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/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2016 The Khronos Group Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Object creation utilities
*//*--------------------------------------------------------------------*/
#include "vktPipelineMakeUtil.hpp"
#include "vkTypeUtil.hpp"
#include "vkPrograms.hpp"
#include "vkRefUtil.hpp"
#include "vkQueryUtil.hpp"
#include <vector>
namespace vkt
{
namespace pipeline
{
using namespace vk;
using de::MovePtr;
Buffer::Buffer (const vk::DeviceInterface& vk,
const vk::VkDevice device,
vk::Allocator& allocator,
const vk::VkBufferCreateInfo& bufferCreateInfo,
const vk::MemoryRequirement memoryRequirement)
: m_buffer (createBuffer(vk, device, &bufferCreateInfo))
, m_allocation (bindBuffer(vk, device, allocator, *m_buffer, memoryRequirement))
{
}
Image::Image (const vk::DeviceInterface& vk,
const vk::VkDevice device,
vk::Allocator& allocator,
const vk::VkImageCreateInfo& imageCreateInfo,
const vk::MemoryRequirement memoryRequirement)
: m_image (createImage(vk, device, &imageCreateInfo))
, m_allocation (bindImage(vk, device, allocator, *m_image, memoryRequirement))
{
}
VkBufferCreateInfo makeBufferCreateInfo (const VkDeviceSize bufferSize,
const VkBufferUsageFlags usage)
{
const VkBufferCreateInfo bufferCreateInfo =
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkBufferCreateFlags)0, // VkBufferCreateFlags flags;
bufferSize, // VkDeviceSize size;
usage, // VkBufferUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
0u, // deUint32 queueFamilyIndexCount;
DE_NULL, // const deUint32* pQueueFamilyIndices;
};
return bufferCreateInfo;
}
VkBufferMemoryBarrier makeBufferMemoryBarrier (const VkAccessFlags srcAccessMask,
const VkAccessFlags dstAccessMask,
const VkBuffer buffer,
const VkDeviceSize offset,
const VkDeviceSize bufferSizeBytes)
{
const VkBufferMemoryBarrier barrier =
{
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
srcAccessMask, // VkAccessFlags srcAccessMask;
dstAccessMask, // VkAccessFlags dstAccessMask;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 destQueueFamilyIndex;
buffer, // VkBuffer buffer;
offset, // VkDeviceSize offset;
bufferSizeBytes, // VkDeviceSize size;
};
return barrier;
}
VkImageMemoryBarrier makeImageMemoryBarrier (const VkAccessFlags srcAccessMask,
const VkAccessFlags dstAccessMask,
const VkImageLayout oldLayout,
const VkImageLayout newLayout,
const VkImage image,
const VkImageSubresourceRange subresourceRange)
{
const VkImageMemoryBarrier barrier =
{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
srcAccessMask, // VkAccessFlags outputMask;
dstAccessMask, // VkAccessFlags inputMask;
oldLayout, // VkImageLayout oldLayout;
newLayout, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
VK_QUEUE_FAMILY_IGNORED, // deUint32 destQueueFamilyIndex;
image, // VkImage image;
subresourceRange, // VkImageSubresourceRange subresourceRange;
};
return barrier;
}
Move<VkCommandPool> makeCommandPool (const DeviceInterface& vk, const VkDevice device, const deUint32 queueFamilyIndex)
{
const VkCommandPoolCreateInfo info =
{
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, // VkCommandPoolCreateFlags flags;
queueFamilyIndex, // deUint32 queueFamilyIndex;
};
return createCommandPool(vk, device, &info);
}
Move<VkCommandBuffer> makeCommandBuffer (const DeviceInterface& vk, const VkDevice device, const VkCommandPool commandPool)
{
const VkCommandBufferAllocateInfo info =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
commandPool, // VkCommandPool commandPool;
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level;
1u, // deUint32 commandBufferCount;
};
return allocateCommandBuffer(vk, device, &info);
}
Move<VkDescriptorSet> makeDescriptorSet (const DeviceInterface& vk,
const VkDevice device,
const VkDescriptorPool descriptorPool,
const VkDescriptorSetLayout setLayout)
{
const VkDescriptorSetAllocateInfo info =
{
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
descriptorPool, // VkDescriptorPool descriptorPool;
1u, // deUint32 descriptorSetCount;
&setLayout, // const VkDescriptorSetLayout* pSetLayouts;
};
return allocateDescriptorSet(vk, device, &info);
}
Move<VkPipelineLayout> makePipelineLayout (const DeviceInterface& vk,
const VkDevice device)
{
const VkPipelineLayoutCreateInfo info =
{
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkPipelineLayoutCreateFlags)0, // VkPipelineLayoutCreateFlags flags;
0u, // deUint32 setLayoutCount;
DE_NULL, // const VkDescriptorSetLayout* pSetLayouts;
0u, // deUint32 pushConstantRangeCount;
DE_NULL, // const VkPushConstantRange* pPushConstantRanges;
};
return createPipelineLayout(vk, device, &info);
}
Move<VkPipelineLayout> makePipelineLayout (const DeviceInterface& vk,
const VkDevice device,
const VkDescriptorSetLayout descriptorSetLayout)
{
const VkPipelineLayoutCreateInfo info =
{
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkPipelineLayoutCreateFlags)0, // VkPipelineLayoutCreateFlags flags;
1u, // deUint32 setLayoutCount;
&descriptorSetLayout, // const VkDescriptorSetLayout* pSetLayouts;
0u, // deUint32 pushConstantRangeCount;
DE_NULL, // const VkPushConstantRange* pPushConstantRanges;
};
return createPipelineLayout(vk, device, &info);
}
Move<VkPipeline> makeComputePipeline (const DeviceInterface& vk,
const VkDevice device,
const VkPipelineLayout pipelineLayout,
const VkShaderModule shaderModule,
const VkSpecializationInfo* specInfo)
{
const VkPipelineShaderStageCreateInfo shaderStageInfo =
{
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkPipelineShaderStageCreateFlags)0, // VkPipelineShaderStageCreateFlags flags;
VK_SHADER_STAGE_COMPUTE_BIT, // VkShaderStageFlagBits stage;
shaderModule, // VkShaderModule module;
"main", // const char* pName;
specInfo, // const VkSpecializationInfo* pSpecializationInfo;
};
const VkComputePipelineCreateInfo pipelineInfo =
{
VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkPipelineCreateFlags)0, // VkPipelineCreateFlags flags;
shaderStageInfo, // VkPipelineShaderStageCreateInfo stage;
pipelineLayout, // VkPipelineLayout layout;
DE_NULL, // VkPipeline basePipelineHandle;
0, // deInt32 basePipelineIndex;
};
return createComputePipeline(vk, device, DE_NULL , &pipelineInfo);
}
Move<VkImageView> makeImageView (const DeviceInterface& vk,
const VkDevice vkDevice,
const VkImage image,
const VkImageViewType viewType,
const VkFormat format,
const VkImageSubresourceRange subresourceRange)
{
const VkImageViewCreateInfo imageViewParams =
{
VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkImageViewCreateFlags)0, // VkImageViewCreateFlags flags;
image, // VkImage image;
viewType, // VkImageViewType viewType;
format, // VkFormat format;
makeComponentMappingRGBA(), // VkComponentMapping components;
subresourceRange, // VkImageSubresourceRange subresourceRange;
};
return createImageView(vk, vkDevice, &imageViewParams);
}
void beginCommandBuffer (const DeviceInterface& vk, const VkCommandBuffer commandBuffer)
{
const VkCommandBufferBeginInfo info =
{
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
DE_NULL, // const VkCommandBufferInheritanceInfo* pInheritanceInfo;
};
VK_CHECK(vk.beginCommandBuffer(commandBuffer, &info));
}
void submitCommandsAndWait (const DeviceInterface& vk,
const VkDevice device,
const VkQueue queue,
const VkCommandBuffer commandBuffer)
{
const VkFenceCreateInfo fenceInfo =
{
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkFenceCreateFlags)0, // VkFenceCreateFlags flags;
};
const Unique<VkFence> fence(createFence(vk, device, &fenceInfo));
const VkSubmitInfo submitInfo =
{
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // uint32_t waitSemaphoreCount;
DE_NULL, // const VkSemaphore* pWaitSemaphores;
DE_NULL, // const VkPipelineStageFlags* pWaitDstStageMask;
1u, // uint32_t commandBufferCount;
&commandBuffer, // const VkCommandBuffer* pCommandBuffers;
0u, // uint32_t signalSemaphoreCount;
DE_NULL, // const VkSemaphore* pSignalSemaphores;
};
VK_CHECK(vk.queueSubmit(queue, 1u, &submitInfo, *fence));
VK_CHECK(vk.waitForFences(device, 1u, &fence.get(), DE_TRUE, ~0ull));
}
Move<VkFramebuffer> makeFramebuffer (const DeviceInterface& vk,
const VkDevice device,
const VkRenderPass renderPass,
const deUint32 attachmentCount,
const VkImageView* pAttachments,
const deUint32 width,
const deUint32 height,
const deUint32 layers)
{
const VkFramebufferCreateInfo framebufferInfo = {
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkFramebufferCreateFlags)0, // VkFramebufferCreateFlags flags;
renderPass, // VkRenderPass renderPass;
attachmentCount, // uint32_t attachmentCount;
pAttachments, // const VkImageView* pAttachments;
width, // uint32_t width;
height, // uint32_t height;
layers, // uint32_t layers;
};
return createFramebuffer(vk, device, &framebufferInfo);
}
MovePtr<Allocation> bindImage (const DeviceInterface& vk, const VkDevice device, Allocator& allocator, const VkImage image, const MemoryRequirement requirement)
{
MovePtr<Allocation> alloc = allocator.allocate(getImageMemoryRequirements(vk, device, image), requirement);
VK_CHECK(vk.bindImageMemory(device, image, alloc->getMemory(), alloc->getOffset()));
return alloc;
}
MovePtr<Allocation> bindBuffer (const DeviceInterface& vk, const VkDevice device, Allocator& allocator, const VkBuffer buffer, const MemoryRequirement requirement)
{
MovePtr<Allocation> alloc(allocator.allocate(getBufferMemoryRequirements(vk, device, buffer), requirement));
VK_CHECK(vk.bindBufferMemory(device, buffer, alloc->getMemory(), alloc->getOffset()));
return alloc;
}
} // pipeline
} // vkt