* num_groups_y */ |
| 1); /* num_groups_z */ |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not dispatch compute!"); |
| |
| gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set memory barrier!"); |
| |
| /* Validate the results */ |
| glw::GLuint expected_result[m_n_arrays] = { 0, 36, 0, 36 }; |
| bool test_failed = false; |
| |
| for (glw::GLuint index = 0; index < m_n_arrays; ++index) |
| { |
| gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo_buffer_ids[index]); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind a buffer object!"); |
| |
| const glw::GLuint* compute_SSBO = |
| (const glw::GLuint*)gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, sizeof(glw::GLuint), GL_MAP_READ_BIT); |
| |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not map buffer data to client memory"); |
| |
| if (compute_SSBO[0] != expected_result[index]) |
| { |
| m_testCtx.getLog() << tcu::TestLog::Message << "Expected Data (" << expected_result[index] << ") " |
| << "Result Data (" << compute_SSBO[0] << ")" << tcu::TestLog::EndMessage; |
| |
| test_failed = true; |
| } |
| |
| gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Could not unmap buffer"); |
| } |
| |
| if (test_failed) |
| { |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); |
| } |
| else |
| { |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| } |
| |
| return STOP; |
| } |
| |
| /** Deinitializes GLES objects created during the test. |
| * |
| */ |
| void GPUShader5SSBOArrayIndexing::deinit(void) |
| { |
| const glw::Functions& gl = m_context.getRenderContext().getFunctions(); |
| |
| /* Reset OpenGL ES state */ |
| gl.useProgram(0); |
| gl.bindBuffer(GL_ARRAY_BUFFER, 0); |
| gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, 0); |
| |
| /* Delete program object and shaders */ |
| if (m_program_id != 0) |
| { |
| gl.deleteProgram(m_program_id); |
| |
| m_program_id = 0; |
| } |
| |
| if (m_compute_shader_id != 0) |
| { |
| gl.deleteShader(m_compute_shader_id); |
| |
| m_compute_shader_id = 0; |
| } |
| |
| if (m_ssbo_buffer_ids != DE_NULL) |
| { |
| gl.deleteBuffers(m_n_arrays, m_ssbo_buffer_ids); |
| |
| delete[] m_ssbo_buffer_ids; |
| m_ssbo_buffer_ids = DE_NULL; |
| } |
| |
| /* Call base class' deinit() */ |
| TestCaseBase::deinit(); |
| } |
| |
| } // namespace glcts |