| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Texture size tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es3fTextureSizeTests.hpp" |
| #include "glsTextureTestUtil.hpp" |
| #include "gluTexture.hpp" |
| #include "gluStrUtil.hpp" |
| #include "gluTextureUtil.hpp" |
| #include "gluPixelTransfer.hpp" |
| #include "tcuTestLog.hpp" |
| #include "tcuTextureUtil.hpp" |
| |
| #include "glwEnums.hpp" |
| #include "glwFunctions.hpp" |
| |
| namespace deqp |
| { |
| namespace gles3 |
| { |
| namespace Functional |
| { |
| |
| using tcu::TestLog; |
| using std::vector; |
| using std::string; |
| using tcu::Sampler; |
| using namespace glu; |
| using namespace gls::TextureTestUtil; |
| using namespace glu::TextureTestUtil; |
| |
| |
| class Texture2DSizeCase : public tcu::TestCase |
| { |
| public: |
| Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps); |
| ~Texture2DSizeCase (void); |
| |
| void init (void); |
| void deinit (void); |
| IterateResult iterate (void); |
| |
| private: |
| Texture2DSizeCase (const Texture2DSizeCase& other); |
| Texture2DSizeCase& operator= (const Texture2DSizeCase& other); |
| |
| glu::RenderContext& m_renderCtx; |
| |
| deUint32 m_format; |
| deUint32 m_dataType; |
| int m_width; |
| int m_height; |
| bool m_useMipmaps; |
| |
| glu::Texture2D* m_texture; |
| TextureRenderer m_renderer; |
| }; |
| |
| Texture2DSizeCase::Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps) |
| : TestCase (testCtx, name, description) |
| , m_renderCtx (renderCtx) |
| , m_format (format) |
| , m_dataType (dataType) |
| , m_width (width) |
| , m_height (height) |
| , m_useMipmaps (mipmaps) |
| , m_texture (DE_NULL) |
| , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) |
| { |
| } |
| |
| Texture2DSizeCase::~Texture2DSizeCase (void) |
| { |
| Texture2DSizeCase::deinit(); |
| } |
| |
| void Texture2DSizeCase::init (void) |
| { |
| DE_ASSERT(!m_texture); |
| m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height); |
| |
| int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; |
| |
| // Fill levels. |
| for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) |
| { |
| m_texture->getRefTexture().allocLevel(levelNdx); |
| tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); |
| } |
| } |
| |
| void Texture2DSizeCase::deinit (void) |
| { |
| delete m_texture; |
| m_texture = DE_NULL; |
| |
| m_renderer.clear(); |
| } |
| |
| Texture2DSizeCase::IterateResult Texture2DSizeCase::iterate (void) |
| { |
| const glw::Functions& gl = m_renderCtx.getFunctions(); |
| TestLog& log = m_testCtx.getLog(); |
| RandomViewport viewport (m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())); |
| tcu::Surface renderedFrame (viewport.width, viewport.height); |
| tcu::Surface referenceFrame (viewport.width, viewport.height); |
| const tcu::IVec4 texBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType)); |
| const tcu::PixelFormat& rtFmt = m_renderCtx.getRenderTarget().getPixelFormat(); |
| const tcu::PixelFormat thresholdFormat(de::min(texBits[0], rtFmt.redBits), de::min(texBits[1], rtFmt.greenBits), de::min(texBits[2], rtFmt.blueBits), de::min(texBits[3], rtFmt.alphaBits)); |
| tcu::RGBA threshold = thresholdFormat.getColorThreshold() + tcu::RGBA(7,7,7,7); |
| deUint32 wrapS = GL_CLAMP_TO_EDGE; |
| deUint32 wrapT = GL_CLAMP_TO_EDGE; |
| // Do not minify with GL_NEAREST. A large POT texture with a small POT render target will produce |
| // indeterminate results. |
| deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_LINEAR; |
| deUint32 magFilter = GL_NEAREST; |
| vector<float> texCoord; |
| |
| computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); |
| |
| // Setup base viewport. |
| gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
| |
| // Upload texture data to GL. |
| m_texture->upload(); |
| |
| // Bind to unit 0. |
| gl.activeTexture(GL_TEXTURE0); |
| gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); |
| |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS); |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT); |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); |
| gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); |
| |
| // Draw. |
| m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); |
| glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); |
| |
| // Compute reference. |
| sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); |
| |
| // Compare and log. |
| bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold); |
| |
| m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
| isOk ? "Pass" : "Image comparison failed"); |
| |
| return STOP; |
| } |
| |
| class TextureCubeSizeCase : public tcu::TestCase |
| { |
| public: |
| TextureCubeSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps); |
| ~TextureCubeSizeCase (void); |
| |
| void init (void); |
| void deinit (void); |
| IterateResult iterate (void); |
| |
| private: |
| TextureCubeSizeCase (const TextureCubeSizeCase& other); |
| TextureCubeSizeCase& operator= (const TextureCubeSizeCase& other); |
| |
| bool testFace (tcu::CubeFace face); |
| |
| glu::RenderContext& m_renderCtx; |
| |
| deUint32 m_format; |
| deUint32 m_dataType; |
| int m_width; |
| int m_height; |
| bool m_useMipmaps; |
| |
| glu::TextureCube* m_texture; |
| TextureRenderer m_renderer; |
| |
| int m_curFace; |
| bool m_isOk; |
| }; |
| |
| TextureCubeSizeCase::TextureCubeSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps) |
| : TestCase (testCtx, name, description) |
| , m_renderCtx (renderCtx) |
| , m_format (format) |
| , m_dataType (dataType) |
| , m_width (width) |
| , m_height (height) |
| , m_useMipmaps (mipmaps) |
| , m_texture (DE_NULL) |
| , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) |
| , m_curFace (0) |
| , m_isOk (false) |
| { |
| } |
| |
| TextureCubeSizeCase::~TextureCubeSizeCase (void) |
| { |
| TextureCubeSizeCase::deinit(); |
| } |
| |
| void TextureCubeSizeCase::init (void) |
| { |
| DE_ASSERT(!m_texture); |
| DE_ASSERT(m_width == m_height); |
| m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_width); |
| |
| static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = |
| { |
| { tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative x |
| { tcu::Vec4( 0.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive x |
| { tcu::Vec4(-1.0f, 0.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative y |
| { tcu::Vec4(-1.0f, -1.0f, 0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive y |
| { tcu::Vec4(-1.0f, -1.0f, -1.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f) }, // negative z |
| { tcu::Vec4( 0.0f, 0.0f, 0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) } // positive z |
| }; |
| |
| int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; |
| |
| // Fill levels. |
| for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) |
| { |
| for (int face = 0; face < tcu::CUBEFACE_LAST; face++) |
| { |
| m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); |
| fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]); |
| } |
| } |
| |
| // Upload texture data to GL. |
| m_texture->upload(); |
| |
| // Initialize iteration state. |
| m_curFace = 0; |
| m_isOk = true; |
| } |
| |
| void TextureCubeSizeCase::deinit (void) |
| { |
| delete m_texture; |
| m_texture = DE_NULL; |
| |
| m_renderer.clear(); |
| } |
| |
| bool TextureCubeSizeCase::testFace (tcu::CubeFace face) |
| { |
| const glw::Functions& gl = m_renderCtx.getFunctions(); |
| TestLog& log = m_testCtx.getLog(); |
| RandomViewport viewport (m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())+(deUint32)face); |
| tcu::Surface renderedFrame (viewport.width, viewport.height); |
| tcu::Surface referenceFrame (viewport.width, viewport.height); |
| const tcu::IVec4 texBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType)); |
| const tcu::PixelFormat& rtFmt = m_renderCtx.getRenderTarget().getPixelFormat(); |
| const tcu::PixelFormat thresholdFormat(de::min(texBits[0], rtFmt.redBits), de::min(texBits[1], rtFmt.greenBits), de::min(texBits[2], rtFmt.blueBits), de::min(texBits[3], rtFmt.alphaBits)); |
| tcu::RGBA threshold = thresholdFormat.getColorThreshold() + tcu::RGBA(7,7,7,7); |
| deUint32 wrapS = GL_CLAMP_TO_EDGE; |
| deUint32 wrapT = GL_CLAMP_TO_EDGE; |
| // Do not minify with GL_NEAREST. A large POT texture with a small POT render target will produce |
| // indeterminate results. |
| deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_LINEAR; |
| deUint32 magFilter = GL_NEAREST; |
| vector<float> texCoord; |
| |
| computeQuadTexCoordCube(texCoord, face); |
| |
| // \todo [2011-10-28 pyry] Image set name / section? |
| log << TestLog::Message << face << TestLog::EndMessage; |
| |
| // Setup base viewport. |
| gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
| |
| // Bind to unit 0. |
| gl.activeTexture(GL_TEXTURE0); |
| gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture()); |
| |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS); |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT); |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter); |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); |
| |
| m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); |
| glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); |
| |
| // Compute reference. |
| Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter); |
| sampler.seamlessCubeMap = true; |
| sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); |
| |
| // Compare and log. |
| return compareImages(log, referenceFrame, renderedFrame, threshold); |
| } |
| |
| TextureCubeSizeCase::IterateResult TextureCubeSizeCase::iterate (void) |
| { |
| // Execute test for all faces. |
| if (!testFace((tcu::CubeFace)m_curFace)) |
| m_isOk = false; |
| |
| m_curFace += 1; |
| |
| if (m_curFace == tcu::CUBEFACE_LAST) |
| { |
| m_testCtx.setTestResult(m_isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
| m_isOk ? "Pass" : "Image comparison failed"); |
| return STOP; |
| } |
| else |
| return CONTINUE; |
| } |
| |
| TextureSizeTests::TextureSizeTests (Context& context) |
| : TestCaseGroup(context, "size", "Texture Size Tests") |
| { |
| } |
| |
| TextureSizeTests::~TextureSizeTests (void) |
| { |
| } |
| |
| void TextureSizeTests::init (void) |
| { |
| struct |
| { |
| int width; |
| int height; |
| } sizes2D[] = |
| { |
| { 64, 64 }, // Spec-mandated minimum. |
| { 65, 63 }, |
| { 512, 512 }, |
| { 1024, 1024 }, |
| { 2048, 2048 } |
| }; |
| |
| struct |
| { |
| int width; |
| int height; |
| } sizesCube[] = |
| { |
| { 15, 15 }, |
| { 16, 16 }, // Spec-mandated minimum |
| { 64, 64 }, |
| { 128, 128 }, |
| { 256, 256 }, |
| { 512, 512 } |
| }; |
| |
| struct |
| { |
| const char* name; |
| deUint32 format; |
| deUint32 dataType; |
| } formats[] = |
| { |
| { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, |
| { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }, |
| { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, |
| { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } |
| }; |
| |
| // 2D cases. |
| tcu::TestCaseGroup* group2D = new tcu::TestCaseGroup(m_testCtx, "2d", "2D Texture Size Tests"); |
| addChild(group2D); |
| for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizes2D); sizeNdx++) |
| { |
| int width = sizes2D[sizeNdx].width; |
| int height = sizes2D[sizeNdx].height; |
| bool isPOT = deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height); |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++) |
| { |
| for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++) |
| { |
| std::ostringstream name; |
| name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : ""); |
| |
| group2D->addChild(new Texture2DSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "", |
| formats[formatNdx].format, formats[formatNdx].dataType, |
| width, height, mipmap != 0)); |
| } |
| } |
| } |
| |
| // Cubemap cases. |
| tcu::TestCaseGroup* groupCube = new tcu::TestCaseGroup(m_testCtx, "cube", "Cubemap Texture Size Tests"); |
| addChild(groupCube); |
| for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizesCube); sizeNdx++) |
| { |
| int width = sizesCube[sizeNdx].width; |
| int height = sizesCube[sizeNdx].height; |
| bool isPOT = deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height); |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++) |
| { |
| for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++) |
| { |
| std::ostringstream name; |
| name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : ""); |
| |
| groupCube->addChild(new TextureCubeSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "", |
| formats[formatNdx].format, formats[formatNdx].dataType, |
| width, height, mipmap != 0)); |
| } |
| } |
| } |
| } |
| |
| } // Functional |
| } // gles3 |
| } // deqp |