| /*------------------------------------------------------------------------ |
| * Vulkan Conformance Tests |
| * ------------------------ |
| * |
| * Copyright (c) 2019 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Ray Tracing Watertightness tests |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vktRayTracingWatertightnessTests.hpp" |
| |
| #include "vkDefs.hpp" |
| |
| #include "vktTestCase.hpp" |
| #include "vkCmdUtil.hpp" |
| #include "vkObjUtil.hpp" |
| #include "vkBuilderUtil.hpp" |
| #include "vkBarrierUtil.hpp" |
| #include "vkBufferWithMemory.hpp" |
| #include "vkImageWithMemory.hpp" |
| #include "vkTypeUtil.hpp" |
| |
| #include "vkRayTracingUtil.hpp" |
| |
| #include "deRandom.hpp" |
| |
| namespace vkt |
| { |
| namespace RayTracing |
| { |
| namespace |
| { |
| using namespace vk; |
| using namespace std; |
| |
| static const VkFlags ALL_RAY_TRACING_STAGES = VK_SHADER_STAGE_RAYGEN_BIT_KHR |
| | VK_SHADER_STAGE_ANY_HIT_BIT_KHR |
| | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR |
| | VK_SHADER_STAGE_MISS_BIT_KHR |
| | VK_SHADER_STAGE_INTERSECTION_BIT_KHR |
| | VK_SHADER_STAGE_CALLABLE_BIT_KHR; |
| |
| enum TestType |
| { |
| TEST_TYPE_INSIDE_STAGE, |
| TEST_TYPE_BETWEEN_STAGES, |
| }; |
| |
| |
| struct CaseDef |
| { |
| TestType testType; |
| VkShaderStageFlagBits stage; |
| deUint32 width; |
| deUint32 height; |
| deUint32 squaresGroupCount; |
| deUint32 geometriesGroupCount; |
| deUint32 instancesGroupCount; |
| }; |
| |
| enum ShaderGroups |
| { |
| FIRST_GROUP = 0, |
| RAYGEN_GROUP = FIRST_GROUP, |
| MISS_GROUP, |
| HIT_GROUP, |
| GROUP_COUNT |
| }; |
| |
| deUint32 getShaderGroupSize (const InstanceInterface& vki, |
| const VkPhysicalDevice physicalDevice) |
| { |
| de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR; |
| |
| rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice); |
| return rayTracingPropertiesKHR->getShaderGroupHandleSize(); |
| } |
| |
| deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, |
| const VkPhysicalDevice physicalDevice) |
| { |
| de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR; |
| |
| rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice); |
| return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); |
| } |
| |
| VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, VkFormat format) |
| { |
| const VkImageUsageFlags usage = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; |
| const VkImageCreateInfo imageCreateInfo = |
| { |
| VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkImageCreateFlags)0u, // VkImageCreateFlags flags; |
| VK_IMAGE_TYPE_2D, // VkImageType imageType; |
| format, // VkFormat format; |
| makeExtent3D(width, height, 1u), // VkExtent3D extent; |
| 1u, // deUint32 mipLevels; |
| 1u, // deUint32 arrayLayers; |
| VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples; |
| VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling; |
| usage, // VkImageUsageFlags usage; |
| VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; |
| 0u, // deUint32 queueFamilyIndexCount; |
| DE_NULL, // const deUint32* pQueueFamilyIndices; |
| VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout; |
| }; |
| |
| return imageCreateInfo; |
| } |
| |
| class RayTracingBuildTestInstance : public TestInstance |
| { |
| public: |
| RayTracingBuildTestInstance (Context& context, const CaseDef& data); |
| ~RayTracingBuildTestInstance (void); |
| tcu::TestStatus iterate (void); |
| |
| protected: |
| void checkSupportInInstance (void) const; |
| de::MovePtr<BufferWithMemory> runTest (void); |
| Move<VkPipeline> makePipeline (de::MovePtr<RayTracingPipeline>& rayTracingPipeline, |
| VkPipelineLayout pipelineLayout); |
| de::MovePtr<BufferWithMemory> createShaderBindingTable (const InstanceInterface& vki, |
| const DeviceInterface& vkd, |
| const VkDevice device, |
| const VkPhysicalDevice physicalDevice, |
| const VkPipeline pipeline, |
| Allocator& allocator, |
| de::MovePtr<RayTracingPipeline>& rayTracingPipeline, |
| const deUint32 group, |
| const deUint32 groupCount = 1u); |
| de::MovePtr<TopLevelAccelerationStructure> initTopAccelerationStructure (VkCommandBuffer cmdBuffer, |
| vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures); |
| vector<de::SharedPtr<BottomLevelAccelerationStructure> > initBottomAccelerationStructures (VkCommandBuffer cmdBuffer); |
| de::MovePtr<BottomLevelAccelerationStructure> initBottomAccelerationStructure (VkCommandBuffer cmdBuffer, |
| tcu::UVec2& startPos); |
| |
| private: |
| CaseDef m_data; |
| VkShaderStageFlags m_shaders; |
| VkShaderStageFlags m_extraCallShaders; |
| deUint32 m_raygenShaderGroup; |
| deUint32 m_missShaderGroup; |
| deUint32 m_hitShaderGroup; |
| deUint32 m_callableShaderGroup; |
| deUint32 m_shaderGroupCount; |
| }; |
| |
| RayTracingBuildTestInstance::RayTracingBuildTestInstance (Context& context, const CaseDef& data) |
| : vkt::TestInstance (context) |
| , m_data (data) |
| , m_shaders (0) |
| , m_extraCallShaders (0) |
| , m_raygenShaderGroup (~0u) |
| , m_missShaderGroup (~0u) |
| , m_hitShaderGroup (~0u) |
| , m_callableShaderGroup (~0u) |
| , m_shaderGroupCount (0) |
| { |
| const VkShaderStageFlags hitStages = VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | VK_SHADER_STAGE_INTERSECTION_BIT_KHR; |
| BinaryCollection& collection = m_context.getBinaryCollection(); |
| deUint32 group = 0; |
| deUint32 shaderCount = 0; |
| |
| if (collection.contains("rgen")) m_shaders |= VK_SHADER_STAGE_RAYGEN_BIT_KHR; |
| if (collection.contains("ahit")) m_shaders |= VK_SHADER_STAGE_ANY_HIT_BIT_KHR; |
| if (collection.contains("chit")) m_shaders |= VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR; |
| if (collection.contains("miss")) m_shaders |= VK_SHADER_STAGE_MISS_BIT_KHR; |
| if (collection.contains("sect")) m_shaders |= VK_SHADER_STAGE_INTERSECTION_BIT_KHR; |
| if (collection.contains("call")) m_shaders |= VK_SHADER_STAGE_CALLABLE_BIT_KHR; |
| |
| if (collection.contains("cal0")) m_extraCallShaders++; |
| |
| for (BinaryCollection::Iterator it = collection.begin(); it != collection.end(); ++it) |
| shaderCount++; |
| |
| if (shaderCount != m_extraCallShaders + (deUint32)dePop32(m_shaders)) |
| TCU_THROW(InternalError, "Unused shaders detected in the collection"); |
| |
| if (0 != (m_shaders & VK_SHADER_STAGE_RAYGEN_BIT_KHR)) |
| m_raygenShaderGroup = group++; |
| |
| if (0 != (m_shaders & VK_SHADER_STAGE_MISS_BIT_KHR)) |
| m_missShaderGroup = group++; |
| |
| if (0 != (m_shaders & hitStages)) |
| m_hitShaderGroup = group++; |
| |
| if (0 != (m_shaders & VK_SHADER_STAGE_CALLABLE_BIT_KHR) || m_extraCallShaders > 0) |
| m_callableShaderGroup = group++; |
| |
| m_shaderGroupCount = group; |
| } |
| |
| RayTracingBuildTestInstance::~RayTracingBuildTestInstance (void) |
| { |
| } |
| |
| class RayTracingTestCase : public TestCase |
| { |
| public: |
| RayTracingTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data); |
| ~RayTracingTestCase (void); |
| |
| virtual void initPrograms (SourceCollections& programCollection) const; |
| virtual TestInstance* createInstance (Context& context) const; |
| virtual void checkSupport (Context& context) const; |
| |
| private: |
| static inline const std::string getIntersectionPassthrough (void); |
| static inline const std::string getMissPassthrough (void); |
| static inline const std::string getHitPassthrough (void); |
| |
| CaseDef m_data; |
| }; |
| |
| RayTracingTestCase::RayTracingTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data) |
| : vkt::TestCase (context, name, desc) |
| , m_data (data) |
| { |
| DE_ASSERT((m_data.width * m_data.height) == (m_data.squaresGroupCount * m_data.geometriesGroupCount * m_data.instancesGroupCount)); |
| } |
| |
| RayTracingTestCase::~RayTracingTestCase (void) |
| { |
| } |
| |
| void RayTracingTestCase::checkSupport(Context& context) const |
| { |
| context.requireDeviceFunctionality("VK_KHR_acceleration_structure"); |
| context.requireDeviceFunctionality("VK_KHR_ray_tracing_pipeline"); |
| |
| const VkPhysicalDeviceRayTracingPipelineFeaturesKHR& rayTracingPipelineFeaturesKHR = context.getRayTracingPipelineFeatures(); |
| if (rayTracingPipelineFeaturesKHR.rayTracingPipeline == DE_FALSE ) |
| TCU_THROW(NotSupportedError, "Requires VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipeline"); |
| |
| const VkPhysicalDeviceAccelerationStructureFeaturesKHR& accelerationStructureFeaturesKHR = context.getAccelerationStructureFeatures(); |
| if (accelerationStructureFeaturesKHR.accelerationStructure == DE_FALSE) |
| TCU_THROW(TestError, "VK_KHR_ray_tracing_pipeline requires VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructure"); |
| } |
| |
| |
| const std::string RayTracingTestCase::getIntersectionPassthrough (void) |
| { |
| const std::string intersectionPassthrough = |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "hitAttributeEXT vec3 hitAttribute;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| " reportIntersectionEXT(0.95f, 0x7Eu);\n" |
| "}\n"; |
| |
| return intersectionPassthrough; |
| } |
| |
| const std::string RayTracingTestCase::getMissPassthrough (void) |
| { |
| const std::string missPassthrough = |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "layout(location = 0) rayPayloadInEXT vec3 hitValue;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| "}\n"; |
| |
| return missPassthrough; |
| } |
| |
| const std::string RayTracingTestCase::getHitPassthrough (void) |
| { |
| const std::string hitPassthrough = |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "hitAttributeEXT vec3 attribs;\n" |
| "layout(location = 0) rayPayloadInEXT vec3 hitValue;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| "}\n"; |
| |
| return hitPassthrough; |
| } |
| |
| void RayTracingTestCase::initPrograms (SourceCollections& programCollection) const |
| { |
| const vk::ShaderBuildOptions buildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_4, 0u, true); |
| |
| const std::string imageQualifiers = (m_data.testType == TEST_TYPE_BETWEEN_STAGES ? " shadercallcoherent " : ""); |
| const std::string glslExtensions = (m_data.testType == TEST_TYPE_BETWEEN_STAGES ? "#extension GL_KHR_memory_scope_semantics : require\n" : ""); |
| const bool calleeIsAnyHit = (m_data.stage == VK_SHADER_STAGE_INTERSECTION_BIT_KHR); |
| const std::string repackInstruction = calleeIsAnyHit |
| ? "reportIntersectionEXT(0.95f, 0u)" |
| : "executeCallableEXT(0, 0)"; |
| const std::string updateBarrierCaller = (m_data.testType == TEST_TYPE_BETWEEN_STAGES ? " memoryBarrier(gl_ScopeShaderCallEXT, gl_StorageSemanticsImage, gl_SemanticsRelease);\n" : ""); |
| const std::string updateBarrierCallee = (m_data.testType == TEST_TYPE_BETWEEN_STAGES ? " memoryBarrier(gl_ScopeShaderCallEXT, gl_StorageSemanticsImage, gl_SemanticsAcquire);\n" : ""); |
| const std::string updateImage0 = |
| " uint r = uint(gl_LaunchIDEXT.x + gl_LaunchSizeEXT.x * gl_LaunchIDEXT.y);\n" |
| " uvec4 c = uvec4(r, 0, 0, 1);\n" |
| " imageStore(result, ivec2(gl_LaunchIDEXT), c);\n" |
| "\n" |
| + updateBarrierCaller + |
| "\n" |
| " " + repackInstruction + ";\n"; |
| const std::string updateImage1 = |
| " uint d = imageLoad(result, ivec2(gl_LaunchIDEXT)).x;\n" |
| " imageStore(result, ivec2(gl_LaunchIDEXT), uvec4(d + 1, 0, 0, 1));\n"; |
| const std::string updateImageCaller = updateImage0 + (m_data.testType == TEST_TYPE_INSIDE_STAGE ? updateImage1 : ""); |
| const std::string updateImageCallee = (m_data.testType == TEST_TYPE_BETWEEN_STAGES ? updateImage1 : ""); |
| const std::string calleeShaderParam = calleeIsAnyHit ? "" : "layout(location = 0) callableDataInEXT float dummy;\n"; |
| const std::string calleeShader = |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| + glslExtensions |
| + calleeShaderParam + |
| "layout(set = 0, binding = 0, r32ui) uniform uimage2D result;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| + updateBarrierCallee |
| + updateImageCallee + |
| "}\n"; |
| |
| switch (m_data.stage) |
| { |
| case VK_SHADER_STAGE_RAYGEN_BIT_KHR: |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| + glslExtensions + |
| "layout(set = 0, binding = 0, r32ui)" + imageQualifiers + "uniform uimage2D result;\n" |
| "layout(location = 0) callableDataEXT float dummy;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| << updateImageCaller << |
| "}\n"; |
| |
| programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| programCollection.glslSources.add("cal0") << glu::CallableSource(updateRayTracingGLSL(calleeShader)) << buildOptions; |
| |
| break; |
| } |
| |
| case VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR: |
| { |
| programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(getCommonRayGenerationShader())) << buildOptions; |
| |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| + glslExtensions + |
| "layout(location = 0) rayPayloadInEXT vec3 hitValue;\n" |
| "hitAttributeEXT vec3 attribs;\n" |
| "layout(r32ui, set = 0, binding = 0)" + imageQualifiers + "uniform uimage2D result;\n" |
| "layout(location = 0) callableDataEXT float dummy;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| << updateImageCaller << |
| "}\n"; |
| |
| programCollection.glslSources.add("chit") << glu::ClosestHitSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| programCollection.glslSources.add("cal0") << glu::CallableSource(updateRayTracingGLSL(calleeShader)) << buildOptions; |
| |
| programCollection.glslSources.add("ahit") << glu::AnyHitSource(updateRayTracingGLSL(getHitPassthrough())) << buildOptions; |
| programCollection.glslSources.add("miss") << glu::MissSource(updateRayTracingGLSL(getMissPassthrough())) << buildOptions; |
| programCollection.glslSources.add("sect") << glu::IntersectionSource(updateRayTracingGLSL(getIntersectionPassthrough())) << buildOptions; |
| |
| break; |
| } |
| |
| case VK_SHADER_STAGE_MISS_BIT_KHR: |
| { |
| programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(getCommonRayGenerationShader())) << buildOptions; |
| |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| + glslExtensions + |
| "layout(r32ui, set = 0, binding = 0)" + imageQualifiers + "uniform uimage2D result;\n" |
| "layout(location = 0) callableDataEXT float dummy;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| << updateImageCaller << |
| "}\n"; |
| |
| programCollection.glslSources.add("miss") << glu::MissSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| programCollection.glslSources.add("cal0") << glu::CallableSource(updateRayTracingGLSL(calleeShader)) << buildOptions; |
| |
| programCollection.glslSources.add("ahit") << glu::AnyHitSource(updateRayTracingGLSL(getHitPassthrough())) << buildOptions; |
| programCollection.glslSources.add("chit") << glu::ClosestHitSource(updateRayTracingGLSL(getHitPassthrough())) << buildOptions; |
| programCollection.glslSources.add("sect") << glu::IntersectionSource(updateRayTracingGLSL(getIntersectionPassthrough())) << buildOptions; |
| |
| break; |
| } |
| |
| case VK_SHADER_STAGE_INTERSECTION_BIT_KHR: |
| { |
| programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(getCommonRayGenerationShader())) << buildOptions; |
| |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| + glslExtensions + |
| "layout(r32ui, set = 0, binding = 0)" + imageQualifiers + "uniform uimage2D result;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| << updateImageCaller << |
| "}\n"; |
| |
| programCollection.glslSources.add("sect") << glu::IntersectionSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| programCollection.glslSources.add("ahit") << glu::AnyHitSource(updateRayTracingGLSL(calleeShader)) << buildOptions; |
| |
| programCollection.glslSources.add("chit") << glu::ClosestHitSource(updateRayTracingGLSL(getHitPassthrough())) << buildOptions; |
| programCollection.glslSources.add("miss") << glu::MissSource(updateRayTracingGLSL(getMissPassthrough())) << buildOptions; |
| |
| break; |
| } |
| |
| case VK_SHADER_STAGE_CALLABLE_BIT_KHR: |
| { |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| + glslExtensions + |
| "layout(location = 0) callableDataEXT float dummy;\n" |
| "layout(set = 0, binding = 0, r32ui)" + imageQualifiers + "uniform uimage2D result;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| " executeCallableEXT(1, 0);\n" |
| "}\n"; |
| |
| programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| + glslExtensions + |
| "layout(location = 1) callableDataInEXT float dummyIn;\n" |
| "layout(location = 0) callableDataEXT float dummyOut;\n" |
| "layout(set = 0, binding = 0, r32ui)" + imageQualifiers + "uniform uimage2D result;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| << updateImageCaller << |
| "}\n"; |
| |
| programCollection.glslSources.add("call") << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| |
| programCollection.glslSources.add("cal0") << glu::CallableSource(updateRayTracingGLSL(calleeShader)) << buildOptions; |
| |
| break; |
| } |
| |
| default: |
| TCU_THROW(InternalError, "Unknown stage"); |
| } |
| } |
| |
| TestInstance* RayTracingTestCase::createInstance (Context& context) const |
| { |
| return new RayTracingBuildTestInstance(context, m_data); |
| } |
| |
| Move<VkPipeline> RayTracingBuildTestInstance::makePipeline (de::MovePtr<RayTracingPipeline>& rayTracingPipeline, |
| VkPipelineLayout pipelineLayout) |
| { |
| const DeviceInterface& vkd = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| vk::BinaryCollection& collection = m_context.getBinaryCollection(); |
| |
| if (0 != (m_shaders & VK_SHADER_STAGE_RAYGEN_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR , createShaderModule(vkd, device, collection.get("rgen"), 0), m_raygenShaderGroup); |
| if (0 != (m_shaders & VK_SHADER_STAGE_ANY_HIT_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR , createShaderModule(vkd, device, collection.get("ahit"), 0), m_hitShaderGroup); |
| if (0 != (m_shaders & VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR , createShaderModule(vkd, device, collection.get("chit"), 0), m_hitShaderGroup); |
| if (0 != (m_shaders & VK_SHADER_STAGE_MISS_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR , createShaderModule(vkd, device, collection.get("miss"), 0), m_missShaderGroup); |
| if (0 != (m_shaders & VK_SHADER_STAGE_INTERSECTION_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR , createShaderModule(vkd, device, collection.get("sect"), 0), m_hitShaderGroup); |
| if (0 != (m_shaders & VK_SHADER_STAGE_CALLABLE_BIT_KHR)) rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR , createShaderModule(vkd, device, collection.get("call"), 0), m_callableShaderGroup + 1); |
| if (m_extraCallShaders) rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR , createShaderModule(vkd, device, collection.get("cal0"), 0), m_callableShaderGroup); |
| |
| Move<VkPipeline> pipeline = rayTracingPipeline->createPipeline(vkd, device, pipelineLayout); |
| |
| return pipeline; |
| } |
| |
| de::MovePtr<BufferWithMemory> RayTracingBuildTestInstance::createShaderBindingTable (const InstanceInterface& vki, |
| const DeviceInterface& vkd, |
| const VkDevice device, |
| const VkPhysicalDevice physicalDevice, |
| const VkPipeline pipeline, |
| Allocator& allocator, |
| de::MovePtr<RayTracingPipeline>& rayTracingPipeline, |
| const deUint32 group, |
| const deUint32 groupCount) |
| { |
| de::MovePtr<BufferWithMemory> shaderBindingTable; |
| |
| if (group < m_shaderGroupCount) |
| { |
| const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); |
| const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); |
| |
| shaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, group, groupCount); |
| } |
| |
| return shaderBindingTable; |
| } |
| |
| |
| de::MovePtr<TopLevelAccelerationStructure> RayTracingBuildTestInstance::initTopAccelerationStructure (VkCommandBuffer cmdBuffer, |
| vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures) |
| { |
| const DeviceInterface& vkd = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| Allocator& allocator = m_context.getDefaultAllocator(); |
| de::MovePtr<TopLevelAccelerationStructure> result = makeTopLevelAccelerationStructure(); |
| |
| result->setInstanceCount(bottomLevelAccelerationStructures.size()); |
| |
| for (size_t structNdx = 0; structNdx < bottomLevelAccelerationStructures.size(); ++structNdx) |
| result->addInstance(bottomLevelAccelerationStructures[structNdx]); |
| |
| result->createAndBuild(vkd, device, cmdBuffer, allocator); |
| |
| return result; |
| } |
| |
| de::MovePtr<BottomLevelAccelerationStructure> RayTracingBuildTestInstance::initBottomAccelerationStructure (VkCommandBuffer cmdBuffer, |
| tcu::UVec2& startPos) |
| { |
| const DeviceInterface& vkd = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| Allocator& allocator = m_context.getDefaultAllocator(); |
| de::MovePtr<BottomLevelAccelerationStructure> result = makeBottomLevelAccelerationStructure(); |
| |
| result->setGeometryCount(m_data.geometriesGroupCount); |
| |
| for (size_t geometryNdx = 0; geometryNdx < m_data.geometriesGroupCount; ++geometryNdx) |
| { |
| const float z = (m_data.stage == VK_SHADER_STAGE_MISS_BIT_KHR) ? +1.0f : -1.0f; |
| std::vector<tcu::Vec3> geometryData; |
| |
| geometryData.reserve(2u * m_data.squaresGroupCount); |
| |
| for (size_t squareNdx = 0; squareNdx < m_data.squaresGroupCount; ++squareNdx) |
| { |
| const deUint32 n = m_data.width * startPos.y() + startPos.x(); |
| const float x0 = float(startPos.x() + 0) / float(m_data.width); |
| const float y0 = float(startPos.y() + 0) / float(m_data.height); |
| const float x1 = float(startPos.x() + 1) / float(m_data.width); |
| const float y1 = float(startPos.y() + 1) / float(m_data.height); |
| const deUint32 m = (73 * (n + 1)) % (m_data.width * m_data.height); |
| |
| geometryData.push_back(tcu::Vec3(x0, y0, z)); |
| geometryData.push_back(tcu::Vec3(x1, y1, z)); |
| |
| startPos.y() = m / m_data.width; |
| startPos.x() = m % m_data.width; |
| } |
| |
| result->addGeometry(geometryData, false); |
| } |
| |
| result->createAndBuild(vkd, device, cmdBuffer, allocator); |
| |
| return result; |
| } |
| |
| vector<de::SharedPtr<BottomLevelAccelerationStructure> > RayTracingBuildTestInstance::initBottomAccelerationStructures (VkCommandBuffer cmdBuffer) |
| { |
| tcu::UVec2 startPos; |
| vector<de::SharedPtr<BottomLevelAccelerationStructure> > result; |
| |
| for (size_t instanceNdx = 0; instanceNdx < m_data.instancesGroupCount; ++instanceNdx) |
| { |
| de::MovePtr<BottomLevelAccelerationStructure> bottomLevelAccelerationStructure = initBottomAccelerationStructure(cmdBuffer, startPos); |
| |
| result.push_back(de::SharedPtr<BottomLevelAccelerationStructure>(bottomLevelAccelerationStructure.release())); |
| } |
| |
| return result; |
| } |
| |
| de::MovePtr<BufferWithMemory> RayTracingBuildTestInstance::runTest (void) |
| { |
| const InstanceInterface& vki = m_context.getInstanceInterface(); |
| const DeviceInterface& vkd = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice(); |
| const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex(); |
| const VkQueue queue = m_context.getUniversalQueue(); |
| Allocator& allocator = m_context.getDefaultAllocator(); |
| const VkFormat format = VK_FORMAT_R32_UINT; |
| const deUint32 pixelCount = m_data.width * m_data.height; |
| const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); |
| |
| const Move<VkDescriptorSetLayout> descriptorSetLayout = DescriptorSetLayoutBuilder() |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, ALL_RAY_TRACING_STAGES) |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, ALL_RAY_TRACING_STAGES) |
| .build(vkd, device); |
| const Move<VkDescriptorPool> descriptorPool = DescriptorPoolBuilder() |
| .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE) |
| .addType(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR) |
| .build(vkd, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u); |
| const Move<VkDescriptorSet> descriptorSet = makeDescriptorSet(vkd, device, *descriptorPool, *descriptorSetLayout); |
| const Move<VkPipelineLayout> pipelineLayout = makePipelineLayout(vkd, device, descriptorSetLayout.get()); |
| const Move<VkCommandPool> cmdPool = createCommandPool(vkd, device, 0, queueFamilyIndex); |
| const Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vkd, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY); |
| |
| const deUint32 callableGroups = m_extraCallShaders + ((m_shaders & VK_SHADER_STAGE_CALLABLE_BIT_KHR) != 0 ? 1 : 0); |
| de::MovePtr<RayTracingPipeline> rayTracingPipeline = de::newMovePtr<RayTracingPipeline>(); |
| const Move<VkPipeline> pipeline = makePipeline(rayTracingPipeline, *pipelineLayout); |
| const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_raygenShaderGroup); |
| const de::MovePtr<BufferWithMemory> missShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_missShaderGroup); |
| const de::MovePtr<BufferWithMemory> hitShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_hitShaderGroup); |
| const de::MovePtr<BufferWithMemory> callableShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_callableShaderGroup, callableGroups); |
| |
| const VkStridedDeviceAddressRegionKHR raygenShaderBindingTableRegion = raygenShaderBindingTable.get() != NULL ? makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize) : makeStridedDeviceAddressRegionKHR(DE_NULL, 0, 0); |
| const VkStridedDeviceAddressRegionKHR missShaderBindingTableRegion = missShaderBindingTable.get() != NULL ? makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize) : makeStridedDeviceAddressRegionKHR(DE_NULL, 0, 0); |
| const VkStridedDeviceAddressRegionKHR hitShaderBindingTableRegion = hitShaderBindingTable.get() != NULL ? makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize) : makeStridedDeviceAddressRegionKHR(DE_NULL, 0, 0); |
| const VkStridedDeviceAddressRegionKHR callableShaderBindingTableRegion = callableShaderBindingTable.get() != NULL ? makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize * callableGroups) : makeStridedDeviceAddressRegionKHR(DE_NULL, 0, 0); |
| |
| const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.width, m_data.height, format); |
| const VkImageSubresourceRange imageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0, 1u); |
| const de::MovePtr<ImageWithMemory> image = de::MovePtr<ImageWithMemory>(new ImageWithMemory(vkd, device, allocator, imageCreateInfo, MemoryRequirement::Any)); |
| const Move<VkImageView> imageView = makeImageView(vkd, device, **image, VK_IMAGE_VIEW_TYPE_2D, format, imageSubresourceRange); |
| |
| const VkBufferCreateInfo bufferCreateInfo = makeBufferCreateInfo(pixelCount*sizeof(deUint32), VK_BUFFER_USAGE_TRANSFER_DST_BIT); |
| const VkImageSubresourceLayers bufferImageSubresourceLayers = makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u); |
| const VkBufferImageCopy bufferImageRegion = makeBufferImageCopy(makeExtent3D(m_data.width, m_data.height, 1u), bufferImageSubresourceLayers); |
| de::MovePtr<BufferWithMemory> buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible)); |
| |
| const VkDescriptorImageInfo descriptorImageInfo = makeDescriptorImageInfo(DE_NULL, *imageView, VK_IMAGE_LAYOUT_GENERAL); |
| |
| const VkImageMemoryBarrier preImageBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_TRANSFER_WRITE_BIT, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| **image, imageSubresourceRange); |
| const VkImageMemoryBarrier postImageBarrier = makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR | VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, |
| **image, imageSubresourceRange); |
| const VkMemoryBarrier postTraceMemoryBarrier = makeMemoryBarrier(VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT); |
| const VkMemoryBarrier postCopyMemoryBarrier = makeMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT); |
| const VkClearValue clearValue = makeClearValueColorU32(1000000u, 0u, 0u, 255u); |
| |
| vector<de::SharedPtr<BottomLevelAccelerationStructure> > bottomLevelAccelerationStructures; |
| de::MovePtr<TopLevelAccelerationStructure> topLevelAccelerationStructure; |
| |
| beginCommandBuffer(vkd, *cmdBuffer, 0u); |
| { |
| cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, &preImageBarrier); |
| vkd.cmdClearColorImage(*cmdBuffer, **image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearValue.color, 1, &imageSubresourceRange); |
| cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, &postImageBarrier); |
| |
| bottomLevelAccelerationStructures = initBottomAccelerationStructures(*cmdBuffer); |
| topLevelAccelerationStructure = initTopAccelerationStructure(*cmdBuffer, bottomLevelAccelerationStructures); |
| |
| const TopLevelAccelerationStructure* topLevelAccelerationStructurePtr = topLevelAccelerationStructure.get(); |
| VkWriteDescriptorSetAccelerationStructureKHR accelerationStructureWriteDescriptorSet = |
| { |
| VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 1u, // deUint32 accelerationStructureCount; |
| topLevelAccelerationStructurePtr->getPtr(), // const VkAccelerationStructureKHR* pAccelerationStructures; |
| }; |
| |
| DescriptorSetUpdateBuilder() |
| .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo) |
| .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, &accelerationStructureWriteDescriptorSet) |
| .update(vkd, device); |
| |
| vkd.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipelineLayout, 0, 1, &descriptorSet.get(), 0, DE_NULL); |
| |
| vkd.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipeline); |
| |
| cmdTraceRays(vkd, |
| *cmdBuffer, |
| &raygenShaderBindingTableRegion, |
| &missShaderBindingTableRegion, |
| &hitShaderBindingTableRegion, |
| &callableShaderBindingTableRegion, |
| m_data.width, m_data.height, 1); |
| |
| cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, VK_PIPELINE_STAGE_TRANSFER_BIT, &postTraceMemoryBarrier); |
| |
| vkd.cmdCopyImageToBuffer(*cmdBuffer, **image, VK_IMAGE_LAYOUT_GENERAL, **buffer, 1u, &bufferImageRegion); |
| |
| cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, &postCopyMemoryBarrier); |
| } |
| endCommandBuffer(vkd, *cmdBuffer); |
| |
| submitCommandsAndWait(vkd, device, queue, cmdBuffer.get()); |
| |
| invalidateMappedMemoryRange(vkd, device, buffer->getAllocation().getMemory(), buffer->getAllocation().getOffset(), pixelCount * sizeof(deUint32)); |
| |
| return buffer; |
| } |
| |
| void RayTracingBuildTestInstance::checkSupportInInstance (void) const |
| { |
| const InstanceInterface& vki = m_context.getInstanceInterface(); |
| const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice(); |
| const vk::VkPhysicalDeviceProperties& properties = m_context.getDeviceProperties(); |
| const deUint32 requiredAllocations = 8u |
| + TopLevelAccelerationStructure::getRequiredAllocationCount() |
| + m_data.instancesGroupCount * BottomLevelAccelerationStructure::getRequiredAllocationCount(); |
| de::MovePtr<RayTracingProperties> rayTracingProperties = makeRayTracingProperties(vki, physicalDevice); |
| |
| if (rayTracingProperties->getMaxPrimitiveCount() < m_data.squaresGroupCount) |
| TCU_THROW(NotSupportedError, "Triangles required more than supported"); |
| |
| if (rayTracingProperties->getMaxGeometryCount() < m_data.geometriesGroupCount) |
| TCU_THROW(NotSupportedError, "Geometries required more than supported"); |
| |
| if (rayTracingProperties->getMaxInstanceCount() < m_data.instancesGroupCount) |
| TCU_THROW(NotSupportedError, "Instances required more than supported"); |
| |
| if (properties.limits.maxMemoryAllocationCount < requiredAllocations) |
| TCU_THROW(NotSupportedError, "Test requires more allocations allowed"); |
| } |
| |
| tcu::TestStatus RayTracingBuildTestInstance::iterate (void) |
| { |
| checkSupportInInstance(); |
| |
| const de::MovePtr<BufferWithMemory> buffer = runTest(); |
| const deUint32* bufferPtr = (deUint32*)buffer->getAllocation().getHostPtr(); |
| deUint32 failures = 0; |
| deUint32 pos = 0; |
| |
| for (deUint32 y = 0; y < m_data.height; ++y) |
| { |
| for (deUint32 x = 0; x < m_data.width; ++x) |
| { |
| const deUint32 expectedValue = pos + 1; |
| |
| if (bufferPtr[pos] != expectedValue) |
| failures++; |
| |
| ++pos; |
| } |
| } |
| |
| if (failures == 0) |
| return tcu::TestStatus::pass("Pass"); |
| else |
| return tcu::TestStatus::fail("failures=" + de::toString(failures)); |
| } |
| |
| } // anonymous |
| tcu::TestCaseGroup* createMemGuaranteeTests (tcu::TestContext& testCtx) |
| { |
| static const struct |
| { |
| const char* name; |
| VkShaderStageFlagBits stage; |
| } |
| stages[] |
| { |
| { "rgen", VK_SHADER_STAGE_RAYGEN_BIT_KHR }, |
| { "chit", VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR }, |
| { "sect", VK_SHADER_STAGE_INTERSECTION_BIT_KHR }, |
| { "miss", VK_SHADER_STAGE_MISS_BIT_KHR }, |
| { "call", VK_SHADER_STAGE_CALLABLE_BIT_KHR }, |
| }; |
| |
| static const struct |
| { |
| const char* name; |
| TestType testType; |
| } |
| testTypes[] |
| { |
| { "inside", TEST_TYPE_INSIDE_STAGE }, |
| { "between", TEST_TYPE_BETWEEN_STAGES }, |
| }; |
| |
| de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, "memguarantee", "Ray tracing memory guarantee tests")); |
| |
| for (size_t testTypeNdx = 0; testTypeNdx < DE_LENGTH_OF_ARRAY(testTypes); ++testTypeNdx) |
| { |
| de::MovePtr<tcu::TestCaseGroup> testTypeGroup(new tcu::TestCaseGroup(testCtx, testTypes[testTypeNdx].name, "")); |
| |
| for (size_t stagesNdx = 0; stagesNdx < DE_LENGTH_OF_ARRAY(stages); ++stagesNdx) |
| { |
| const deUint32 width = 16u; |
| const deUint32 height = 16u; |
| const deUint32 geometriesGroupCount = 4; |
| const deUint32 instancesGroupCount = 8; |
| const deUint32 squaresGroupCount = width * height / geometriesGroupCount / instancesGroupCount; |
| const CaseDef caseDef = |
| { |
| testTypes[testTypeNdx].testType, // TestType testType; |
| stages[stagesNdx].stage, // VkShaderStageFlagBits stage; |
| width, // deUint32 width; |
| height, // deUint32 height; |
| squaresGroupCount, // deUint32 squaresGroupCount; |
| geometriesGroupCount, // deUint32 geometriesGroupCount; |
| instancesGroupCount, // deUint32 instancesGroupCount; |
| }; |
| const std::string testName = de::toString(stages[stagesNdx].name); |
| |
| testTypeGroup->addChild(new RayTracingTestCase(testCtx, testName.c_str(), "", caseDef)); |
| } |
| |
| group->addChild(testTypeGroup.release()); |
| } |
| |
| return group.release(); |
| } |
| |
| } // RayTracing |
| } // vkt |