blob: 496accb5c31d334ab2e394439e8e58b591bd6c42 [file] [log] [blame]
dEQP-VK.ray_query.watertightness.nomiss.vert.triangles
dEQP-VK.ray_query.watertightness.nomiss.vert.aabbs
dEQP-VK.ray_query.watertightness.nomiss.tesc.triangles
dEQP-VK.ray_query.watertightness.nomiss.tesc.aabbs
dEQP-VK.ray_query.watertightness.nomiss.tese.triangles
dEQP-VK.ray_query.watertightness.nomiss.tese.aabbs
dEQP-VK.ray_query.watertightness.nomiss.geom.triangles
dEQP-VK.ray_query.watertightness.nomiss.geom.aabbs
dEQP-VK.ray_query.watertightness.nomiss.frag.triangles
dEQP-VK.ray_query.watertightness.nomiss.frag.aabbs
dEQP-VK.ray_query.watertightness.nomiss.comp.triangles
dEQP-VK.ray_query.watertightness.nomiss.comp.aabbs
dEQP-VK.ray_query.watertightness.nomiss.rgen.triangles
dEQP-VK.ray_query.watertightness.nomiss.rgen.aabbs
dEQP-VK.ray_query.watertightness.nomiss.ahit.triangles
dEQP-VK.ray_query.watertightness.nomiss.ahit.aabbs
dEQP-VK.ray_query.watertightness.nomiss.chit.triangles
dEQP-VK.ray_query.watertightness.nomiss.chit.aabbs
dEQP-VK.ray_query.watertightness.nomiss.miss.triangles
dEQP-VK.ray_query.watertightness.nomiss.miss.aabbs
dEQP-VK.ray_query.watertightness.nomiss.sect.triangles
dEQP-VK.ray_query.watertightness.nomiss.sect.aabbs
dEQP-VK.ray_query.watertightness.nomiss.call.triangles
dEQP-VK.ray_query.watertightness.nomiss.call.aabbs
dEQP-VK.ray_query.watertightness.singlehit.vert.triangles
dEQP-VK.ray_query.watertightness.singlehit.tesc.triangles
dEQP-VK.ray_query.watertightness.singlehit.tese.triangles
dEQP-VK.ray_query.watertightness.singlehit.geom.triangles
dEQP-VK.ray_query.watertightness.singlehit.frag.triangles
dEQP-VK.ray_query.watertightness.singlehit.comp.triangles
dEQP-VK.ray_query.watertightness.singlehit.rgen.triangles
dEQP-VK.ray_query.watertightness.singlehit.ahit.triangles
dEQP-VK.ray_query.watertightness.singlehit.chit.triangles
dEQP-VK.ray_query.watertightness.singlehit.miss.triangles
dEQP-VK.ray_query.watertightness.singlehit.sect.triangles
dEQP-VK.ray_query.watertightness.singlehit.call.triangles
dEQP-VK.ray_query.traversal_control.vertex_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.vertex_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.vertex_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.vertex_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.tess_control_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.tess_control_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.tess_control_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.tess_control_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.tess_evaluation_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.tess_evaluation_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.tess_evaluation_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.tess_evaluation_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.geometry_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.geometry_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.geometry_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.geometry_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.fragment_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.fragment_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.fragment_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.fragment_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.compute_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.compute_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.compute_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.compute_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.rgen_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.rgen_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.rgen_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.rgen_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.isect_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.isect_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.isect_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.isect_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.ahit_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.ahit_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.ahit_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.ahit_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.chit_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.chit_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.chit_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.chit_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.miss_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.miss_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.miss_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.miss_shader.skip_intersection.aabbs
dEQP-VK.ray_query.traversal_control.call_shader.generate_intersection.triangles
dEQP-VK.ray_query.traversal_control.call_shader.generate_intersection.aabbs
dEQP-VK.ray_query.traversal_control.call_shader.skip_intersection.triangles
dEQP-VK.ray_query.traversal_control.call_shader.skip_intersection.aabbs
dEQP-VK.ray_query.ray_flags.vertex_shader.opacity.triangles.none
dEQP-VK.ray_query.ray_flags.vertex_shader.opacity.triangles.opaque
dEQP-VK.ray_query.ray_flags.vertex_shader.opacity.triangles.noopaque
dEQP-VK.ray_query.ray_flags.vertex_shader.opacity.triangles.cullopaque
dEQP-VK.ray_query.ray_flags.vertex_shader.opacity.triangles.cullnoopaque
dEQP-VK.ray_query.ray_flags.vertex_shader.opacity.aabbs.none
dEQP-VK.ray_query.ray_flags.vertex_shader.opacity.aabbs.opaque
dEQP-VK.ray_query.ray_flags.vertex_shader.opacity.aabbs.noopaque
dEQP-VK.ray_query.ray_flags.vertex_shader.opacity.aabbs.cullopaque
dEQP-VK.ray_query.ray_flags.vertex_shader.opacity.aabbs.cullnoopaque
dEQP-VK.ray_query.ray_flags.vertex_shader.terminate_on_first_hit.triangles.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.vertex_shader.terminate_on_first_hit.aabbs.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.vertex_shader.face_culling.triangles.cullbackfacingtriangles
dEQP-VK.ray_query.ray_flags.vertex_shader.face_culling.triangles.cullfrontfacingtriangles
dEQP-VK.ray_query.ray_flags.vertex_shader.skip_geometry.triangles.skiptriangles
dEQP-VK.ray_query.ray_flags.vertex_shader.skip_geometry.triangles.skipaabb
dEQP-VK.ray_query.ray_flags.vertex_shader.skip_geometry.aabbs.skiptriangles
dEQP-VK.ray_query.ray_flags.vertex_shader.skip_geometry.aabbs.skipaabb
dEQP-VK.ray_query.ray_flags.tess_control_shader.opacity.triangles.none
dEQP-VK.ray_query.ray_flags.tess_control_shader.opacity.triangles.opaque
dEQP-VK.ray_query.ray_flags.tess_control_shader.opacity.triangles.noopaque
dEQP-VK.ray_query.ray_flags.tess_control_shader.opacity.triangles.cullopaque
dEQP-VK.ray_query.ray_flags.tess_control_shader.opacity.triangles.cullnoopaque
dEQP-VK.ray_query.ray_flags.tess_control_shader.opacity.aabbs.none
dEQP-VK.ray_query.ray_flags.tess_control_shader.opacity.aabbs.opaque
dEQP-VK.ray_query.ray_flags.tess_control_shader.opacity.aabbs.noopaque
dEQP-VK.ray_query.ray_flags.tess_control_shader.opacity.aabbs.cullopaque
dEQP-VK.ray_query.ray_flags.tess_control_shader.opacity.aabbs.cullnoopaque
dEQP-VK.ray_query.ray_flags.tess_control_shader.terminate_on_first_hit.triangles.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.tess_control_shader.terminate_on_first_hit.aabbs.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.tess_control_shader.face_culling.triangles.cullbackfacingtriangles
dEQP-VK.ray_query.ray_flags.tess_control_shader.face_culling.triangles.cullfrontfacingtriangles
dEQP-VK.ray_query.ray_flags.tess_control_shader.skip_geometry.triangles.skiptriangles
dEQP-VK.ray_query.ray_flags.tess_control_shader.skip_geometry.triangles.skipaabb
dEQP-VK.ray_query.ray_flags.tess_control_shader.skip_geometry.aabbs.skiptriangles
dEQP-VK.ray_query.ray_flags.tess_control_shader.skip_geometry.aabbs.skipaabb
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.opacity.triangles.none
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.opacity.triangles.opaque
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.opacity.triangles.noopaque
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.opacity.triangles.cullopaque
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.opacity.triangles.cullnoopaque
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.opacity.aabbs.none
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.opacity.aabbs.opaque
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.opacity.aabbs.noopaque
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.opacity.aabbs.cullopaque
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.opacity.aabbs.cullnoopaque
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.terminate_on_first_hit.triangles.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.terminate_on_first_hit.aabbs.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.face_culling.triangles.cullbackfacingtriangles
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.face_culling.triangles.cullfrontfacingtriangles
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.skip_geometry.triangles.skiptriangles
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.skip_geometry.triangles.skipaabb
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.skip_geometry.aabbs.skiptriangles
dEQP-VK.ray_query.ray_flags.tess_evaluation_shader.skip_geometry.aabbs.skipaabb
dEQP-VK.ray_query.ray_flags.geometry_shader.opacity.triangles.none
dEQP-VK.ray_query.ray_flags.geometry_shader.opacity.triangles.opaque
dEQP-VK.ray_query.ray_flags.geometry_shader.opacity.triangles.noopaque
dEQP-VK.ray_query.ray_flags.geometry_shader.opacity.triangles.cullopaque
dEQP-VK.ray_query.ray_flags.geometry_shader.opacity.triangles.cullnoopaque
dEQP-VK.ray_query.ray_flags.geometry_shader.opacity.aabbs.none
dEQP-VK.ray_query.ray_flags.geometry_shader.opacity.aabbs.opaque
dEQP-VK.ray_query.ray_flags.geometry_shader.opacity.aabbs.noopaque
dEQP-VK.ray_query.ray_flags.geometry_shader.opacity.aabbs.cullopaque
dEQP-VK.ray_query.ray_flags.geometry_shader.opacity.aabbs.cullnoopaque
dEQP-VK.ray_query.ray_flags.geometry_shader.terminate_on_first_hit.triangles.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.geometry_shader.terminate_on_first_hit.aabbs.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.geometry_shader.face_culling.triangles.cullbackfacingtriangles
dEQP-VK.ray_query.ray_flags.geometry_shader.face_culling.triangles.cullfrontfacingtriangles
dEQP-VK.ray_query.ray_flags.geometry_shader.skip_geometry.triangles.skiptriangles
dEQP-VK.ray_query.ray_flags.geometry_shader.skip_geometry.triangles.skipaabb
dEQP-VK.ray_query.ray_flags.geometry_shader.skip_geometry.aabbs.skiptriangles
dEQP-VK.ray_query.ray_flags.geometry_shader.skip_geometry.aabbs.skipaabb
dEQP-VK.ray_query.ray_flags.fragment_shader.opacity.triangles.none
dEQP-VK.ray_query.ray_flags.fragment_shader.opacity.triangles.opaque
dEQP-VK.ray_query.ray_flags.fragment_shader.opacity.triangles.noopaque
dEQP-VK.ray_query.ray_flags.fragment_shader.opacity.triangles.cullopaque
dEQP-VK.ray_query.ray_flags.fragment_shader.opacity.triangles.cullnoopaque
dEQP-VK.ray_query.ray_flags.fragment_shader.opacity.aabbs.none
dEQP-VK.ray_query.ray_flags.fragment_shader.opacity.aabbs.opaque
dEQP-VK.ray_query.ray_flags.fragment_shader.opacity.aabbs.noopaque
dEQP-VK.ray_query.ray_flags.fragment_shader.opacity.aabbs.cullopaque
dEQP-VK.ray_query.ray_flags.fragment_shader.opacity.aabbs.cullnoopaque
dEQP-VK.ray_query.ray_flags.fragment_shader.terminate_on_first_hit.triangles.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.fragment_shader.terminate_on_first_hit.aabbs.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.fragment_shader.face_culling.triangles.cullbackfacingtriangles
dEQP-VK.ray_query.ray_flags.fragment_shader.face_culling.triangles.cullfrontfacingtriangles
dEQP-VK.ray_query.ray_flags.fragment_shader.skip_geometry.triangles.skiptriangles
dEQP-VK.ray_query.ray_flags.fragment_shader.skip_geometry.triangles.skipaabb
dEQP-VK.ray_query.ray_flags.fragment_shader.skip_geometry.aabbs.skiptriangles
dEQP-VK.ray_query.ray_flags.fragment_shader.skip_geometry.aabbs.skipaabb
dEQP-VK.ray_query.ray_flags.compute_shader.opacity.triangles.none
dEQP-VK.ray_query.ray_flags.compute_shader.opacity.triangles.opaque
dEQP-VK.ray_query.ray_flags.compute_shader.opacity.triangles.noopaque
dEQP-VK.ray_query.ray_flags.compute_shader.opacity.triangles.cullopaque
dEQP-VK.ray_query.ray_flags.compute_shader.opacity.triangles.cullnoopaque
dEQP-VK.ray_query.ray_flags.compute_shader.opacity.aabbs.none
dEQP-VK.ray_query.ray_flags.compute_shader.opacity.aabbs.opaque
dEQP-VK.ray_query.ray_flags.compute_shader.opacity.aabbs.noopaque
dEQP-VK.ray_query.ray_flags.compute_shader.opacity.aabbs.cullopaque
dEQP-VK.ray_query.ray_flags.compute_shader.opacity.aabbs.cullnoopaque
dEQP-VK.ray_query.ray_flags.compute_shader.terminate_on_first_hit.triangles.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.compute_shader.terminate_on_first_hit.aabbs.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.compute_shader.face_culling.triangles.cullbackfacingtriangles
dEQP-VK.ray_query.ray_flags.compute_shader.face_culling.triangles.cullfrontfacingtriangles
dEQP-VK.ray_query.ray_flags.compute_shader.skip_geometry.triangles.skiptriangles
dEQP-VK.ray_query.ray_flags.compute_shader.skip_geometry.triangles.skipaabb
dEQP-VK.ray_query.ray_flags.compute_shader.skip_geometry.aabbs.skiptriangles
dEQP-VK.ray_query.ray_flags.compute_shader.skip_geometry.aabbs.skipaabb
dEQP-VK.ray_query.ray_flags.rgen_shader.opacity.triangles.none
dEQP-VK.ray_query.ray_flags.rgen_shader.opacity.triangles.opaque
dEQP-VK.ray_query.ray_flags.rgen_shader.opacity.triangles.noopaque
dEQP-VK.ray_query.ray_flags.rgen_shader.opacity.triangles.cullopaque
dEQP-VK.ray_query.ray_flags.rgen_shader.opacity.triangles.cullnoopaque
dEQP-VK.ray_query.ray_flags.rgen_shader.opacity.aabbs.none
dEQP-VK.ray_query.ray_flags.rgen_shader.opacity.aabbs.opaque
dEQP-VK.ray_query.ray_flags.rgen_shader.opacity.aabbs.noopaque
dEQP-VK.ray_query.ray_flags.rgen_shader.opacity.aabbs.cullopaque
dEQP-VK.ray_query.ray_flags.rgen_shader.opacity.aabbs.cullnoopaque
dEQP-VK.ray_query.ray_flags.rgen_shader.terminate_on_first_hit.triangles.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.rgen_shader.terminate_on_first_hit.aabbs.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.rgen_shader.face_culling.triangles.cullbackfacingtriangles
dEQP-VK.ray_query.ray_flags.rgen_shader.face_culling.triangles.cullfrontfacingtriangles
dEQP-VK.ray_query.ray_flags.rgen_shader.skip_geometry.triangles.skiptriangles
dEQP-VK.ray_query.ray_flags.rgen_shader.skip_geometry.triangles.skipaabb
dEQP-VK.ray_query.ray_flags.rgen_shader.skip_geometry.aabbs.skiptriangles
dEQP-VK.ray_query.ray_flags.rgen_shader.skip_geometry.aabbs.skipaabb
dEQP-VK.ray_query.ray_flags.isect_shader.opacity.triangles.none
dEQP-VK.ray_query.ray_flags.isect_shader.opacity.triangles.opaque
dEQP-VK.ray_query.ray_flags.isect_shader.opacity.triangles.noopaque
dEQP-VK.ray_query.ray_flags.isect_shader.opacity.triangles.cullopaque
dEQP-VK.ray_query.ray_flags.isect_shader.opacity.triangles.cullnoopaque
dEQP-VK.ray_query.ray_flags.isect_shader.opacity.aabbs.none
dEQP-VK.ray_query.ray_flags.isect_shader.opacity.aabbs.opaque
dEQP-VK.ray_query.ray_flags.isect_shader.opacity.aabbs.noopaque
dEQP-VK.ray_query.ray_flags.isect_shader.opacity.aabbs.cullopaque
dEQP-VK.ray_query.ray_flags.isect_shader.opacity.aabbs.cullnoopaque
dEQP-VK.ray_query.ray_flags.isect_shader.terminate_on_first_hit.triangles.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.isect_shader.terminate_on_first_hit.aabbs.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.isect_shader.face_culling.triangles.cullbackfacingtriangles
dEQP-VK.ray_query.ray_flags.isect_shader.face_culling.triangles.cullfrontfacingtriangles
dEQP-VK.ray_query.ray_flags.isect_shader.skip_geometry.triangles.skiptriangles
dEQP-VK.ray_query.ray_flags.isect_shader.skip_geometry.triangles.skipaabb
dEQP-VK.ray_query.ray_flags.isect_shader.skip_geometry.aabbs.skiptriangles
dEQP-VK.ray_query.ray_flags.isect_shader.skip_geometry.aabbs.skipaabb
dEQP-VK.ray_query.ray_flags.ahit_shader.opacity.triangles.none
dEQP-VK.ray_query.ray_flags.ahit_shader.opacity.triangles.opaque
dEQP-VK.ray_query.ray_flags.ahit_shader.opacity.triangles.noopaque
dEQP-VK.ray_query.ray_flags.ahit_shader.opacity.triangles.cullopaque
dEQP-VK.ray_query.ray_flags.ahit_shader.opacity.triangles.cullnoopaque
dEQP-VK.ray_query.ray_flags.ahit_shader.opacity.aabbs.none
dEQP-VK.ray_query.ray_flags.ahit_shader.opacity.aabbs.opaque
dEQP-VK.ray_query.ray_flags.ahit_shader.opacity.aabbs.noopaque
dEQP-VK.ray_query.ray_flags.ahit_shader.opacity.aabbs.cullopaque
dEQP-VK.ray_query.ray_flags.ahit_shader.opacity.aabbs.cullnoopaque
dEQP-VK.ray_query.ray_flags.ahit_shader.terminate_on_first_hit.triangles.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.ahit_shader.terminate_on_first_hit.aabbs.terminateonfirsthit
dEQP-VK.ray_query.ray_flags.ahit_shader.face_culling.triangles.cullbackfacingtriangles
dEQP-VK.ray_query.ray_flags.ahit_shader.face_culling.triangles.cullfrontfacingtriangles
dEQP-VK.ray_query.ray_flags.ahit_shader.skip_geometry.triangles.skiptriangles
dEQP-VK.ray_query.ray_flags.ahit_shader.skip_geometry.triangles.skipaabb
dEQP-VK.ray_query.ray_flags.ahit_shader.skip_geometry.aabbs.skiptriangles
dEQP-VK.ray_query.ray_flags.ahit_shader.skip_geometry.aabbs.skipaabb
dEQP-VK.ray_query.ray_flags.chit_shader.opacity.triangles.none
dEQP-VK.ray_query.ray_flags.chit_shader.opacity.triangles.opaque
dEQP-VK.ray_query.ray_flags.chit_shader.opacity.triangles.noopaque
dEQP-VK.ray_query.ray_flags.chit_shader.opacity.triangles.cullopaque
dEQP-VK.ray_query.ray_flags.chit_shader.opacity.triangles.cullnoopaque
dEQP-VK.ray_query.ray_flags.chit_shader.opacity.aabbs.none
dEQP-VK.ray_query.ray_flags.chit_shader.opacity.aabbs.opaque
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dEQP-VK.ray_query.ray_flags.chit_shader.opacity.aabbs.cullopaque
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dEQP-VK.ray_query.builtin.getworldrayorigin.vert.triangles
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dEQP-VK.ray_query.builtin.getworldrayorigin.tesc.triangles
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dEQP-VK.ray_query.builtin.getworldrayorigin.tese.aabbs
dEQP-VK.ray_query.builtin.getworldrayorigin.geom.triangles
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dEQP-VK.ray_query.builtin.getworldrayorigin.comp.aabbs
dEQP-VK.ray_query.builtin.getworldrayorigin.rgen.triangles
dEQP-VK.ray_query.builtin.getworldrayorigin.rgen.aabbs
dEQP-VK.ray_query.builtin.getworldrayorigin.ahit.triangles
dEQP-VK.ray_query.builtin.getworldrayorigin.ahit.aabbs
dEQP-VK.ray_query.builtin.getworldrayorigin.chit.triangles
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dEQP-VK.ray_query.builtin.getworldrayorigin.miss.triangles
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dEQP-VK.ray_query.builtin.getworldrayorigin.sect.triangles
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dEQP-VK.ray_query.builtin.getworldraydirection.tesc.triangles
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dEQP-VK.ray_query.builtin.getworldraydirection.comp.triangles
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dEQP-VK.ray_query.builtin.getworldraydirection.rgen.triangles
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dEQP-VK.ray_query.builtin.getworldraydirection.ahit.triangles
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dEQP-VK.ray_query.builtin.getworldraydirection.chit.triangles
dEQP-VK.ray_query.builtin.getworldraydirection.chit.aabbs
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dEQP-VK.ray_query.builtin.getworldraydirection.call.triangles
dEQP-VK.ray_query.builtin.getworldraydirection.call.aabbs
dEQP-VK.ray_query.builtin.getintersectioncandidateaabbopaque.vert.aabbs
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dEQP-VK.ray_query.builtin.getintersectioncandidateaabbopaque.miss.aabbs
dEQP-VK.ray_query.builtin.getintersectioncandidateaabbopaque.sect.aabbs
dEQP-VK.ray_query.builtin.getintersectioncandidateaabbopaque.call.aabbs
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.vert.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.tesc.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.tese.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.geom.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.frag.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.comp.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.rgen.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.ahit.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.chit.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.miss.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.sect.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCandidate.call.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.vert.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.tesc.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.tese.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.geom.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.frag.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.comp.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.rgen.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.ahit.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.chit.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.miss.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.sect.triangles
dEQP-VK.ray_query.builtin.getintersectionfrontfaceCommitted.call.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.vert.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.vert.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.tesc.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.tesc.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.tese.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.tese.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.geom.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.geom.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.frag.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.frag.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.comp.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.comp.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.rgen.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.rgen.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.ahit.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.ahit.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.chit.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.chit.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.miss.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.miss.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.sect.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.sect.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.call.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCandidate.call.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.vert.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.vert.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.tesc.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.tesc.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.tese.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.tese.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.geom.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.geom.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.frag.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.frag.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.comp.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.comp.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.rgen.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.rgen.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.ahit.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.ahit.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.chit.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.chit.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.miss.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.miss.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.sect.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.sect.aabbs
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.call.triangles
dEQP-VK.ray_query.builtin.getintersectiongeometryindexCommitted.call.aabbs
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.vert.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.tesc.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.tese.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.geom.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.frag.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.comp.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.rgen.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.ahit.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.chit.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.miss.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.sect.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCandidate.call.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.vert.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.tesc.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.tese.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.geom.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.frag.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.comp.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.rgen.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.ahit.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.chit.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.miss.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.sect.triangles
dEQP-VK.ray_query.builtin.getintersectionbarycentricsCommitted.call.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.vert.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.vert.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.tesc.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.tesc.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.tese.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.tese.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.geom.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.geom.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.frag.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.frag.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.comp.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.comp.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.rgen.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.rgen.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.ahit.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.ahit.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.chit.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.chit.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.miss.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.miss.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.sect.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.sect.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.call.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCandidate.call.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.vert.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.vert.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.tesc.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.tesc.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.tese.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.tese.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.geom.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.geom.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.frag.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.frag.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.comp.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.comp.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.rgen.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.rgen.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.ahit.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.ahit.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.chit.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.chit.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.miss.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.miss.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.sect.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.sect.aabbs
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.call.triangles
dEQP-VK.ray_query.builtin.getintersectioninstanceshaderbindingtablerecordoffsetCommitted.call.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.vert.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.vert.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.tesc.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.tesc.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.tese.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.tese.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.geom.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.geom.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.frag.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.frag.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.comp.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.comp.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.rgen.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.rgen.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.ahit.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.ahit.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.chit.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.chit.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.miss.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.miss.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.sect.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.sect.aabbs
dEQP-VK.ray_query.builtin.rayqueryterminate.call.triangles
dEQP-VK.ray_query.builtin.rayqueryterminate.call.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.vert.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.vert.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.tesc.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.tesc.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.tese.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.tese.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.geom.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.geom.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.frag.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.frag.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.comp.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.comp.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.rgen.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.rgen.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.ahit.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.ahit.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.chit.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.chit.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.miss.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.miss.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.sect.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.sect.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.call.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCandidate.call.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.vert.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.vert.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.tesc.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.tesc.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.tese.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.tese.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.geom.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.geom.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.frag.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.frag.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.comp.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.comp.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.rgen.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.rgen.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.ahit.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.ahit.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.chit.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.chit.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.miss.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.miss.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.sect.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.sect.aabbs
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.call.triangles
dEQP-VK.ray_query.builtin.getintersectiontypeCommitted.call.aabbs
dEQP-VK.ray_query.barycentric_coordinates.compute
dEQP-VK.ray_query.advanced.null_as.vert.triangles
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dEQP-VK.ray_query.advanced.null_as.geom.triangles
dEQP-VK.ray_query.advanced.null_as.geom.aabbs
dEQP-VK.ray_query.advanced.null_as.frag.triangles
dEQP-VK.ray_query.advanced.null_as.frag.aabbs
dEQP-VK.ray_query.advanced.null_as.comp.triangles
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dEQP-VK.ray_query.advanced.null_as.chit.triangles
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dEQP-VK.ray_query.advanced.null_as.miss.triangles
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dEQP-VK.ray_query.advanced.null_as.call.triangles
dEQP-VK.ray_query.advanced.null_as.call.aabbs
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.transformed_ccw
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_none.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint16.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.transformed_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.vertex_shader.gpu_built.index_uint32.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_none.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint16.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.cpu_built.index_uint32.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_none.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint16.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_control_shader.gpu_built.index_uint32.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_none.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint16.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.cpu_built.index_uint32.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_none.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint16.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.tess_evaluation_shader.gpu_built.index_uint32.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_none.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint16.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.cpu_built.index_uint32.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_none.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint16.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.transformed_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.notransform_ccw
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.geometry_shader.gpu_built.index_uint32.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.fragment_shader.gpu_built.index_none.transformed_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_none.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.cpu_built.index_uint16.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_none.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.transformed_noflags
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint16.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.transformed_noflags
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.compute_shader.gpu_built.index_uint32.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.transformed_ccw
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.notransform_ccw
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_none.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint16.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.notransform_ccw
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.cpu_built.index_uint32.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_none.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint16.notransform_ccw
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint16.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.rgen_shader.gpu_built.index_uint32.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.transformed_noflags
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.notransform_ccw
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_none.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint16.notransform_ccw_nocull
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dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.transformed_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.notransform_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.notransform_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.notransform_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.cpu_built.index_uint32.notransform_ccw_nocull
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.transformed_noflags
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.transformed_ccw
dEQP-VK.ray_query.acceleration_structures.instance_triangle_culling.isect_shader.gpu_built.index_none.transformed_nocull
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dEQP-VK.ray_query.acceleration_structures.empty.call_shader.gpu_built.index_uint32.inactive_triangles
dEQP-VK.ray_query.acceleration_structures.empty.call_shader.gpu_built.index_uint32.inactive_instances
dEQP-VK.ray_query.acceleration_structures.empty.call_shader.gpu_built.index_uint32.no_geometries_bottom
dEQP-VK.ray_query.acceleration_structures.empty.call_shader.gpu_built.index_uint32.no_primitives_top
dEQP-VK.ray_query.acceleration_structures.empty.call_shader.gpu_built.index_uint32.no_primitives_bottom