| /*------------------------------------------------------------------------ |
| * Vulkan Conformance Tests |
| * ------------------------ |
| * |
| * Copyright (c) 2020 The Khronos Group Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Ray Tracing Callable Shader tests |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vktRayTracingCallableShadersTests.hpp" |
| |
| #include "vkDefs.hpp" |
| |
| #include "vktTestCase.hpp" |
| #include "vktTestGroupUtil.hpp" |
| #include "vkCmdUtil.hpp" |
| #include "vkObjUtil.hpp" |
| #include "vkBuilderUtil.hpp" |
| #include "vkBarrierUtil.hpp" |
| #include "vkBufferWithMemory.hpp" |
| #include "vkImageWithMemory.hpp" |
| #include "vkTypeUtil.hpp" |
| #include "vkImageUtil.hpp" |
| #include "deRandom.hpp" |
| #include "tcuTexture.hpp" |
| #include "tcuTextureUtil.hpp" |
| #include "tcuTestLog.hpp" |
| #include "tcuImageCompare.hpp" |
| |
| #include "vkRayTracingUtil.hpp" |
| |
| namespace vkt |
| { |
| namespace RayTracing |
| { |
| namespace |
| { |
| using namespace vk; |
| using namespace vkt; |
| |
| static const VkFlags ALL_RAY_TRACING_STAGES = VK_SHADER_STAGE_RAYGEN_BIT_KHR |
| | VK_SHADER_STAGE_ANY_HIT_BIT_KHR |
| | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR |
| | VK_SHADER_STAGE_MISS_BIT_KHR |
| | VK_SHADER_STAGE_INTERSECTION_BIT_KHR |
| | VK_SHADER_STAGE_CALLABLE_BIT_KHR; |
| |
| enum CallableShaderTestType |
| { |
| CSTT_RGEN_CALL = 0, |
| CSTT_RGEN_CALL_CALL = 1, |
| CSTT_HIT_CALL = 2, |
| CSTT_RGEN_MULTICALL = 3, |
| CSTT_COUNT |
| }; |
| |
| const deUint32 TEST_WIDTH = 8; |
| const deUint32 TEST_HEIGHT = 8; |
| |
| struct TestParams; |
| |
| class TestConfiguration |
| { |
| public: |
| virtual std::vector<de::SharedPtr<BottomLevelAccelerationStructure>> initBottomAccelerationStructures (Context& context, |
| TestParams& testParams) = 0; |
| virtual de::MovePtr<TopLevelAccelerationStructure> initTopAccelerationStructure (Context& context, |
| TestParams& testParams, |
| std::vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures) = 0; |
| virtual void initRayTracingShaders (de::MovePtr<RayTracingPipeline>& rayTracingPipeline, |
| Context& context, |
| TestParams& testParams) = 0; |
| virtual void initShaderBindingTables (de::MovePtr<RayTracingPipeline>& rayTracingPipeline, |
| Context& context, |
| TestParams& testParams, |
| VkPipeline pipeline, |
| deUint32 shaderGroupHandleSize, |
| deUint32 shaderGroupBaseAlignment, |
| de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, |
| de::MovePtr<BufferWithMemory>& hitShaderBindingTable, |
| de::MovePtr<BufferWithMemory>& missShaderBindingTable, |
| de::MovePtr<BufferWithMemory>& callableShaderBindingTable, |
| VkStridedDeviceAddressRegionKHR& raygenShaderBindingTableRegion, |
| VkStridedDeviceAddressRegionKHR& hitShaderBindingTableRegion, |
| VkStridedDeviceAddressRegionKHR& missShaderBindingTableRegion, |
| VkStridedDeviceAddressRegionKHR& callableShaderBindingTableRegion) = 0; |
| virtual bool verifyImage (BufferWithMemory* resultBuffer, |
| Context& context, |
| TestParams& testParams) = 0; |
| virtual VkFormat getResultImageFormat () = 0; |
| virtual size_t getResultImageFormatSize () = 0; |
| virtual VkClearValue getClearValue () = 0; |
| }; |
| |
| struct TestParams |
| { |
| deUint32 width; |
| deUint32 height; |
| CallableShaderTestType callableShaderTestType; |
| de::SharedPtr<TestConfiguration> testConfiguration; |
| |
| }; |
| |
| deUint32 getShaderGroupHandleSize (const InstanceInterface& vki, |
| const VkPhysicalDevice physicalDevice) |
| { |
| de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR; |
| |
| rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice); |
| return rayTracingPropertiesKHR->getShaderGroupHandleSize(); |
| } |
| |
| deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, |
| const VkPhysicalDevice physicalDevice) |
| { |
| de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR; |
| |
| rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice); |
| return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); |
| } |
| |
| VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, VkFormat format) |
| { |
| const VkImageCreateInfo imageCreateInfo = |
| { |
| VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| (VkImageCreateFlags)0u, // VkImageCreateFlags flags; |
| VK_IMAGE_TYPE_2D, // VkImageType imageType; |
| format, // VkFormat format; |
| makeExtent3D(width, height, 1), // VkExtent3D extent; |
| 1u, // deUint32 mipLevels; |
| 1u, // deUint32 arrayLayers; |
| VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples; |
| VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling; |
| VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, // VkImageUsageFlags usage; |
| VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; |
| 0u, // deUint32 queueFamilyIndexCount; |
| DE_NULL, // const deUint32* pQueueFamilyIndices; |
| VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout; |
| }; |
| |
| return imageCreateInfo; |
| } |
| |
| class SingleSquareConfiguration : public TestConfiguration |
| { |
| public: |
| std::vector<de::SharedPtr<BottomLevelAccelerationStructure>> initBottomAccelerationStructures (Context& context, |
| TestParams& testParams) override; |
| de::MovePtr<TopLevelAccelerationStructure> initTopAccelerationStructure (Context& context, |
| TestParams& testParams, |
| std::vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures) override; |
| void initRayTracingShaders (de::MovePtr<RayTracingPipeline>& rayTracingPipeline, |
| Context& context, |
| TestParams& testParams) override; |
| void initShaderBindingTables (de::MovePtr<RayTracingPipeline>& rayTracingPipeline, |
| Context& context, |
| TestParams& testParams, |
| VkPipeline pipeline, |
| deUint32 shaderGroupHandleSize, |
| deUint32 shaderGroupBaseAlignment, |
| de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, |
| de::MovePtr<BufferWithMemory>& hitShaderBindingTable, |
| de::MovePtr<BufferWithMemory>& missShaderBindingTable, |
| de::MovePtr<BufferWithMemory>& callableShaderBindingTable, |
| VkStridedDeviceAddressRegionKHR& raygenShaderBindingTableRegion, |
| VkStridedDeviceAddressRegionKHR& hitShaderBindingTableRegion, |
| VkStridedDeviceAddressRegionKHR& missShaderBindingTableRegion, |
| VkStridedDeviceAddressRegionKHR& callableShaderBindingTableRegion) override; |
| bool verifyImage (BufferWithMemory* resultBuffer, |
| Context& context, |
| TestParams& testParams) override; |
| VkFormat getResultImageFormat () override; |
| size_t getResultImageFormatSize () override; |
| VkClearValue getClearValue () override; |
| }; |
| |
| std::vector<de::SharedPtr<BottomLevelAccelerationStructure> > SingleSquareConfiguration::initBottomAccelerationStructures (Context& context, |
| TestParams& testParams) |
| { |
| DE_UNREF(context); |
| |
| tcu::Vec3 v0(1.0, float(testParams.height) - 1.0f, 0.0); |
| tcu::Vec3 v1(1.0, 1.0, 0.0); |
| tcu::Vec3 v2(float(testParams.width) - 1.0f, float(testParams.height) - 1.0f, 0.0); |
| tcu::Vec3 v3(float(testParams.width) - 1.0f, 1.0, 0.0); |
| |
| std::vector<de::SharedPtr<BottomLevelAccelerationStructure> > result; |
| de::MovePtr<BottomLevelAccelerationStructure> bottomLevelAccelerationStructure = makeBottomLevelAccelerationStructure(); |
| bottomLevelAccelerationStructure->setGeometryCount(1); |
| |
| de::SharedPtr<RaytracedGeometryBase> geometry = makeRaytracedGeometry(VK_GEOMETRY_TYPE_TRIANGLES_KHR, VK_FORMAT_R32G32B32_SFLOAT, VK_INDEX_TYPE_NONE_KHR); |
| geometry->addVertex(v0); |
| geometry->addVertex(v1); |
| geometry->addVertex(v2); |
| geometry->addVertex(v2); |
| geometry->addVertex(v1); |
| geometry->addVertex(v3); |
| bottomLevelAccelerationStructure->addGeometry(geometry); |
| |
| result.push_back(de::SharedPtr<BottomLevelAccelerationStructure>(bottomLevelAccelerationStructure.release())); |
| |
| return result; |
| } |
| |
| de::MovePtr<TopLevelAccelerationStructure> SingleSquareConfiguration::initTopAccelerationStructure (Context& context, |
| TestParams& testParams, |
| std::vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures) |
| { |
| DE_UNREF(context); |
| DE_UNREF(testParams); |
| |
| de::MovePtr<TopLevelAccelerationStructure> result = makeTopLevelAccelerationStructure(); |
| result->setInstanceCount(1); |
| result->addInstance(bottomLevelAccelerationStructures[0]); |
| |
| return result; |
| } |
| |
| void SingleSquareConfiguration::initRayTracingShaders (de::MovePtr<RayTracingPipeline>& rayTracingPipeline, |
| Context& context, |
| TestParams& testParams) |
| { |
| const DeviceInterface& vkd = context.getDeviceInterface(); |
| const VkDevice device = context.getDevice(); |
| |
| switch (testParams.callableShaderTestType) |
| { |
| case CSTT_RGEN_CALL: |
| { |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("rgen_call"), 0), 0); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("chit"), 0), 1); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss"), 0), 2); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("call_0"), 0), 3); |
| break; |
| } |
| case CSTT_RGEN_CALL_CALL: |
| { |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("rgen_call"), 0), 0); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("chit"), 0), 1); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss"), 0), 2); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("call_call"), 0), 3); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("call_0"), 0), 4); |
| break; |
| } |
| case CSTT_HIT_CALL: |
| { |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("rgen"), 0), 0); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("chit_call"), 0), 1); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss_call"), 0), 2); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("call_0"), 0), 3); |
| break; |
| } |
| case CSTT_RGEN_MULTICALL: |
| { |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("rgen_multicall"), 0), 0); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("chit"), 0), 1); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss"), 0), 2); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("call_0"), 0), 3); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("call_1"), 0), 4); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("call_2"), 0), 5); |
| rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("call_3"), 0), 6); |
| break; |
| } |
| default: |
| TCU_THROW(InternalError, "Wrong shader test type"); |
| } |
| } |
| |
| void SingleSquareConfiguration::initShaderBindingTables (de::MovePtr<RayTracingPipeline>& rayTracingPipeline, |
| Context& context, |
| TestParams& testParams, |
| VkPipeline pipeline, |
| deUint32 shaderGroupHandleSize, |
| deUint32 shaderGroupBaseAlignment, |
| de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, |
| de::MovePtr<BufferWithMemory>& hitShaderBindingTable, |
| de::MovePtr<BufferWithMemory>& missShaderBindingTable, |
| de::MovePtr<BufferWithMemory>& callableShaderBindingTable, |
| VkStridedDeviceAddressRegionKHR& raygenShaderBindingTableRegion, |
| VkStridedDeviceAddressRegionKHR& hitShaderBindingTableRegion, |
| VkStridedDeviceAddressRegionKHR& missShaderBindingTableRegion, |
| VkStridedDeviceAddressRegionKHR& callableShaderBindingTableRegion) |
| { |
| const DeviceInterface& vkd = context.getDeviceInterface(); |
| const VkDevice device = context.getDevice(); |
| Allocator& allocator = context.getDefaultAllocator(); |
| |
| switch (testParams.callableShaderTestType) |
| { |
| case CSTT_RGEN_CALL: |
| { |
| raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); |
| hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); |
| missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); |
| callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 3, 1); |
| |
| raygenShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| hitShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| missShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| callableShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| break; |
| } |
| case CSTT_RGEN_CALL_CALL: |
| { |
| raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); |
| hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); |
| missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); |
| callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 3, 2); |
| |
| raygenShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| hitShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| missShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| callableShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, 2*shaderGroupHandleSize); |
| break; |
| } |
| case CSTT_HIT_CALL: |
| { |
| raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); |
| hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); |
| missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); |
| callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 3, 1); |
| |
| raygenShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| hitShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| missShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| callableShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| break; |
| } |
| case CSTT_RGEN_MULTICALL: |
| { |
| raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); |
| hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); |
| missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); |
| callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 3, 4); |
| |
| raygenShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| hitShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| missShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), 0), shaderGroupHandleSize, shaderGroupHandleSize); |
| callableShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, callableShaderBindingTable->get(), 0), shaderGroupHandleSize, 4*shaderGroupHandleSize); |
| break; |
| } |
| default: |
| TCU_THROW(InternalError, "Wrong shader test type"); |
| } |
| } |
| |
| bool SingleSquareConfiguration::verifyImage (BufferWithMemory* resultBuffer, Context& context, TestParams& testParams) |
| { |
| // create result image |
| tcu::TextureFormat imageFormat = vk::mapVkFormat(getResultImageFormat()); |
| tcu::ConstPixelBufferAccess resultAccess(imageFormat, testParams.width, testParams.height, 1, resultBuffer->getAllocation().getHostPtr()); |
| |
| // create reference image |
| std::vector<deUint32> reference(testParams.width * testParams.height); |
| tcu::PixelBufferAccess referenceAccess(imageFormat, testParams.width, testParams.height, 1, reference.data()); |
| |
| tcu::UVec4 missValue, hitValue; |
| |
| // clear reference image with hit and miss values ( hit works only for tests calling traceRayEXT in rgen shader ) |
| switch (testParams.callableShaderTestType) |
| { |
| case CSTT_RGEN_CALL: |
| missValue = tcu::UVec4(1, 0, 0, 0); |
| hitValue = tcu::UVec4(1, 0, 0, 0); |
| break; |
| case CSTT_RGEN_CALL_CALL: |
| missValue = tcu::UVec4(1, 0, 0, 0); |
| hitValue = tcu::UVec4(1, 0, 0, 0); |
| break; |
| case CSTT_HIT_CALL: |
| missValue = tcu::UVec4(1, 0, 0, 0); |
| hitValue = tcu::UVec4(2, 0, 0, 0); |
| break; |
| case CSTT_RGEN_MULTICALL: |
| missValue = tcu::UVec4(16, 0, 0, 0); |
| hitValue = tcu::UVec4(16, 0, 0, 0); |
| break; |
| default: |
| TCU_THROW(InternalError, "Wrong shader test type"); |
| } |
| |
| tcu::clear(referenceAccess, missValue); |
| for (deUint32 y = 1; y < testParams.width - 1; ++y) |
| for (deUint32 x = 1; x < testParams.height - 1; ++x) |
| referenceAccess.setPixel(hitValue, x, y); |
| |
| // compare result and reference |
| return tcu::intThresholdCompare(context.getTestContext().getLog(), "Result comparison", "", referenceAccess, resultAccess, tcu::UVec4(0), tcu::COMPARE_LOG_RESULT); |
| } |
| |
| VkFormat SingleSquareConfiguration::getResultImageFormat () |
| { |
| return VK_FORMAT_R32_UINT; |
| } |
| |
| size_t SingleSquareConfiguration::getResultImageFormatSize () |
| { |
| return sizeof(deUint32); |
| } |
| |
| VkClearValue SingleSquareConfiguration::getClearValue () |
| { |
| return makeClearValueColorU32(0xFF, 0u, 0u, 0u); |
| } |
| |
| class CallableShaderTestCase : public TestCase |
| { |
| public: |
| CallableShaderTestCase (tcu::TestContext& context, const char* name, const char* desc, const TestParams data); |
| ~CallableShaderTestCase (void); |
| |
| virtual void checkSupport (Context& context) const; |
| virtual void initPrograms (SourceCollections& programCollection) const; |
| virtual TestInstance* createInstance (Context& context) const; |
| private: |
| TestParams m_data; |
| }; |
| |
| class CallableShaderTestInstance : public TestInstance |
| { |
| public: |
| CallableShaderTestInstance (Context& context, const TestParams& data); |
| ~CallableShaderTestInstance (void); |
| tcu::TestStatus iterate (void); |
| |
| protected: |
| de::MovePtr<BufferWithMemory> runTest (); |
| private: |
| TestParams m_data; |
| }; |
| |
| CallableShaderTestCase::CallableShaderTestCase (tcu::TestContext& context, const char* name, const char* desc, const TestParams data) |
| : vkt::TestCase (context, name, desc) |
| , m_data (data) |
| { |
| } |
| |
| CallableShaderTestCase::~CallableShaderTestCase (void) |
| { |
| } |
| |
| void CallableShaderTestCase::checkSupport (Context& context) const |
| { |
| context.requireDeviceFunctionality("VK_KHR_acceleration_structure"); |
| context.requireDeviceFunctionality("VK_KHR_ray_tracing_pipeline"); |
| |
| const VkPhysicalDeviceRayTracingPipelineFeaturesKHR& rayTracingPipelineFeaturesKHR = context.getRayTracingPipelineFeatures(); |
| if (rayTracingPipelineFeaturesKHR.rayTracingPipeline == DE_FALSE ) |
| TCU_THROW(NotSupportedError, "Requires VkPhysicalDeviceRayTracingPipelineFeaturesKHR.rayTracingPipeline"); |
| |
| const VkPhysicalDeviceAccelerationStructureFeaturesKHR& accelerationStructureFeaturesKHR = context.getAccelerationStructureFeatures(); |
| if (accelerationStructureFeaturesKHR.accelerationStructure == DE_FALSE) |
| TCU_THROW(TestError, "VK_KHR_ray_tracing_pipeline requires VkPhysicalDeviceAccelerationStructureFeaturesKHR.accelerationStructure"); |
| } |
| |
| void CallableShaderTestCase::initPrograms (SourceCollections& programCollection) const |
| { |
| const vk::ShaderBuildOptions buildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_4, 0u, true); |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "layout(location = 0) rayPayloadEXT uvec4 hitValue;\n" |
| "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n" |
| "layout(set = 0, binding = 1) uniform accelerationStructureEXT topLevelAS;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| " float tmin = 0.0;\n" |
| " float tmax = 1.0;\n" |
| " vec3 origin = vec3(float(gl_LaunchIDEXT.x) + 0.5f, float(gl_LaunchIDEXT.y) + 0.5f, 0.5f);\n" |
| " vec3 direct = vec3(0.0, 0.0, -1.0);\n" |
| " hitValue = uvec4(0,0,0,0);\n" |
| " traceRayEXT(topLevelAS, 0, 0xFF, 0, 0, 0, origin, tmin, direct, tmax, 0);\n" |
| " imageStore(result, ivec2(gl_LaunchIDEXT.xy), hitValue);\n" |
| "}\n"; |
| programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "layout(location = 0) callableDataEXT uvec4 value;\n" |
| "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n" |
| "layout(set = 0, binding = 1) uniform accelerationStructureEXT topLevelAS;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| " executeCallableEXT(0, 0);\n" |
| " imageStore(result, ivec2(gl_LaunchIDEXT.xy), value);\n" |
| "}\n"; |
| programCollection.glslSources.add("rgen_call") << glu::RaygenSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "struct CallValue\n" |
| "{\n" |
| " ivec4 a;\n" |
| " vec4 b;\n" |
| "};\n" |
| "layout(location = 0) callableDataEXT uvec4 value0;\n" |
| "layout(location = 1) callableDataEXT uint value1;\n" |
| "layout(location = 2) callableDataEXT CallValue value2;\n" |
| "layout(location = 4) callableDataEXT vec3 value3;\n" |
| "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n" |
| "layout(set = 0, binding = 1) uniform accelerationStructureEXT topLevelAS;\n" |
| "\n" |
| "void main()\n" |
| "{\n" |
| " executeCallableEXT(0, 0);\n" |
| " executeCallableEXT(1, 1);\n" |
| " executeCallableEXT(2, 2);\n" |
| " executeCallableEXT(3, 4);\n" |
| " uint resultValue = value0.x + value1 + value2.a.x * uint(floor(value2.b.y)) + uint(floor(value3.z));\n" |
| " imageStore(result, ivec2(gl_LaunchIDEXT.xy), uvec4(resultValue, 0, 0, 0));\n" |
| "}\n"; |
| programCollection.glslSources.add("rgen_multicall") << glu::RaygenSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "layout(location = 0) rayPayloadInEXT uvec4 hitValue;\n" |
| "void main()\n" |
| "{\n" |
| " hitValue = uvec4(1,0,0,1);\n" |
| "}\n"; |
| |
| programCollection.glslSources.add("chit") << glu::ClosestHitSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "layout(location = 0) callableDataEXT uvec4 value;\n" |
| "layout(location = 0) rayPayloadInEXT uvec4 hitValue;\n" |
| "void main()\n" |
| "{\n" |
| " executeCallableEXT(0, 0);\n" |
| " hitValue = value;\n" |
| " hitValue.x = hitValue.x + 1;\n" |
| "}\n"; |
| |
| programCollection.glslSources.add("chit_call") << glu::ClosestHitSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "layout(location = 0) rayPayloadInEXT uvec4 hitValue;\n" |
| "void main()\n" |
| "{\n" |
| " hitValue = uvec4(0,0,0,1);\n" |
| "}\n"; |
| |
| programCollection.glslSources.add("miss") << glu::MissSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "layout(location = 0) callableDataEXT uvec4 value;\n" |
| "layout(location = 0) rayPayloadInEXT uvec4 hitValue;\n" |
| "void main()\n" |
| "{\n" |
| " executeCallableEXT(0, 0);\n" |
| " hitValue = value;\n" |
| "}\n"; |
| |
| programCollection.glslSources.add("miss_call") << glu::MissSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| |
| std::vector<std::string> callableDataDefinition = |
| { |
| "layout(location = 0) callableDataInEXT uvec4 result;\n", |
| "layout(location = 1) callableDataInEXT uint result;\n", |
| "struct CallValue\n{\n ivec4 a;\n vec4 b;\n};\nlayout(location = 2) callableDataInEXT CallValue result;\n", |
| "layout(location = 4) callableDataInEXT vec3 result;\n" |
| }; |
| |
| std::vector<std::string> callableDataComputation = |
| { |
| " result = uvec4(1,0,0,1);\n", |
| " result = 2;\n", |
| " result.a = ivec4(3,0,0,1);\n result.b = vec4(1.0, 3.2, 0.0, 1);\n", |
| " result = vec3(0.0, 0.0, 4.3);\n", |
| }; |
| |
| for (deUint32 idx = 0; idx < callableDataDefinition.size(); ++idx) |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| << callableDataDefinition[idx] << |
| "void main()\n" |
| "{\n" |
| << callableDataComputation[idx] << |
| "}\n"; |
| std::stringstream csname; |
| csname << "call_" << idx; |
| |
| programCollection.glslSources.add(csname.str()) << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| |
| { |
| std::stringstream css; |
| css << |
| "#version 460 core\n" |
| "#extension GL_EXT_ray_tracing : require\n" |
| "layout(location = 0) callableDataInEXT uvec4 result;\n" |
| "layout(location = 1) callableDataEXT uvec4 info;\n" |
| "void main()\n" |
| "{\n" |
| " executeCallableEXT(1, 1);\n" |
| " result = info;\n" |
| "}\n"; |
| |
| programCollection.glslSources.add("call_call") << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; |
| } |
| } |
| |
| TestInstance* CallableShaderTestCase::createInstance (Context& context) const |
| { |
| return new CallableShaderTestInstance(context, m_data); |
| } |
| |
| CallableShaderTestInstance::CallableShaderTestInstance (Context& context, const TestParams& data) |
| : vkt::TestInstance (context) |
| , m_data (data) |
| { |
| } |
| |
| CallableShaderTestInstance::~CallableShaderTestInstance (void) |
| { |
| } |
| |
| de::MovePtr<BufferWithMemory> CallableShaderTestInstance::runTest () |
| { |
| const InstanceInterface& vki = m_context.getInstanceInterface(); |
| const DeviceInterface& vkd = m_context.getDeviceInterface(); |
| const VkDevice device = m_context.getDevice(); |
| const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice(); |
| const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex(); |
| const VkQueue queue = m_context.getUniversalQueue(); |
| Allocator& allocator = m_context.getDefaultAllocator(); |
| const deUint32 pixelCount = m_data.width * m_data.height * 1; |
| |
| const Move<VkDescriptorSetLayout> descriptorSetLayout = DescriptorSetLayoutBuilder() |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, ALL_RAY_TRACING_STAGES) |
| .addSingleBinding(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, ALL_RAY_TRACING_STAGES) |
| .build(vkd, device); |
| const Move<VkDescriptorPool> descriptorPool = DescriptorPoolBuilder() |
| .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE) |
| .addType(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR) |
| .build(vkd, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u); |
| const Move<VkDescriptorSet> descriptorSet = makeDescriptorSet(vkd, device, *descriptorPool, *descriptorSetLayout); |
| const Move<VkPipelineLayout> pipelineLayout = makePipelineLayout(vkd, device, descriptorSetLayout.get()); |
| |
| de::MovePtr<RayTracingPipeline> rayTracingPipeline = de::newMovePtr<RayTracingPipeline>(); |
| m_data.testConfiguration->initRayTracingShaders(rayTracingPipeline, m_context, m_data); |
| Move<VkPipeline> pipeline = rayTracingPipeline->createPipeline(vkd, device, *pipelineLayout); |
| |
| de::MovePtr<BufferWithMemory> raygenShaderBindingTable; |
| de::MovePtr<BufferWithMemory> hitShaderBindingTable; |
| de::MovePtr<BufferWithMemory> missShaderBindingTable; |
| de::MovePtr<BufferWithMemory> callableShaderBindingTable; |
| VkStridedDeviceAddressRegionKHR raygenShaderBindingTableRegion; |
| VkStridedDeviceAddressRegionKHR hitShaderBindingTableRegion; |
| VkStridedDeviceAddressRegionKHR missShaderBindingTableRegion; |
| VkStridedDeviceAddressRegionKHR callableShaderBindingTableRegion; |
| m_data.testConfiguration->initShaderBindingTables(rayTracingPipeline, m_context, m_data, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, physicalDevice), raygenShaderBindingTable, hitShaderBindingTable, missShaderBindingTable, callableShaderBindingTable, raygenShaderBindingTableRegion, hitShaderBindingTableRegion, missShaderBindingTableRegion, callableShaderBindingTableRegion); |
| |
| const VkFormat imageFormat = m_data.testConfiguration->getResultImageFormat(); |
| const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.width, m_data.height, imageFormat); |
| const VkImageSubresourceRange imageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u); |
| const de::MovePtr<ImageWithMemory> image = de::MovePtr<ImageWithMemory>(new ImageWithMemory(vkd, device, allocator, imageCreateInfo, MemoryRequirement::Any)); |
| const Move<VkImageView> imageView = makeImageView(vkd, device, **image, VK_IMAGE_VIEW_TYPE_2D, imageFormat, imageSubresourceRange); |
| |
| const VkBufferCreateInfo resultBufferCreateInfo = makeBufferCreateInfo(pixelCount*m_data.testConfiguration->getResultImageFormatSize(), VK_BUFFER_USAGE_TRANSFER_DST_BIT); |
| const VkImageSubresourceLayers resultBufferImageSubresourceLayers = makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u); |
| const VkBufferImageCopy resultBufferImageRegion = makeBufferImageCopy(makeExtent3D(m_data.width, m_data.height, 1), resultBufferImageSubresourceLayers); |
| de::MovePtr<BufferWithMemory> resultBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); |
| |
| const VkDescriptorImageInfo descriptorImageInfo = makeDescriptorImageInfo(DE_NULL, *imageView, VK_IMAGE_LAYOUT_GENERAL); |
| |
| const Move<VkCommandPool> cmdPool = createCommandPool(vkd, device, 0, queueFamilyIndex); |
| const Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vkd, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY); |
| |
| std::vector<de::SharedPtr<BottomLevelAccelerationStructure> > bottomLevelAccelerationStructures; |
| de::MovePtr<TopLevelAccelerationStructure> topLevelAccelerationStructure; |
| |
| beginCommandBuffer(vkd, *cmdBuffer, 0u); |
| { |
| const VkImageMemoryBarrier preImageBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_TRANSFER_WRITE_BIT, |
| VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| **image, imageSubresourceRange); |
| cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, &preImageBarrier); |
| |
| const VkClearValue clearValue = m_data.testConfiguration->getClearValue(); |
| vkd.cmdClearColorImage(*cmdBuffer, **image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearValue.color, 1, &imageSubresourceRange); |
| |
| const VkImageMemoryBarrier postImageBarrier = makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR | VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, |
| **image, imageSubresourceRange); |
| cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, &postImageBarrier); |
| |
| bottomLevelAccelerationStructures = m_data.testConfiguration->initBottomAccelerationStructures(m_context, m_data); |
| for (auto& blas : bottomLevelAccelerationStructures) |
| blas->createAndBuild(vkd, device, *cmdBuffer, allocator); |
| topLevelAccelerationStructure = m_data.testConfiguration->initTopAccelerationStructure(m_context, m_data, bottomLevelAccelerationStructures); |
| topLevelAccelerationStructure->createAndBuild(vkd, device, *cmdBuffer, allocator); |
| |
| const TopLevelAccelerationStructure* topLevelAccelerationStructurePtr = topLevelAccelerationStructure.get(); |
| VkWriteDescriptorSetAccelerationStructureKHR accelerationStructureWriteDescriptorSet = |
| { |
| VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| 1u, // deUint32 accelerationStructureCount; |
| topLevelAccelerationStructurePtr->getPtr(), // const VkAccelerationStructureKHR* pAccelerationStructures; |
| }; |
| |
| DescriptorSetUpdateBuilder() |
| .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo) |
| .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, &accelerationStructureWriteDescriptorSet) |
| .update(vkd, device); |
| |
| vkd.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipelineLayout, 0, 1, &descriptorSet.get(), 0, DE_NULL); |
| |
| vkd.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipeline); |
| |
| cmdTraceRays(vkd, |
| *cmdBuffer, |
| &raygenShaderBindingTableRegion, |
| &missShaderBindingTableRegion, |
| &hitShaderBindingTableRegion, |
| &callableShaderBindingTableRegion, |
| m_data.width, m_data.height, 1); |
| |
| const VkMemoryBarrier postTraceMemoryBarrier = makeMemoryBarrier(VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT); |
| const VkMemoryBarrier postCopyMemoryBarrier = makeMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT); |
| cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, VK_PIPELINE_STAGE_TRANSFER_BIT, &postTraceMemoryBarrier); |
| |
| vkd.cmdCopyImageToBuffer(*cmdBuffer, **image, VK_IMAGE_LAYOUT_GENERAL, **resultBuffer, 1u, &resultBufferImageRegion); |
| |
| cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, &postCopyMemoryBarrier); |
| } |
| endCommandBuffer(vkd, *cmdBuffer); |
| |
| submitCommandsAndWait(vkd, device, queue, cmdBuffer.get()); |
| |
| invalidateMappedMemoryRange(vkd, device, resultBuffer->getAllocation().getMemory(), resultBuffer->getAllocation().getOffset(), VK_WHOLE_SIZE); |
| |
| return resultBuffer; |
| } |
| |
| tcu::TestStatus CallableShaderTestInstance::iterate (void) |
| { |
| // run test using arrays of pointers |
| const de::MovePtr<BufferWithMemory> buffer = runTest(); |
| |
| if (!m_data.testConfiguration->verifyImage(buffer.get(), m_context, m_data)) |
| return tcu::TestStatus::fail("Fail"); |
| return tcu::TestStatus::pass("Pass"); |
| } |
| |
| } // anonymous |
| |
| tcu::TestCaseGroup* createCallableShadersTests (tcu::TestContext& testCtx) |
| { |
| de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, "callable_shader", "Tests veryfying callable shaders")); |
| |
| struct CallableShaderTestTypeData |
| { |
| CallableShaderTestType shaderTestType; |
| const char* name; |
| } callableShaderTestTypes[] = |
| { |
| { CSTT_RGEN_CALL, "rgen_call" }, |
| { CSTT_RGEN_CALL_CALL, "rgen_call_call" }, |
| { CSTT_HIT_CALL, "hit_call" }, |
| { CSTT_RGEN_MULTICALL, "rgen_multicall" }, |
| }; |
| |
| for (size_t shaderTestNdx = 0; shaderTestNdx < DE_LENGTH_OF_ARRAY(callableShaderTestTypes); ++shaderTestNdx) |
| { |
| TestParams testParams |
| { |
| TEST_WIDTH, |
| TEST_HEIGHT, |
| callableShaderTestTypes[shaderTestNdx].shaderTestType, |
| de::SharedPtr<TestConfiguration>(new SingleSquareConfiguration()) |
| }; |
| group->addChild(new CallableShaderTestCase(group->getTestContext(), callableShaderTestTypes[shaderTestNdx].name, "", testParams)); |
| } |
| |
| return group.release(); |
| } |
| |
| } // RayTracing |
| |
| } // vkt |