blob: e64339337c723032024aaf76307ddad138c1f6cc [file] [log] [blame]
/*-------------------------------------------------------------------------
* OpenGL Conformance Test Suite
* -----------------------------
*
* Copyright (c) 2015-2016 The Khronos Group Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/ /*!
* \file
* \brief
*/ /*-------------------------------------------------------------------*/
/*!
* \file esextcDrawBuffersIndexedColorMasks.hpp
* \brief Draw Buffers Indexed tests 4. Color masks
*/ /*-------------------------------------------------------------------*/
#include "esextcDrawBuffersIndexedColorMasks.hpp"
#include "gluPixelTransfer.hpp"
#include "gluShaderProgram.hpp"
#include "tcuTestLog.hpp"
#include <cmath>
namespace glcts
{
/** Constructor
*
* @param context Test context
* @param name Test case's name
* @param description Test case's description
**/
DrawBuffersIndexedColorMasks::DrawBuffersIndexedColorMasks(Context& context, const ExtParameters& extParams,
const char* name, const char* description)
: DrawBuffersIndexedBase(context, extParams, name, description)
{
/* Left blank on purpose */
}
void DrawBuffersIndexedColorMasks::prepareFramebuffer()
{
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
glw::GLint maxDrawBuffers = 0;
gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
if (maxDrawBuffers < 4)
{
throw tcu::ResourceError("Minimum number of draw buffers too low");
}
gl.genFramebuffers(1, &m_fbo);
gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
std::vector<glw::GLenum> bufs(maxDrawBuffers);
for (int i = 0; i < maxDrawBuffers; ++i)
{
bufs[i] = GL_COLOR_ATTACHMENT0 + i;
}
gl.drawBuffers(maxDrawBuffers, &bufs[0]);
gl.disable(GL_DITHER);
}
void DrawBuffersIndexedColorMasks::releaseFramebuffer()
{
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
glw::GLint maxDrawBuffers = 0;
gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
if (maxDrawBuffers < 4)
{
throw tcu::ResourceError("Minimum number of draw buffers too low");
}
BlendMaskStateMachine state(m_context, m_testCtx.getLog(), maxDrawBuffers);
state.SetDefaults();
gl.deleteFramebuffers(1, &m_fbo);
gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
glw::GLenum bufs[1] = { GL_BACK };
gl.drawBuffers(1, bufs);
gl.readBuffer(GL_BACK);
}
tcu::TestNode::IterateResult DrawBuffersIndexedColorMasks::iterate()
{
static const glw::GLenum WriteMasksFormats[] = { GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4,
GL_RGB5_A1, GL_RGBA8, GL_R8I, GL_R8UI, GL_R16I,
GL_R16UI, GL_R32I, GL_R32UI, GL_RG8I, GL_RG8UI,
GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I,
GL_RGBA8UI, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI };
static const int kSize = 32;
static unsigned int formatId = 0;
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
glw::GLenum format = WriteMasksFormats[formatId];
prepareFramebuffer();
// Check number of available draw buffers
glw::GLint maxDrawBuffers = 0;
gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
if (maxDrawBuffers < 4)
{
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Minimum number of draw buffers too low");
return STOP;
}
// Prepare render targets
glw::GLuint tex;
gl.genTextures(1, &tex);
gl.bindTexture(GL_TEXTURE_2D_ARRAY, tex);
gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, format, kSize, kSize, maxDrawBuffers);
for (int i = 0; i < maxDrawBuffers; ++i)
{
gl.framebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, tex, 0, i);
}
// Clear all buffers
switch (ReadableType(format))
{
case GL_UNSIGNED_BYTE:
{
tcu::Vec4 c0(0.15f, 0.3f, 0.45f, 0.6f);
for (int i = 0; i < maxDrawBuffers; ++i)
{
gl.clearBufferfv(GL_COLOR, i, &c0[0]);
}
break;
}
case GL_UNSIGNED_INT:
{
tcu::UVec4 c0(2, 3, 4, 5);
for (int i = 0; i < maxDrawBuffers; ++i)
{
gl.clearBufferuiv(GL_COLOR, i, &c0[0]);
}
break;
}
case GL_INT:
{
tcu::IVec4 c0(2, 3, 4, 5);
for (int i = 0; i < maxDrawBuffers; ++i)
{
gl.clearBufferiv(GL_COLOR, i, &c0[0]);
}
break;
}
}
// Set color masks for each buffer
BlendMaskStateMachine state(m_context, m_testCtx.getLog(), maxDrawBuffers);
glw::GLboolean mask[] = { GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE };
for (int i = 0; i < maxDrawBuffers; ++i)
{
mask[i % 4] = GL_TRUE;
state.SetColorMaski(i, mask[0], mask[1], mask[2], mask[3]);
mask[i % 4] = GL_FALSE;
}
// Clear all buffers
switch (ReadableType(format))
{
case GL_UNSIGNED_BYTE:
{
tcu::Vec4 c1(0.85f, 0.85f, 0.85f, 0.85f);
for (int i = 0; i < maxDrawBuffers; ++i)
{
gl.clearBufferfv(GL_COLOR, i, &c1[0]);
}
break;
}
case GL_UNSIGNED_INT:
{
tcu::UVec4 c1(23, 23, 23, 23);
for (int i = 0; i < maxDrawBuffers; ++i)
{
gl.clearBufferuiv(GL_COLOR, i, &c1[0]);
}
break;
}
case GL_INT:
{
tcu::IVec4 c1(23, 23, 23, 23);
for (int i = 0; i < maxDrawBuffers; ++i)
{
gl.clearBufferiv(GL_COLOR, i, &c1[0]);
}
break;
}
}
// Verify color
int numComponents = NumComponents(format);
tcu::RGBA epsilon = GetEpsilon();
bool success = true;
for (int i = 0; i < maxDrawBuffers; ++i)
{
gl.readBuffer(GL_COLOR_ATTACHMENT0 + i);
switch (ReadableType(format))
{
case GL_UNSIGNED_BYTE:
{
tcu::UVec4 e(static_cast<unsigned int>(0.15f * 255), static_cast<unsigned int>(0.30f * 255),
static_cast<unsigned int>(0.45f * 255), static_cast<unsigned int>(0.60f * 255));
e[i % 4] = static_cast<unsigned int>(0.85f * 255);
e = tcu::UVec4(e.x(), numComponents >= 2 ? e.y() : 0, numComponents >= 3 ? e.z() : 0,
numComponents == 4 ? e.w() : 255);
tcu::RGBA expected(e.x(), e.y(), e.z(), e.w());
std::vector<unsigned char> rendered(kSize * kSize * 4, 45);
tcu::TextureLevel textureLevel(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8),
kSize, kSize);
glu::readPixels(m_context.getRenderContext(), 0, 0, textureLevel.getAccess());
if (!VerifyImg(textureLevel, expected, epsilon))
{
m_testCtx.getLog() << tcu::TestLog::Message << "Write mask error in texture format " << format
<< " occurred for buffer #" << i << "\n"
<< tcu::TestLog::EndMessage;
m_testCtx.getLog() << tcu::TestLog::Image("Result", "Rendered result image", textureLevel.getAccess());
success = false;
}
break;
}
case GL_UNSIGNED_INT:
{
tcu::UVec4 e(2, 3, 4, 5);
e[i % 4] = 23;
e = tcu::UVec4(e.x(), numComponents >= 2 ? e.y() : 0, numComponents >= 3 ? e.z() : 0,
numComponents == 4 ? e.w() : 1);
tcu::RGBA expected(e.x(), e.y(), e.z(), e.w());
tcu::TextureLevel textureLevel(
tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32), kSize, kSize);
glu::readPixels(m_context.getRenderContext(), 0, 0, textureLevel.getAccess());
if (!VerifyImg(textureLevel, expected, epsilon))
{
m_testCtx.getLog() << tcu::TestLog::Message << "Write mask error in texture format " << format
<< " occurred for buffer #" << i << "\n"
<< tcu::TestLog::EndMessage;
m_testCtx.getLog() << tcu::TestLog::Image("Result", "Rendered result image", textureLevel.getAccess());
success = false;
}
break;
}
case GL_INT:
{
tcu::UVec4 e(2, 3, 4, 5);
e[i % 4] = 23;
e = tcu::UVec4(e.x(), numComponents >= 2 ? e.y() : 0, numComponents >= 3 ? e.z() : 0,
numComponents == 4 ? e.w() : 1);
tcu::RGBA expected(e.x(), e.y(), e.z(), e.w());
tcu::TextureLevel textureLevel(
tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32), kSize, kSize);
glu::readPixels(m_context.getRenderContext(), 0, 0, textureLevel.getAccess());
if (!VerifyImg(textureLevel, expected, epsilon))
{
m_testCtx.getLog() << tcu::TestLog::Message << "Write mask error in texture format " << format
<< " occurred for buffer #" << i << "\n"
<< tcu::TestLog::EndMessage;
m_testCtx.getLog() << tcu::TestLog::Image("Result", "Rendered result image", textureLevel.getAccess());
success = false;
}
break;
}
}
}
gl.colorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
gl.bindTexture(GL_TEXTURE_2D_ARRAY, 0);
gl.deleteTextures(1, &tex);
releaseFramebuffer();
// Check for error
glw::GLenum error_code = gl.getError();
if (error_code != GL_NO_ERROR)
{
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Some functions generated error");
formatId = 0;
return STOP;
}
if (!success)
{
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Write mask error occurred");
formatId = 0;
return STOP;
}
else
{
++formatId;
if (formatId < (sizeof(WriteMasksFormats) / sizeof(WriteMasksFormats[0])))
{
return CONTINUE;
}
else
{
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
formatId = 0;
return STOP;
}
}
}
unsigned int DrawBuffersIndexedColorMasks::NumComponents(glw::GLenum format)
{
switch (format)
{
case GL_R8:
case GL_R8I:
case GL_R8UI:
case GL_R16I:
case GL_R16UI:
case GL_R32I:
case GL_R32UI:
return 1;
case GL_RG8:
case GL_RG8I:
case GL_RG8UI:
case GL_RG16I:
case GL_RG16UI:
case GL_RG32I:
case GL_RG32UI:
return 2;
case GL_RGB8:
case GL_RGB565:
return 3;
case GL_RGBA4:
case GL_RGB5_A1:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA8I:
case GL_RGBA8UI:
case GL_RGBA16I:
case GL_RGBA16UI:
case GL_RGBA32I:
case GL_RGBA32UI:
return 4;
default:
return 0;
}
}
glw::GLenum DrawBuffersIndexedColorMasks::ReadableType(glw::GLenum format)
{
switch (format)
{
case GL_R8:
case GL_RG8:
case GL_RGB8:
case GL_RGB565:
case GL_RGBA4:
case GL_RGB5_A1:
case GL_RGBA8:
case GL_RGB10_A2:
return GL_UNSIGNED_BYTE;
case GL_R8I:
case GL_R16I:
case GL_R32I:
case GL_RG8I:
case GL_RG16I:
case GL_RG32I:
case GL_RGBA8I:
case GL_RGBA16I:
case GL_RGBA32I:
return GL_INT;
case GL_R8UI:
case GL_R16UI:
case GL_R32UI:
case GL_RG8UI:
case GL_RG16UI:
case GL_RG32UI:
case GL_RGB10_A2UI:
case GL_RGBA8UI:
case GL_RGBA16UI:
case GL_RGBA32UI:
return GL_UNSIGNED_INT;
default:
return 0;
}
}
tcu::RGBA DrawBuffersIndexedColorMasks::GetEpsilon()
{
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
tcu::IVec4 bits;
tcu::UVec4 epsilon;
for (int i = 0; i < 4; ++i)
{
gl.getIntegerv(GL_RED_BITS + i, &bits[i]);
epsilon[i] = de::min(
255u, static_cast<unsigned int>(ceil(1.0 + 255.0 * (1.0 / pow(2.0, static_cast<double>(bits[i]))))));
}
return tcu::RGBA(epsilon.x(), epsilon.y(), epsilon.z(), epsilon.w());
}
bool DrawBuffersIndexedColorMasks::VerifyImg(const tcu::TextureLevel& textureLevel, tcu::RGBA expectedColor,
tcu::RGBA epsilon)
{
for (int y = 0; y < textureLevel.getHeight(); ++y)
{
for (int x = 0; x < textureLevel.getWidth(); ++x)
{
tcu::IVec4 color(textureLevel.getAccess().getPixelInt(x, y));
tcu::RGBA pixel(color.x(), color.y(), color.z(), color.w());
if (!tcu::compareThreshold(pixel, expectedColor, epsilon))
{
m_testCtx.getLog() << tcu::TestLog::Message << "Expected value: " << expectedColor << "\n"
<< "Read value: " << pixel << "\n"
<< "Epsilon: " << epsilon << tcu::TestLog::EndMessage;
return false;
}
}
}
return true;
}
} // namespace glcts