| /*------------------------------------------------------------------------ |
| * Vulkan Conformance Tests |
| * ------------------------ |
| * |
| * Copyright (c) 2015 The Khronos Group Inc. |
| * Copyright (c) 2015 Intel Corporation |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Dynamic State Tests - Base Class |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "vktDynamicStateBaseClass.hpp" |
| |
| #include "vkPrograms.hpp" |
| #include "vkTypeUtil.hpp" |
| #include "vkCmdUtil.hpp" |
| |
| namespace vkt |
| { |
| namespace DynamicState |
| { |
| |
| using namespace Draw; |
| |
| DynamicStateBaseClass::DynamicStateBaseClass (Context& context, const char* vertexShaderName, const char* fragmentShaderName) |
| : TestInstance (context) |
| , m_colorAttachmentFormat (vk::VK_FORMAT_R8G8B8A8_UNORM) |
| , m_topology (vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP) |
| , m_vk (context.getDeviceInterface()) |
| , m_vertexShaderName (vertexShaderName) |
| , m_fragmentShaderName (fragmentShaderName) |
| { |
| } |
| |
| void DynamicStateBaseClass::initialize (void) |
| { |
| const vk::VkDevice device = m_context.getDevice(); |
| const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex(); |
| |
| const PipelineLayoutCreateInfo pipelineLayoutCreateInfo; |
| m_pipelineLayout = vk::createPipelineLayout(m_vk, device, &pipelineLayoutCreateInfo); |
| |
| const vk::VkExtent3D targetImageExtent = { WIDTH, HEIGHT, 1 }; |
| const ImageCreateInfo targetImageCreateInfo(vk::VK_IMAGE_TYPE_2D, m_colorAttachmentFormat, targetImageExtent, 1, 1, vk::VK_SAMPLE_COUNT_1_BIT, |
| vk::VK_IMAGE_TILING_OPTIMAL, vk::VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | vk::VK_IMAGE_USAGE_TRANSFER_SRC_BIT | vk::VK_IMAGE_USAGE_TRANSFER_DST_BIT); |
| |
| m_colorTargetImage = Image::createAndAlloc(m_vk, device, targetImageCreateInfo, m_context.getDefaultAllocator(), m_context.getUniversalQueueFamilyIndex()); |
| |
| const ImageViewCreateInfo colorTargetViewInfo(m_colorTargetImage->object(), vk::VK_IMAGE_VIEW_TYPE_2D, m_colorAttachmentFormat); |
| m_colorTargetView = vk::createImageView(m_vk, device, &colorTargetViewInfo); |
| |
| const vk::VkVertexInputBindingDescription vertexInputBindingDescription = |
| { |
| 0, |
| (deUint32)sizeof(tcu::Vec4) * 2, |
| vk::VK_VERTEX_INPUT_RATE_VERTEX, |
| }; |
| |
| const vk::VkVertexInputAttributeDescription vertexInputAttributeDescriptions[2] = |
| { |
| { |
| 0u, |
| 0u, |
| vk::VK_FORMAT_R32G32B32A32_SFLOAT, |
| 0u |
| }, |
| { |
| 1u, |
| 0u, |
| vk::VK_FORMAT_R32G32B32A32_SFLOAT, |
| (deUint32)(sizeof(float)* 4), |
| } |
| }; |
| |
| m_vertexInputState = PipelineCreateInfo::VertexInputState( |
| 1, |
| &vertexInputBindingDescription, |
| 2, |
| vertexInputAttributeDescriptions); |
| |
| const vk::VkDeviceSize dataSize = m_data.size() * sizeof(PositionColorVertex); |
| m_vertexBuffer = Buffer::createAndAlloc(m_vk, device, BufferCreateInfo(dataSize, vk::VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), |
| m_context.getDefaultAllocator(), vk::MemoryRequirement::HostVisible); |
| |
| deUint8* ptr = reinterpret_cast<unsigned char *>(m_vertexBuffer->getBoundMemory().getHostPtr()); |
| deMemcpy(ptr, &m_data[0], (size_t)dataSize); |
| |
| vk::flushAlloc(m_vk, device, m_vertexBuffer->getBoundMemory()); |
| |
| const CmdPoolCreateInfo cmdPoolCreateInfo(queueFamilyIndex); |
| m_cmdPool = vk::createCommandPool(m_vk, device, &cmdPoolCreateInfo); |
| |
| const vk::VkCommandBufferAllocateInfo cmdBufferAllocateInfo = |
| { |
| vk::VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType; |
| DE_NULL, // const void* pNext; |
| *m_cmdPool, // VkCommandPool commandPool; |
| vk::VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level; |
| 1u, // deUint32 bufferCount; |
| }; |
| m_cmdBuffer = vk::allocateCommandBuffer(m_vk, device, &cmdBufferAllocateInfo); |
| |
| initRenderPass(device); |
| initFramebuffer(device); |
| initPipeline(device); |
| } |
| |
| |
| void DynamicStateBaseClass::initRenderPass (const vk::VkDevice device) |
| { |
| RenderPassCreateInfo renderPassCreateInfo; |
| renderPassCreateInfo.addAttachment(AttachmentDescription(m_colorAttachmentFormat, |
| vk::VK_SAMPLE_COUNT_1_BIT, |
| vk::VK_ATTACHMENT_LOAD_OP_LOAD, |
| vk::VK_ATTACHMENT_STORE_OP_STORE, |
| vk::VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| vk::VK_ATTACHMENT_STORE_OP_STORE, |
| vk::VK_IMAGE_LAYOUT_GENERAL, |
| vk::VK_IMAGE_LAYOUT_GENERAL)); |
| |
| const vk::VkAttachmentReference colorAttachmentReference = |
| { |
| 0, |
| vk::VK_IMAGE_LAYOUT_GENERAL |
| }; |
| |
| renderPassCreateInfo.addSubpass(SubpassDescription( |
| vk::VK_PIPELINE_BIND_POINT_GRAPHICS, |
| 0, |
| 0, |
| DE_NULL, |
| 1, |
| &colorAttachmentReference, |
| DE_NULL, |
| AttachmentReference(), |
| 0, |
| DE_NULL |
| ) |
| ); |
| |
| m_renderPass = vk::createRenderPass(m_vk, device, &renderPassCreateInfo); |
| } |
| |
| void DynamicStateBaseClass::initFramebuffer (const vk::VkDevice device) |
| { |
| std::vector<vk::VkImageView> colorAttachments(1); |
| colorAttachments[0] = *m_colorTargetView; |
| |
| const FramebufferCreateInfo framebufferCreateInfo(*m_renderPass, colorAttachments, WIDTH, HEIGHT, 1); |
| |
| m_framebuffer = vk::createFramebuffer(m_vk, device, &framebufferCreateInfo); |
| } |
| |
| void DynamicStateBaseClass::initPipeline (const vk::VkDevice device) |
| { |
| const vk::Unique<vk::VkShaderModule> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); |
| const vk::Unique<vk::VkShaderModule> fs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0)); |
| |
| const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; |
| |
| PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); |
| pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); |
| pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); |
| pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); |
| pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); |
| pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); |
| pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1)); |
| pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); |
| pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState()); |
| pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState()); |
| pipelineCreateInfo.addState(PipelineCreateInfo::DynamicState()); |
| |
| m_pipeline = vk::createGraphicsPipeline(m_vk, device, DE_NULL, &pipelineCreateInfo); |
| } |
| |
| tcu::TestStatus DynamicStateBaseClass::iterate (void) |
| { |
| DE_ASSERT(false); |
| return tcu::TestStatus::fail("Implement iterate() method!"); |
| } |
| |
| void DynamicStateBaseClass::beginRenderPass (void) |
| { |
| const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; |
| beginRenderPassWithClearColor(clearColor); |
| } |
| |
| void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue& clearColor, const bool skipBeginCmdBuffer) |
| { |
| if (!skipBeginCmdBuffer) |
| { |
| beginCommandBuffer(m_vk, *m_cmdBuffer, 0u); |
| } |
| |
| initialTransitionColor2DImage(m_vk, *m_cmdBuffer, m_colorTargetImage->object(), vk::VK_IMAGE_LAYOUT_GENERAL, |
| vk::VK_ACCESS_TRANSFER_WRITE_BIT, vk::VK_PIPELINE_STAGE_TRANSFER_BIT); |
| |
| const ImageSubresourceRange subresourceRange(vk::VK_IMAGE_ASPECT_COLOR_BIT); |
| m_vk.cmdClearColorImage(*m_cmdBuffer, m_colorTargetImage->object(), |
| vk::VK_IMAGE_LAYOUT_GENERAL, &clearColor, 1, &subresourceRange); |
| |
| const vk::VkMemoryBarrier memBarrier = |
| { |
| vk::VK_STRUCTURE_TYPE_MEMORY_BARRIER, |
| DE_NULL, |
| vk::VK_ACCESS_TRANSFER_WRITE_BIT, |
| vk::VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | vk::VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
| }; |
| |
| m_vk.cmdPipelineBarrier(*m_cmdBuffer, vk::VK_PIPELINE_STAGE_TRANSFER_BIT, |
| vk::VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, |
| 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL); |
| |
| vk::beginRenderPass(m_vk, *m_cmdBuffer, *m_renderPass, *m_framebuffer, vk::makeRect2D(0, 0, WIDTH, HEIGHT)); |
| } |
| |
| void DynamicStateBaseClass::setDynamicViewportState (const deUint32 width, const deUint32 height) |
| { |
| vk::VkViewport viewport = vk::makeViewport(tcu::UVec2(width, height)); |
| m_vk.cmdSetViewport(*m_cmdBuffer, 0, 1, &viewport); |
| |
| vk::VkRect2D scissor = vk::makeRect2D(tcu::UVec2(width, height)); |
| m_vk.cmdSetScissor(*m_cmdBuffer, 0, 1, &scissor); |
| } |
| |
| void DynamicStateBaseClass::setDynamicViewportState (deUint32 viewportCount, const vk::VkViewport* pViewports, const vk::VkRect2D* pScissors) |
| { |
| m_vk.cmdSetViewport(*m_cmdBuffer, 0, viewportCount, pViewports); |
| m_vk.cmdSetScissor(*m_cmdBuffer, 0, viewportCount, pScissors); |
| } |
| |
| void DynamicStateBaseClass::setDynamicRasterizationState (const float lineWidth, |
| const float depthBiasConstantFactor, |
| const float depthBiasClamp, |
| const float depthBiasSlopeFactor) |
| { |
| m_vk.cmdSetLineWidth(*m_cmdBuffer, lineWidth); |
| m_vk.cmdSetDepthBias(*m_cmdBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor); |
| } |
| |
| void DynamicStateBaseClass::setDynamicBlendState (const float const1, const float const2, const float const3, const float const4) |
| { |
| float blendConstantsants[4] = { const1, const2, const3, const4 }; |
| m_vk.cmdSetBlendConstants(*m_cmdBuffer, blendConstantsants); |
| } |
| |
| void DynamicStateBaseClass::setDynamicDepthStencilState (const float minDepthBounds, |
| const float maxDepthBounds, |
| const deUint32 stencilFrontCompareMask, |
| const deUint32 stencilFrontWriteMask, |
| const deUint32 stencilFrontReference, |
| const deUint32 stencilBackCompareMask, |
| const deUint32 stencilBackWriteMask, |
| const deUint32 stencilBackReference) |
| { |
| m_vk.cmdSetDepthBounds(*m_cmdBuffer, minDepthBounds, maxDepthBounds); |
| m_vk.cmdSetStencilCompareMask(*m_cmdBuffer, vk::VK_STENCIL_FACE_FRONT_BIT, stencilFrontCompareMask); |
| m_vk.cmdSetStencilWriteMask(*m_cmdBuffer, vk::VK_STENCIL_FACE_FRONT_BIT, stencilFrontWriteMask); |
| m_vk.cmdSetStencilReference(*m_cmdBuffer, vk::VK_STENCIL_FACE_FRONT_BIT, stencilFrontReference); |
| m_vk.cmdSetStencilCompareMask(*m_cmdBuffer, vk::VK_STENCIL_FACE_BACK_BIT, stencilBackCompareMask); |
| m_vk.cmdSetStencilWriteMask(*m_cmdBuffer, vk::VK_STENCIL_FACE_BACK_BIT, stencilBackWriteMask); |
| m_vk.cmdSetStencilReference(*m_cmdBuffer, vk::VK_STENCIL_FACE_BACK_BIT, stencilBackReference); |
| } |
| |
| } // DynamicState |
| } // vkt |