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/*-------------------------------------------------------------------------
* OpenGL Conformance Test Suite
* -----------------------------
*
* Copyright (c) 2014-2016 The Khronos Group Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/ /*!
* \file
* \brief
*/ /*-------------------------------------------------------------------*/
#include "esextcGeometryShaderClipping.hpp"
#include "gluDefs.hpp"
#include "glwEnums.hpp"
#include "glwFunctions.hpp"
#include "tcuTestLog.hpp"
#include <cstring>
namespace glcts
{
/* Fragment shader code */
const char* GeometryShaderClipping::m_fs_code = "${VERSION}\n"
"\n"
"precision highp float;\n"
"\n"
"out vec4 result;\n"
"\n"
"void main()\n"
"{\n"
" result = vec4(0, 1, 0, 0);\n"
"}\n";
/* Vertex shader code */
const char* GeometryShaderClipping::m_vs_code = "${VERSION}\n"
"\n"
"precision highp float;\n"
"\n"
"void main()\n"
"{\n"
" gl_Position = vec4(-10, -10, -10, 0);\n"
"}\n";
/* Geometry shader code */
const char* GeometryShaderClipping::m_gs_code = "${VERSION}\n"
"${GEOMETRY_SHADER_REQUIRE}\n"
"\n"
"precision highp float;\n"
"\n"
"layout(points) in;\n"
"layout(triangle_strip, max_vertices=4) out;\n"
"\n"
"void main()\n"
"{\n"
"\n"
" gl_Position = vec4(1, 1, 0, 1);\n"
" EmitVertex();\n"
"\n"
" gl_Position = vec4(1, -1, 0, 1);\n"
" EmitVertex();\n"
"\n"
" gl_Position = vec4(-1, 1, 0, 1);\n"
" EmitVertex();\n"
"\n"
" gl_Position = vec4(-1, -1, 0, 1);\n"
" EmitVertex();\n"
"\n"
" EndPrimitive();\n"
"}\n";
/** Constructor
*
* @param context Test context
* @param name Test case's name
* @param description Test case's desricption
**/
GeometryShaderClipping::GeometryShaderClipping(Context& context, const ExtParameters& extParams, const char* name,
const char* description)
: TestCaseBase(context, extParams, name, description)
, m_fbo_id(0)
, m_fs_id(0)
, m_gs_id(0)
, m_po_id(0)
, m_to_id(0)
, m_vao_id(0)
, m_vs_id(0)
{
}
/** Deinitializes GLES objects created during the test.
*
*/
void GeometryShaderClipping::deinit(void)
{
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
/* Reset OpenGL ES state */
gl.useProgram(0);
gl.bindTexture(GL_TEXTURE_2D, 0);
gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
gl.bindVertexArray(0);
if (m_po_id != 0)
{
gl.deleteProgram(m_po_id);
}
if (m_fs_id != 0)
{
gl.deleteShader(m_fs_id);
}
if (m_gs_id != 0)
{
gl.deleteShader(m_gs_id);
}
if (m_vs_id != 0)
{
gl.deleteShader(m_vs_id);
}
if (m_to_id != 0)
{
gl.deleteTextures(1, &m_to_id);
}
if (m_fbo_id != 0)
{
gl.deleteFramebuffers(1, &m_fbo_id);
}
if (m_vao_id != 0)
{
gl.deleteVertexArrays(1, &m_vao_id);
}
/* Release base class */
TestCaseBase::deinit();
}
/** Executes the test.
* Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise.
* @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again.
* Note the function throws exception should an error occur!
**/
tcu::TestNode::IterateResult GeometryShaderClipping::iterate(void)
{
unsigned char buffer[m_texture_width * m_texture_height * m_texture_n_components];
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
const unsigned char reference_color[] = { 0, 255, 0, 0 };
const unsigned int row_size = m_texture_width * m_texture_n_components;
if (!m_is_geometry_shader_extension_supported)
{
throw tcu::NotSupportedError(GEOMETRY_SHADER_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__);
}
/* Create shader objects we'll need */
m_fs_id = gl.createShader(GL_FRAGMENT_SHADER);
m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER);
m_vs_id = gl.createShader(GL_VERTEX_SHADER);
m_po_id = gl.createProgram();
if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m_vs_id,
1 /* part */, &m_vs_code))
{
TCU_FAIL("Could not create program object from valid vertex/geometry/fragment shaders!");
}
/* Create and configure texture object we'll be rendering to */
gl.genTextures(1, &m_to_id);
gl.bindTexture(GL_TEXTURE_2D, m_to_id);
gl.texStorage2D(GL_TEXTURE_2D, m_texture_n_levels, GL_RGBA8, m_texture_width, m_texture_height);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error creating texture object!");
/* Create and configure the framebuffer object */
gl.genFramebuffers(1, &m_fbo_id);
gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id);
gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_to_id, 0 /* level */);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error configuring framebuffer object!");
/* Create and bind vertex array object */
gl.genVertexArrays(1, &m_vao_id);
gl.bindVertexArray(m_vao_id);
GLU_EXPECT_NO_ERROR(gl.getError(), "Error configuring vertex array object");
/* Render */
gl.viewport(0 /* x */, 0 /* y */, m_texture_width /* width */, m_texture_height /* height */);
gl.useProgram(m_po_id);
gl.clearColor(1.0f, 0.0f, 0.0f, 0.0f);
gl.clear(GL_COLOR_BUFFER_BIT);
gl.drawArrays(GL_POINTS, 0 /* first */, 1 /* count */);
GLU_EXPECT_NO_ERROR(gl.getError(), "Rendering failed!");
/* Read the rendered data */
gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id);
gl.readPixels(0 /* x */, 0 /* y */, m_texture_height /* width */, m_texture_width /* height */, GL_RGBA,
GL_UNSIGNED_BYTE, buffer);
GLU_EXPECT_NO_ERROR(gl.getError(), "Reading pixels failed!");
/* Loop over all pixels and compare the rendered data with reference value */
for (int y = 0; y < m_texture_height; ++y)
{
unsigned char* data_row = buffer + y * row_size;
for (int x = 0; x < m_texture_width; ++x)
{
unsigned char* data = data_row + x * m_texture_n_components;
if (memcmp(data, reference_color, sizeof(reference_color)) != 0)
{
m_testCtx.getLog() << tcu::TestLog::Message << "Rendered data [" << data[0] << ", " << data[1] << ", "
<< data[2] << ", " << data[3] << "] is different from reference data ["
<< reference_color[0] << ", " << reference_color[1] << ", " << reference_color[2]
<< ", " << reference_color[3] << "] !" << tcu::TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
return STOP;
} /* if (memcmp(data, reference_color, sizeof(reference_color)) != 0) */
} /* for (all columns) */
} /* for (all rows) */
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
return STOP;
}
} // namespace glcts