| /*------------------------------------------------------------------------- |
| * Vulkan Conformance Tests |
| * ------------------------ |
| * |
| * Copyright (c) 2017 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief SPIR-V Loop Control for DependencyInfinite qualifier tests |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vkApiVersion.hpp" |
| |
| #include "vktSpvAsmLoopDepInfTests.hpp" |
| #include "vktTestCase.hpp" |
| #include "vktSpvAsmComputeShaderCase.hpp" |
| |
| #include "deRandom.hpp" |
| |
| namespace vkt |
| { |
| namespace SpirVAssembly |
| { |
| |
| using namespace vk; |
| using std::map; |
| using std::string; |
| using std::vector; |
| |
| // Assembly code used for testing loop control with dependencies is based on GLSL source code: |
| // #version 430 |
| // |
| // layout(std140, set = 0, binding = 0) readonly buffer Input { |
| // float elements[]; |
| // } input_data; |
| // layout(std140, set = 0, binding = 1) writeonly buffer Output { |
| // float elements[]; |
| // } output_data; |
| // |
| // void main() { |
| // const uint n = 12; |
| // float c[n]; |
| // uint x = gl_GlobalInvocationID.x; |
| // |
| // for (uint i = 0; i < n; ++i) |
| // c[i] = float(i) * input_data.elements[x]; |
| // |
| // output_data.elements[x] = 0.0f; |
| // for (uint i = 0; i < n; ++i) |
| // output_data.elements[x] += c[i]; |
| // } |
| static void getComputeSourceCode (std::string& computeSourceCode) |
| { |
| computeSourceCode = |
| string(getComputeAsmShaderPreamble()) + |
| |
| "OpSource GLSL 430\n" |
| "OpName %main \"main\"\n" |
| "OpName %id \"gl_GlobalInvocationID\"\n" |
| |
| "OpDecorate %id BuiltIn GlobalInvocationId\n" |
| |
| + string(getComputeAsmInputOutputBufferTraits()) + string(getComputeAsmCommonTypes()) + string(getComputeAsmInputOutputBuffer()) + |
| |
| "%u32ptr = OpTypePointer Function %u32\n" |
| |
| "%id = OpVariable %uvec3ptr Input\n" |
| "%zero = OpConstant %i32 0\n" |
| "%uzero = OpConstant %u32 0\n" |
| "%fzero = OpConstant %f32 0\n" |
| "%one = OpConstant %i32 1\n" |
| "%twelve = OpConstant %u32 12\n" |
| "%f32arr12_t = OpTypeArray %f32 %twelve\n" |
| "%f32arr12ptr_t = OpTypePointer Function %f32arr12_t\n" |
| "%f32funcptr = OpTypePointer Function %f32\n" |
| "%main = OpFunction %void None %voidf\n" |
| "%entry = OpLabel\n" |
| |
| "%f32arr12 = OpVariable %f32arr12ptr_t Function\n" |
| |
| "%i1 = OpVariable %u32ptr Function\n" |
| "%i2 = OpVariable %u32ptr Function\n" |
| " OpStore %i1 %uzero\n" |
| " OpStore %i2 %uzero\n" |
| |
| "%idval = OpLoad %uvec3 %id\n" |
| "%x = OpCompositeExtract %u32 %idval 0\n" |
| "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" |
| "%inval = OpLoad %f32 %inloc\n" |
| |
| // for (uint i = 0; i < 12; ++i) c[i] = float(i) * input_data.elements[x]; |
| " OpBranch %loop1_entry\n" |
| "%loop1_entry = OpLabel\n" |
| "%i1_val = OpLoad %u32 %i1\n" |
| "%cmp1_lt = OpULessThan %bool %i1_val %twelve\n" |
| " OpLoopMerge %loop1_merge %loop1_body DependencyInfinite\n" |
| " OpBranchConditional %cmp1_lt %loop1_body %loop1_merge\n" |
| "%loop1_body = OpLabel\n" |
| "%i1_valf32 = OpConvertUToF %f32 %i1_val\n" |
| "%mulf1 = OpFMul %f32 %i1_valf32 %inval\n" |
| "%outloc1 = OpAccessChain %f32funcptr %f32arr12 %i1_val\n" |
| " OpStore %outloc1 %mulf1\n" |
| "%new1_i = OpIAdd %u32 %i1_val %one\n" |
| " OpStore %i1 %new1_i\n" |
| " OpBranch %loop1_entry\n" |
| "%loop1_merge = OpLabel\n" |
| |
| // output_data.elements[x] = 0.0f; |
| "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" |
| " OpStore %outloc %fzero\n" |
| " OpBranch %loop2_entry\n" |
| |
| // for (uint i = 0; i < n; ++i) output_data.elements[x] += c[i]; |
| "%loop2_entry = OpLabel\n" |
| "%i2_val = OpLoad %u32 %i2\n" |
| "%cmp2_lt = OpULessThan %bool %i2_val %twelve\n" |
| " OpLoopMerge %loop2_merge %loop2_body None\n" |
| " OpBranchConditional %cmp2_lt %loop2_body %loop2_merge\n" |
| "%loop2_body = OpLabel\n" |
| "%arr1_i2loc = OpAccessChain %f32funcptr %f32arr12 %i2_val\n" |
| "%arr1_i2val = OpLoad %f32 %arr1_i2loc\n" |
| "%outval = OpLoad %f32 %outloc\n" |
| "%addf1 = OpFAdd %f32 %outval %arr1_i2val\n" |
| " OpStore %outloc %addf1\n" |
| "%new_i2 = OpIAdd %u32 %i2_val %one\n" |
| " OpStore %i2 %new_i2\n" |
| " OpBranch %loop2_entry\n" |
| "%loop2_merge = OpLabel\n" |
| |
| " OpReturn\n" |
| " OpFunctionEnd\n"; |
| } |
| |
| static ComputeShaderSpec getComputeShaderSpec () |
| { |
| de::Random rnd (0xABC); |
| const int numElements = 100; |
| vector<float> inputFloats (numElements, 0); |
| vector<float> outputFloats (numElements, 0); |
| ComputeShaderSpec spec; |
| |
| for (size_t ndx = 0; ndx < numElements; ++ndx) |
| inputFloats[ndx] = deFloatFloor(rnd.getFloat(1.0f, 100.0f)); |
| |
| for (size_t ndx = 0; ndx < numElements; ++ndx) |
| { |
| const deUint32 n = 12; |
| float c[n]; |
| float result = 0.0f; |
| |
| for (deUint32 i = 0; i < n; ++i) |
| c[i] = float(i) * inputFloats[ndx]; |
| |
| for (deUint32 i = 0; i < n; ++i) |
| result += c[i]; |
| |
| outputFloats[ndx] = result; |
| } |
| |
| // Shader source code can be retrieved to complete definition of ComputeShaderSpec, though it is not required at this stage |
| // getComputeSourceCode (spec.assembly); |
| |
| spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); |
| spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); |
| spec.numWorkGroups = tcu::IVec3(numElements, 1, 1); |
| spec.verifyIO = &verifyOutput; |
| |
| return spec; |
| } |
| |
| |
| class SpvAsmLoopControlDependencyInfiniteInstance : public ComputeShaderSpec, public SpvAsmComputeShaderInstance |
| { |
| public: |
| SpvAsmLoopControlDependencyInfiniteInstance (Context& ctx); |
| }; |
| |
| SpvAsmLoopControlDependencyInfiniteInstance::SpvAsmLoopControlDependencyInfiniteInstance (Context& ctx) |
| : ComputeShaderSpec(getComputeShaderSpec()) |
| , SpvAsmComputeShaderInstance(ctx, *this) |
| { |
| } |
| |
| SpvAsmLoopControlDependencyInfiniteCase::SpvAsmLoopControlDependencyInfiniteCase (tcu::TestContext& testCtx, const char* name, const char* description) |
| : TestCase (testCtx, name, description) |
| { |
| } |
| |
| void SpvAsmLoopControlDependencyInfiniteCase::initPrograms (SourceCollections& programCollection) const |
| { |
| std::string comp; |
| |
| getComputeSourceCode(comp); |
| |
| programCollection.spirvAsmSources.add("compute") << SpirVAsmBuildOptions(programCollection.usedVulkanVersion, SPIRV_VERSION_1_3) << comp; |
| } |
| |
| TestInstance* SpvAsmLoopControlDependencyInfiniteCase::createInstance (Context& context) const |
| { |
| if (!context.contextSupports(vk::ApiVersion(1, 1, 0))) |
| TCU_THROW(NotSupportedError, "SPIR-V higher than 1.3 is required for this test to run"); |
| |
| return new SpvAsmLoopControlDependencyInfiniteInstance(context); |
| } |
| |
| } // SpirVAssembly |
| } // vkt |