blob: 4d8d72e75c6189ebc49638b743cc33820f3524b3 [file] [log] [blame]
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 2.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Negative Texture API tests.
*//*--------------------------------------------------------------------*/
#include "es2fNegativeTextureApiTests.hpp"
#include "es2fApiCase.hpp"
#include "tcuFormatUtil.hpp"
#include "tcuCompressedTexture.hpp"
#include "gluTextureUtil.hpp"
#include "gluContextInfo.hpp"
#include <vector>
#include <algorithm>
#include "glwEnums.hpp"
#include "glwDefs.hpp"
using namespace glw; // GL types
namespace deqp
{
namespace gles2
{
namespace Functional
{
using tcu::TestLog;
using std::vector;
static deUint32 cubeFaceToGLFace (tcu::CubeFace face)
{
switch (face)
{
case tcu::CUBEFACE_NEGATIVE_X: return GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X;
case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
case tcu::CUBEFACE_POSITIVE_Y: return GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
case tcu::CUBEFACE_NEGATIVE_Z: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
case tcu::CUBEFACE_POSITIVE_Z: return GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
default:
DE_ASSERT(DE_FALSE);
return GL_NONE;
}
}
#define FOR_CUBE_FACES(FACE_GL_VAR, BODY) \
do \
{ \
for (int faceIterTcu = 0; faceIterTcu < tcu::CUBEFACE_LAST; faceIterTcu++) \
{ \
const GLenum FACE_GL_VAR = cubeFaceToGLFace((tcu::CubeFace)faceIterTcu); \
BODY \
} \
} while (false)
static void getCompressedTexSubImage2DFormat(const vector<deInt32>& supported, vector<deInt32>& accepted)
{
// Find a supported compressed texture format that is accepted by compressedTexSubImage2D()
static const GLuint compressedTexSubImage2DFormats[] =
{
0x83F0, // GL_COMPRESSED_RGB_S3TC_DXT1_EXT
0x83F1, // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
0x8C00, // GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
0x8C01, // GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
0x8C02, // GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
0x8C03 // GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
};
for (int i = 0; i < (int)supported.size(); i++)
{
vector<deInt32>::const_iterator fmt = std::find(supported.begin(), supported.end(), compressedTexSubImage2DFormats[i]);
if (fmt != supported.end())
accepted.push_back(*fmt);
}
}
NegativeTextureApiTests::NegativeTextureApiTests (Context& context)
: TestCaseGroup(context, "texture", "Negative Texture API Cases")
{
}
NegativeTextureApiTests::~NegativeTextureApiTests (void)
{
}
void NegativeTextureApiTests::init (void)
{
// glActiveTexture
ES2F_ADD_API_CASE(activetexture_invalid_texture, "Invalid glActiveTexture() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi, where i ranges from 0 to (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1).");
glActiveTexture(-1);
expectError(GL_INVALID_ENUM);
int numMaxTextureUnits = m_context.getContextInfo().getInt(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
glActiveTexture(GL_TEXTURE0 + numMaxTextureUnits);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
// glBindTexture
ES2F_ADD_API_CASE(bindtexture_invalid_target, "Invalid glBindTexture() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the allowable values.");
glBindTexture(0, 1);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(bindtexture_type_mismatch, "Invalid glBindTexture() usage",
{
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target.");
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glBindTexture(GL_TEXTURE_CUBE_MAP, texture);
expectError(GL_INVALID_OPERATION);
glDeleteTextures(1, &texture);
m_log << TestLog::EndSection;
});
// glCompressedTexImage2D
ES2F_ADD_API_CASE(compressedteximage_2d_invalid_target, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid.");
glCompressedTexImage2D(0, 0, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage_2d_invalid_format_tex2d, "Invalid glCompressedTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS.");
glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(compressedteximage_2d_invalid_format_cube, "Invalid glCompressedTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_ENUM);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_ENUM);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_ENUM);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_ENUM);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_ENUM);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(compressedteximage2d_neg_level_tex2d, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0.");
glCompressedTexImage2D(GL_TEXTURE_2D, -1, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_neg_level_cube, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_level_max_tex2d, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_level_max_cube_pos, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_tex2d, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], -1, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], -1, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_pos_x, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], -1, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], -1, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_pos_y, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], -1, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], -1, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_pos_z, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], -1, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], -1, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_neg_x, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], -1, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], -1, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_neg_y, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], -1, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], -1, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_neg_width_height_cube_neg_z, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], -1, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], -1, -1, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_tex2d, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_pos_x, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_pos_y, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_pos_z, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_neg_x, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_neg_y, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_width_height_max_cube_neg_z, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_invalid_border, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, 1, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, -1, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_pos_x, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, 0, 1, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, 0, -1, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_pos_y, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, 0, 1, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, 0, -1, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_pos_z, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, 0, 1, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, 0, -1, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_neg_x, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, 0, 1, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, 0, -1, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_neg_y, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, 0, 1, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, 0, -1, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_invalid_border_cube_neg_z, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, 0, 1, 0, 0);
expectError(GL_INVALID_VALUE);
glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, 0, -1, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(compressedteximage2d_invalid_size, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.");
glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, 0, -1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
});
// glCopyTexImage2D
ES2F_ADD_API_CASE(copyteximage2d_invalid_target, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid.");
glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_format_tex2d, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not an accepted format.");
glCopyTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 64, 64, 0);
expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_format_cube, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not an accepted format.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 16, 16, 0);
expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 16, 16, 0);
expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 16, 16, 0);
expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 16, 16, 0);
expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 16, 16, 0);
expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 16, 16, 0);
expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_inequal_width_height_cube, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_neg_level_tex2d, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "");
glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_neg_level_cube, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_level_max_tex2d, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
glCopyTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 0, 0, 64, 64, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_level_max_cube, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_tex2d, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, -1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, -1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_pos_x, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_pos_y, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_pos_z, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_neg_x, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_neg_y, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_width_height_cube_neg_z, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_width_height_max_tex2d, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_pos_x, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_pos_y, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_pos_z, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_neg_x, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_neg_y, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_width_height_max_cube_neg_z, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_border_tex2d, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 64, 64, -1);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 64, 64, 1);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_pos_x, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 16, -1);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 16, 1);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_pos_y, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 16, -1);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 16, 1);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_pos_z, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 16, -1);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 16, 1);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_neg_x, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 16, -1);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 16, 1);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_neg_y, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 16, -1);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 16, 1);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_invalid_border_cube_neg_z, "Invalid glCopyTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 16, -1);
expectError(GL_INVALID_VALUE);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 16, 1);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copyteximage2d_incomplete_framebuffer, "Invalid glCopyTexImage2D() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
GLuint fbo;
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 64, 64, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 16, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
});
// glCopyTexSubImage2D
ES2F_ADD_API_CASE(copytexsubimage2d_invalid_target, "Invalid glCopyTexSubImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid.");
glCopyTexSubImage2D(0, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(copytexsubimage2d_neg_level_tex2d, "Invalid glCopyTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0.");
glCopyTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(copytexsubimage2d_neg_level_cube, "Invalid glCopyTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_CUBE_MAP, texture);
FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL););
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(copytexsubimage2d_level_max_tex2d, "Invalid glCopyTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
glCopyTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(copytexsubimage2d_level_max_cube_pos, "Invalid glCopyTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_CUBE_MAP, texture);
FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL););
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_SIZE).");
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(copytexsubimage2d_neg_offset, "Invalid glCopyTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset < 0 or yoffset < 0.");
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(copytexsubimage2d_offset_allowed, "Invalid glCopyTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 8, 4, 0, 0, 10, 10);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 4, 8, 0, 0, 10, 10);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 8, 8, 0, 0, 10, 10);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(copytexsubimage2d_neg_wdt_hgt, "Invalid glCopyTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, 0);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, -1);
expectError(GL_INVALID_VALUE);
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, -1);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(copytexsubimage2d_incomplete_framebuffer, "Invalid glCopyTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
GLuint fbo;
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
glDeleteTextures(1, &texture);
});
// glDeleteTextures
ES2F_ADD_API_CASE(deletetextures_invalid_number, "Invalid glDeleteTextures() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
glDeleteTextures(-1,0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(deletetextures_invalid_number_bind, "Invalid glDeleteTextures() usage",
{
GLuint texture;
glGenTextures(1, &texture);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
glBindTexture(GL_TEXTURE_2D, texture);
glDeleteTextures(-1,0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
// glGenerateMipmap
ES2F_ADD_API_CASE(generatemipmap_invalid_target, "Invalid glGenerateMipmap() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP.");
glGenerateMipmap(0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(generatemipmap_npot_wdt_hgt, "Invalid glGenerateMipmap() usage",
{
GLuint texture;
if (m_context.getContextInfo().isExtensionSupported("GL_OES_texture_npot"))
{
m_log << tcu::TestLog::Message
<< "GL_OES_texture_npot extension removes error condition, skipping test"
<< tcu::TestLog::EndMessage;
return;
}
glActiveTexture(GL_TEXTURE0);
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if either the width or height of the zero level array is not a power of two.");
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 257, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
glGenerateMipmap(GL_TEXTURE_2D);
expectError(GL_INVALID_OPERATION);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 257, 256, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
glGenerateMipmap(GL_TEXTURE_2D);
expectError(GL_INVALID_OPERATION);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 257, 257, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
glGenerateMipmap(GL_TEXTURE_2D);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(generatemipmap_zero_level_array_compressed, "Invalid glGenerateMipmap() usage",
{
vector<deInt32> compressedFormats;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
if (!compressedFormats.empty())
{
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the zero level array is stored in a compressed internal format.");
glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, 0, 0, 0);
glGenerateMipmap(GL_TEXTURE_2D);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
}
});
ES2F_ADD_API_CASE(generatemipmap_incomplete_cube, "Invalid glGenerateMipmap() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_CUBE_MAP, texture);
m_log << TestLog::Section("", "INVALID_OPERATION is generated if the texture bound to target is not cube complete.");
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
// glGenTextures
ES2F_ADD_API_CASE(gentextures_invalid_size, "Invalid glGenTextures() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
glGenTextures(-1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
// glPixelStorei
ES2F_ADD_API_CASE(pixelstorei_invalid_pname, "Invalid glPixelStorei() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value.");
glPixelStorei(0,1);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(pixelstorei_invalid_param, "Invalid glPixelStorei() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if alignment is specified as other than 1, 2, 4, or 8.");
glPixelStorei(GL_PACK_ALIGNMENT, 0);
expectError(GL_INVALID_VALUE);
glPixelStorei(GL_UNPACK_ALIGNMENT, 0);
expectError(GL_INVALID_VALUE);
glPixelStorei(GL_PACK_ALIGNMENT, 16);
expectError(GL_INVALID_VALUE);
glPixelStorei(GL_UNPACK_ALIGNMENT, 16);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
// glTexImage2D
ES2F_ADD_API_CASE(teximage2d_invalid_target, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid.");
glTexImage2D(0, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_invalid_format, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format or type is not an accepted value.");
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_invalid_type, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format or type is not an accepted value.");
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, 0, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_inequal_width_height_cube, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal.");
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_neg_level_tex2d, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0.");
glTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_neg_level_cube, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0.");
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_level_max_tex2d, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
glTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_level_max_cube, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_invalid_internalformat, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if internalformat is not an accepted format.");
glTexImage2D(GL_TEXTURE_2D, 0, 0, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_neg_width_height_tex2d, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_pos_x, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_pos_y, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_pos_z, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_neg_x, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_neg_y, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_neg_width_height_cube_neg_z, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_width_height_max_tex2d, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_pos_x, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_pos_y, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_pos_z, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_neg_x, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_neg_y, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_width_height_max_cube_neg_z, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_invalid_border, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if border is not 0.");
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_format_mismatch, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if format does not match internalformat.");
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(teximage2d_type_format_mismatch, "Invalid glTexImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if type is GL_UNSIGNED_SHORT_4_4_4_4 or GL_UNSIGNED_SHORT_5_5_5_1 and format is not GL_RGBA.");
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
expectError(GL_INVALID_OPERATION);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
});
// glTexSubImage2D
ES2F_ADD_API_CASE(texsubimage2d_invalid_target, "Invalid glTexSubImage2D() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid.");
glTexSubImage2D(0, 0, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(texsubimage2d_invalid_format, "Invalid glTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format or type is not an accepted value.");
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(texsubimage2d_invalid_type, "Invalid glTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if format or type is not an accepted value.");
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGB, 0, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(texsubimage2d_neg_level_tex2d, "Invalid glTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0.");
glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(texsubimage2d_neg_level_cube, "Invalid glTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_CUBE_MAP, texture);
FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL););
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0.");
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(texsubimage2d_level_max_tex2d, "Invalid glTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
glTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(texsubimage2d_level_max_cube, "Invalid glTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_CUBE_MAP, texture);
FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL););
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(texsubimage2d_neg_offset, "Invalid glTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset or yoffset are negative.");
glTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(texsubimage2d_offset_allowed, "Invalid glTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
glTexSubImage2D(GL_TEXTURE_2D, 0, 8, 4, 10, 10, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_2D, 0, 4, 8, 10, 10, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_2D, 0, 8, 8, 10, 10, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(texsubimage2d_neg_wdt_hgt, "Invalid glTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, -GL_RGBA, GL_UNSIGNED_BYTE, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
ES2F_ADD_API_CASE(texsubimage2d_type_format_mismatch, "Invalid glTexSubImage2D() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if type is GL_UNSIGNED_SHORT_5_6_5 and format is not GL_RGB");
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, 0);
expectError(GL_INVALID_OPERATION);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if type is GL_UNSIGNED_SHORT_4_4_4_4 or GL_UNSIGNED_SHORT_5_5_5_1 and format is not GL_RGBA.");
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
expectError(GL_INVALID_OPERATION);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
expectError(GL_INVALID_OPERATION);
m_log << tcu::TestLog::EndSection;
glDeleteTextures(1, &texture);
});
// glTexParameteri
ES2F_ADD_API_CASE(texparameteri, "Invalid glTexParameteri() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
expectError(GL_INVALID_ENUM);
glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR);
expectError(GL_INVALID_ENUM);
glTexParameteri(0, 0, GL_LINEAR);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.");
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0);
expectError(GL_INVALID_ENUM);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT);
expectError(GL_INVALID_ENUM);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0);
expectError(GL_INVALID_ENUM);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(texparameteri_bind, "Invalid glTexParameteri() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
expectError(GL_INVALID_ENUM);
glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR);
expectError(GL_INVALID_ENUM);
glTexParameteri(0, 0, GL_LINEAR);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.");
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0);
expectError(GL_INVALID_ENUM);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT);
expectError(GL_INVALID_ENUM);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0);
expectError(GL_INVALID_ENUM);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
// glTexParameterf
ES2F_ADD_API_CASE(texparameterf, "Invalid glTexParameterf() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
expectError(GL_INVALID_ENUM);
glTexParameterf(GL_TEXTURE_2D, 0, GL_LINEAR);
expectError(GL_INVALID_ENUM);
glTexParameterf(0, 0, GL_LINEAR);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.");
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0);
expectError(GL_INVALID_ENUM);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT);
expectError(GL_INVALID_ENUM);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0);
expectError(GL_INVALID_ENUM);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(texparameterf_bind, "Invalid glTexParameterf() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
expectError(GL_INVALID_ENUM);
glTexParameterf(GL_TEXTURE_2D, 0, GL_LINEAR);
expectError(GL_INVALID_ENUM);
glTexParameterf(0, 0, GL_LINEAR);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.");
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 0);
expectError(GL_INVALID_ENUM);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_REPEAT);
expectError(GL_INVALID_ENUM);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0);
expectError(GL_INVALID_ENUM);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_NEAREST);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
// glTexParameteriv
ES2F_ADD_API_CASE(texparameteriv, "Invalid glTexParameteriv() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
GLint params[1] = {GL_LINEAR};
glTexParameteriv(0, GL_TEXTURE_MIN_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
glTexParameteriv(GL_TEXTURE_2D, 0, &params[0]);
expectError(GL_INVALID_ENUM);
glTexParameteriv(0, 0, &params[0]);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.");
params[0] = 0;
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = GL_REPEAT;
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = 0;
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = GL_NEAREST;
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, &params[0]);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(texparameteriv_bind, "Invalid glTexParameteriv() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
GLint params[1] = {GL_LINEAR};
glTexParameteriv(0, GL_TEXTURE_MIN_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
glTexParameteriv(GL_TEXTURE_2D, 0, &params[0]);
expectError(GL_INVALID_ENUM);
glTexParameteriv(0, 0, &params[0]);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.");
params[0] = 0;
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = GL_REPEAT;
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = 0;
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = GL_NEAREST;
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, &params[0]);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
// glTexParameterfv
ES2F_ADD_API_CASE(texparameterfv, "Invalid glTexParameterfv() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
GLfloat params[1] = {GL_LINEAR};
glTexParameterfv(0, GL_TEXTURE_MIN_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
glTexParameterfv(GL_TEXTURE_2D, 0, &params[0]);
expectError(GL_INVALID_ENUM);
glTexParameterfv(0, 0, &params[0]);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.");
params[0] = 0.0f;
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = GL_REPEAT;
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = 0.0f;
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = GL_NEAREST;
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, &params[0]);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(texparameterfv_bind, "Invalid glTexParameterfv() usage",
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
GLfloat params[1] = {GL_LINEAR};
glTexParameterfv(0, GL_TEXTURE_MIN_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
glTexParameterfv(GL_TEXTURE_2D, 0, &params[0]);
expectError(GL_INVALID_ENUM);
glTexParameterfv(0, 0, &params[0]);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.");
params[0] = 0.0f;
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = GL_REPEAT;
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = 0.0f;
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, &params[0]);
expectError(GL_INVALID_ENUM);
params[0] = GL_NEAREST;
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, &params[0]);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
});
// glCompressedTexSubImage2D
ES2F_ADD_API_CASE(compressedtexsubimage2d_invalid_target, "Invalid glCompressedTexSubImage2D() usage",
{
vector<deInt32> supported;
vector<deInt32> accepted;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
getCompressedTexSubImage2DFormat(supported, accepted);
if (accepted.empty())
{
m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found");
}
else
{
for (int i = 0; i < (int)accepted.size(); i++)
{
const deInt32 glFormat = accepted[i];
try
{
const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat);
const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
const int blockSize = tcu::getBlockSize(format);
const std::vector<deUint8> data (blockSize, 0);
GLuint texture = 0;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
expectError(GL_NO_ERROR);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
expectError(GL_NO_ERROR);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is invalid.");
m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage;
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
expectError(GL_NO_ERROR);
}
catch (const tcu::InternalError&)
{
m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage;
}
}
}
});
ES2F_ADD_API_CASE(compressedtexsubimage2d_neg_level_tex2d, "Invalid glCompressedTexSubImage2D() usage",
{
vector<deInt32> supported;
vector<deInt32> accepted;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
getCompressedTexSubImage2DFormat(supported, accepted);
if (accepted.empty())
{
m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found");
}
else
{
for (int i = 0; i < (int)accepted.size(); i++)
{
const deInt32 glFormat = accepted[i];
try
{
const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat);
const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
const int blockSize = tcu::getBlockSize(format);
const std::vector<deUint8> data (blockSize, 0);
GLuint texture = 0;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
expectError(GL_NO_ERROR);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
expectError(GL_NO_ERROR);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0.");
m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage;
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
expectError(GL_NO_ERROR);
}
catch (const tcu::InternalError&)
{
m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage;
}
}
}
});
ES2F_ADD_API_CASE(compressedtexsubimage2d_neg_level_cube, "Invalid glCompressedTexSubImage2D() usage",
{
vector<deInt32> supported;
vector<deInt32> accepted;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
getCompressedTexSubImage2DFormat(supported, accepted);
if (accepted.empty())
{
m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found");
}
else
{
for (int i = 0; i < (int)accepted.size(); i++)
{
const deInt32 glFormat = accepted[i];
try
{
const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat);
const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
const int blockSize = tcu::getBlockSize(format);
const std::vector<deUint8> data (blockSize, 0);
GLuint texture = 0;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
expectError(GL_NO_ERROR);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
expectError(GL_NO_ERROR);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0.");
m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage;
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
expectError(GL_NO_ERROR);
}
catch (const tcu::InternalError&)
{
m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage;
}
}
}
});
ES2F_ADD_API_CASE(compressedtexsubimage2d_level_max_tex2d, "Invalid glCompressedTexSubImage2D() usage",
{
vector<deInt32> supported;
vector<deInt32> accepted;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
getCompressedTexSubImage2DFormat(supported, accepted);
if (accepted.empty())
{
m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found");
}
else
{
for (int i = 0; i < (int)accepted.size(); i++)
{
const deInt32 glFormat = accepted[i];
try
{
const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat);
const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
const int blockSize = tcu::getBlockSize(format);
const std::vector<deUint8> data (blockSize, 0);
GLuint texture = 0;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
expectError(GL_NO_ERROR);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
expectError(GL_NO_ERROR);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage;
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
expectError(GL_NO_ERROR);
}
catch (const tcu::InternalError&)
{
m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage;
}
}
}
});
ES2F_ADD_API_CASE(compressedtexsubimage2d_level_max_cube, "Invalid glCompressedTexSubImage2D() usage",
{
vector<deInt32> supported;
vector<deInt32> accepted;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
getCompressedTexSubImage2DFormat(supported, accepted);
if (accepted.empty())
{
m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found");
}
else
{
for (int i = 0; i < (int)accepted.size(); i++)
{
const deInt32 glFormat = accepted[i];
try
{
const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat);
const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
const int blockSize = tcu::getBlockSize(format);
const std::vector<deUint8> data (blockSize, 0);
GLuint texture = 0;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
expectError(GL_NO_ERROR);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
expectError(GL_NO_ERROR);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage;
deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
expectError(GL_NO_ERROR);
}
catch (const tcu::InternalError&)
{
m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage;
}
}
}
});
ES2F_ADD_API_CASE(compressedtexsubimage2d_neg_offset, "Invalid glCompressedTexSubImage2D() usage",
{
vector<deInt32> supported;
vector<deInt32> accepted;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
getCompressedTexSubImage2DFormat(supported, accepted);
if (accepted.empty())
{
m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found");
}
else
{
for (int i = 0; i < (int)accepted.size(); i++)
{
const deInt32 glFormat = accepted[i];
try
{
const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat);
const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
const int blockSize = tcu::getBlockSize(format);
const std::vector<deUint8> data (blockSize, 0);
GLuint texture = 0;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
expectError(GL_NO_ERROR);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
expectError(GL_NO_ERROR);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset or yoffset are negative.");
m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage;
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
expectError(GL_NO_ERROR);
}
catch (const tcu::InternalError&)
{
m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage;
}
}
}
});
ES2F_ADD_API_CASE(compressedtexsubimage2d_offset_allowed, "Invalid glCompressedTexSubImage2D() usage",
{
vector<deInt32> supported;
vector<deInt32> accepted;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
getCompressedTexSubImage2DFormat(supported, accepted);
if (accepted.empty())
{
m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found");
}
else
{
for (int i = 0; i < (int)accepted.size(); i++)
{
const deInt32 glFormat = accepted[i];
try
{
const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat);
const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
const int blockSize = tcu::getBlockSize(format);
const std::vector<deUint8> data (blockSize, 0);
GLuint texture = 0;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
expectError(GL_NO_ERROR);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
expectError(GL_NO_ERROR);
deUint32 maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage;
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, maxTextureSize, 0, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, maxTextureSize, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, maxTextureSize, maxTextureSize, 0, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
expectError(GL_NO_ERROR);
}
catch (const tcu::InternalError&)
{
m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage;
}
}
}
});
ES2F_ADD_API_CASE(compressedtexsubimage2d_neg_wdt_hgt, "Invalid glCompressedTexSubImage2D() usage",
{
vector<deInt32> supported;
vector<deInt32> accepted;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
getCompressedTexSubImage2DFormat(supported, accepted);
if (accepted.empty())
{
m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found");
}
else
{
for (int i = 0; i < (int)accepted.size(); i++)
{
const deInt32 glFormat = accepted[i];
try
{
const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat);
const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
const int blockSize = tcu::getBlockSize(format);
const std::vector<deUint8> data (blockSize, 0);
GLuint texture = 0;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
expectError(GL_NO_ERROR);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
expectError(GL_NO_ERROR);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than 0.");
m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::EndMessage;
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
//glCompressedTexImage2D(GL_TEXTURE_2D, 0, accepted[i], 0, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, accepted[i], 0, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
expectError(GL_NO_ERROR);
}
catch (const tcu::InternalError&)
{
m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage;
}
}
}
});
ES2F_ADD_API_CASE(compressedtexsubimage2d_invalid_size, "Invalid glCompressedTexImage2D() usage",
{
vector<deInt32> supported;
vector<deInt32> accepted;
getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
getCompressedTexSubImage2DFormat(supported, accepted);
if (accepted.empty())
{
m_log << TestLog::Message << "// No suitable compressed formats found, cannot evaluate test." << TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "No suitable compressed formats found");
}
else
{
for (int i = 0; i < (int)accepted.size(); i++)
{
const deInt32 glFormat = accepted[i];
try
{
const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat);
const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
const int blockSize = tcu::getBlockSize(format);
const std::vector<deUint8> data (blockSize, 0);
GLuint texture = 0;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
expectError(GL_NO_ERROR);
glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
expectError(GL_NO_ERROR);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.");
m_log << TestLog::Message << "// Using texture format " << tcu::toHex(glFormat) << TestLog::EndMessage;
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat, -1, &data[0]);
expectError(GL_INVALID_VALUE);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat, blockSize / 2, &data[0]);
expectError(GL_INVALID_VALUE);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat, blockSize * 2, &data[0]);
expectError(GL_INVALID_VALUE);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y() * 2, glFormat, blockSize, &data[0]);
expectError(GL_INVALID_VALUE);
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x() * 2, blockPixelSize.y(), glFormat, blockSize, &data[0]);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteTextures(1, &texture);
expectError(GL_NO_ERROR);
}
catch (const tcu::InternalError&)
{
m_log << TestLog::Message << "Skipping unknown format: " << glFormat << TestLog::EndMessage;
}
}
}
});
}
} // Functional
} // gles2
} // deqp