blob: 55b5020cbd01d7fd169b0643bac60144c7c80392 [file] [log] [blame]
/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2015 The Khronos Group Inc.
* Copyright (c) 2015 Intel Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Dynamic CB State Tests
*//*--------------------------------------------------------------------*/
#include "vktDynamicStateCBTests.hpp"
#include "vktDynamicStateBaseClass.hpp"
#include "vktDynamicStateTestCaseUtil.hpp"
#include "vkImageUtil.hpp"
#include "vkCmdUtil.hpp"
#include "tcuImageCompare.hpp"
#include "tcuTextureUtil.hpp"
#include "tcuRGBA.hpp"
namespace vkt
{
namespace DynamicState
{
using namespace Draw;
namespace
{
class BlendConstantsTestInstance : public DynamicStateBaseClass
{
public:
BlendConstantsTestInstance (Context& context, vk::PipelineConstructionType pipelineConstructionType, ShaderMap shaders)
: DynamicStateBaseClass (context, pipelineConstructionType, shaders[glu::SHADERTYPE_VERTEX], shaders[glu::SHADERTYPE_FRAGMENT])
{
m_topology = vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
m_data.push_back(PositionColorVertex(tcu::Vec4(-1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4(-1.0f, -1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4(1.0f, -1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
DynamicStateBaseClass::initialize();
}
virtual void initPipeline (const vk::VkDevice device)
{
const vk::Unique<vk::VkShaderModule> vs (createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0));
const vk::Unique<vk::VkShaderModule> fs (createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0));
std::vector<vk::VkViewport> viewports { { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f } };
std::vector<vk::VkRect2D> scissors { { { 0u, 0u }, { 0u, 0u } } };
const PipelineCreateInfo::ColorBlendState::Attachment attachmentState(VK_TRUE,
vk::VK_BLEND_FACTOR_SRC_ALPHA, vk::VK_BLEND_FACTOR_CONSTANT_COLOR, vk::VK_BLEND_OP_ADD,
vk::VK_BLEND_FACTOR_SRC_ALPHA, vk::VK_BLEND_FACTOR_CONSTANT_ALPHA, vk::VK_BLEND_OP_ADD);
const PipelineCreateInfo::ColorBlendState colorBlendState(1, static_cast<const vk::VkPipelineColorBlendAttachmentState*>(&attachmentState));
const PipelineCreateInfo::RasterizerState rasterizerState;
const PipelineCreateInfo::DepthStencilState depthStencilState;
const PipelineCreateInfo::DynamicState dynamicState;
m_pipeline.setDefaultTopology(m_topology)
.setDynamicState(static_cast<const vk::VkPipelineDynamicStateCreateInfo*>(&dynamicState))
.setDefaultMultisampleState()
.setupVertexInputStete(&m_vertexInputState)
.setupPreRasterizationShaderState(viewports,
scissors,
*m_pipelineLayout,
*m_renderPass,
0u,
*vs,
static_cast<const vk::VkPipelineRasterizationStateCreateInfo*>(&rasterizerState))
.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const vk::VkPipelineDepthStencilStateCreateInfo*>(&depthStencilState))
.setupFragmentOutputState(*m_renderPass, 0u, static_cast<const vk::VkPipelineColorBlendStateCreateInfo*>(&colorBlendState))
.setMonolithicPipelineLayout(*m_pipelineLayout)
.buildPipeline();
}
virtual tcu::TestStatus iterate (void)
{
tcu::TestLog& log = m_context.getTestContext().getLog();
const vk::VkQueue queue = m_context.getUniversalQueue();
const vk::VkDevice device = m_context.getDevice();
const vk::VkClearColorValue clearColor = { { 1.0f, 1.0f, 1.0f, 1.0f } };
beginRenderPassWithClearColor(clearColor);
m_vk.cmdBindPipeline(*m_cmdBuffer, vk::VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline.getPipeline());
// bind states here
setDynamicViewportState(WIDTH, HEIGHT);
setDynamicRasterizationState();
setDynamicDepthStencilState();
setDynamicBlendState(0.33f, 0.1f, 0.66f, 0.5f);
const vk::VkDeviceSize vertexBufferOffset = 0;
const vk::VkBuffer vertexBuffer = m_vertexBuffer->object();
m_vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, 1, &vertexBuffer, &vertexBufferOffset);
m_vk.cmdDraw(*m_cmdBuffer, static_cast<deUint32>(m_data.size()), 1, 0, 0);
endRenderPass(m_vk, *m_cmdBuffer);
endCommandBuffer(m_vk, *m_cmdBuffer);
submitCommandsAndWait(m_vk, device, queue, m_cmdBuffer.get());
//validation
{
tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5f + static_cast<float>(WIDTH)), (int)(0.5f + static_cast<float>(HEIGHT)));
referenceFrame.allocLevel(0);
const deInt32 frameWidth = referenceFrame.getWidth();
const deInt32 frameHeight = referenceFrame.getHeight();
tcu::clear(referenceFrame.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f));
for (int y = 0; y < frameHeight; y++)
{
const float yCoord = (float)(y / (0.5*frameHeight)) - 1.0f;
for (int x = 0; x < frameWidth; x++)
{
const float xCoord = (float)(x / (0.5*frameWidth)) - 1.0f;
if ((yCoord >= -1.0f && yCoord <= 1.0f && xCoord >= -1.0f && xCoord <= 1.0f))
referenceFrame.getLevel(0).setPixel(tcu::Vec4(0.33f, 1.0f, 0.66f, 1.0f), x, y);
}
}
const vk::VkOffset3D zeroOffset = { 0, 0, 0 };
const tcu::ConstPixelBufferAccess renderedFrame = m_colorTargetImage->readSurface(queue, m_context.getDefaultAllocator(),
vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, vk::VK_IMAGE_ASPECT_COLOR_BIT);
if (!tcu::fuzzyCompare(log, "Result", "Image comparison result",
referenceFrame.getLevel(0), renderedFrame, 0.05f,
tcu::COMPARE_LOG_RESULT))
{
return tcu::TestStatus(QP_TEST_RESULT_FAIL, "Image verification failed");
}
return tcu::TestStatus(QP_TEST_RESULT_PASS, "Image verification passed");
}
}
};
} //anonymous
DynamicStateCBTests::DynamicStateCBTests (tcu::TestContext& testCtx, vk::PipelineConstructionType pipelineConstructionType)
: TestCaseGroup (testCtx, "cb_state", "Tests for color blend state")
, m_pipelineConstructionType (pipelineConstructionType)
{
/* Left blank on purpose */
}
DynamicStateCBTests::~DynamicStateCBTests (void) {}
void DynamicStateCBTests::init (void)
{
ShaderMap shaderPaths;
shaderPaths[glu::SHADERTYPE_VERTEX] = "vulkan/dynamic_state/VertexFetch.vert";
shaderPaths[glu::SHADERTYPE_FRAGMENT] = "vulkan/dynamic_state/VertexFetch.frag";
addChild(new InstanceFactory<BlendConstantsTestInstance>(m_testCtx, "blend_constants", "Check if blend constants are working properly", m_pipelineConstructionType, shaderPaths));
}
} // DynamicState
} // vkt