| #ifndef _VKOBJUTIL_HPP |
| #define _VKOBJUTIL_HPP |
| /*------------------------------------------------------------------------- |
| * Vulkan CTS Framework |
| * -------------------- |
| * |
| * Copyright (c) 2015 Google Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Utilities for creating commonly used Vulkan objects |
| *//*--------------------------------------------------------------------*/ |
| |
| #include <vector> |
| #include "vkRef.hpp" |
| #include "vkRefUtil.hpp" |
| |
| namespace vk |
| { |
| Move<VkPipeline> makeComputePipeline (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkPipelineLayout pipelineLayout, |
| const VkPipelineCreateFlags pipelineFlags, |
| const VkShaderModule shaderModule, |
| const VkPipelineShaderStageCreateFlags shaderFlags, |
| const VkSpecializationInfo* specializationInfo); |
| |
| Move<VkPipeline> makeGraphicsPipeline (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkPipelineLayout pipelineLayout, |
| const VkShaderModule vertexShaderModule, |
| const VkShaderModule tessellationControlShaderModule, |
| const VkShaderModule tessellationEvalShaderModule, |
| const VkShaderModule geometryShaderModule, |
| const VkShaderModule fragmentShaderModule, |
| const VkRenderPass renderPass, |
| const std::vector<VkViewport>& viewports, |
| const std::vector<VkRect2D>& scissors, |
| const VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, |
| const deUint32 subpass = 0u, |
| const deUint32 patchControlPoints = 0u, |
| const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo = DE_NULL, |
| const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo = DE_NULL, |
| const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo = DE_NULL, |
| const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo = DE_NULL, |
| const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo = DE_NULL, |
| const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo = DE_NULL, |
| const void* pNext = DE_NULL); |
| |
| Move<VkPipeline> makeGraphicsPipeline (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkPipelineLayout pipelineLayout, |
| const VkShaderModule vertexShaderModule, |
| const VkShaderModule tessellationControlShaderModule, |
| const VkShaderModule tessellationEvalShaderModule, |
| const VkShaderModule geometryShaderModule, |
| const VkShaderModule fragmentShaderModule, |
| const VkRenderPass renderPass, |
| const deUint32 subpass = 0u, |
| const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo = DE_NULL, |
| const VkPipelineInputAssemblyStateCreateInfo* inputAssemblyStateCreateInfo = DE_NULL, |
| const VkPipelineTessellationStateCreateInfo* tessStateCreateInfo = DE_NULL, |
| const VkPipelineViewportStateCreateInfo* viewportStateCreateInfo = DE_NULL, |
| const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo = DE_NULL, |
| const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo = DE_NULL, |
| const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo = DE_NULL, |
| const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo = DE_NULL, |
| const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo = DE_NULL, |
| const void* pNext = DE_NULL); |
| |
| Move<VkPipeline> makeGraphicsPipeline (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkPipelineLayout pipelineLayout, |
| const VkShaderModule taskShaderModule, |
| const VkShaderModule meshShaderModule, |
| const VkShaderModule fragmentShaderModule, |
| const VkRenderPass renderPass, |
| const std::vector<VkViewport>& viewports, |
| const std::vector<VkRect2D>& scissors, |
| const deUint32 subpass = 0u, |
| const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo = nullptr, |
| const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo = nullptr, |
| const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo = nullptr, |
| const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo = nullptr, |
| const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo = nullptr); |
| |
| Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkFormat colorFormat = VK_FORMAT_UNDEFINED, |
| const VkFormat depthStencilFormat = VK_FORMAT_UNDEFINED, |
| const VkAttachmentLoadOp loadOperation = VK_ATTACHMENT_LOAD_OP_CLEAR, |
| const VkImageLayout finalLayoutColor = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| const VkImageLayout finalLayoutDepthStencil = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, |
| const VkImageLayout subpassLayoutColor = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| const VkImageLayout subpassLayoutDepthStencil = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, |
| const VkAllocationCallbacks* const allocationCallbacks = DE_NULL); |
| |
| Move<VkImageView> makeImageView (const DeviceInterface& vk, |
| const VkDevice vkDevice, |
| const VkImage image, |
| const VkImageViewType imageViewType, |
| const VkFormat format, |
| const VkImageSubresourceRange subresourceRange, |
| const vk::VkImageViewUsageCreateInfo* imageUsageCreateInfo = DE_NULL); |
| |
| Move<VkBufferView> makeBufferView (const DeviceInterface& vk, |
| const VkDevice vkDevice, |
| const VkBuffer buffer, |
| const VkFormat format, |
| const VkDeviceSize offset, |
| const VkDeviceSize size); |
| |
| Move<VkDescriptorSet> makeDescriptorSet (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkDescriptorPool descriptorPool, |
| const VkDescriptorSetLayout setLayout, |
| const void* pNext = DE_NULL); |
| |
| VkBufferCreateInfo makeBufferCreateInfo (const VkDeviceSize size, |
| const VkBufferUsageFlags usage); |
| |
| VkBufferCreateInfo makeBufferCreateInfo (const VkDeviceSize size, |
| const VkBufferUsageFlags usage, |
| const std::vector<deUint32>& queueFamilyIndices); |
| |
| Move<VkPipelineLayout> makePipelineLayout (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkDescriptorSetLayout descriptorSetLayout = DE_NULL); |
| |
| Move<VkPipelineLayout> makePipelineLayout (const DeviceInterface& vk, |
| const VkDevice device, |
| const std::vector<vk::Move<VkDescriptorSetLayout>> &descriptorSetLayouts); |
| |
| Move<VkPipelineLayout> makePipelineLayout (const DeviceInterface& vk, |
| const VkDevice device, |
| const deUint32 setLayoutCount, |
| const VkDescriptorSetLayout* descriptorSetLayout); |
| |
| Move<VkPipelineLayout> makePipelineLayout (const DeviceInterface& vk, |
| const VkDevice device, |
| const deUint32 setLayoutCount, |
| const VkDescriptorSetLayout* descriptorSetLayout, |
| const deUint32 pushConstantRangeCount, |
| const VkPushConstantRange* pPushConstantRanges); |
| |
| Move<VkFramebuffer> makeFramebuffer (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkRenderPass renderPass, |
| const VkImageView colorAttachment, |
| const deUint32 width, |
| const deUint32 height, |
| const deUint32 layers = 1u); |
| |
| Move<VkFramebuffer> makeFramebuffer (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkRenderPass renderPass, |
| const deUint32 attachmentCount, |
| const VkImageView* attachmentsArray, |
| const deUint32 width, |
| const deUint32 height, |
| const deUint32 layers = 1u); |
| |
| Move<VkCommandPool> makeCommandPool (const DeviceInterface& vk, |
| const VkDevice device, |
| const deUint32 queueFamilyIndex); |
| |
| inline Move<VkBuffer> makeBuffer (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkDeviceSize bufferSize, |
| const VkBufferUsageFlags usage) |
| { |
| const VkBufferCreateInfo bufferCreateInfo = makeBufferCreateInfo(bufferSize, usage); |
| return createBuffer(vk, device, &bufferCreateInfo); |
| } |
| |
| inline Move<VkBuffer> makeBuffer (const vk::DeviceInterface& vk, |
| const vk::VkDevice device, |
| const vk::VkBufferCreateInfo& createInfo) |
| { |
| return createBuffer(vk, device, &createInfo); |
| } |
| |
| inline Move<VkImage> makeImage (const DeviceInterface& vk, |
| const VkDevice device, |
| const VkImageCreateInfo& createInfo) |
| { |
| return createImage(vk, device, &createInfo); |
| } |
| |
| VkBufferImageCopy makeBufferImageCopy (const VkExtent3D extent, |
| const VkImageSubresourceLayers subresourceLayers); |
| |
| } // vk |
| |
| #endif // _VKOBJUTIL_HPP |