| dEQP-VK.graphicsfuzz.access-new-vector-inside-if-condition |
| dEQP-VK.graphicsfuzz.always-false-if-in-do-while |
| dEQP-VK.graphicsfuzz.always-false-if-with-discard-return |
| dEQP-VK.graphicsfuzz.barrier-in-loop-with-break |
| dEQP-VK.graphicsfuzz.break-in-do-while-with-nested-if |
| dEQP-VK.graphicsfuzz.call-if-while-switch |
| dEQP-VK.graphicsfuzz.color-write-in-loop |
| dEQP-VK.graphicsfuzz.complex-nested-loops-and-call |
| dEQP-VK.graphicsfuzz.conditional-return-in-infinite-while |
| dEQP-VK.graphicsfuzz.continue-and-merge |
| dEQP-VK.graphicsfuzz.control-flow-in-function |
| dEQP-VK.graphicsfuzz.control-flow-switch |
| dEQP-VK.graphicsfuzz.dead-barriers-in-loops |
| dEQP-VK.graphicsfuzz.dead-struct-init |
| dEQP-VK.graphicsfuzz.disc-and-add-in-func-in-loop |
| dEQP-VK.graphicsfuzz.discard-continue-return |
| dEQP-VK.graphicsfuzz.discard-in-array-manipulating-loop |
| dEQP-VK.graphicsfuzz.discard-in-loop |
| dEQP-VK.graphicsfuzz.discard-in-loop-in-function |
| dEQP-VK.graphicsfuzz.discards-in-control-flow |
| dEQP-VK.graphicsfuzz.do-while-loop-in-conditionals |
| dEQP-VK.graphicsfuzz.do-while-with-always-true-if |
| dEQP-VK.graphicsfuzz.early-return-and-barrier |
| dEQP-VK.graphicsfuzz.for-condition-always-false |
| dEQP-VK.graphicsfuzz.for-loop-with-return |
| dEQP-VK.graphicsfuzz.for-with-ifs-and-return |
| dEQP-VK.graphicsfuzz.fragcoord-control-flow |
| dEQP-VK.graphicsfuzz.fragcoord-control-flow-2 |
| dEQP-VK.graphicsfuzz.if-and-switch |
| dEQP-VK.graphicsfuzz.int-mat2-struct |
| dEQP-VK.graphicsfuzz.loop-call-discard |
| dEQP-VK.graphicsfuzz.loop-dead-if-loop |
| dEQP-VK.graphicsfuzz.loop-nested-ifs |
| dEQP-VK.graphicsfuzz.loops-breaks-returns |
| dEQP-VK.graphicsfuzz.loops-ifs-continues-call |
| dEQP-VK.graphicsfuzz.mat-array-deep-control-flow |
| dEQP-VK.graphicsfuzz.mat-array-distance |
| dEQP-VK.graphicsfuzz.mat-mul-in-loop |
| dEQP-VK.graphicsfuzz.matrices-and-return-in-loop |
| dEQP-VK.graphicsfuzz.max-mix-conditional-discard |
| dEQP-VK.graphicsfuzz.mix-floor-add |
| dEQP-VK.graphicsfuzz.modf-gl-color |
| dEQP-VK.graphicsfuzz.modf-temp-modf-color |
| dEQP-VK.graphicsfuzz.nested-for-loops-with-return |
| dEQP-VK.graphicsfuzz.nested-ifs-and-return-in-for-loop |
| dEQP-VK.graphicsfuzz.nested-loops-switch |
| dEQP-VK.graphicsfuzz.pow-vec4 |
| dEQP-VK.graphicsfuzz.return-before-writing-wrong-color |
| dEQP-VK.graphicsfuzz.return-float-from-while-loop |
| dEQP-VK.graphicsfuzz.return-in-loop-in-function |
| dEQP-VK.graphicsfuzz.returned-boolean-in-vector |
| dEQP-VK.graphicsfuzz.similar-nested-ifs |
| dEQP-VK.graphicsfuzz.smoothstep-after-loop |
| dEQP-VK.graphicsfuzz.struct-and-unreachable-infinite-loop |
| dEQP-VK.graphicsfuzz.struct-controlled-loop |
| dEQP-VK.graphicsfuzz.struct-used-as-temporary |
| dEQP-VK.graphicsfuzz.switch-if-discard |
| dEQP-VK.graphicsfuzz.switch-with-empty-if-false |
| dEQP-VK.graphicsfuzz.swizzle-struct-init-min |
| dEQP-VK.graphicsfuzz.transpose-rectangular-matrix |
| dEQP-VK.graphicsfuzz.two-2-iteration-loops |
| dEQP-VK.graphicsfuzz.two-for-loops-with-barrier-function |
| dEQP-VK.graphicsfuzz.two-loops-matrix |
| dEQP-VK.graphicsfuzz.two-loops-set-struct |
| dEQP-VK.graphicsfuzz.two-loops-with-break |
| dEQP-VK.graphicsfuzz.two-nested-do-whiles |
| dEQP-VK.graphicsfuzz.two-nested-for-loops-with-returns |
| dEQP-VK.graphicsfuzz.two-nested-infinite-loops-discard |
| dEQP-VK.graphicsfuzz.undefined-integer-in-function |
| dEQP-VK.graphicsfuzz.uninit-element-cast-in-loop |
| dEQP-VK.graphicsfuzz.uninitialized-var-decrement-and-add |
| dEQP-VK.graphicsfuzz.undefined-assign-in-infinite-loop |
| dEQP-VK.graphicsfuzz.unreachable-barrier-in-loops |
| dEQP-VK.graphicsfuzz.unreachable-continue-statement |
| dEQP-VK.graphicsfuzz.unreachable-discard-statement-in-if |
| dEQP-VK.graphicsfuzz.unreachable-discard-statement |
| dEQP-VK.graphicsfuzz.unreachable-loops |
| dEQP-VK.graphicsfuzz.unreachable-loops-in-switch |
| dEQP-VK.graphicsfuzz.unreachable-return-in-loop |
| dEQP-VK.graphicsfuzz.unreachable-switch-case-with-discards |
| dEQP-VK.graphicsfuzz.while-function-always-false |
| dEQP-VK.graphicsfuzz.while-inside-switch |
| dEQP-VK.graphicsfuzz.write-before-break |
| dEQP-VK.graphicsfuzz.write-red-in-loop-nest |
| dEQP-VK.graphicsfuzz.wrong-color-in-always-false-if |