| /*------------------------------------------------------------------------ |
| * Vulkan Conformance Tests |
| * ------------------------ |
| * |
| * Copyright (c) 2015 The Khronos Group Inc. |
| * Copyright (c) 2015 Intel Corporation |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Dynamic CB State Tests |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vktDynamicStateCBTests.hpp" |
| |
| #include "vktDynamicStateBaseClass.hpp" |
| #include "vktDynamicStateTestCaseUtil.hpp" |
| |
| #include "vkImageUtil.hpp" |
| #include "vkCmdUtil.hpp" |
| |
| #include "tcuImageCompare.hpp" |
| #include "tcuTextureUtil.hpp" |
| #include "tcuRGBA.hpp" |
| |
| namespace vkt |
| { |
| namespace DynamicState |
| { |
| |
| using namespace Draw; |
| |
| namespace |
| { |
| |
| class BlendConstantsTestInstance : public DynamicStateBaseClass |
| { |
| public: |
| BlendConstantsTestInstance (Context& context, ShaderMap shaders) |
| : DynamicStateBaseClass (context, shaders[glu::SHADERTYPE_VERTEX], shaders[glu::SHADERTYPE_FRAGMENT]) |
| { |
| m_topology = vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; |
| |
| m_data.push_back(PositionColorVertex(tcu::Vec4(-1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec())); |
| m_data.push_back(PositionColorVertex(tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec())); |
| m_data.push_back(PositionColorVertex(tcu::Vec4(-1.0f, -1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec())); |
| m_data.push_back(PositionColorVertex(tcu::Vec4(1.0f, -1.0f, 1.0f, 1.0f), tcu::RGBA::green().toVec())); |
| |
| DynamicStateBaseClass::initialize(); |
| } |
| |
| virtual void initPipeline (const vk::VkDevice device) |
| { |
| const vk::Unique<vk::VkShaderModule> vs (createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); |
| const vk::Unique<vk::VkShaderModule> fs (createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0)); |
| |
| const vk::VkPipelineColorBlendAttachmentState VkPipelineColorBlendAttachmentState = |
| PipelineCreateInfo::ColorBlendState::Attachment(VK_TRUE, |
| vk::VK_BLEND_FACTOR_SRC_ALPHA, vk::VK_BLEND_FACTOR_CONSTANT_COLOR, vk::VK_BLEND_OP_ADD, |
| vk::VK_BLEND_FACTOR_SRC_ALPHA, vk::VK_BLEND_FACTOR_CONSTANT_ALPHA, vk::VK_BLEND_OP_ADD); |
| |
| PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); |
| pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); |
| pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); |
| pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); |
| pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); |
| pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &VkPipelineColorBlendAttachmentState)); |
| pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1)); |
| pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); |
| pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState()); |
| pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState()); |
| pipelineCreateInfo.addState(PipelineCreateInfo::DynamicState()); |
| |
| m_pipeline = vk::createGraphicsPipeline(m_vk, device, DE_NULL, &pipelineCreateInfo); |
| } |
| |
| virtual tcu::TestStatus iterate (void) |
| { |
| tcu::TestLog& log = m_context.getTestContext().getLog(); |
| const vk::VkQueue queue = m_context.getUniversalQueue(); |
| const vk::VkDevice device = m_context.getDevice(); |
| |
| const vk::VkClearColorValue clearColor = { { 1.0f, 1.0f, 1.0f, 1.0f } }; |
| beginRenderPassWithClearColor(clearColor); |
| |
| m_vk.cmdBindPipeline(*m_cmdBuffer, vk::VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipeline); |
| |
| // bind states here |
| setDynamicViewportState(WIDTH, HEIGHT); |
| setDynamicRasterizationState(); |
| setDynamicDepthStencilState(); |
| setDynamicBlendState(0.33f, 0.1f, 0.66f, 0.5f); |
| |
| const vk::VkDeviceSize vertexBufferOffset = 0; |
| const vk::VkBuffer vertexBuffer = m_vertexBuffer->object(); |
| m_vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, 1, &vertexBuffer, &vertexBufferOffset); |
| |
| m_vk.cmdDraw(*m_cmdBuffer, static_cast<deUint32>(m_data.size()), 1, 0, 0); |
| |
| endRenderPass(m_vk, *m_cmdBuffer); |
| endCommandBuffer(m_vk, *m_cmdBuffer); |
| |
| submitCommandsAndWait(m_vk, device, queue, m_cmdBuffer.get()); |
| |
| //validation |
| { |
| tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5f + static_cast<float>(WIDTH)), (int)(0.5f + static_cast<float>(HEIGHT))); |
| referenceFrame.allocLevel(0); |
| |
| const deInt32 frameWidth = referenceFrame.getWidth(); |
| const deInt32 frameHeight = referenceFrame.getHeight(); |
| |
| tcu::clear(referenceFrame.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)); |
| |
| for (int y = 0; y < frameHeight; y++) |
| { |
| const float yCoord = (float)(y / (0.5*frameHeight)) - 1.0f; |
| |
| for (int x = 0; x < frameWidth; x++) |
| { |
| const float xCoord = (float)(x / (0.5*frameWidth)) - 1.0f; |
| |
| if ((yCoord >= -1.0f && yCoord <= 1.0f && xCoord >= -1.0f && xCoord <= 1.0f)) |
| referenceFrame.getLevel(0).setPixel(tcu::Vec4(0.33f, 1.0f, 0.66f, 1.0f), x, y); |
| } |
| } |
| |
| const vk::VkOffset3D zeroOffset = { 0, 0, 0 }; |
| const tcu::ConstPixelBufferAccess renderedFrame = m_colorTargetImage->readSurface(queue, m_context.getDefaultAllocator(), |
| vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, vk::VK_IMAGE_ASPECT_COLOR_BIT); |
| |
| if (!tcu::fuzzyCompare(log, "Result", "Image comparison result", |
| referenceFrame.getLevel(0), renderedFrame, 0.05f, |
| tcu::COMPARE_LOG_RESULT)) |
| { |
| return tcu::TestStatus(QP_TEST_RESULT_FAIL, "Image verification failed"); |
| } |
| |
| return tcu::TestStatus(QP_TEST_RESULT_PASS, "Image verification passed"); |
| } |
| } |
| }; |
| |
| } //anonymous |
| |
| DynamicStateCBTests::DynamicStateCBTests (tcu::TestContext& testCtx) |
| : TestCaseGroup (testCtx, "cb_state", "Tests for color blend state") |
| { |
| /* Left blank on purpose */ |
| } |
| |
| DynamicStateCBTests::~DynamicStateCBTests (void) {} |
| |
| void DynamicStateCBTests::init (void) |
| { |
| ShaderMap shaderPaths; |
| shaderPaths[glu::SHADERTYPE_VERTEX] = "vulkan/dynamic_state/VertexFetch.vert"; |
| shaderPaths[glu::SHADERTYPE_FRAGMENT] = "vulkan/dynamic_state/VertexFetch.frag"; |
| addChild(new InstanceFactory<BlendConstantsTestInstance>(m_testCtx, "blend_constants", "Check if blend constants are working properly", shaderPaths)); |
| } |
| |
| } // DynamicState |
| } // vkt |